^ But the point is you can't win the 1987 superbowl. It's over.
I don't see anyone here suggesting that game features be changed in any way, or asking that the achievements be made relevant in some form.
If you're suggesting another NPC or use for minerals, that's changing or creating another hook, another feature in the game. Changing their visibility isn't a big deal since it doesn't change the reality of anything, but doing something like that has actual impact on the game (see: Mineral rarity with battle sprite food).
Gyre said he kind of just did it on the side, meaning hiding the achievements wasn't a time-taking task. Fixing the broken level 10 achievement is a matter of putting the achievement hook to the right event.
But reworking mineral use for achievements gracefully in a way that makes sense requires designer thought and then some programmer time to put the hooks in the right place.
Sorry Gyre, but I think the comparison between video game achievements and the 1987 Superbowl is a rather silly one.
One is a repeating contest performed by a select few individuals, and although you can't win the 1987 one, you can still try again next year...
The other is a small task that thousands or more people are allowed to attempt in a video game, at any time or pace of their choosing.
"We're not going to drive game features by thinking about how we can make old achievements relevant again."
I don't see anyone here suggesting that game features be changed in any way, or asking that the achievements be made relevant in some form.
We just want the opportunity to be able achieve them again, that is all, nothing more.