(Initial post start)
Hey! You! Saw that tier list Latisan-Sklay made? Its forum thread is available here. If you haven't read it already, I suggest you do.
Anyway, I think it could be a good idea that the community makes tier lists based on votes. That way, we could get a rather generally agreed upon tier list for items, which would be rather interesting to see, as well as useful for those seeking help on choosing gear.
There are some things which would require agreements, though. How would the voting work, how many tiers would there be, etc.
Personally, I think that voting should be restricted to players with at least five 5* items in the category (for example, five 5* guns if voting on a gun list) (not counting easy grabs, i.e. FoV, WRH, and DR) and something like 200 hours of SK played. While that might seem rather restrictive and turning it into something that's not made by all of the community, I think it's important that the people who participate really know what they're talking about.
As for the tiers, I think it would be suitable with five tiers. To not make people confuse them with the tiers in the Clockworks, it would be preferable to use letters instead of numbers. A, B, C, D, and so on.
Five tiers would in my opinion be suitable so that it's A, B, C, D, E.
C would be what one considers balanced without comparing to other items. B would be what one considers overpowered in comparison to C, and A would be what one considers overpowered in comparison to B. As for D and E, they would be like B and A but in reverse, of course, so that D is what one considers underpowered in comparison to C and so on.
To calculate the tier for something, one would take the average numeric value of all votes (E = 1, D = 2, C = 3...), round it, and turn it back into an alphabetic value.
Pardon if anything's unclear in this post, it's getting late here and I need to go to bed.
Thoughts? Opinions? Potatoes? Better ideas?
(Initial post ends)
Conclusions:
Table of contents:
- Table of Contents
- Terminology
- Amount of classes
- Limitations on voters
- Multiple categories
- What to take into consideration when voting
- What not to take into consideration when voting
- Inclusion of sub-5* items
- The use of words such as tier and rank should be avoided to not confuse new players as these terms frequently appear in the game.
- Bad, Poor, Okay, Good, Great
- Class A, Class B, and so on.
Alternatives:
Class is agreed upon but one could also also name the classes, or keep names away from the classes entirely.
- Five classes, ABCDE, have been agreed upon. A vote on an S class has taken place. The S class will not be included unless a big amount of people change their minds and present their opinions.
- Pro S class votes (3):
- Anti S class votes (4):
Link to initial post about said vote
If you believe that you have voted but your vote is not here, it's either beceause I have yet to update the list or because you did not make your vote clear enough. To be sure, please make it very clear by making a post in which you say something like "I vote for/against an S class."
-
To make sure the list is decided by those with experience, there have been discussion about limiting the votes.
- Fehzor suggests at least twenty 5* items overall.
- Shadowstarkirby makes his proposal here.
- Krakob's thoughts.
- Exactly how many items should be required to vote?
- Should one be allowed to vote based on an overall item count or the amount of items one possesses in the relevant item type?
- Which items should count? 5* items only? 4* and 5* items?
- Should the other limitation be the amount of played time or the amount of prestige one has and either way, how much time/prestige?
The questions that remain:
-
This subject has yet to be discussed much.
- Midnight-Dj's post.
- Military-Lupin's post.
- Raw power
- Utility
- Lockdown
- Ease of access
- The Lockdown metagame is very different when compared to the Clockworks metagame. Therefore, it would be wise to make separate lists for Lockdown and PvE. A Lockdown class list might be done later but not for now.
- How one acquires a weapon is never a matter of opinion. Therefore, it should be left out of voting and each entry in the list should specify how one acquires the item in question. Additionally, acquisition methods are not a part the actual items.
-
4* items are generally considered inferior to 5* items but there are a few cases where a branch ends at 4* or there simply is no 5* alternative.
- Winmillion
- Heavy Deconstructor
- Faust
- Swiftstrike Buckler
- Scarlet Shield
- Cyclops Cap
- Fencing Jacket
Such weapons are:
- The Faust does have a 5* variant. However, the 4* Faust has a shorter charge time as well as weaker self curse, making it a viable alternative to Gran Faust in some cases.
These weapons will be included in the list.
There are also armours and shields that are somewhat viable as well, including:
So far, only Swiftstrike seems to be one to be included in the list.
I think it should already be regarded that Acheron and Blitz Needle should be S-tier. If we're going on the basic tier list rules, these two weapons outclass almost all other weapons, so there is no reason to put them in anything below S-tier, or at the very least they should be #1 on the A-tier list.