I find the red flashing to be really distracting while damage is being inflicted. Additionally, I have a seizure disorder, and this animation really hurts my eyes. If it is going to remain, will there be an option to turn it off? I have played SK for a long time and would hate for this to be the reason I stop playing.
Full Screen Hit Marker
In just about every game it's annoying, but in a game like this where you really do need to see the edges of your screen, it's even more so
MY EYES! THEY BURN!
Someone else suggested the screen gradually lose color as you get further into the danger zone, something I would highly prefer over that red flashing Critical Annoyance.
I actually like the visual health representation, however, i would recommend that they decrease the saturation to make it less pungent than the background and have it activate when you have 10% or less of your health remaining.
I will be quite upset if there is no option to turn this off, it is very distracting, and it hurts my eyes, three rings, for once, listen to your community.
If this is an attempt to address the complaints about moving the health bar to the upper left, I'd rather you just left well enough alone.
With revs at a fixed 10 CE cost - the price of dying, has literally dropped.
This is pretty much unnecessary.
If you keep it - please add it to the options of things that can be shut off / ignored.
Go to your SpiralKnights installation folder and continue following this path:
[SK FOLDER]\rsrc\ui\health\lowhealth
and delet his content. It was hard doesn't it ?
While that maybe be easy enough for you and me, others may not be technically inclined enough to even know that a file path even is, and thus a check box is necessary.
You shouldn't have to mod the game to fix bad game design. Especially since this patch is in beta - this is when problems are fixed.
I fully agree with you.