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Have a suggestion for Spiral Knights? We would like to hear it.

True Love Prize boxes (Wedding based costmes)

Submitted by Holy-Nightmare on Mon, 09/08/2014 - 12:43
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So I recently went to a wedding, and I got to thinking... World of Warcraft has an ingame feature in which you can Marry another player.

While this won't go quite as far this prize box would have 3 sets of costumes.

Flower Knight (various color Cutlets with skirts and Spiral Tailed helms with flowers in them) and Ring Guardian sets (various colored plate mail sets with the plate edges lined in silver) would be the most common.

Bridesmaid sets would be various themed Angelic sets, Groomsmen sets would be various themed tuxedo costumes.

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Sir-Shadow's page of suggestions!

Submitted by Sir-Shadow-Striker on Sun, 09/07/2014 - 21:41
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Recently my internet has been down, so I am glad to be able to log back on to this wondrous forum site, and let my brain dribble the compiled ideas that came up during the time of no connection!

First of all, I suggest something for the Forge system! (yep, I know it's nothing new but oh well.)

Heat Canisters! Common drop from boxes and monsters throughout the clockworks, used as an extra for heating items, or used in mass to create small numbers of heat crystals! Here is what I jotted down on of all things, a notepad.

1 Heat Canister = 10 cracked crystals

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Specialized Weapons partially deal permanent damage

Submitted by Fe-Tarkus on Sat, 09/06/2014 - 23:01
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Enemies that weapons have an inherent familial damage bonus against will deal that percentage of damage that is unhealable by any source(well maybe except lichen combination). It's basically permanent damage that reduces max health.

So for all these specialized weapons, the player would deal 12% unhealable damage, and eventually kill these monsters regardless of dem healz.

For example, if one used the Cautery Sword against RJP, eventually one'd be able to kill it by accumulating that 12% of damage over time.

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Battle hardened Prize boxes.

Submitted by Holy-Nightmare on Sat, 09/06/2014 - 10:01
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Basically take a popular armor and make it look like it got mobbed by a group of monsters.

Jelly costumes with wolver bites out of them.
Skolver costume with burnt sections.
Bomber costume with what appear to be Jelly spines lodged in them.
Plate mail set with several heavy dents, and maybe a broken twig sticking out from a joint here or there.
etc.

Also include torn or broken prismatic accessories.
Maedates with one side burnt and broken off (or with jelly globs on them)

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Knockback damage

Submitted by Trats-Romra on Fri, 09/05/2014 - 17:51
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Basically, the idea is:
When a enemy is knockbacked by a WEAPON (so shield bump doesn't count) and this hit a wall or any static object, it receives damage based on the speed that it was thrown.

If it were implemented on game, I suppose it would make the game more real and would give more use for knockback, since the knockback is a "hardly controlled beast"... by newbies.

So... that's all folks!

P.S: On case of need of more details, ask please.

EDIT: The knockback damage will also have damage inversely escalated with weapons' speed.

  • 30 comments

Special Fire Crystal Alchemy Machine at Core Terminal

Submitted by Neoretro on Fri, 09/05/2014 - 12:45
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ORIGINAL POST:

Due to the continuing lack of Radiant Fire Crystals, it has been previously suggested to allow crafting of greater-quality Fire Crystals as well as lesser-quality ones.

HOWEVER, the logical argument AGAINST this is that allowing upward alchemy progression of Fire Crystals would provide an inclination for people to avoid the deeper levels for the sake of easier gameplay. Therefore, I present to you a solution for both of these seemingly opposing concerns.

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new prestige missons

Submitted by Spark-Of-Hope on Thu, 09/04/2014 - 17:05
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what if there were missions which required you to look for a wanted enemy and in exchange you would get pretisge for killong/capturing the wanted enemy
it would be like in Pokemon mystery dungeon explorers of time, space and sky
you would only be given info on what part of the arcade they would be (like say he was seen in teir 2 of the _____ gate) you would have a 100% of finding the wanted enemy if you go through at least 4 level (like the plateau chance in the SOTA event)

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The Mugger

Submitted by Bignastycupcake on Thu, 09/04/2014 - 16:12
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So, I've been thinking... if we ever have a fiend prize box promo thing, well yes, this is a gun. I'll probably get alot of hate from this too, but wouldn't it be interesting to have a gun, that was a coffee mug, called the Mugger? More details... The gun would be shadow, sticking to the fiend type thing. It would be shooting Coffee, it would be much like a valiance, but shadow, and since coffee is generally hot, it would inflict fire. So basically, an interesting shadow/fire gun. Wouldn't that be interesting?

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Random unexpected surprise odd floor in Clockworks (like what happened with the surprise release of the sleep/sloom level)

Submitted by Abelisk on Wed, 09/03/2014 - 22:29
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Hi there! I am to make a little suggestion. What if, on occasion, there would be an unknown weird level in the Clockworks? For example, a Ruby Clover Gate was formed yesterday. On depth 23 there are 4 possible levels you can go to. One of them is named (???).

There is a 1/20 chance a gate will have this weird level in it.

What is the weird level? Who knows. It might be a Tortodrone fight, or heck, it might be a room filled with hundreds of chests.

  • 2 comments

5 star winmillion mixmaster

Submitted by Lil-Ben on Wed, 09/03/2014 - 18:29
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The 5 star winmillion will be able to shoot disks but the disks will act like the mixmaster shots
The charge attack will just be a bigger mixmaster disk charge
Make this an event weapon for the battle chef event

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