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"Behind the scenes changes"

29 replies [Last post]
Wed, 01/15/2014 - 14:01
Kalak-Of-Tyr's picture
Kalak-Of-Tyr

Thread for whenever we find out what THAT means. Any ideas?

Wed, 01/15/2014 - 14:03
#1
Dekuinanutshell's picture
Dekuinanutshell
This is my original comment.

They've placed dynamite under the floor boards! Quick someone get me a redstone torch!

Wed, 01/15/2014 - 14:30
#2
Sandwich-Potato's picture
Sandwich-Potato

Apparently, Zaffy-Laffy says that Blast Cubes no longer do their initial death explosion.

Link here.

Wed, 01/15/2014 - 14:33
#3
Thunder-The-Bright's picture
Thunder-The-Bright
gods ain't gonna help you, son.

I have an idea of what it could be, but I can't prove it so I'll say nothing.
although, I am expecting a major rebalance patch in short time.

EDIT: sandwitch, I did a couple of RJPs on the past two days (heating my graviton, now crusher) and I can say it's not that. it was patched away some time ago, although I don't know exactly when.

Wed, 01/15/2014 - 14:38
#4
Bitsbee's picture
Bitsbee

I thought I was crazy when I saw my Blast Cubes didn't explode.

I want it back. ;-;

Wed, 01/15/2014 - 15:00
#5
Poomph's picture
Poomph

Am I the only one who thought they were going to ninja patch a few guns when they said "Behind the scenes changes"?

Wed, 01/15/2014 - 15:02
#6
Xtweeterx's picture
Xtweeterx

If I remember correctly, I think blast cubes were missing their explosions before this. They obviously stealth-implemented the new rose sets.

Wed, 01/15/2014 - 16:18
#7
Iron-Dragon-Guild's picture
Iron-Dragon-Guild
nerfing nerfdom and nerfomaniacs

zombies dont lunge or face chew like they used to(i think they are slower now also)....wolvers dont auto target out of teleportation.....blast cubes dont blast.....

you know what else is considered dangerous? anything with a weapon or attack of any sort, heck even movement is considered a threat, why not just make all potential threats stand still while were at it?...cant we just take out all of those inconviences also? you know to make the game so we can just walk right through it? we could all just walk through a mall on cradle and shop...smh

Wed, 01/15/2014 - 16:22
#8
Bitsbee's picture
Bitsbee

Lost Souls are now exploding.

I ran "Blades of the Fallen" Missions several times with my Alts & only now, they've begun to explode again. I thought they just removed it like the Blast Cubes.

Wed, 01/15/2014 - 16:25
#9
Mayaura's picture
Mayaura
i'm guessing (probably badly) that...

it's related to the upcoming to the test server for gunner patch

Wed, 01/15/2014 - 17:07
#10
Seiran's picture
Seiran
Test Server?

Mind you, I haven't ever played on the test server (being the F2P that I am lol), but I was under the impression it was accessed through a different client (?)

Wed, 01/15/2014 - 17:27
#11
Zaffy-Laffy's picture
Zaffy-Laffy

The imploding blast cubes were existent for a VERY VERY long time, the first time I noticed it was 2 months ago when I came back to play. Did no one really see this?

Wed, 01/15/2014 - 18:09
#12
Skyguarder's picture
Skyguarder

@Zaffy-Laffy

At first, I thought my client was lagging. After, I saw that it wasn't lag. It was a patch where OOO removed the explosions of blast cubes without telling us.

Wed, 01/15/2014 - 18:31
#13
Zaffy-Laffy's picture
Zaffy-Laffy

I thought it was patched at one point and everyone had already knew about it.

Wed, 01/15/2014 - 18:35
#14
Bitsbee's picture
Bitsbee

I run RJP almost everytime I get a chance Online. I just assumed it was a visual glitch, like the Wolvers scrunching up. It wasn't until I got surrounded by Blast Cubes, awaiting the blasts to hit my Shield, when nothing happened. Tested it again without my Shield up & still no damage.

Wed, 01/15/2014 - 20:15
#15
Hexzyle's picture
Hexzyle

like the Wolvers scrunching up

That glitch seriously annoys the crap out of me.

Wed, 01/15/2014 - 20:42
#16
Acck's picture
Acck
..........

TORTODRONE!

It shall awaken soon!

Wed, 01/15/2014 - 23:54
#17
Furrio's picture
Furrio
New arcade gates will no longer have levels that can never be re

ached"

What? Someone explain please.

Thu, 01/16/2014 - 00:27
#18
Wavara's picture
Wavara
@Furrio

This, this and some others. Basically it's a "ghost" level, no matter how much time you waited, the "level rotation" always skipped that level.

Thu, 01/16/2014 - 01:26
#19
Scirio's picture
Scirio
They are making this game 1st

They are making this game 1st person and adding red dot sight for guns etc.

Thu, 01/16/2014 - 01:28
#20
Knight-Bright's picture
Knight-Bright
I bet it skips arena at depth

I bet it skips arena at depth 28 on purpose it would be to easy to farm Radiant Crystals if you could do arena at that depth.

Thu, 01/16/2014 - 04:25
#21
Krakob's picture
Krakob
@Mawa

The test client updates separately so no.

Fri, 01/17/2014 - 16:13
#22
Wrphl's picture
Wrphl
I noticed that they changed

I noticed that they changed Argent Peacemaker texture, higher resolution etc.

Fri, 01/17/2014 - 16:32
#23
Aplauses's picture
Aplauses

I bet it skips arena at depth 28 on purpose it would be to easy to farm Radiant Crystals if you could do arena at that depth.
Yep. Even the patch notes say "New arcade gates will no longer have levels that can never be reached". So it is safe to assume that they did it on purpose.

Or maybe it can't be fix easily so we need to wait for new gates. Who knows.

Fri, 01/17/2014 - 22:12
#24
Hexzyle's picture
Hexzyle

The developers have never been able to alter current gates, because they're generated automatically. All they can do is modify the algorithm that makes it.

The same happened with Candlestick Keep, Compounds, Shrine of Slumber, Gremlin Grounds, etc. Every single time they had to flush out all the current gates because only the new gates had the newly implemented stuff.

Sat, 01/18/2014 - 01:04
#25
Skayeth's picture
Skayeth
llll

I need dem tortodrones.

Sat, 01/18/2014 - 03:39
#26
Calisi
My guess !!

I may be wrong but if you go to this link it's a good bye link for nick but if you scroll down a GM has commented and at the end of his comment he talks about a "Added bonus? from nick" that the GM doesn't even know about!! I'm most likely wrong but meh c:

Link - http://forums.spiralknights.com/en/node/95946

Sun, 01/19/2014 - 13:36
#27
Oroseira's picture
Oroseira
0100001001100101011001010111000000101110

Actually it's just lowering the droprate of Radiants.

Sun, 01/19/2014 - 20:16
#28
Xears's picture
Xears
Here's a super duper secret.

Apparently, talking to yourself is a sure sign of insanity.

EDIT:
@Blazzberry PM yourself to see.

Sun, 01/19/2014 - 19:46
#29
Blazzberry's picture
Blazzberry
I have no mouth and I need to scream

Isn't reading anything in general a form of talking to yourself?

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