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Hey OOO. Stun is broken.

48 respuestas [Último envío]
Vie, 07/20/2012 - 21:42
Imagen de Serell
Serell

Stun is broken.
You ready to come out of the shadows and tell us what's wrong?

Dom, 07/22/2012 - 11:22
#1
Imagen de Serell
Serell
Hey OOO

Just so you know, I'm going to bump this EVERDAY until you tell me WHAT'S ****ING WRONG!!!

Lun, 07/23/2012 - 10:50
#2
Imagen de Serell
Serell
Like I said.

Bumping this. Every. Single. Day.

Lun, 07/23/2012 - 11:11
#3
Imagen de Fallconn
Fallconn

Lun, 07/23/2012 - 22:48
#4
Imagen de Serell
Serell
get ready for a long ride.

Bump.

Lun, 07/23/2012 - 23:57
#5
Imagen de Sppw
Sppw
Free Bump

Free Bump

Mar, 07/24/2012 - 21:15
#6
Imagen de Serell
Serell
guess what?

Bump

Mar, 07/24/2012 - 23:32
#7
Imagen de Providence
Providence
This thread isn't very

This thread isn't very informative.

What about Stun is broken?

Like, when YOU hit a monster it can't get stunned? Or you can't get stunned by monsters? What weapons have you tried using?

You need to provide data.

Mié, 07/25/2012 - 01:57
#8
Imagen de Asukalan
Asukalan
One of things is broken about

One of things is broken about stun is doubleattack bug, and also stunlock that happens when you release blitz charge and get stunned. It makes you stop for multiple seconds.

Mié, 07/25/2012 - 22:25
#9
Imagen de Serell
Serell
you guessed it.

Bump.

Jue, 07/26/2012 - 21:50
#10
Imagen de Serell
Serell
Yeah that's right.

Bump.

Vie, 07/27/2012 - 04:35
#11
Imagen de Zolota
Zolota
Do what you want because my bump is free

You are a [can't think of any fitting two-syllable word here, sorry]

Vie, 07/27/2012 - 10:05
#12
Imagen de Autofire
Autofire
GUESS WHAT?

It's already been bumped. So I will do a '/e slaps Serell' if you bump it again today. :P Okay, maybe not.

Vie, 07/27/2012 - 11:36
#13
Imagen de Serell
Serell
hey Nick

I see commented on a bug report, but left this all alone. Way to go ignoring this bug.

@zolota I don't know what you're trying to say xp

@autofire this deserves to be bumped everyday, Nick needs to tell us what's wrong.

Vie, 07/27/2012 - 21:02
#14
Imagen de Serell
Serell
ready yet?

Bump.

Sáb, 07/28/2012 - 21:47
#15
Imagen de Serell
Serell
woohoo

Bump.

Sáb, 07/28/2012 - 21:52
#16
Imagen de Knightlyhero
Knightlyhero
wait wut

.pmub

Dom, 07/29/2012 - 12:36
#17
Imagen de Serell
Serell
@Knightlyhero

What?

Dom, 07/29/2012 - 21:03
#18
Imagen de Serell
Serell
Spiderman. Yeah.

Bump.

Lun, 07/30/2012 - 21:18
#19
Imagen de Serell
Serell
Heck, maybe I should make an entire new thread everday?

Bump.

Lun, 07/30/2012 - 21:36
#20
Zeldacritic
[No Subject]

uBp.m

I have spoken.

Mar, 07/31/2012 - 10:38
#21
Imagen de Serell
Serell
o.O

Don't know what you are saying, but ok xp

Mar, 07/31/2012 - 12:12
#22
Imagen de Pauling
Pauling
If it was that important, you'd file a decent bug report

Instead of adding the word bump every day- which is frankly useless- you should spend the time expanding your arguments. For example, make the nature of the breakage more clear. List steps to reproduce the bug, how the behavior differs from the expected, and what the effect on players is.

Then, tie the urgency of fixing the bug to upcoming game changes. But don't expect the devs to make an effort to fix a bug you can't be bothered to try explaining.

Mar, 07/31/2012 - 14:22
#23
Imagen de Serell
Serell
The bump everyday is to shove this bug report in OOO's faces

until they tell me what's wrong, and why it is taking so long to fix, or if they ever plan on fixing it, or if it is acting the way it should.
I'm pretty sure OOO already knows this, and Asu has already explained it, but sure if you want me to : When you stun a monster while in the middle of an attack, it instantly attacks, and then finishes the animation and attacks again. Thus a double attack. There's a reason you don't see many Stagger Storms. Oh, and Fearless Rigadoon... possibly the worst when it comes to weapons that deal stun. It doesn't stun often, but when it doesn, it's insta claw to your face. I can make a video if you want...

This has gone on for way too long. OOO needs to be professional and tell us what's the deal.

Mié, 08/01/2012 - 12:06
#24
Imagen de Serell
Serell
It's a little late, but that doesn't mean I've given up.

Bump.

Mié, 08/01/2012 - 13:55
#25
Imagen de Purrifier
Purrifier
Really, fix this.(+1)

Im afraid of using my rigadoon in PvE because of that. That includes instant hitting lumbers,vanaduke,trojans,etc. And nearly all melee-attacking monsters perform double attack while stunned.

Jue, 08/02/2012 - 08:23
#26
Imagen de Serell
Serell
mmmmmmmmmmmhm

Bump.

Jue, 08/02/2012 - 12:17
#27
Imagen de The-Dragon-Child
The-Dragon-Child
Stun was broken LOOOONG ago

Stun was broken for a very long time (Saw it since release). Because of that I never used it except till now against Almirian Crusaders (since it prevents them from charging their blade). I hate the annoying double attack that happens when you use stun. (You can test it on Vana, lumbers, wolvers (when they are cornered) you will get hit instantly when you hit them with stun)

Jue, 08/02/2012 - 12:33
#28
Imagen de Serell
Serell
Yep

Stun has been broken for very long, so long OOO needs to tell us what's wrong.

Jue, 08/02/2012 - 16:21
#29
Imagen de Zeddy
Zeddy
More specifically

When you stun a monster while in the middle of an attack

Actually, it doesn't matter when you stun them. I've been in front of a Trojan that's been stunned earlier; as soon as he started a new attack I got hit in the face. It makes using Callahan against Trojans suicide.

Jue, 08/02/2012 - 16:58
#30
Imagen de Serell
Serell
oh yes...

My team mate had a trojans attention while I was shooting it in the back with a Callahan....

R.I.P my close friend.

Vie, 08/03/2012 - 08:12
#31
Imagen de Serell
Serell
OOO, the longer you wait, the worse it gets.

Bump.

Vie, 08/03/2012 - 09:10
#32
Imagen de Blandaxt
Blandaxt
ill agree

but i dont think they will fix it yet because this new update already giving me so much problems. like my party member disapears, i continuosly keep gitting forcefull logg off with no reentry and even the friend options wasn't available.

Vie, 08/03/2012 - 11:52
#33
Imagen de Serell
Serell
em...

I believe those problems may be on your end. But em send a bug report.

Vie, 08/03/2012 - 22:23
#34
Imagen de Serell
Serell
soooo.. yeah

Bump.

Sáb, 08/04/2012 - 16:46
#35
Imagen de Draycos
Draycos

Enemies' animations are slowed but their actual attack is normal speed. Enemies may deal damage and finish their attack the moment they are stunned, and can attack again with this after their normal attack. In rare cases, instant damage can be done and then the normal attack hits anyways later. Additionally, enemies can move immediately after attacking if Stum wears off mid-animation. In other cases, if stunned mid-animation and the stun is there until the animation finishes, this causes them to be stuck in the end of the animation for the amount of time they would have taken if they attacked with Stun from the start (this will ALWAYS happen to players).

I can understand needing new content, but leaving a broken status in the game and not doing anything to fix it for months isn't exactly a good idea. This status can do more harm than good in many cases, making stunning weapons a hazard.

There. Someone had to explain why it's so broken I guess.

Sáb, 08/04/2012 - 17:08
#36
Imagen de Serell
Serell
Thanks Drac.

I'm terrible at explaining stuff. Words just don't come to me x3 Thanks for the well-written explanation of the problem with Stun.

And not only have they left it broken for months. THEY HAVE NOT ^%$#ING SAID ANYTHING ABOUT IT, LIKE A GOOD PERSON SHOULD.
Sorry. /rage mode end

Sáb, 08/04/2012 - 18:59
#37
Imagen de Zeddy
Zeddy
Derp derp

And adding more weapons with stun is not helping!

Sáb, 08/04/2012 - 22:05
#38
Imagen de Serell
Serell
Yep. They better be fixing it if more weapons get it...

And then let the Suda have stun on normal swings. With stun fixed and with stun on normal swings, it might be viable compared to the sealed line.

Sáb, 08/04/2012 - 22:06
#39
Imagen de Serell
Serell
oh yeah.

Bump.

Dom, 08/05/2012 - 01:46
#40
Imagen de Choridia
Choridia
Free Bump

Bump.

Yeah... I'm not usually uses any weapons with stun, but I must admit - it's serious problem that there's actually LOTS of non-fixed bugs that no one can fix for really long time. What's wrong, OOO?

Dom, 08/05/2012 - 19:27
#41
Imagen de Mzculet
Mzculet
question

is this another bug or is is supose to be like that

so when fighting vanaduke i get stunned by his mace then i get frozen for like the entire stun time

Dom, 08/05/2012 - 19:40
#42
Imagen de Aplauses
Aplauses
+1 for fix.

Stun is the most annoying at Downtown.

Lun, 08/06/2012 - 09:29
#43
Imagen de Serell
Serell
oh my gosh :O

bump.

oh and Night-Rove, we have no idea if it is a bug or was intented, because OOO is keeping silent.

Lun, 08/06/2012 - 10:30
#44
Imagen de Pauling
Pauling
If you want an answer, ask a person

They're not keeping silent- the community manager moved your other thread on the issue to "Bug Reports", and you responded by bumping this thread almost immediately.

From the wiki:
http://wiki.spiralknights.com/Bug
"Please note you will not receive a response to your bug report. If you have a question or concern that required a response, you will need to use the in-game support request to contact a Game Master."

Lun, 08/06/2012 - 11:41
#45
Imagen de Serell
Serell
...

Oh. Didn't see it get moved. And yeah...they are keeping silent. They moved it, but said nothing.

Oh, didn't know they don't respond to bug report's weelllllll....... Nick kinda commented on the increased Trojan knockback bug sooooooooo yeah idc if that is what the wiki said.

Lun, 08/06/2012 - 21:17
#46
Imagen de Serell
Serell
yesh

Bump

Mar, 08/07/2012 - 21:13
#47
Imagen de Serell
Serell
so.......ready yet?

Bump.

Vie, 08/10/2012 - 03:47
#48
Imagen de Heatsurge
Heatsurge
Cross-reference this thread,

Cross-reference this thread, along with a video example at the bottom (as of today, my comment): http://forums.spiralknights.com/en/node/49318

I agree this bug should be the highest priority in PvE in the game right now (even though I'm pretty sure it also makes knights' attacks instantly complete in PvP as well), especially considering many bombs inflict stun after the patch.

If you want people to craft your bombs, I suggest you give them a non-broken status - just a suggestion for increasing CE usage in crafting and therefore purchases :-) ... along with buffing the damage and/or fuse time of the new bombs which are very weak in comparison to their brethren, but that's a whole another topic which about 65535 threads are discussing on the forums.

Edit: P.S. Nick commented on "working on fixing the stun issue on the other thread here: http://forums.spiralknights.com/en/node/61628

I guess they (he) is/are "working to fix it." I certainly hope it will be.

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