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Have a suggestion for Spiral Knights? We would like to hear it.

Holiday Events?

Submitted by Jalok on Tue, 04/12/2011 - 00:17
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  • Suggestions

I was just wondering, will Spiral Knights ever have some special holiday events in the near future? I am not saying bring the easter holiday event now, but sometime later when the game is out for about a couple a months settled.

I don't know, I just this simple idea because every other MMO always have some kind of fun/funny stuff during their holiday events! :P

  • 2 comments

Challenge/Arena gate opacity hides enemies

Submitted by lonegoldfish on Tue, 04/12/2011 - 00:01
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  • Suggestions

When in the challenge areas and arenas, doors on the camera side often hide enemies which I tend to run into when running circles about an arena. This could possibly fixed by making camera-side doors a bit more transparent or removing the pink glowing locked door effect.

Key binding

Submitted by Pupu on Mon, 04/11/2011 - 20:21
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  • Suggestions

So today I was trying to bind my keys so when moving right I would face left and the like, for tactical reasons.
Turns out you can only repeat binded keys if you are moving right and facing right and the like.
Could this be changed?

Guild Newsletter / Guild Mass Mail

Submitted by Ceonde on Mon, 04/11/2011 - 20:05
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  • Suggestions

^topic name. I think a Guild Newsletter, GM-use only, that would send a single mail message to the entire guild, would be a great asset to Guild Masters. It'd be just like sending a regular mail message, but with something like all_Guild or even all_Officers in the recipient box? Just my two cents, and wondering if anyone else thinks this would be useful. :3

  • 1 comment

Bindable hotkey toggle for auto aim

Submitted by erogath on Mon, 04/11/2011 - 19:47
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  • Suggestions

Would be nice for us gunners to have this as an option for when we need to quickly turn it on and off during fights. It is especially inconvenient to open the main menu and navigate all the tabs/scrolls to uncheck/check a box during a big fight.

  • 3 comments

Allow alchemy to work on other people's soulbound items.

Submitted by Yavamar on Mon, 04/11/2011 - 19:29
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  • Suggestions

One thing about alchemy that really bugs me is the fact that all of the 3* items require you to upgrade from the previous item. The problem here is that the previous item is already soulbound due to the fact that I'm wearing it, so I can't very well trade it to someone and have them upgrade it for me. In order to get the upgrade, I'd either have to go out and find the recipe myself or get another non-soulbound version of the item that I already have.

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Boost Ticker

Submitted by Ouros on Mon, 04/11/2011 - 19:19
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In order to see which minerals have been boosted, we currently have to look through a variety of gates and scroll to the proper levels of each one, viewing tons of numbers in order to check for boosted minerals (currently, this boosting is rare to say the least). I think boosters would get more for their crown, and depositors would be more conscientious if the boosted status of minerals in certain gates was more readily apparent. At first I consider a ticker, optionally enabled at the top or bottom of the screen. Perhaps that, but only viewable in haven.

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Quest System

Submitted by Maedhros on Mon, 04/11/2011 - 18:56
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Seriosly Three Rings: Make it happen. This game has the perfect format for a quest system. Hope you guys implement one in the future.

  • 9 comments

Boosting

Submitted by Pupu on Mon, 04/11/2011 - 18:50
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  • Suggestions

I think the image is pretty self explanatory as to why the system need to be modified somehow so someone can ever use it:
http://media.spiralknights.com/wiki-images/7/77/Bootprice.png

On a unrelated note, it's nice that now depositing on the bottom strats doesn't take crowns away.

"Free" Crystal Energy

Submitted by RealTalk on Mon, 04/11/2011 - 17:34
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  • Suggestions

By "Free" crystal energy I mean follow the trend of the completion of surveys through companies such as offerpal and super rewards for crystal energy, like most publishers have been doing with their games.

  • 54 comments
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