I recently contacted Spiral Knights Support about some questions I had, and you can see the results below. Hopefully this helps explain a few things.
______________________________________________________________________________________________________________________________________
Greetings,
Thank you for contacting Spiral Knights Customer Service. Your request (#_) has been received, and is being reviewed by our support staff. Response times may vary, but typically you will hear back from us within 48 hours.
If you have any additional comments or questions, or you forgot to include your knight's name, please reply to this email to update this request. Please leave the subject line intact!
______________________________________________________________________________________________________________________________________
> Email: _________@gmail.com
> Account: __________
> Knight:
>
>
> Dear Three Rings,
>
> Before I begin this letter, let me first state that I have incredible respect for the work you, as a company, have done in creating Spiral Knights, a "MMORPG" of considerable creativity and excitement. I have been honored to be able to be part of the community, and also acknowledge that it is no easy task to maintain such a large multiplayer game. I salute you for undertaking this task, and the achievements you've obtained are remarkable.
>
> It is with the most humility that I do now come to you with this assembly of text.
>
> I suppose the best way to voice my question is with this excerpt of text taken from a post:
>
> "I find myself just tired of it all, and ultimately I think that the last drop for me was the way Three Rings handled things. Not because they didn't do anything, physically, about it, but because they seem to have this freaking sacred oath to never really tell what's going on or update us on anything.
>
> Remember the official balancing survey(s)? What ever did we get out of that?
> Remember when someone from Three Rings said 'I'm keeping tally' (or something of the sort) during the UI rage thread? No word after that. Not that we ever got to know how many would have been needed to begin with...
> Remember when Nick stated they would look into armours that became obsolete after the Chaos buff? No word after that either.
>
> Not to mention how easily Three Rings could lay the AT discussion dead by saying 'No, we won't be doing anything about that.' Imagine. People seem so caught up in the AT discussion that they turn on each other, and Three Rings don't mind. I'm sure they still like the feedback about AT, but after such a long time they should know that some people don't like it and give a statement about it.
>
> I'm sure they're working their buttocks off behind the curtains, and Spiral Knights isn't the only game they've got to maintain, but honestly how hard would it be to just let us know what's happening."
>
> I suppose, what I'm asking, is "Why is there a lack of communication between the Spiral Knights Team and the general community?" I realize that not everything can be known by players, but it perplexes me that I've rarely seen an explanation for the silence from you. As you can imagine, this is furthered by frustration at being in the dark about things such as the Gunner update being delayed for 5 months after the date it was supposed to be out. Things like this puzzle community members, and, in general, leave ends loose that should not be left loose.
>
> Again, let me reiterate that I hold you, the company, in the highest esteem, and hope very much that I haven't offended you. I'm merely curious as to an answer, and I wanted to address the question privately.
>
> With my sincerest regards,
>
> _____________,
> also known as Portrayt.
-------------------------------
______________________________________________________________________________________________________________________________________
Spiral Knights Support
Jun 20 to me
Greetings,
Thank you for contacting Spiral Knights support. We have received your email
and it has been escalated to a lead Game Master. A response may take some time
while this issue is reviewed. Thank you in advance for your patience.
If you have any additional information to give us, or if you were able to find
a resolution to your question, please reply to this email so we can update
your ticket accordingly.
Best wishes,
- Clotho
______________________________________________________________________________________________________________________________________
Spiral Knights Support
Jun 25 to me
Greetings,
It is very rewarding to hear your praise for the game. Thank you for
contacting us with your questions and feedback.
I understand that it is frustrating for players not to have updates on
development status or game design plans. There are a number of reasons the
team operates this way and I hope this email will help you understand our
perspective.
Nick would make 'what's in development' posts from time to time to give
players an idea of what the team was focused on and the direction the game was
going. The gunner update was one of those announcements, and when it wasn't
ready on time, the community was upset. Now that we've delayed it again, the
gunner update has become a focus of anger and frustration for the community.
The development team feels pressure to meet these deadlines and they too feel
discouraged when things don't get done according to the schedule. We can't go
into the details of why things are delayed, and that also makes the community
angry.
We decided it was best not to give the players more updates in order to avoid
this type of situation. Things come up, and sometimes projects have to be set
aside so the team can focus on something more urgent. Or, sometimes they get
into a project and realize it isn't going to work the way they wanted and they
have to change direction or drop that idea. It's part of game design. As many
people have pointed out, Spiral Knights has a small team. Three Rings does
have open job announcements, and is looking to hire some new developers to
work on Spiral Knights. Right now, the team is working the best they can, but
it won't be at the speed the community wants.
The community team is equally frustrated when we can't give a detailed
explanation to the players. Our answers have to be vague and, at times, that
can add fuel to the fire and make the community even more angry. From
experience, we find it better to wait and make announcements when things are
released, rather than still in development.
To address a couple of your other points. From the balancing survey - we did
tally it up and the data is being used by the devs. A lot of that is being
implemented into the gunner update, and other bits are still in progress.
Balancing all the gear in the game is a tricky thing and will take time to
implement. PvP is something that the team wants to take a closer look at, but
it isn't at the top of the list right now. Auto Targeting is one small piece
of PvP. The team wants to take the time to look at the entire system. Making a
small, quick change to AT might be a bad idea and throw things off. The team
doesn't want to make a quick fix and break PvP.
Please let me know if you have any further questions or comment.
Best wishes,
- Aphrodite
______________________________________________________________________________________________________________________________________
___________ <__________@gmail.com>
Jun 25 to Spiral
Hello! And thank you for your wonderful response!
I am very glad to hear back from you in answer to my questions, and some of the inquiries I had.
You've answered a lot of questions for me, and I thank you for explaining it in such a kind manner. I am proud to be a supporter of Spiral Knights and people such as yourself.
I'm pretty sure I understand everything you've written, and at this point, I suppose I have only two questions:
May I share this email in a dignified manner on the forums, in an attempt to help explain some of the things players have been wondering/grumbling about, or perhaps you would like to post something instead?
What can we, the community, do to help and make things easier for the Three Rings team? As I'm sure you know, the community can be very motivated and influential at times.
Sincerely,
___________,
also know as Portrayt.
______________________________________________________________________________________________________________________________________
Spiral Knights Support
Jul 1 to me
Greetings,
Thank you for asking permission to post this on the forums. If you feel it
will be helpful for the community, go ahead and post. Most of the information
there has been released to players here and there on the forums, but not in
one large block of text.
Keep in mind: No matter what we say, there will always be players who are
unhappy with the information and will criticize, make wild assumptions, or
just nay-say the post. While there will be level-headed people who will
appreciate the information, be prepared for conspiracy theories and other
negative comments.
One thing you can do to help is believe that we're working on the game, and we
want to provide a quality experience for the players. We have new content in
development that I know the players are going to love. It is difficult to see
people claiming that we don't care and we're just in it for the profit. I love
playing Spiral Knights, and it's something that I do with my family. I don't
get to play a lot, but the times I do dust off my civilian knight, I truly
enjoy the game. I know there are other members of the team who enjoy playing
the game as well.
Best wishes,
- Aphrodite
______________________________________________________________________________________________________________________________________
I hope this helps explain some things. Discuss below. I can produce screenshots of the actual email if you don't believe me.
You're probably just interested in this:
"It is very rewarding to hear your praise for the game. Thank you for
contacting us with your questions and feedback.
I understand that it is frustrating for players not to have updates on
development status or game design plans. There are a number of reasons the
team operates this way and I hope this email will help you understand our
perspective.
Nick would make 'what's in development' posts from time to time to give
players an idea of what the team was focused on and the direction the game was
going. The gunner update was one of those announcements, and when it wasn't
ready on time, the community was upset. Now that we've delayed it again, the
gunner update has become a focus of anger and frustration for the community.
The development team feels pressure to meet these deadlines and they too feel
discouraged when things don't get done according to the schedule. We can't go
into the details of why things are delayed, and that also makes the community
angry.
We decided it was best not to give the players more updates in order to avoid
this type of situation. Things come up, and sometimes projects have to be set
aside so the team can focus on something more urgent. Or, sometimes they get
into a project and realize it isn't going to work the way they wanted and they
have to change direction or drop that idea. It's part of game design. As many
people have pointed out, Spiral Knights has a small team. Three Rings does
have open job announcements, and is looking to hire some new developers to
work on Spiral Knights. Right now, the team is working the best they can, but
it won't be at the speed the community wants.
The community team is equally frustrated when we can't give a detailed
explanation to the players. Our answers have to be vague and, at times, that
can add fuel to the fire and make the community even more angry. From
experience, we find it better to wait and make announcements when things are
released, rather than still in development.
To address a couple of your other points. From the balancing survey - we did
tally it up and the data is being used by the devs. A lot of that is being
implemented into the gunner update, and other bits are still in progress.
Balancing all the gear in the game is a tricky thing and will take time to
implement. PvP is something that the team wants to take a closer look at, but
it isn't at the top of the list right now. Auto Targeting is one small piece
of PvP. The team wants to take the time to look at the entire system. Making a
small, quick change to AT might be a bad idea and throw things off. The team
doesn't want to make a quick fix and break PvP.
Please let me know if you have any further questions or comment.
Best wishes,
- Aphrodite".