This concept is mainly about having bombs that deal high damage with some knockback, while having a low range penalty, possibly a movement speed penalty while charging. Most of these bombs have a small chance to induce status, similar to the Gravitron Vortex/Faust charge beam (or less), while they all reuse in-game graphics for their detonation animations. The purpose of these bombs would be to create more bombs that can be used for DPS, while still retaining an AoE and other support effects.
Fire, Elemental:
Creates an explosion similar to the FoV explosion of Vanaduke(fire pillar included) and leaves a dark patch of burnt oil , has a chance to inflict Fire and creates vial animation effects on detonation.
Freeze, Elemental:
Creates an explosion similar to that of the Triglav charge(shockwave and ice spikes) along with the explosion graphics of Shivermist, has a chance to inflict Freeze and creates vial animation effects on detonation.
Shock, Elemental: Sends a thunderbolt akin to Arkus's charge attack in Phase 3 unto the ground with Vana's mace/Trojan ground effect(cracks on ground, coloured cyan) along with a very short period of electricity akin to that on a Volt Driver, has a chance to inflict Shock and creates vial animation effects on detonation.
Stun, Elemental: Creates an explosion similar to a Sudaruska charge, with light pillar, rocks and ground cracks bundled together, chance of inflicting Stun and creates vial animation effects on detonation.
Poison, Piercing: Sends a large Lichen thorn piercing upwards, along with smaller thorns spreading from the centre, with a very short period of poison mist and green cracks with a slightly larger radius than the large thorn, has a chance to inflict Poison and creates vial animation effects on detonation.
Curse, Shadow:
Creates an explosion identical to Arkus's third phase, ground crystals do not deal damage or inflict status, explosion has a chance to inflict Curse and creates vial animation effects on detonation.
Elemental, Shadow and Piercing:
Blast Network Bomb, does not inflict status
Thoughts? Too OP/UP? Good/bad? This is just a concept now, so I didn't go in depth with the ideas, what do you guys think?
"Elemental, Shadow and Piercing
Blast Network Bomb, does not inflict status"
I don't think this Bomb will Work at all...