'ello all! Here I have a suggestion on how we could make hammers more appropriate for lockdown use. At current moment, hammers - as awesome as they are - are nearly impossible for even strikers to reliably avoid. As we all know, this is due to the dash. So, after reading another knight's post (and being killed a few too many times by hammer spammers on lockdown), I came up with an idea for how to put a stop to this: a hammer dash cooldown!
How it Works: If a player uses the dash for the hammer, they will gain a timer similar to the dash timer that is visible in the HUD. As long as the timer is in effect (about 5 seconds perhaps?), the hammer user cannot use the dash, and instead is left to use a two-hit combo similar to that of a troika (the charged attack is unaffected by this phenomenon simply due to how vulnerable it leaves the user). Advantages of this setup include:
- Hammer spammers would no longer be able to overwhelm rival lockdown teams single-handedly and would be forced to use more skill in their battles, similar to sealed sword and troika-wielding lockdown players, with the dash being an occasional goody to help deal with especially annoying players
- Hammer users would be less likely to fly into traps (I.E spikes) in PvE gameplay, and now need to use skill to avoid enemy attacks rather than simply being able to fly out of the way
- Hammer no longer has the highest DPS of any weapon and thus would not unfairly advantage players who have the money to buy operation crimson hammer
This is my suggestion. Please comment on whether or not you think it is a good idea, and please be respectful in your comments.
hammer is utter crap without its dash lol, and hammer dash isnt as OP as people (nubs) tend to think.