Since the debut of the game in April of 2011, there have been quite a few changes, for better or worse.
These are my top three all-time favorite changes and 1 for the new UI:
1) Ability to use mouse wheel for weapons change: I’m terrible at using the keyboard. I switched my movements to the directional arrows rather than use WASD. We used to have to press 1, 2, 3. 4 to select a weapon – it was awful.
2)The Auction House: Trade chat used to move so fast it was almost unreadable. The AH finally gave us a way to sell things much more easily and profitably.
3) Snarbolax – Tier 1 Boss: This was our first new boss and the game designers did a great job with it. I still play these levels occasionally for the Wildwoods feel and tokens.
Honorable Mention - Guild Halls: I looked forward to these for a long time and they are a cool place to hang out with guild mates and decorate and convenient craft and use an AH, but the novelty seems to have worn off.
Favorite UI change: Party invites and treade requests no longer appear on our screen. This makes them much, much less annoying.
The three changes I dislike the most are:
1) The Supply Depot: This killed the players’ ability to craft and sell UV-less 4* and 5*gear, which was a major source of in-game wealth-making.
2) The Shadow Lairs: 1600 ce for the pleasure of playing these very difficult levels might be worth it if the gear you could craft at the end were good instead of completely sucky (with the exception of snarby gear). Also, Danger Missions have comparable difficulty, further removing any reason to play this part of the game.
3) Lockdown: I really dislike the game itself and its awful toxic influence on the Spiral Knights community.
My top 3 best/worst changes would have to be...
1. Accessories- it opened up an entirely new part of the market for merchants to rock, especially the rare unboxes... Ghostly Auras used to sell for at least 1m a pop!
2. Buffing Dragon gear. This is kind of a minor change, but FINALLY a use for my favorite in-game armor. 'Nuff said.
3. Guild hall updates/Ready Room. Oh god, thank you. Finally. Something to spruce up that place where I love to AFK, but that said, kudos to OOO for making the ready room, so if I have to wait for Lockdown I can idle somewhere that won't make my CPU usage go up.
My 3 Worst:
1. Featured Auctions. Oh. My. God. Talk about monopolizing the market. Not only are you giving us rare items on a monthly basis, but also giving us profitable items (i.e. Coral/Violet rose) to rich players ON A PLATTER should we figure out the times! And let's not forget that 1st-gen rose debacle, now shall we? I think that's the only time I saw Rubyeclipse, Chris, and Magnus agree on anything.
2. The Supply Depot. I agree with Mawa, this thing was like, "Hey, here's hell in a box! Happy birthday!" She covered it very well, and if I might add, it killed Boost! He's been sent into exile now! How dare you!
3. The release of Heart Pendants. This may seem biased coming from a recon, but heart pendants ****ed up Lockdown. Before then, Recon and Guardian were optimal classes. Striker was for the foolish, the skilled, and the thrillseekers. Now, it's "You are striker with heart pendant or else you die and are disgrace to famiry". Yeah.... so... ASI UVS? A bit overpowered. But Heart Trinkets... now those broke the game. But everyone blames AA, ASI, lag, CTR, ASI, lag, Polaris, lag... Hey guys? Hey. You over there. What about Heart Trinkets?