Forums › English Language Forums › General › The Arsenal

Search

Seraphynx Disintegration Ray Damage Testing

9 replies [Last post]
Tue, 09/17/2013 - 10:36
Noogard's picture
Noogard

If anyone has started a topic of this nature, please redirect me to that. :3
---
Lot of things I have yet to test and plan on testing but I used up my spare time today and wanted to at least start this topic for anyone interested. As of now all my information is based on Depth 19 due to the ease of spamming a new T3 run. I definitely want to test poison and compare to deeper depths later. Number in parenthesis is the number with the defense debuff applied.

Damage Max! Vs. Toxigel/Polyp/Gremlin Mender

Acheron 1st swing - 280 (313)
Acheron Charge/Explosion - 521/159 (555/190)
WHB 1st Swing/Ghost - 127/63 (149/85)
WHB 1st Charge Swing/Ghost - 159/63 (182/85)

Damage Minimum!?! Vs. Germ Drop/Toxigel/Polyp

Acheron 1st swing - 197 (233)
Acheron Charge/Explosion - 394/115 (428/135)
WHB 1st Swing/Ghost - 83/46 (107/56)
WHB 1st Charge Swing/Ghost - 111/46 (134/56)

I find some of these number odd. There's a common 22-24 damage boost seen here between many attacks but then the acheron charges all have different increases. From max damage bonus to no damage bonus the ghost wolvers suddenly only get a boost of 10 damage too.

Tue, 09/17/2013 - 10:50
#1
Krakob's picture
Krakob

I think you'd be best off trying it on Howlitzer heads to get pure damage values. It won't be easy, though!

Tue, 09/17/2013 - 12:16
#2
Batabii's picture
Batabii

From what I understood, D Ray's defense down is basically like poison, but I never figured out exactly which level it emulates.

they stack too.

Tue, 09/17/2013 - 18:22
#3
Zeddy's picture
Zeddy

The reduction is 25% of your enemy's defence.

On depth 24, enemies have 65 weak defence (wolver vs piercing) and 131 neutral defence (wolver vs shadow).
On depth 28, enemies have 82 and 164 weak and neutral defence.

Scales linearly.

That tell you all you need?

@Krakob
That's silly. Howlitzers have no defence so the ray would make zero difference.

Tue, 09/17/2013 - 18:40
#4
Noogard's picture
Noogard
Yay, Zeddy to the rescue.

So I'm assuming that means it supports multi-hit weapons better than single hit weapons. (At least that's what my numbers imply)
25% is a nice number. I like that number.

So how's your poison testing going? Really curious how much of a difference combining my VV with my Disintegration Ray makes. :B

Tue, 09/17/2013 - 18:59
#5
Batabii's picture
Batabii

25%? That's it? Pretty sad.

Tue, 09/17/2013 - 19:14
#6
Zeddy's picture
Zeddy
@Noogard

Yes, since defence is mostly linear, defence reduction stuff mainly supports multihit weapons. It's no coincidence that poison is the strongest on Plague Needle and Dread Venom Striker.

I'm mostly done with my poison reserach, actually! (Scroll down to the bottom.) You can pay attention to my topic in Wiki editors if you're interested in my progress on that field

You can see that in normal cases, VV will reduce enemy defence by 15.25%. Poison will reduce defence by 25% too if you're at the strongest level of it, but that'll only happen if you use plague/DVS versus the status slimes. (See the resistance chart.)

Poison and Disintegration Ray is multiplicative. So if DR reduces defence to 75% and VV to 84.75%, the end result is 75% * 84.75% ~= 63.5%.

On Vanaduke, this represents 54 extra damage per hit with Blitz Needle or 73 extra damage per hit with something like Pepperbox or a striker. Not bad at all, I'd say!

Tue, 09/17/2013 - 21:50
#7
Batabii's picture
Batabii

I'd say it's pretty bad if it only decreases defense a piddly 25% (not to mention that on most weapons it will be even less)

Tue, 09/17/2013 - 23:33
#8
Zeddy's picture
Zeddy

And yet, max damage bonus only increases damage by 24%. Of course, since attack damage is higher than defence, damage bonus is going to have a bigger impact in raw numbers. You mostly use poison to block healing and reduce your enemy's attack power by 50%, though.

Wed, 09/18/2013 - 08:44
#9
Krakob's picture
Krakob

Right, did forget about that, huehue.

Powered by Drupal, an open source content management system