In all seriousness, why do you people care so much about the gunner update? What, more 5* items that you won't be able to heat and weapons that you'll swap out for their sword counterparts. If we're lucky, maybe we'll get some mechanics changes to make things more interesting (looking at you, magnus line/iron slug), but those are just more items, and guns at that.
But where is the noise for the Arcade Redux?
Here, I'll even quote it for you:
Arcade Redux:
After a great deal of evaluation we’ve decided to change the way the Arcade will work and the purpose it will serve to the SK community. After introducing missions, the Arcade has become a place of redundancy. It has also suffered from the recent sprite update, relying on mineral leftovers from the community.
Over several patches, we intend to transform the Arcade into the place it has always aspired to be:
- A sandbox-type experience where unexpected things can happen
- A place where players can farm materials and items in between missions
- A feature that gives players some degree of control over the experience
Like, look at it, they admit that Arcade got completely gimped by missions, then say a bunch of interesting things.
Sandbox-type experience? That sounds fun and refreshing compared to the levels as they are right now.
Place to farm materials- wait, farm materials and items between missions? Catering to gamer needs?
Control over the experience? Eh, if gate minerals were 'control over the experience', not as exciting, but whatever.
These all break away from the current flow of the game, which is a mad rush to get upgraded gear.
:|
It's gotten so much less exposure because the gunner update had so much stupid exposure from announcements and cancellations, but the Arcade Redux is going to be worth way more.
We got a date for the gunner update which kept being pushed back, and more talk was in the air. We talk about what we see. I can't wait for the arcade redux to be complete, but I see nothing really to discuss.