Come on, Three Rings. Why won't you give bosses and enemies a health meter?
It's a simple and easy to make feature. It's not going to kill anyone, nor is it going to make you go bankrupt. I mean, it's JUST a health meter. It lets us know how much health our bosses and enemies have, and gives us a morale boost when we can see how weak our enemies are, letting us know when we have a great opportunity to strike.
I can't see why this hasn't been implemented into the game yet, nor can I see how this would be a bad idea. Does anyone dare to prove me wrong on this?
Also, if you tried a different technique to fight a boss, and you died, you would wanna see if it was any use or there was no point of trying...
And I wouldn't really worry about other posts like this...