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Have a suggestion for Spiral Knights? We would like to hear it.

A handful of interesting bomb ideas

Submitted by Fehzor on Sun, 01/26/2014 - 08:07
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Directional Nitronome

It would be exactly like nitronome, but all of the knockback would be in the direction the bomber faces when dropping the bomb. It would do less damage than nitronome- like plague needle compared to blitz, and would have similar knockback to the irontech destroyer. When dropped, it would have an arrow pointing in the direction dropped.

The idea would be that it would allow bombers the ability to move enemies in a specific direction, rather than just chaotically outwards. It would be a damaging support bomb.

Sticky Bomb

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The Swarm's Snarbolax

Submitted by Delos-Xk on Sat, 01/25/2014 - 15:59
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"The number of knights who have fallen to this devouring beast is uncountable.
Any who try to face it have fallen prey to it's paralysing stare.
Any who try to slash or shoot at the beast is rendered inept.
Any who try to defeat the creature... fall."

A knight sacrificed his life to get this image of the beast:Here

LAST EDITED: 26/01/2014 - 21:45

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The Dark Swarm Snarbolax Proposal

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Shock/Freeze resistance!

Submitted by Danielflame on Sat, 01/25/2014 - 15:22
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They need some shock/freeze resistance! It has to be hard to get cus its the main 2 killing statuses but it would be cool

  • 13 comments

Fire Crystals

Submitted by Imtn on Sat, 01/25/2014 - 15:11
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Yes, another suggestion about fire crystals.

I searched and googled the forums, but didn't find anything.

So, I'm suggesting to replace our current fire crystals with tier-specific fire crystals. One type of fire crystals for tier 1 gear, another type for tier 2 gear, and the last type for tier 3 gear.

That's it.

  • 2 comments

Minerals Affecting Level Choice

Submitted by Atlas-Snowcap on Sat, 01/25/2014 - 12:31
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I used to like the idea of deposited Minerals going towards Gate Construction, as it made people feel as though they had some input in the outcome of the levels they would traverse at a later date. However, I agree that it felt rather obsolete which minerals were deposited, and there didn't feel like there was any tactical choice behind the depositing.

With this in mind, my suggestion for reintroducing the factor of minerals affecting the Clockwork's depths is this:

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Weapon Ideas

Submitted by Vanguard-Xelon on Sat, 01/25/2014 - 06:12
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Okay I have been playing for some time and im a little bored of the current weapons and weapon sub-types (Bombs > Shard bombs, Swords > Rapiers, Swords > Heavy Blades) mostly because I have used a majority of them and it gets a little boring to own 2 or 3 of what is essentially just the same weapon but with a different effect

so I thought why not a few ideas on new forms and types of weapons?
EG: Lances/Axes/Shotguns/Grenades etc

for example,
Grenade
the Grenade would come under bombs and you would throw it out much like the enemy gremlin demolitions do
have a shorter blast range

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Attach Facebook & Steam accounts to the same account.

Submitted by Banazina on Fri, 01/24/2014 - 16:06
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I think a really useful feature would be to be able to attach a facebook and a steam account to the same SK account.

  • 1 comment

Run the black kat event and shroud of apocrea at the same time

Submitted by Fehzor on Fri, 01/24/2014 - 08:53
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To fill that gap of time before the gunner update arrives.

  • 12 comments

Shield Bump!

Submitted by Thorfinns on Fri, 01/24/2014 - 08:03
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I was thinking that pvp needs more than Blast and Lockdown..So i thought why not use shields in pvp game?
The idea is to play free for all or teams of 2!Imagine a stage where the players bump each other to send them out of the stage..

==The Mechanism==
The player will use his shield to press bump..If the opponent is off guard and wont press the opposite direction button arrow,then he wil slide and eventually drop..
I think a good idea is to keep the dash move..It ll be funny to evade someone who wants to push you..if you try to bump air space you will slide

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T2 Beast Boss: The Deity Duo

Submitted by Masterreeve on Fri, 01/24/2014 - 06:34
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Introducing a new T2 boss, the Deity Duo: Fire Beast Vog & Divine Beast Skolver! This is the second in a set of 2 (possibly 3) new bosses, which was inspired by my other thread, which you can find here.

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