its about time we shined some light on this matter. Personally I don't mind trinkets, I dont mind ASI vog setups, nor do I mind the Max damage bonus when you go full skolver, or full snarble. But what I do mind is when I run into that one person who has max damage resistance on shadow and normal, max damage resistance on elemental and normal and or max damage resistance on piercing and normal. To top it off lets not forget those moments when you're minding your own busness then outa no where you see 1 Chaos player/skolver/vog/mother/what ever swing by with a asi very high and they have maximum health you get 12 hits on them and they get 2 on you.
For me I find UV's to be the steroids of lockdown because for 1 not everyone has efficient UV's for lockdown causes. Secondly this creates a huge disadvantage for players that are just starting out that have no UV's to begin with. If players find that UV's makes the game different and gives an advantage of such a sort then maybe there should be a new gametype called Lockdown classic and make the current Lockdown called Lockdown Elite where players can use UV's to their advantage. This way players can enjoy the thrill of using a faster weapon or a chance to have a decent Lockdown match without having to worry about getting stunblocked by a Flourish with ASI very high or getting a lethal dose of shock and ice by the alchemer line with ASI very high.
Please keep the comments civil this is a forum not the arena.
Well... that will just ruin the economy....
and I doubt Three Rings would ever do that because Punch is one of the most successful crown sink in Spiral knights