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Suggestions

Have a suggestion for Spiral Knights? We would like to hear it.

Forum Rules and Help

Verfasst von Poseidon am Mo, 02/21/2011 - 14:48
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  • Suggestions

Greetings, noble knights!

Welcome to the Spiral Knights forum! Here, you can discuss all things Spiraly and Knighty with your fellow players. To help make the forums a pleasant and productive place for the Spiral Knights community, we must ask that you abide by the following guidelines:

DO:

  • Be excellent to each other. Keep your posts respectful and polite. Disagreement is fine, but scratching, biting, and hair pulling is not allowed.
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SK Balancing Part 1: Weapon Buffs

Verfasst von Spark-Of-Kill am Mo, 12/22/2025 - 19:39
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  • Suggestions

GM Cleaver mentioned they were open to suggestions. These are my suggestions.

===Introduction===

I should start by introducing myself. I'm Spark, and I've been invested in this game for the better part of 14 years by now. (almost all of SK's lifetime. Granted, I hardly started to grasp the mechanics of this game until a couple years after starting but still, I've been around for a while) Spiral Knights is without a doubt my favorite video game of all time. And likewise my most played game by a hilarious and sometimes concerning margin.

  • 4 Kommentare
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"1v1 Weekend" changed into a permament gamemode

Verfasst von Hatn am Mo, 12/22/2025 - 07:18
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  • Suggestions

Hi! I genuinely had fun playing the Super Brawl "1v1" gamemode with a friend on the weekend because we could face off each other without having to deal with random people griefing our duels. I honestly thought it was a permament change but I realized it was a temporary weekend thing, just like with the "No Autotarget weekend".

I propose, for the sake of decluttering the UI with "useless" gamemodes, keep the "Untiered" (costume-allowed) gamemode but replace the "Tiered" (costume not allowed) gamemode with the "1v1" gamemode.

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Arcade Improvements

Verfasst von Fallen-Feces am So, 12/21/2025 - 14:58
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  • Suggestions

Given that Cleaver himself said he would like to encourage more arcade usage, I want to give some suggestions on how to best achieve this.

  • 3 Kommentare
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Energy gates, revives, and relics from the mist era

Verfasst von Fallen-Feces am So, 12/21/2025 - 00:02
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  • Suggestions

Now that there's some real momentum in the game's improvement, I'd like to take some time to suggest some 3 months early spring cleaning. I've talked about this here before (I think), but I've always felt that this game never fully adapted to the removal of mist energy and regressed in some ways. I'd like to flesh out some suggestions that could help smooth the rough edges leftover from that transition. Apologies for the long post; I hope you'll still give me the time of day.

First: Energy Gates and Energy Mechs

  • 5 Kommentare
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Second accessory slot for alot if not all items and suggestions for accesories

Verfasst von Kavsta am Sa, 12/20/2025 - 08:38
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  • Suggestions

As the title says this has been quite thought about by myself, and through short discussions people do think it is quite interesting to see if it could be applied.

Approach

Me personally I dont wanna see slop outfits of multiple accessories of the same type (wings, glasses, halos) but things that i think work together such as

Dapper combo + Glasses
Devious horns + Halos/crowns
Aura + Aura

Seeing something like this would not only increase demand for accessories, but also continue innovation of characters.

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Adding Asia Server

Verfasst von Cjex am Sa, 11/22/2025 - 22:40
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  • Suggestions

Hi, I live in Asia, and I’ve noticed that the current Spiral Knights servers often give players in this region very high ping and unstable connection. Because of this, gameplay can feel delayed or laggy, especially during combat or party missions.

I’d like to suggest adding an Asia server (or at least improving regional routing) to help reduce latency for players in countries like the Philippines, Indonesia, Malaysia, Singapore, Japan, and others in the region.

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Gate Map Hotkey

Verfasst von Supersaleh am Do, 11/20/2025 - 16:44
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  • Suggestions

A Gate Map hotkey option would be a great addition alongside the new Crucible Editor hotkey.

Apologies if this has already been suggested (probably has). I just got excited by the addition of the new hotkey :)

  • 1 Kommentar

Teleport to Brinks Command

Verfasst von Supersaleh am Do, 11/20/2025 - 16:34
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  • Suggestions

A /brinks command to teleport to Brinks (the Token Trader) in the Bazaar. Vise, Punch, and Bechamel have their commands, so I think Brinks deserves one too. He could also have a secondary /token command like Bechamel's /accessory command.

Teleport Commands for Missions

Verfasst von Supersaleh am Do, 11/20/2025 - 16:20
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  • Suggestions

Similar to Haven teleports, but for missions. Teleporting to a mission would take you its mission lobby.

We could have abbreviations specific to each of the bosses, prestige (if available, including events), and expansion (if unlocked) missions:
/mission fsc (The King of Ashes)
/mission c42 (Compound 42)
/mission mott (March of the Tortodrones)
/mission och3 (Operation Crimson Hammer, Tier 3)

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