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Have a suggestion for Spiral Knights? We would like to hear it.

Adding Weather

Submitted by Firetrall on Fri, 08/01/2014 - 05:36
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  • Suggestions

I mean we might want a weather system atleast at haven which at day the normal calm music plays and goes night which MORE calmer music plays,if it was, ITS GOING TO BE OFF THE CHARTS. i mean there might be lag but adding if weather apears or not can be added right?

  • 2 comments

New Bomb: Lightning Flash -- A weapon that does weak damage but arcs to other targets.

Submitted by Glacies on Fri, 08/01/2014 - 01:59
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  • Suggestions

Something I was thinking of while thinking of gimmicks for a hidden project of sorts along with doing something: Why isn't there a weapon in the game that links damage that follow along a path. For example: The five-star weapon would do weak damage (Let's assume about 128 at the start of S6 at max level) but if a target is close enough, arc over and do slightly less damage of the initial blast. (77 Damage)

The weapon would have a Minor chance of Moderate Shock. Each standard upgrade would increase the chain amount:

Three-Star: Static Arc -- Arcs up to an additional 2 targets.

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Auto forge options

Submitted by Ainogommon on Thu, 07/31/2014 - 21:30
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Well nobody like to leave middle of mission just to forge thing or call your friend to reserve slot to go forge

So Auto forge is an option to toggle at your gear in your arsenal

Ex. I got a seerus mask and snarby coat . I want to heat snar but not seerus so I toggle auto forge on coat so I can save crystal from mask (so you can just toggle it on any thing dat you want to heat)

How does it work?

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Spiralknights offline (again, with a better and more direct AI control suggestion)

Submitted by Antice on Thu, 07/31/2014 - 20:55
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I was just wandering around trying to find a game that similiar to spiralknights, and offline (my router is a potato). And, i came across this thread: http://forums.spiralknights.com/en/node/76581 (however, it was not clear enough and got misunderstood badly).
So how about building an offline version of spiralknights. It will be something like this:

-Exact same game but can be played offline. (that's the point)

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Lockdown training facility

Submitted by Glitch-Incarnate on Thu, 07/31/2014 - 17:01
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We have a PvE Training hall, a Guild training hall, Why is there no PvP Training hall? Leave comments, Critism, and suggestions below

  • 15 comments

Option to toggle Vanguard icon!

Submitted by Hadn on Thu, 07/31/2014 - 14:28
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  • Suggestions

Can we have an option to toggle showing the Vanguard icon next to our names? Maybe tie it in with full inspect on/off? Iunno.

That'll be all, thanks!

  • 3 comments

Old UI DLC

Submitted by Neueragon on Thu, 07/31/2014 - 10:59
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We all know OOO loves to make money.
We also all know that the old UI was quite popular before it was replaced and covered in molten glass for no apparent reason.
Lets work with that.

The "old UI DLC" will unlock three options for the UI:

Old icons
This turns the current item pictures back into their old ones, where you had them recolour a few basic ones. Some items (like torta-stuff) may get new icons.

Old looks
This will change the UI from glossy as [expletive] back to the monochrome we were used to.

Old layout

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Secret of mana attack system (command guage)

Submitted by Mystrian on Thu, 07/31/2014 - 04:56
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Source: http://www.rpgamer.com/games/sd/som/reviews/somrdrev6.html

Quote I found interesting

"a command gauge refills after about two seconds to 100%, in which case the weapon's strength will be normal. The player *can* button-mash to fight enemies, although doing so is a terrible idea, because if characters don't wait for their gauges to fill up to 100% first, their attacks will be much weaker."

Also, the gauge will decrease if defending. There is no way of blocking in SoM so yea.

  • 3 comments

Permanent weapon/Trinket slots DLC

Submitted by Xtweeterx on Wed, 07/30/2014 - 16:57
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I do find it rather tedious and money-consuming to divert from my current objective to get more slots for next month, So why not make a DLC to have them forever?

The pack is simple. Two permanent weapon slots, and two permanent trinket slots. For non-Steam users, it would cost around... Eh let's say 2K CE. 1,500 to be safe. For Steam users, $4.99. If you buy it from steam, you have a choice to put on on one of your knights (if you have more than 1).

  • 5 comments

New Battle Sprite: Frozen Soul

Submitted by Terrormarine on Wed, 07/30/2014 - 12:35
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  • Suggestions

I've been playing for 3 years, all the new things are nice and all, but there aren't really any new things that are making players feel at home while playing. I wish to help with that, with my suggestion for a new battle sprite: the Frozen Soul!

My plan for this suggestion is to upgrade the usefulness of the useless mineral moonstone, and basicly add a new battle style to the game.

  • 4 comments
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