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A place for those new to Spiral Knights to ask questions about the game.

Guild Questions

Enviado por Chronus el Mar, 11/16/2010 - 21:04.
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Okay I have been interested in making a guild, and am planning on doing so, but first I have a few questions to calm my raging excitement...

1) Guild Member Rankings - How do these work? Can you make a finite amount of custom ranks with custom names or are they all predefined? Are there certain capabilities for certain ranks? Etc...

2) Guild Member Status Updates - I'm not even sure what this means... can anyone clarify?

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Poison

Enviado por Shoebox el Mar, 11/16/2010 - 19:30.
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Does Poison stop you from taking Blue Pills?

I think it would make it more of a threat if it did.

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Recipe - Faust (Regarding Special section)

Enviado por Evolution el Mar, 11/16/2010 - 12:41.
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As for the title, there is a "special" section underneath the material requirements for this recipe. To be more specific, it leaves me a gap to place a Sealed Sword (lvl10) if I am correct. Can anybody explain me what *specialness* happens when I add that specific sword there?

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Guild Master Pass

Enviado por Chronus el Dom, 11/14/2010 - 15:59.
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Is it possible for the Guild Master to pass on the mastery to another member of the guild? Or is the Guild Master always going to be the master? Say you wanted the Guild Master to be one of your other characters, would you be able to pass the mastery on to them or would you have to disband the current guild and make a whole new one on the other character?

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What are the chat commands?

Enviado por BehindCurtai el Mar, 11/09/2010 - 12:13.
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Really silly. What are the chat commands?

I cannot find them documented anywhere. Not even covered in the tutorial, or anything.

There's basic "speaking", which seems to talk to some but not all of the people in the same scene/level. There's /shout, which talks to ???. There's /tell, which talks to one person.

How do you talk to everyone in a scene/level regardless of distance?
How do you talk to everyone in a town (which may be 4 scenes)
How do you talk to a group? Can you talk to a group?

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Has anyone ever seen a dungeon with a "finished" level repeated?

Enviado por BehindCurtai el Lun, 11/08/2010 - 01:06.
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Have you ever seen a "finished" (need a better name) level repeated in a dungeon?

So far, yellow (totem pole) levels are things like the Aurora Isles, or Scarlett Fortress, etc. Not treasure vaults, clockwork tunnels, or battle arenas.

And, so far, this is where all the groups, the multi-level themes, etc are found.

In the last two weeks or so, I haven't seen one of these levels repeat twice in a dungeon. That's not a large sample set.

Have any of you seen these levels repeat inside a single dungeon?

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What happened with Ruby Bishop?

Enviado por BehindCurtai el Jue, 11/04/2010 - 23:20.
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When the Ruby Bishop gate "opened" (counted down to 0), it had no dungeon attached. There were no floors. It was empty.

Now it's got a 5 floor dungeon. (Claims 7, but two of those are the rest and return spots). How did this happen?

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Is Firefly a constructible gate, or is it special?

Enviado por BehindCurtai el Jue, 11/04/2010 - 22:36.
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Firefly has The Jelly Farm on one floor, and The Jelly Farm II on a different floor. Each floor has levels from different Aurora Isles.

Every gate I've seen built in the arcade would have both on the same floor. I haven't seen a floor break/mix sets like this.

Is it safe to draw conclusions from Firefly, or should it be ignored and regarded as an "exception to the rules"?

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Color of icons for levels

Enviado por BehindCurtai el Jue, 11/04/2010 - 13:59.
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So paying much closer attention to the icon colors, "Infernal Passage" seems much more pink than red; Wolvers Den seems more brown (like the neutral break levels) than red.

If so, then there seems to be missing (as in: I haven't seen them, and am expecting to if I understand the "logic" behind the gates) red "3-mouth" icons (they seem to be found in otherwise red-dominated contruction), as well as a real "red" Clockwork Tunnel.

Has anyone seen these? Are they planned and not yet made? Is my gate construction / totem pole color / mineral to monster family mapping theory full of holes?

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Is there a yellow-icon "Clockwork Tunnels"?

Enviado por BehindCurtai el Jue, 11/04/2010 - 02:31.
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In the past, before I really knew what I was looking at, I thought I saw Clockwork Tunnels in all 5 icon colors.

However, I cannot now verify a yellow icon Clockwork Tunnels. Was I mistaken, or does it exist?

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