As you all know, we use a bar-based system to determine a piece of equipment's stats. The bars are neat and all but they're difficult to compare and don't really mean anything. Another problem is the damage numbers from monsters are numerical but their health is in bars which is confusing. This is why I suggest a numerical system for pretty much everything that is currently a bar. It's easier to work with.
Numerical Values
Fri, 06/14/2013 - 10:30
Forum-Trader-Alt
Fri, 06/14/2013 - 10:46
#2
Little-Juances
Of course numbers are more usefull than a bar, but they'd break the style and look ugly.
You don't really have to know the exact health of an enemy that will die with 2 hits of your sword anyways.
Fri, 06/14/2013 - 13:27
#3
Zeddy
In case you DO need to know the exact health of an enemy, you can check it out here.
we used to do that, but they took it out and used bars for some reason