Quick links to the numbers you are interested in:
Arcade Farming.
Treasure Box Content Statistics.
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Disclaimer:
This is older data and may not reflect the current drop rates.
There have been clear known changes since this data was collected (example).
All the raw data is date-logged, so that should be taken into account.
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Since I'm no longer adding data to this project, you are welcome to download the files and use them yourself. All the analysis is automatic as long as you use the format I used. Or, if you can trust a submission form, you can try the "crowd data" thread.
The thread on this topic can be found here.
The form can be found here.
The data analysis can be found here. This data is not linked to the data above.
Discussions below in the rest of the thread.
Note on data: 1 = that item type was dropped. For crowns/fire, that signifies that that type was dropped from a single box. For rarities, 1 = 3 fire crystals. Additionally, there is a rare triple drop for rarities, which would be shown as a 3 to the added sum. Special notes for rare monsters encountered, cost of gates, extra noteworthy items (such as boss tokens), and type of fire crystals (radiants) are located on the spreadsheet as a "note" on the cell.
For reference, the data recorded was:
Depth
Date
Depth Name
Mode
# of party members (taken as the end of the depth)
Depth Payout (Crowns Only)
Box type observed
Box contents
Well, I'm always in favor of collecting data. So thank you!
But this is a big spreadsheet, and the type is tiny in my web browser. I'm not sure what to do with the information you've given so far. Are there any patterns that we can look for? Do some depths pay better than others? Which missions pay the best?