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PvP Guild Hall Expansion

2 replies [Last post]
Mon, 05/06/2013 - 17:40
Validous's picture
Validous

I've been thinking of a possible Guild Hall expansion (like the Training Hall) where any number of players can join in a small, rule-free zone (so competitions can have their own rulesets) and players can fight to the death. The area can be sealed off from the outside. Players can only revive after waiting a few seconds and officers can teleport any player outside of the PvP zone (for competitions involving disqualification, and players not following the competition rules.) There could be a room for each tier, much like the Training Hall.
Some uses I thought for this expansion:

  • Guild-vs.-Guild combat outside of the LD environment
  • Competitions within guilds for promotions
  • One-on-one duels
  • Small competitions with unique rulesets
Mon, 05/06/2013 - 17:42
#1
Father-Frost's picture
Father-Frost
+1

* ability to test armor and learn more about how damage is dealt to knights

Mon, 05/06/2013 - 23:38
#2
Klipik-Forum's picture
Klipik-Forum

@Father, I think we'd need to see damage numbers on knights to get that data. Might still be possible though.

@OP:
-GvG outside of the coliseum is unlikely to ever happen, since PvP is both a Crownsink and a source of income for OOO (match rewards, revives, and bribes). If you let guilds compete with each other for free, that's basically removing all those systems that keep the economy stable and make OOO money. It would have to be restricted to intra-guild practice.

Otherwise, I support this idea. After all, I did come up with it a long time ago.

Coincidentally, there's a mega-thread about this where you probably should have posted this idea instead of making a whole new thread about it.

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