I'm at Rank 6-1 and everything else becomes hard for me.
Why? I actually think there's so much still lacking.
It's like the game doesn't want the players to finish the level. In fact, the monsters and traps deal more damage when you go deeper.
The thing is this game needs many changes like:
-Aside from being granted more health percentage, the armors and helms should grant health regeneration.
-The traps must not increase in damage as you go deeper in game and it should also affect monsters as well (because it's so unfair!!!)
-There should be mobs consideration when a player goes solo in game, also considering the difficulty level when he's solo and the loots it provides. Monsters in normal difficulty and solo mode should deal less damage. lesser in number, and the loots should also be lesser. When in normal difficulty and they enter in a party then the monsters improve in number and damage.
-As for the recipes... WHY THE HELL DO WE NEED A SPECIFIC ALCHEMY THING? It just means normal players that doesn't waste money don't have freedom to choose and make equipments of their choice. Understand this FREEDOM IS EVERYTHING. Buying ENERGY is a CHOICE.
"-The traps must not increase in damage as you go deeper in game and it should also affect monsters as well (because it's so unfair!!!) -There should be mobs consideration when a player goes solo in game, also considering the difficulty level when he's solo and the loots it provides. Monsters in normal difficulty and solo mode should deal less damage. lesser in number, and the loots should also be lesser. When in normal difficulty and they enter in a party then the monsters improve in number and damage.
-As for the recipes... WHY THE HELL DO WE NEED A SPECIFIC ALCHEMY THING? It just means normal players that doesn't waste money don't have freedom to choose and make equipments of their choice. Understand this FREEDOM IS EVERYTHING. Buying ENERGY is a CHOICE."
You must be new.... these suggestions are not good.