In this thread I'll be posting my findings on things that have speeds. Here are some old threads on the subjects:
Antistone and Culture doing laps in ATH.
An earlier Arsenal thread where I did some tests.
Lancer Knightz sword charge data.
Lancer Knightz handgun charge data.
This forum needs a spoiler tag so you can show/hide my data dumps. I went to Moorcroft Manor, running all the way from the west end to the east and back. Using an assistant (Thanks, Culture!) and two nitronomes, we measured the total distance to be 77 tiles, out of which I omitted the very left and the very right from my running field, making for 75 tiles per stretch. I ran 5 times back and forth with each, recording the run at 100fps with low settings, then divided the total amount of tiles ran (usually 5x2x75 = 750) by the time taken. Because I on average am required to turn around twice per lap, there is a bit over 1% margin of error accounting for the 8 tiles I don't always turn around perfectly on, whether in timing or distance.
These are the results, mostly known already:
- Base movement is about 5.2 tiles per second. (Assuming my measurements of Moorcroft's length are correct.) I'm not sure why the deviation is so large from Antistone's speed. Maybe speed got changed since then?
- Each level of MSI changes the speed by about 0.2 tiles per second, very close to 4%.
- Charging Nitro reduces speed by 10%.
- Charging BAB reduces speed by 40%.
- Shielding reduces speed by 50%.
- Charging Callahan reduces speed by 50%.
- I'll be doing charge speeds and such as well. Lancer Knightz mostly have them, but they include time spent attacking.
Data dump below. You can stop reading the post from this point if you don't are. I mostly put it here so I can find it again later should I need it.
-2 MSI
length = 5 * 150
Total time = 155.44
Speed = 4.825
92.41%
-1 MSI
length = 6 * 150 - 8 (I derped up and turned four tiles early one lap)
Total time = 176.96
Speed = 5.041
96.55%
+0 MSI
length = 5 * 150
Total time = 143.66
Speed = 5.221
100%
+1 MSI
length = 5 * 150
Total time = 137.68
Speed = 5.447
104.33%
+2 MSI
length = 5 * 150
Total time = 132.9
Speed = 5.643
108.1%
+3 MSI
length = 5 * 150
Total time = 127.86
Speed = 5.866
112.35%
+4 MSI
length = 7 * 150 (Was going so fast I kind of lost track of laps)
Total time = 173.33
Speed = 6.058
116.03%
0 MSI while charging Nitronome
length = 5 * 150
Total time = 158.39
Speed = 4.735
90.67%
+4 MSI while charging Nitronome
length = 5 * 150
Total time = 137.56
Speed = 5.452
104.4% (90% of +4 MSI)
Donkeyhaute and I are doing similar tests. We run from the west end of Emberlight (in a certain location) to the east end (in a certain location), without any turns. Our goal is to expand the earlier Lancer Knightz data, to have all weapons charging at all levels of MSI. We can't use your data directly, because you're measuring differently, but our data sets should check each other nicely.
One minor correction: Lancer Knightz' charge movement data don't include attack time. Those data are obtained by charging a weapon, and then running the race.