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Have a suggestion for Spiral Knights? We would like to hear it.

Gun Idea

Submitted by Epicskunk on Fri, 01/31/2014 - 09:12
in
  • Suggestions

After I used guns,I said "There should be a good weapon to use."

Then,I used Autogun and it's higher weapons,and I said "Hmm...That gave me an idea..."

So,here is my idea.Why don't we have a shotgun based gun?

Like,it would be as slow as Callahan/Iron Slug,and every shot could knock you back.Here is what I think.Of course,not showing the star because I don2t know if it should be a 5* or 2* that can be upgraded to 5*.

Bucaran

-Pure Normal Damage
-2 hits,each hit has 10 bullets that goes in random angles in front of you (not more than 60 degrees)

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Actual piercing guns

Submitted by Aotr on Fri, 01/31/2014 - 02:44
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  • Suggestions

Make all guns that deal pure piercing damage shoot bullets that travel through monsters instead of exploding on the first thing they touch. I'm suggesting this cause gun's when so deadly in real life become secondary weapons after swords due to their low damage output in SK. Instead of straight up rising damage output just put a twist on it.

  • 9 comments
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Few suggestions to improve the forge

Submitted by Megawatt-King on Thu, 01/30/2014 - 17:49
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  • Suggestions

It's been a few months since the forge arrived, along with the so long awaited battle sprites and the bane of the elevator fees (good riddance!). However, the forge has brought a problem or two.

First, you cannot level up multiple times at once with just heat anymore. That's doesn't look too bothersome at 1st glance when you're leveling up gear, but when you're heating low tier/leveled gear on higher tiers or arenas for example, you'll notice that by the time the gear gets ready to level up, you'll still have like 2/3 of collected heat unused, throwing it to waste.

  • 92 comments
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Developing Spiral Knights for PS3?

Submitted by Bossylife on Thu, 01/30/2014 - 07:29
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  • Suggestions

Not sure if anyone has posted this before but I think it would be cool if Spiral Knights was put onto the PS3 Platform. I think it would work really well with PSN and could bring in a whole new audience for Spiral Knights.

  • 5 comments

Costume shield???

Submitted by Blastsite on Wed, 01/29/2014 - 21:01
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  • Suggestions

Make it so that players can have a costume shield and an actual shield?

  • 3 comments

A chance for us, the Community, to create content?

Submitted by Seoul-Reaper on Wed, 01/29/2014 - 08:32
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  • General Discussion
  • Suggestions

So I'm not sure if this is meant to be in suggestions, but it's mainly up for discussion.

As for the topic at hand, I know many of you will either love this or hate this idea, with some in the middle. Anyways, drawing inspiration from the TF2 and Dota 2 Workshops, players/designers are able to create content that could potentially make it into the game. With ratings and enough publicity, the next big thing could just be a couple views/clicks/etc. away from making it into the game!

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Text Modules as Guild hall furniture

Submitted by Gasguzzler on Wed, 01/29/2014 - 07:44
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  • Suggestions

Like those Recon Modules and those exclamation point things at the start of Wolver Dens. With editable text. it could be useful as a signpost, like say, putting one next to a decorative energy well or something which says "This energy well is for decorative purposes only, so do not take the last 100 Energy inside". Not to mention all the funny messages you can put in one. Of course, it would filter out cusses and things like that.

Also, my GM Gvdtok came up with this idea, he just asked me to post it here. Figured if this works, he should take the credit. :P

  • 2 comments

Make in game tooltips for recipies a bit smaller.

Submitted by Mystrian on Tue, 01/28/2014 - 18:28
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  • Suggestions

The required mats cut off at the bottom even though resolution set to 1600 x 900. Tooltip for recipe. (I am fully aware I can just go to the wiki) but this would be nice.

  • 4 comments

Give items that were bought from the item dept. an exclusive set of UVs.

Submitted by Autofire on Tue, 01/28/2014 - 17:26
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  • Suggestions

This would apply to every item applied bought from the item depot. It would be the following 2 UVs:

Heat Bonus: +25%
Forge Cost: -10%

Punch would refuse to lock any UVs when the item his either of these UVs, meaning that you cannot combine these UVs with others. Because they are UVs, when you craft an item up, it would (at the player's choice) retain the UVs. This would be intended to aid players who buy from the depot.

  • 4 comments
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1v1 LD matches

Submitted by Mitzhawk on Tue, 01/28/2014 - 11:42
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  • Suggestions

Maybe it has been told already but here is my idea :D.
Sk should have 1v1 LD matches:
Smaller maps(to get minimal lag/latency)
Allow spectators.
Still random selections.
1st to 10 kills wins.
The participants don't lose and don't win anything.
If u quit sk in a match u are not allowed to play 1 vs 1 ld for 4 hours.(because 24 hours IMO is too much >.<)

Reward system:
People are allowed to view the match and be4 the match to start they can bet for witch they consider will win.
If everyone bet for 1 player they will get their money back.

  • 18 comments
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