Can someone explain to me how switch shooting works and tips to how to successfully rapid fire alchemers?
How do you switch shoot (alchemer thingy)
no one really likes archy spammers but the best way to do it is z-x-(space) and repeat until frozen then charge. No one will respect you, but AA really helps. Make sure you have cryo and volt tech these are the best for this strategy.
I use shoot-shield-switch. Shoot once, tap your shield a split second(just enough to cancel the animation), switch, shoot, repeat. It's easier to do it with at least ASI High. With max, you may find yourself skipping a shot or firing too quickly and reloading.
Woah woah woah woah...
"no one really likes archy spammers but the best way to do it is z-x-(space) and repeat until frozen then charge. No one will respect you, but AA really helps. Make sure you have cryo and volt tech these are the best for this strategy."
Few things wrong with this...
1) Are you talking about PvE or PvP? In PvE Alchemers are one of the more team-friendly guns (cough cough POLARIS cough) that can still do a ton of damage. In PvP, no one likes anything that kills them: Toothpicks, hammers, mist bombs, GF's, etc.
2) No respect? Have you seen someone switching alchemers at high speeds? It is an incredibly difficult feat skill wise and is incredibly impressive when you can pull it off.
3) "but AA really helps"
Absolutely FALSE in every sense of the word. Take any gun into LD next time and rely on AA when using it. It WONT work (at least relative to some of the better LD gunners). In PvE, Alchemers shine when you can land the shots between monsters, not at them. Without AA, you can be far more precise and get far more bounces per shot, leading to FAR more damage.
Beginnin' to get the feelin' that Lezly is tryin' to self-nominate for resident unfun troll, as all her posts I've seen thus far have been fairly egotistical, one-sided and arguably wrong.
No respect? Who gets more respect than gunners? Alch switching or Vali spamming is the only viable way to get high damage as a gunner (shy of trollarising), so it's no different than....oiunno, all the strikers who swordswitch and do exactly 100% the exact same exact thing. People "respect" them, but no one will respect a gunner? For gunners, it's the same concept but a hell of a lot harder as well because you actually have to aim. And by "aim" I mean leading shots, countering latency, and accounting for distance/boosters. Swordies just need to run roughly nearby you and swing until you fall down.
As for AA:
You're both wrong. in CW you can land shoulder hits to splash damage two targets even with AA; the AA just tends to get in the way in groups because it has a habit of selecting the closest target, when you want to be shooting the one at the back. That issue aside, it doesn't actually make you much less "precise". Not that it really matters regardless becaaaaaaaaause:
Alchs don't get AA because of the move-and-shoot rule. Soon as you start moving, AA gets turned off completely. AA gunning is incredibly difficult to do and relies mostly on luck and your targets having virtually no situational awareness, or being distracted. It's as good as suicide in 1v1s, so gunners simply don't get to take advantage of AA at all in their regular day-to-day lives, CW or LD.
No respect? Who gets more respect than gunners?
That bomber running around with max weakness to four statuses whilst vortexing all the mobs before blowing them into a bajillion tiny pieces with shard bomb clusters. And not dying.
Well, I did mean it arbitrarily to point out that gunners don't do anythin' "worse" than any other dps'r, but thank-you for noticing the underdogs and dregs of metagaming society :D
Bind shield to M1/Attack to M2, Alch 1 to MWheelUp and Alch 2 to MWheelDown
Takes a bit of muscle memory, but it goes like Attack->Shield->WheelUp/WheelDown->Attack
I bind shield to shift mostly out of habit (that's my crouch key in TF2) but if your mouse can handle the input speed, by all means leave it as is.
Practice in the ATH and build up the muscle memory first while standing still and getting the pattern down, then integrate movement into your attacks and smooth aiming last.
Here you will find almost all you need to know to kick [cog] as a gunner.
AA only works when you are standing still; as a gunner, there are some pros and cons to using it (but mostly cons). In the clockworks, AA is useful for hitting fast, dodgy enemies with immobile fast-bullet guns like Callahan, and it doesn't hinder alchemer switch-shooting; however, it does mess up charged shots (alchemers and autoguns) because it snaps you to a target when you want to aim slightly to the side. In PvP, it is not very helpful because the majority of the time, you are moving so it doesn't work anyway. And again, it only comes into play if your opponent likes to stand still, and you are using a Callahan (or standing still while using an AP/Sent). Anyone who complains you are an "AA gun spammer" is just sore that they had their face ripped off by a storm/umbra combo.
At one point, I measured my maximum firing speed in this thread at about 140 shots per minute (max DMG, max ASI). As far as theoretical maximums, I think that handily out-DPS's most swords. Of course, in practice it is impossible to maintain that sort of firing rate in the face of hazards, lag, and hand cramping, but I usually do 5-10 second bursts at that rate. The most significant thing about switch shooting is mobility- you can achieve DPS on par with most swordies while at range and able to move in any direction.
Switch shooting alchemers? pfft. Switch shooting iron slug/callahan ftw!
it works because by switching weapons, you avoid the reload time from switching twice.
shoot once, switch weapon, shoot again, switch...
you can do it with shield canceling to get a bit more speed.
The trick is doing all that and moving at the same time, it just takes practice.
Also asi helps, having at least med will let you do it more effectively. But if you don't have uvs, that's what swiftstrike buckler is for.. or in LD, be recon or use justifier jacket. (or use a trinket, etc)