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Have a suggestion for Spiral Knights? We would like to hear it.

Unknown Passage LD Map

Submitted by Glitch-Incarnate on Sat, 08/23/2014 - 16:30
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Interesting? Yeah...Like all my posts people will only criticize *.*
Anyways lets not fuss about that, Unknown passage LD Map! It'd be a 5 point map, With Swarm turrents Littered in various places across the map, In the center would be a Lone Swarm Source, With branches Going off Up, Down, Left, And right, The 2 point Would be near the left base wherewas the 3 will be near the Right, the 4 Northwest of the 5, The 1 Southeast, And the 5 at the center, where the swarm source is.

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Passive monsters, taming system and more!

Submitted by Calyos on Sat, 08/23/2014 - 10:03
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Hello everyone!

I'd like to share with you guys some of my ideas with you!

Lets get started :)

This post is still WIP, some things might get changed or added! Always check bottom of this post to find out what's new

Passive Monsters

Years after crash of skylark you feel kinda... well lonely, but look! Over there! Can you see him ? It's a young wolver! There's no sign of any other nearby. He seems to be scared and afraid you being here, I wonder if he could follow me back to haven if I feed him his favored food!

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"Hard core" Boss rush!

Submitted by Glitch-Incarnate on Sat, 08/23/2014 - 06:14
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We all can predict that in a few updates, the core will be ours to open, but what will be inside? heres my prediction: Boss rush
Basically you would face a T3 version of all the boss, Vanaduke however would remain the same, this wouldnt be a Shadow lair difficulty...At least until third/fifth stage, token counts could be 4-6 or 6-8
Boss one: Snarbolax

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Two new Battle Sprites

Submitted by Guestlo on Fri, 08/22/2014 - 20:53
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Hello community, We all know that Valestone (green mineral) and Moonstone (blue mineral) are useless now. Wouldn't it be great if OOO release 2 new Sprites?
I know I'm not the only one who thought about it, someone said something about wolver sprite that would be a crawling sprite, thats nice indeed.

We have an offensive, defensive, stealth ones... I was thinking, and I came up with an utility (green) and a healer (blue)

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We have Summer themed things, even bathings suits, so why not a pool or a beach!?

Submitted by Xdarkstarx on Fri, 08/22/2014 - 15:24
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Spiral Knights Pool:

So, they have Splash Sarongs and Splash Trunks, and they don't have a pool, Unfair!

So I had an idea, for guild halls, and for Haven.

GH: a room similar to the training hall, with a big pool in the middle, at the north and south ends of the room there would be water ballon spawners (like vial spawners and pot spawners in the training hall). You can buy beach chairs, sun umbrellas, and maybe even "vehicles" such as floats/rafts (you can lie in like a bed or sit in like a chair, and you could control them). That, and maybe even Gun Puppies that shoot water.

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Change Striker texture

Submitted by Sszgth on Fri, 08/22/2014 - 12:13
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The Striker texture should be changed, as it looks exactly the same as its predecessor, the Cutter, despite having a different item image in your inventory, having the multicolored ridges removed. For consistency's sake, the pattern on the Striker should be taken off.

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My Ramblings = New Bomb! #1

Submitted by Abelisk on Fri, 08/22/2014 - 08:22
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This new bomb creates a ring that starts as a little ball in the center of the blast radius and quickly expands as a ring to the end of the bomb radius, then the ring shrinks back to the center.

So 1. The bomb is put down.

2. The bomb explodes.

3. A ring spreads out from the bomb explosion and then after a while the ring shrinks back to the center.

4. The ring disappears after it shrinks back to the center.

Discuss below please :)

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2 Suggestions

Submitted by Damian-Killard on Thu, 08/21/2014 - 20:55
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Ok, so I have two suggestions, and feel free to critique and build on what I'm saying.

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Would it be too much to ask for a little open source?

Submitted by Deleted-Knight on Thu, 08/21/2014 - 11:56
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No doubt there are lots of good suggestions that are being overlooked because the developers have better stuff to be working on. Wouldn't it be nice if people can start coding their ideas on their own before submitting it to you for review? All you have to do is make a portion of the game open source.

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"Progression" Based Lockdown - Buying gear to use as the match progresses

Submitted by Momofuku on Thu, 08/21/2014 - 08:36
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Yes yes, yet another Lockdown suggestion - this time to make it more in line with other MOBAs. Really the only problem I am addressing isn't "lockdown imbalance" but actually just the sheer lack of beginning-mid-end game lockdown: there's no form of progression throughout a match other than "take those caps! keep those caps! kill those people trying to take our caps!" All while not removing the 'personal touch' of loadouts and allowing players to use gear they've worked hard for in PVE and being forced to play a neutral, vanilla PVP mode.

Nutshell changes:

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