Tier 3 Content Playtest Schedule (Oct 15 - 16)

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Greetings testers!

We now have portions of our upcoming Tier 3 content available on the
test server! These boss stratums are geared towards experienced Tier 3
players and are meant to be a significant ramp up in challenge and
rewards. To participate in this test, please follow these instructions.
Additionally, we ask that you create a new knight if you have one
leftover from our earlier Lockdown playtests so that you will have
access to all the gear you will need to get the most out of the testing
content.

For the purposes of this testing period only, you will find four new
elevators by the fountain in the Haven Town Square that will take you to
a special terminal where you will have tester-only access to infinite
heat and depth-appropriate pickups in order to simulate the level of
gear we expect players to have once this content goes live. Please gear
up accordingly, and then head down the elevator to experience the new
Tier 3 content!

During testing, please take special note of the general difficulty level
of each stratum, how many revives you are using, and the areas that you
feel could be improved. We are specifically looking for feedback about
if the content is challenging enough for players who feel they have
mastered the current Tier 3 experience. Please send us any feedback or
bugs you might have and post them in the Testing Feedback forum.

Please note that these boss stratums are not the complete experience,
but are what we are currently seeking to test at this time.

Also note that depths may look incorrect. Again, you are only seeing a
portion of a bigger picture with this test.

Thank you for your help in making this exciting release as polished and
as fun as possible!

-The Spiral Knights Team

#51
Superb!!

I truly love this SK Better.... its harder and more Challenging! the monsters have a new color to them and shapes the make them look Sweeter and Awesome look to them. i truly think this should be the way to go in the next update or from the core and beyond =O)

#52
Way to go on the Snarby stuff, but...

I'm really excited about the new Snarby content, but for reasons I can't explain, the lag is unsurmountable.

I don't experience this kind of lag when playing normally on the regular server.

In light of the lag alone, I'm out.

#53
times in UTC?

Yes, I lost this testing round (1) because it was during the work week and several other things that kept me away from my pc and (2) because converting from PDT involved too much work (I must look up PDT's relation to GMT before converting that to my time zone)

I don't know what part of your customer base is outside the US, but we don't really know about the US timezones and their relation to GMT, however we all know out timezone's relation to GMT and the conversion is done almost automatically. It would be a nice gesture if you also announced in GMT the test server operation times. The rationale behind that is that the conversion has to be done once, by the person writing the announcement while now, every non-US resident must make the conversion themselves.

#54
Test Server Results

I am just writing in to give my input about the test server results. I feel Wildwood to be about an 8 or 9 out of 10 for difficulty, I am a gunslinger and usually have a fairly easy time soloing however In the wildwoods I feel soloing is probably not an option, however, that being said I usually do quite well soloing so therefore I am basing my opinion on that. The wildwoods have certainly done a good job of slowing or eliminating kiting of mobs. I feel it to be almost a little too much happening at once though. A game doesn't become challenging by throwing a ridiculous amount of mobs at you, I feel like that just makes it redundant and unenjoyable. That being said I feel that if I had a part of 4 things would have been exceptionally different and for that reason I feel the lvls were alright. Just not soloable.

As for JK I typically always have a struggle with him so I will not comment there.

Cheers!

#55
AP revamp?

Just a quick question to the Admin. I also noticed the AP was hitting better numbers on alot of mobs, most of which usually hit greys. Has there been a change to the AP this patch? Thank you

#56
New content

Well, it would be great if u made a Snarbolax Armor. Got a lot of tokens i would like to use on that.

#57
Pew

i like the new ideas, but it is waaaay too hard, there is almost never a moment without a monster hitting you, and it doesn't take long before the revives cost 1000energy

#58
Thanks for the feedback!

Hey everyone, just got done reading through all your feedback. Thank you for your continued participation and help in testing this content!

#59
basicly

basicly u guys are sayin theres 2 new bosses and theres stronger enemies wow i shoud buy some ce so i could see dis oh and how do u put ur profile pic up