Forums › English Language Forums › General › The Arsenal

Search

The 4th type of Weapon

54 replies [Last post]
Thu, 08/15/2013 - 05:01
#51
Raisinfist's picture
Raisinfist

Another dual-wielding idea? /sigh.

Sat, 08/17/2013 - 03:49
#52
Earthboundimmortal's picture
Earthboundimmortal
umm

magic? made a thread about that before, but it failed cause ppl thought it ran on friendship :(

Sun, 08/18/2013 - 12:42
#53
Distraptre's picture
Distraptre
4th wep

It will be a magicale attacks ,defenses and abilitys

Sun, 08/18/2013 - 13:38
#54
Usevnsevnsixfivfor's picture
Usevnsevnsixfivfor

The money bag should happen. But I have a different spin on it...

A new control will be added where you roll a small piece of a Mineral chosen by the player. Yes those green and blue ones have use for once. They will be shaped like a coin and will be rolled like one. Monsters, like in the previous post, will be distracted and fight over it, but only if the knight is not in sight. However, Beasts will run away from Dark Matter, Slimes will run away from Crimsonite, Constructs will run away from Valestone, Gremlins will run away from Dark Matter, Fiends will run away from Luminite, and Undeads will run away from Moonstone. A cooldown of thirty seconds will be placed after rolling a single Mineral. The mineral will despawn when you roll another one or if an enemy picks one up or in three minutes. Whichever comes first. Minerals rolled in the ATH or GTH will not be wasted.

Here is when this gets FUN. Two knights can roll two different Minerals to make an AoE affect (the size of three star haze bombs). Rolling a Crim and a Valestone will do AoE damage to any Beasts in the area. A Valestone and a Luminite will do AoE damage to Slimes. Moonstone and Luminite to Constructs, Crimsonite and Moonstone to Gremlins, Crimsonite and Dark Matter to Fiends, Luminite and Dark Matrer to Undeads. Rolling a Crimsonite and a Luminite will do the same effect a 3* AoA does. Valestone and Moonstone does a 3* Shivermist, Valestone and Dark Matter for Poison, and Moonstone and Dark Matter for Shock. If all four of your members roll a Crimsonite, Valestone, Luminite, and Moonstone at once, a Hexing Haze effect will be placed on the monsters near all four knights.

To all those who want a 4th weapon type, I just supported a sort of money bag system. We also have shield bumps and Battle Sprites. Knights have nothing to do with sorcery or magic. And while a mechanic class would be nice, it would break the one of the many triangles like the other suggestions. So shield bump like moves or moves like this only please.

  • « first
  • ‹ previous
  • 1
  • 2
Powered by Drupal, an open source content management system