Hello everyone,
Lockdown is a game with great potential. It has the potential to be fun, intuitive, teamwork-ful, and catering to a variety of playing styles and strategies. However, it is also one of the most overlooked aspects of being a Spiral Knights player.
Let us investigate the main surface aspects of why there are exist (undeniably) many negative connotations surrounding Lockdown and its community.
- Skill-"Enhancers" which can be further split into two categories:
- Auto Target [AT]
- and (more debatably) Unique Variants [UVs]
- Note: I will not include trinkets here. They can be compared to Unique Variants but are much more accessible. If one is going to play this game, it only makes sense to do some PvE as well. A small amount of playing time in PvE per month can more than compensate for the cost of buying and maintaining trinkets. (3 FSC runs, for example, can yield over 300 energy. This is enough for 2 trinket passes, and you're good for the next month.)
- Chat in-game:
- Spamming chat
- Profanity, rudeness, and general rage
- Lack of Synergy/Teamwork
- Going "afk" [away from keyboard] and/or leaving the game
- Playing in ways that does not help the team (i.e. going soley for damage and ignoring everything else, not bothering to consider the capture points on the map, and/or being uncoordinated with one's teammates)
- Getting killed very quickly, resulting in frustration; can be due to either:
- Imbalance of skill throughout games
- or "Cheap/Imbalanced playing styles"
- Lag
- FPS lag [Low frames per second]
- High Latency/Ping [Time it takes for an action to travel from your computer to the server and back] & Jittery Latency/Ping [Latency which keeps changing, making compensating very difficult]
- Cost
- (200 cr per game)
Now, let's move on to understanding why these aspects negatively affect Lockdown and how these can be fixed by either attention from OOO and official updates, or behavioral changes from the community.
- Skill-"Enhancers"
- Auto Target
- Concerns with this proposed system: "There aren't many people playing Lockdown in the first place, especially in EU and in T2." The dual-option system will only go into effect if there are 6 or more people waiting and playing (combined) for both original lockdown and AT disabled lockdown (The exact number can be up for debate, of course). Every 5 minutes there will be a scan to see if there are less than 6 people waiting/playing for either type of lockdown. If so, all players signed up for both non-AT and original lockdown will converge to original lockdown, and the people signed up for non-AT lockdown will receive a notification saying there were not enough players and they have been placed in original lockdown. In other words, if there are 8 people playing normal lockdown and 3 waiting, but only 5 waiting for the non-AT lockdown, waiting will go as normal, except when the system scans to check the number of people waiting in each category. Then, the 3 and 5 waiting for different types of lockdown will both go to original lockdown where AT is optional for everyone.
- Note: in the spectating menu it will say next to the location of the match whether the game is non AT or original.
- This may sound complex, but I believe it is worth the complexity to try and rid of unhappiness and complaints on the forums and in-game, making for a much more enjoyable experience.
- Unique Variants
- Chat in-game
- People will be able to hide the chat menu from view entirely. When this is in effect, only a small arrow will be existent near the bottom left of the screen to expand the chat window.
- People will be able to choose to view certain types of chat, when teamwork is important and people are saying productive things. There might be commands like /hide party chat or /hide guild chat, or there could also be buttons on the side of the chat menu choosing things like "guild chat" or "team chat" or "party chat or "all". Note that this could also be beneficial to PvE and standing around in haven.
- Lack of Synergy/Teamwork
- A new ranking system would help. (Busy right now, will add more later. In the meantime, please place productive suggestions below.)
- Note that the new ranking system could help deal with "leavers" as well. When people have an incentive not to lose, they will make sure that, at least, small things don't get in the way.
- Getting killed very quickly
- Note: I would suggest games based on rank (and so somewhat balancing skill level) but there simply aren't enough players to implement this just yet. This is better saved for a later date if over 200 (for example) players play LD at the same time.
- Lag
- FPS lag is often caused by an inadequate video card or cpu (usually, it's the video card). Also, if you have 4 gb of ram or more, try switching to 64 bit java. There are many tutorials out there and a couple on the SK forums, if you do some digging. [ http://forums.spiralknights.com/en/node/62691 ]
- High latency/ping: Unfortunately, players with high ping are usually stuck with it due to distance from OOO's servers. One can try using ethernet and wires etc. around the house so that ping is minimized within a local network, but other than that, try moving to Virginia.
I will not get into this debate, but will merely suggest an option in the Coliseum sign-up window for two separate types of Lockdown. One type will be identical to Lockdown right now, and will read on the button: "[blahblah random lockdown waiting blah]... Original." The other button will read: "[blahhblah random lockdown waiting blah]... Auto Target Disabled." In the second option, people will be unable to change their Auto-Target settings, and the button bound to toggling Auto Target manually will not function; this will be in effect for all persons in the game with auto target disabled. With this system, people will be able to either enjoy lockdown without "aimbot" and "fake skill" or choose to go with a more original type of lockdown and practice against people with crazy swings.
I believe that unique variants are meant to be “unique” and give players a slight edge. Although it can be debated that with the current system, people who are rich or P2W [pay to win] have an edge over those who do not want to spend hours grinding PvE or spend real money on this game, this is how it is with most free online games and is a necessary component of Spiral Knights. If a player is really dedicated and want to become one of the best, he/she may decide to spend real money on this game and/or grind for in-game crowns. This is functional, logical, understandable, and helps OOO pay its bills. Furthermore, removing the functionality of UVs in lockdown will discourage many people from rolling UVs and get rid of a goal for many people.
For individual, persistent spammers of chat and perhaps petty arguments in-game, OOO does have a decent /ignore system implemented which people can use. However, there are problems with this, including missing anything productive that individual might have to say, as well as only being able to ignore one person at a time. Therefore, I will suggest two features to be added to the SK chat menu.
Note that this largely arises because of a lack of incentive and desire to win.
This results in a large portion of the frustration surrounding LD. Unfortunately, no updates can change this besides small balancing updates to weapons and gear (ahem, acheron). Part of the beauty of Spiral Knights lockdown is the variety of potential playing styles it can cater to, and being able to adapt to all these playing styles is simply part of the game.
This is largely an individual problem for some people and not an issue for the community as a whole, except when SK servers act up. I'll ignore server lag for now, because I'm sure OOO is aware of it. Even though this is an individual problem, I won't leave those of you out there in the dark.
Why Three Rings Should Care.
I agree with the fact that OOO doesn't seem to care enough to update lockdown. I think almost everyone agrees on that fact. But let's give them a reason to care.
- Extremely important for an MMO like this is not just to be able to attract new players, but to retain an old playerbase. But with the lack of updates targeted to the regular/veteran playerbase like balancing and LOCKDOWN, many of those veteran players have been slowly trickling out and/or playing the game much less. In other words, lockdown is the ultimate end-game for many people and quitting lockdown is often akin to quitting Spiral Knights.
- Also, lockdown is a game played by relatively few, but it affects many. Although there is only a select playerbase really "into" lockdown, those who do not often avoid it because of the toxic environment that permeates through many of its games. Something like a chat filter and, even better, a two-type-of-lockdown system would greatly alleviate the number of arguments in lockdown. This would not only be beneficial to all lockdown players, but also anyone considering the coliseum and those avoiding lockdown because of its toxic environment.
TLDR: To Three Rings: lockdown isn't a very popular game right now, but a few minor updates could help make it one. Increasing the popularity of lockdown will help retain veteran players, some of which are likely to spend real money on the game for unique variants, etc. (which are most important in lockdown) and generate revenue.
A list of other forum threads by community members contributing great suggestions:
- http://forums.spiralknights.com/en/node/89224 : Retequizzle
- http://forums.spiralknights.com/en/node/60540 : Thrillhaus
To Current Lockdown Players: I'm not going to suggest to change playing styles or un-toggle AT or any blahblah. What I'm going to suggest is a change of mindset. Try and help your team to win (or at least consider apologizing to them if you're experimenting, damage whoring, etc.). Think of every lockdown enemy that is tough to beat (whether because of AT or UVs or playing style or whatever) as a challenge. Instead of negatively saying his/her playing is cheap, try and adapt to their playstyle. If he/she gives you a hard time in chat, either live with it or do the /ignore [name] thing. Together we can make lockdown a positive environment.
Of course, Lockdown isn't a main focus of OOO's development team, this is why players need to get together and push for small updates that will help to minimize complaint. In fact, something like splitting the lockdown games should take no more effort than creating new maps like Three Rings did last year (The server scanning system may need some thinking through though to minimize stress on the servers).
Furthermore, something like a chat filter system will not only benefit LD players, but also PvE players and all SK players that use the chat system.
I highly suggest for OOO to revamp the chat system, which has been the same since forever. A way to organize/hide (when needed) chat would help the whole Spiral Knights community tremendously. Please +1 if you agree.
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On a side note, here is a comment that Seiran made which I believe could help the lockdown community very much to keep in mind, but his post potentially is going to get lost among all the others (so it's quoted here). Note: Concerning auto target, I understand that it can be "annoying" at times. However, for now, it is something implemented into the game and not one person can stop others from using it. Complaining won't help and can only create arguments at this point.
"If there are changes you want seen in/from the community (not the Three Rings game mechanics), it has to start with each person - me, you, the reader of this post.
...
can we stop ... publicly saying "AT/[weapon]/spammer" after you die?
It gives this impression to everyone (new, old players) that AT/weapon is a big deal and that it's this thing that everyone needs to be paranoid and witch hunt against (kill the hammer! kill the polaris!). It makes it so that if you lose, it's okay to start blaming something else instead of owning up to your own loss, and it spreads. ...
I'm not gonna request that everyone suddenly have faked good sportsmanship, but at the very least, try to negate some of the things that contribute to the 'toxic' environment in LD. "