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Machinauts: Far Side of Cradle - A stat-based RP

5333 replies [Last post]
Sun, 05/27/2018 - 19:10
#4401
Doctorspacebar's picture
Doctorspacebar
under his breath, vay heck quietly says, "NOOOOOOOOOOOOOO!"

((Well, things came up. I'm going to have to skip tonight's post. Possibly might skip tomorrow, though I'll try and work on the Mineral Synthesis list when I can, and it should be done by Monday.

I'll see you all tomorrow or Monday, depending on how fast Mineral Synthesis is finished.

EDIT (Sunday): Yep, it'll be Monday. See you tomorrow.))

Mon, 05/28/2018 - 01:45
#4402
Matikclocker's picture
Matikclocker
Cause this is a F.I.L.L.E.R!

((You know what did I observe during the whole time? Doctorspacebar says on Sunday (which is usually 4-6 AM Monday for me) that the next post will come Monday, which he describes as 'tomorrow', while for me the said 'tomorrow' will be on Tuesday. Of course, at 4-6 AM. It feels like I am one day ahead most of the time...also timezones are crazy.))

Matikclocker is checking the current map status, news on Matik Co, overall news from DailyCradle and what is currently happening in the area while listening to the talk about the Neofactorem and various other stuff others say. He stays silent of course.

Mon, 05/28/2018 - 19:39
#4403
Doctorspacebar's picture
Doctorspacebar

((@Matik: Oh, hey, that's actually pretty interesting! So, since it's normally around 10ish PM to 1 AM here when I post, and I'm -5 GMT... That's around 0-ish GMT, right?))

Greaver Units 3 and 4 hover out of range.

--

"All right!" Patra says, "I've got the Mineral Synthesis list up. I can build defenses from this list, here. But I used up all the Minerals I had with me; you'll need to supply your own."

"Understood." IS-M44 says, "Looks like the Swarm's easing up on you for a bit. Remain vigilant, and have anyone who's taken hits heal up during this time. Stand by while systems sort out the loot... it's taking a while, but you should have earned some heat from those Greavers."

"Speaking of which." Eryn says, "Should I pursue..."

"At this rate, they've already fled. You need to get to the fountain and heal yourself."

"...Understood."

IS-M44 says, "All right. It looks like the Swarm's preparing another large assault, but they're going to be working on it for a while, so I'm going to be coordinating the Recon units to keep an eye out for them. Advance Force, I'm giving you authority to pick out which defenses you think will work best."

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, Guarding Wall
-Marcellus: Normal, Guarding Wall
-Eryn: Normal, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, Guarding Wall
-Ohno: Normal, Guarding Wall

Mineral Synthesis List

Somna's Forge

-Victory Conditions-
=Protect the Village.
-Tonitrua must be stopped!

-Neofactorem Unit (ENEMY)-
Neofactorem III: Tonitrua - DOWN (-827, died to Fire damage from Bootstrap's Neo Monolith)

-Void Ground Unit 1 (ENEMY)-

Shielded Void Retrode A down! (-2000, Bootstrap's Neo Monolith)

Shielded Void Retrode B down! (-1290, Alph's Ice Bolt Rod)

Void Dust Bunny A down! (-1250, Aytee's Money-Back Guarantee)

Void Dust Bunny B down! (-800, Aytee's Free Samples)

Void Dust Bunny C down! (-800, Aytee's Free Samples)

Void Dust Bunny D down! (-250, Marcellus's Guardian Partisan)

Void Dust Bunny E down! (-250, Marcellus's Guardian Partisan)

-Void Ground Unit 2 (ENEMY)-

Shielded Void Retrode C down! (-2667, Tenebris's Brandish Prime)

Void Mender A down! (-2660, Curse from Bootstrap's Neo Monolith)

Void Mender B down! (-250, Bootstrap's Neo Monolith)

-Void Ground Unit 3 (ENEMY)-

Void Dust Bunny F down! (-2500, Curse from Bootstrap's Neo Monolith)

Void Dust Bunny G down! (-1905, Ignem's Final Flourish)

Void Dust Bunny H down! (-1150, Aytee's Free Samples)

Void Dust Bunny I (-1150, Aytee's Free Samples)

Void Dust Bunny J down! (-682, Ignem's Final Flourish)

Void Dust Bunny K down! (-500, Bootstrap's Neo Monolith)

Void Dust Bunny L down! (-250, Marcellus's Guardian Partisan)

Void Dust Bunny M down! (-1985, Matikclocker's Gunsaber)

-Void Ground Unit 4 (ENEMY)-

Void Dracolisk A down! (-1465 damage)

Void Silkwing A down! (-1439 damage)

-Void Air Unit 1 (ENEMY)-

Void Flightleader A down! (-500, Almirian Bowmen)

Void Spookat A down! (-2959, KV-103's Energy Halberd)

Void Spookat B down! (-4041, Almirian Bowmen)

-Greaver Unit 1 (ENEMY)-

Ruby Greaver A down! (-1200, Ohno's Flashburst Shuriken)

Ruby Greaver B down! (-1125, Aytee's Unlimited Warranty)

Jade Greaver A down! (I forget)

-Greaver Unit 2 (ENEMY)-

Beryl Greaver A down! (-830, Eryn's Almirian Smallblade)

Beryl Greaver B down! (-1145, Tenebris's Brandish Prime)

Topaz Greaver A down! (-1340, Matikclocker's Tempest Gunsaber)

-Greaver Unit 3 (ENEMY)-

Pearl Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Pearl Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

-Greaver Unit 4 (ENEMY)-

Jade Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver C [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver D [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

-Dark Bridge (ENEMY)-

Dark Bridge [A-0|B-12|R-0] 40000/40000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 2000 | ShaD: 2000 | Row 4
{Swarm Bridge: Swarm-aligned units can freely cross this bridge. Nothing else can. Except fliers, I guess. | Void Feedback: When attacked at any range, roll to hit the attacker with 9 ACC. On hit, attacker is knocked down; on block, 50% knockdown chance.}

-Machinauts (ALLY)-

LV-906 'Tenebris' - 6000/6000 HP
A - 8 | B - 6 | R - 6 | Row 0
[] ***** Glistering Luminite Shield (2650/2650 HP, 2250 Nrm, 16 Freeze/Shock/Curse/Doom Resist, +8 to base Resistance for those 4 statuses)
]- ***** Brandish Prime (Sword, 7 ACC, 5 CSPD, 1025/1025/1120 Nm/El, Charge: 4450 Nm/El (35% for extra target) + 675x4 on main slash hit, Good Chance of Strong [Fire or Freeze or Shock], Fair Chance of Strong [Poison or Stun])
]- ***** Acheron (Sword, 7 ACC, 5 CSPD, 1055/1055/1170 Nm/Sh, Charge: 4850 Nm/Sh (35% for extra target) + 740x4 on main slash hit)
2100 Nrm | 1050 Prc | 0 Ele | 1050 Shd [+4 Sword CTR]

Guard Puppy A [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy B [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy C [A-8|B-4|R-6(Turret)] 550/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

-Ironstar Shinobi (ALLY)-

Ohno - 4750/4750 HP
A - 7 | B - 4 | R - 9
]- ***** Starlight Edge (Sword, 7 ACC, 6 CSPD, 1080/1095/1110 Nrm, Fair Chance of Moderate Sleep, Charge: 3800 Nrm, Good Chance of Moderate Sleep, user enters Stealth)
]- ***** Smoke Powder (Bomb, 8 ACC, 5 ArmSPD, 1550 El/Sh (up to 5), Good Chance of Moderate Fire, On Selection: Main target loses 3 ACC from a smoke screen, no Charge Attack)
]- ***** Flashburst Shuriken ("Gun", 6 ACC, 10 ROF, Clip 8x850 Nm/El, Fair Chance of Minor Stun, each successive hit raises the Stun to Moderate and then Strong)
(Defenses coming soon!)

-Spiral Order (ALLY)-

Patra - 4400/4400 HP
A - 6 | B - 6 | R - 8
]- ***** Valiance (Gun, 7 ACC, 5 ROF, 3x1150 Nrm, Charge: 6020 Nrm, -2 ACC/REF on hit (-4 on Charge hit) )
]- ***** Defensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies deal -20% damage against user and Defenses, shots after the first hit are carried to the next target)
]- ***** Offensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies have 1/2 damage against Defenses, shots after the first hit are carried to the next target)
2700 Nrm | 1350 Prc | 1350 Ele | 1350 Shd

-Defenses (ALLY)-

Kleptolisk Harrier A - 4000/--(4000) HP
??? (Data incomplete)

-Villagers (ALLY)-

Nico - 1200/1200 HP
A - 4 | B - 3 | R - 5
]- * Broad Stick (Sword, 6 ACC, 4 CSPD, 2x50 (chance to deal 100) Nrm)
<> Lucky Sun Silver (+1000 Shadow defense)
<> Pet Rock
100 Nrm | 0 Prc | 100 Ele | 1000 Shd

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 7300/10000 HP -- [ KO Meter: ||||||||||||||. ] -- 0 Retribution (2/5)
Ignem: 8625/8625 HP -- 0 BP (+2) -- [Mirror Attack: |||||] (Shield)
Matikclocker: 3750/3750 HP -- Risk attack enabled (50% halve reload time/25% instant Charge attack/25% 1/10 self-damage -- always adds Gun ASI+3) -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 225/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 3000/3000 (Nm 1500|Spcl 1000|Univ. Res 3)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 900/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 900/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Matikclocker: 65/900 FP (35FP/dodged attack, 1FP/10 Overkill, 20FP/each Ricochet and Splitshot target, 25FP/Gathered target)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Tue, 05/29/2018 - 21:20
#4404
Doctorspacebar's picture
Doctorspacebar

((Something came up, and I'll have to delay tonight's post. I'll roll for loot tomorrow.))

Tue, 05/29/2018 - 23:11
#4405
Xaurian's picture
Xaurian
Tying up another loose end

I was surprised to hear what the Adjutant had to say.

"I remember seeing that name in the list I had found on a server I had access to. Certainly connected. I'm going to try contacting him." I told the Adjutant.

I then pinged Tempus to ensure he was available, and initiated a text conversation.

(Done for the sake of brevity and to shake things up. Don't worry, no eye-searing walls of code this time.)

-{Conversation initiated.
Ignem: Hello? Is this LV-908 'Tempus' as the Adjutant described?
Tempus: I knew my searching would get me somewhere! Yes, yes indeed.
Ignem: Thank goodness you're still alive. Tenebris is as well.
Tempus: Good to know. We're almost all here. It's really depressing to see all this carnage long after Argilo made his last recording to be honest. I still can't believe what's happened to me this past week or so.
Ignem: What happened?
Tempus: I ran into someone who looked almost exactly like me. Thing is, they were all shadowy, seemed to be made of panels, and they said some extremely creepy things to me. It nearly killed me, too. Ended up blowing them up to kingdom come after I splashed them.
Ignem: You ran into a Swarm mockery? And defeated it single-handedly?!
Tempus: That's what that was, the Swarm? I did blow it up, but like I said, I almost got killed by it. Eventually found my way here. I'm currently getting repairs right now, no idea when they'll be done.
Ignem: I see. We're currently trying to defend an Almirian village from the Swarm. It's been a long day.
Tempus: Sounds like a blast. Wish I could join you in the defense, but I think I'll be out of action for a while.
Ignem: Got it. At least I finally have closure on what happened to you. Now if only we could figure out where Locus is...
Tempus: I tried contacting her, no response. Not even an auto-reply. Something's happened.
Ignem: This worries me. I should get back to my preparations though.
Tempus: Got it. See you later.
Conversation ended.}-

Ending the conversation, I headed off to Somna's Cabin to repair and prepare for another wave.

[Move to H10.]

(So, I decided that I didn't want to bring another unit in. I therefore decided to write LV-908 out of participating in this scenario, but he could appear later on. Depends.

And yes, destroying their own mockery solo might be a bit of cheating, but splashing them has proven to be highly effective. It still provides the perfect excuse to stop Tempus from participating; it seriously damaged him and the repairs are going to take a while. I also kind of realize the LV-series doesn't really have much in the way of unique personalities. This really needs fixing, but considering my laziness...)

Wed, 05/30/2018 - 19:14
#4406
Doctorspacebar's picture
Doctorspacebar

"Okay, new info just in." IS-M44 says, "They're focusing on a frontal assault this time. Recons managed to get this information without any problems. We'll be able to keep your flanks clear this time..."

--

TRANSMISSION RECEIVED?

"...defenders... of Almire..."
"...punish... defenders... of Almire..."
"Last order... was..."
"To crush... all... who..."

--

"What was that?!" IS-M44 says, "It wasn't sent to our servers directly, but..."

"Sirs!" One of the Almirian villagers says from over the wall, "The dead are stirrin' at that old cemetery down there! We fought the Opposed once... We buried their dead there, and just lettin' you know, they're lookin' mighty angry!"

Marcellus turns to you. "It would appear we've heard the vengeful dead..."

"That's odd." Somna says, "I've been to that old graveyard. There weren't many undead there, just a few stray Slags. There was a larger tomb there, but scans weren't showing any signs of Undead, so I didn't break the seal on it."

"It looks like they're here to try again. And at such a wonderful time..." Eryn looks angry. "The scum rotting in that tomb got what they deserved. They planned on setting the whole village on fire."

"I recall that their commander's ruthlessness was what led them to try to plunder this village, and most of the soldiers participated only out of duty, or fear for their families." Marcellus says, "A prisoner we took that day told me as much... So perhaps slaying the commander will put the others to rest?"

"If they're looking to try again..." IS-M44 says, "We'll have to take out that commander. I'll let you know when the Swarm attack is en route. Prepare some defenses to fight it off. You'll have to direct some fighters toward the crypt, because Undead are going to start pouring out. Long-term, immobile defenses might not be as useful there once we've put the Undead to rest."

(Swarm attack arrives from east in 6 turns.
Undead will start moving toward village from F14 in 6 turns.
(1 turn of combat = 2 spaces + 1 for each 2 levels of MSI)

--

Aytee continues working on the wall.

LOOT GAINED:
3336 Crowns
1100 Heat
Materials (6 Greavers): Added to list; new Materials formula still needs to be made

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, Guarding Wall
-Marcellus: Normal, Guarding Wall
-Eryn: Normal, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, Guarding Wall
-Ohno: Normal, Guarding Wall

Mineral Synthesis List

Somna's Forge

-Victory Conditions-
=Protect the Village.
-Tonitrua must be stopped!

-Neofactorem Unit (ENEMY)-
Neofactorem III: Tonitrua - DOWN (-827, died to Fire damage from Bootstrap's Neo Monolith)

-Void Ground Unit 1 (ENEMY)-

Shielded Void Retrode A down! (-2000, Bootstrap's Neo Monolith)

Shielded Void Retrode B down! (-1290, Alph's Ice Bolt Rod)

Void Dust Bunny A down! (-1250, Aytee's Money-Back Guarantee)

Void Dust Bunny B down! (-800, Aytee's Free Samples)

Void Dust Bunny C down! (-800, Aytee's Free Samples)

Void Dust Bunny D down! (-250, Marcellus's Guardian Partisan)

Void Dust Bunny E down! (-250, Marcellus's Guardian Partisan)

-Void Ground Unit 2 (ENEMY)-

Shielded Void Retrode C down! (-2667, Tenebris's Brandish Prime)

Void Mender A down! (-2660, Curse from Bootstrap's Neo Monolith)

Void Mender B down! (-250, Bootstrap's Neo Monolith)

-Void Ground Unit 3 (ENEMY)-

Void Dust Bunny F down! (-2500, Curse from Bootstrap's Neo Monolith)

Void Dust Bunny G down! (-1905, Ignem's Final Flourish)

Void Dust Bunny H down! (-1150, Aytee's Free Samples)

Void Dust Bunny I (-1150, Aytee's Free Samples)

Void Dust Bunny J down! (-682, Ignem's Final Flourish)

Void Dust Bunny K down! (-500, Bootstrap's Neo Monolith)

Void Dust Bunny L down! (-250, Marcellus's Guardian Partisan)

Void Dust Bunny M down! (-1985, Matikclocker's Gunsaber)

-Void Ground Unit 4 (ENEMY)-

Void Dracolisk A down! (-1465 damage)

Void Silkwing A down! (-1439 damage)

-Void Air Unit 1 (ENEMY)-

Void Flightleader A down! (-500, Almirian Bowmen)

Void Spookat A down! (-2959, KV-103's Energy Halberd)

Void Spookat B down! (-4041, Almirian Bowmen)

-Greaver Unit 1 (ENEMY)-

Ruby Greaver A down! (-1200, Ohno's Flashburst Shuriken)

Ruby Greaver B down! (-1125, Aytee's Unlimited Warranty)

Jade Greaver A down! (I forget)

-Greaver Unit 2 (ENEMY)-

Beryl Greaver A down! (-830, Eryn's Almirian Smallblade)

Beryl Greaver B down! (-1145, Tenebris's Brandish Prime)

Topaz Greaver A down! (-1340, Matikclocker's Tempest Gunsaber)

-Greaver Unit 3 (ENEMY)-

Pearl Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Pearl Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

-Greaver Unit 4 (ENEMY)-

Jade Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver C [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver D [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

-Dark Bridge (ENEMY)-

Dark Bridge [A-0|B-12|R-0] 40000/40000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 2000 | ShaD: 2000 | Row 4
{Swarm Bridge: Swarm-aligned units can freely cross this bridge. Nothing else can. Except fliers, I guess. | Void Feedback: When attacked at any range, roll to hit the attacker with 9 ACC. On hit, attacker is knocked down; on block, 50% knockdown chance.}

-Machinauts (ALLY)-

LV-906 'Tenebris' - 6000/6000 HP
A - 8 | B - 6 | R - 6 | Row 0
[] ***** Glistering Luminite Shield (2650/2650 HP, 2250 Nrm, 16 Freeze/Shock/Curse/Doom Resist, +8 to base Resistance for those 4 statuses)
]- ***** Brandish Prime (Sword, 7 ACC, 5 CSPD, 1025/1025/1120 Nm/El, Charge: 4450 Nm/El (35% for extra target) + 675x4 on main slash hit, Good Chance of Strong [Fire or Freeze or Shock], Fair Chance of Strong [Poison or Stun])
]- ***** Acheron (Sword, 7 ACC, 5 CSPD, 1055/1055/1170 Nm/Sh, Charge: 4850 Nm/Sh (35% for extra target) + 740x4 on main slash hit)
2100 Nrm | 1050 Prc | 0 Ele | 1050 Shd [+4 Sword CTR]

Guard Puppy A [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy B [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy C [A-8|B-4|R-6(Turret)] 550/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

-Ironstar Shinobi (ALLY)-

Ohno - 4750/4750 HP
A - 7 | B - 4 | R - 9
]- ***** Starlight Edge (Sword, 7 ACC, 6 CSPD, 1080/1095/1110 Nrm, Fair Chance of Moderate Sleep, Charge: 3800 Nrm, Good Chance of Moderate Sleep, user enters Stealth)
]- ***** Smoke Powder (Bomb, 8 ACC, 5 ArmSPD, 1550 El/Sh (up to 5), Good Chance of Moderate Fire, On Selection: Main target loses 3 ACC from a smoke screen, no Charge Attack)
]- ***** Flashburst Shuriken ("Gun", 6 ACC, 10 ROF, Clip 8x850 Nm/El, Fair Chance of Minor Stun, each successive hit raises the Stun to Moderate and then Strong)
(Defenses coming soon!)

-Spiral Order (ALLY)-

Patra - 4400/4400 HP
A - 6 | B - 6 | R - 8
]- ***** Valiance (Gun, 7 ACC, 5 ROF, 3x1150 Nrm, Charge: 6020 Nrm, -2 ACC/REF on hit (-4 on Charge hit) )
]- ***** Defensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies deal -20% damage against user and Defenses, shots after the first hit are carried to the next target)
]- ***** Offensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies have 1/2 damage against Defenses, shots after the first hit are carried to the next target)
2700 Nrm | 1350 Prc | 1350 Ele | 1350 Shd

-Defenses (ALLY)-

Kleptolisk Harrier A - 4000/--(4000) HP
??? (Data incomplete)

-Villagers (ALLY)-

Nico - 1200/1200 HP
A - 4 | B - 3 | R - 5
]- * Broad Stick (Sword, 6 ACC, 4 CSPD, 2x50 (chance to deal 100) Nrm)
<> Lucky Sun Silver (+1000 Shadow defense)
<> Pet Rock
100 Nrm | 0 Prc | 100 Ele | 1000 Shd

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 7300/10000 HP -- [ KO Meter: ||||||||||||||. ] -- 0 Retribution (2/5)
Ignem: 8625/8625 HP -- 0 BP (+2) -- [Mirror Attack: |||||] (Shield)
Matikclocker: 3750/3750 HP -- Risk attack enabled (50% halve reload time/25% instant Charge attack/25% 1/10 self-damage -- always adds Gun ASI+3) -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 225/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 3000/3000 (Nm 1500|Spcl 1000|Univ. Res 3)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 900/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 900/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Matikclocker: 65/900 FP (35FP/dodged attack, 1FP/10 Overkill, 20FP/each Ricochet and Splitshot target, 25FP/Gathered target)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Wed, 05/30/2018 - 19:43
#4407
Midnight-Dj's picture
Midnight-Dj
:/

"You are certainly having many reunions today Ignem," KV-103 said, shadowing LV-909's walk to Somna's forge, "But my reunion will have to wait, till the day when I stand at the right side of the machine god."

"Let' put these dead to to rest," said KV-103, "Isoran, make yourself useful, can you summon a Demolition contractor from the stonegrip clan? Though I loath to use mercenaries whose loyalty are only tied to money, but from what I have heard, their skills with elemental explosives will be ideal for dealing with undead."

"Somna, can you still upgrade our weapons?"

[Move H10]

[Summon a Stonegrip demolition contractor]

Upgrade armor:

Mail: Vita drive II->V 150+200+250 =600

Helmet: Vita drive II->V 150+200+250 =600

Total: 1200 heat

Thu, 05/31/2018 - 20:05
#4408
Doctorspacebar's picture
Doctorspacebar

((I'm going to have to delay tonight's post again. On the bright side, I wasn't really planning on doing much anyway. See you tomorrow.))

Fri, 06/01/2018 - 20:24
#4409
Doctorspacebar's picture
Doctorspacebar

"I'm on it! ...Actually, where do you want me to call him in?"
(please specify location for defenses, I'll let Patra redo this move if need be)

Stuff happens.
People go to fountain to get healed.
Wall fixed now.

KV-103 gets upgrade.

--

"Hrmm..." Somna says, "Vita Drive, right? Yes, a good choice for a suit of heavy armor. High health and strong defense may well save your life out there."

"...it can't have just been that smear campaign. No, the Zallinock I know wouldn't have cared about what happened to himself." Somna sighs and says, "Something must have happened that really shook him to his core. Maybe it was..."

"I know things didn't get better when he left. If anything, they got worse. Zallinock made a lot of different contraptions, ranging from automatic railways to the world's most efficient toaster, and each one was programmed in ZI, a specialized coding language adapted from the Machinaut projects. After he left, the elite- in particular, the Axo Society, which was basically a private club of the biggest scum in the clan- figured out how to hack into ZI-based products from the documentation he left behind. And ZI-based products were everywhere."

"We were a free clan on the surface," Somna said, "But anyone who spoke out too vehemently against an Axo member suffered... accidents. And there were plenty who wanted to speak against them. You see, the Machinaut base code meant that any Machinaut created would quickly develop sentience, and could even reach full sapience. So attempting to reprogram parts of their mental code without permission was outlawed, except in criminal cases. The Axo were doing this anyway, forcing the Machinauts to give them any assets they had the rights to, and then enter stasis. And they hacked into the heavily-connected ZI-based products to indirectly silence anyone who knew too much."

"...that should be the Vita Drive installed." Somna nods. "Right, good luck out there. I'll be here if you need repairs."

--

(Swarm attack arrives from east in 4 turns.
Undead will start moving toward village from F14 in 4 turns.
(1 turn of combat = 2 spaces + 1 for each 2 levels of MSI)

--

Aytee continues working on the wall.

LOOT GAINED:
3336 Crowns
1100 Heat
Materials (6 Greavers): Added to list; new Materials formula still needs to be made

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, Guarding Wall
-Marcellus: Normal, Guarding Wall
-Eryn: Normal, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, Guarding Wall
-Ohno: Normal, Guarding Wall

Mineral Synthesis List

Somna's Forge

-Victory Conditions-
=Protect the Village.
-Tonitrua must be stopped!

-Neofactorem Unit (ENEMY)-
Neofactorem III: Tonitrua - DOWN (-827, died to Fire damage from Bootstrap's Neo Monolith)

-Void Ground Unit 1 (ENEMY)-

Shielded Void Retrode A down! (-2000, Bootstrap's Neo Monolith)

Shielded Void Retrode B down! (-1290, Alph's Ice Bolt Rod)

Void Dust Bunny A down! (-1250, Aytee's Money-Back Guarantee)

Void Dust Bunny B down! (-800, Aytee's Free Samples)

Void Dust Bunny C down! (-800, Aytee's Free Samples)

Void Dust Bunny D down! (-250, Marcellus's Guardian Partisan)

Void Dust Bunny E down! (-250, Marcellus's Guardian Partisan)

-Void Ground Unit 2 (ENEMY)-

Shielded Void Retrode C down! (-2667, Tenebris's Brandish Prime)

Void Mender A down! (-2660, Curse from Bootstrap's Neo Monolith)

Void Mender B down! (-250, Bootstrap's Neo Monolith)

-Void Ground Unit 3 (ENEMY)-

Void Dust Bunny F down! (-2500, Curse from Bootstrap's Neo Monolith)

Void Dust Bunny G down! (-1905, Ignem's Final Flourish)

Void Dust Bunny H down! (-1150, Aytee's Free Samples)

Void Dust Bunny I (-1150, Aytee's Free Samples)

Void Dust Bunny J down! (-682, Ignem's Final Flourish)

Void Dust Bunny K down! (-500, Bootstrap's Neo Monolith)

Void Dust Bunny L down! (-250, Marcellus's Guardian Partisan)

Void Dust Bunny M down! (-1985, Matikclocker's Gunsaber)

-Void Ground Unit 4 (ENEMY)-

Void Dracolisk A down! (-1465 damage)

Void Silkwing A down! (-1439 damage)

-Void Air Unit 1 (ENEMY)-

Void Flightleader A down! (-500, Almirian Bowmen)

Void Spookat A down! (-2959, KV-103's Energy Halberd)

Void Spookat B down! (-4041, Almirian Bowmen)

-Greaver Unit 1 (ENEMY)-

Ruby Greaver A down! (-1200, Ohno's Flashburst Shuriken)

Ruby Greaver B down! (-1125, Aytee's Unlimited Warranty)

Jade Greaver A down! (I forget)

-Greaver Unit 2 (ENEMY)-

Beryl Greaver A down! (-830, Eryn's Almirian Smallblade)

Beryl Greaver B down! (-1145, Tenebris's Brandish Prime)

Topaz Greaver A down! (-1340, Matikclocker's Tempest Gunsaber)

-Greaver Unit 3 (ENEMY)-

Pearl Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Pearl Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

-Greaver Unit 4 (ENEMY)-

Jade Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver C [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver D [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

-Dark Bridge (ENEMY)-

Dark Bridge [A-0|B-12|R-0] 40000/40000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 2000 | ShaD: 2000 | Row 4
{Swarm Bridge: Swarm-aligned units can freely cross this bridge. Nothing else can. Except fliers, I guess. | Void Feedback: When attacked at any range, roll to hit the attacker with 9 ACC. On hit, attacker is knocked down; on block, 50% knockdown chance.}

-Machinauts (ALLY)-

LV-906 'Tenebris' - 6000/6000 HP
A - 8 | B - 6 | R - 6 | Row 0
[] ***** Glistering Luminite Shield (2650/2650 HP, 2250 Nrm, 16 Freeze/Shock/Curse/Doom Resist, +8 to base Resistance for those 4 statuses)
]- ***** Brandish Prime (Sword, 7 ACC, 5 CSPD, 1025/1025/1120 Nm/El, Charge: 4450 Nm/El (35% for extra target) + 675x4 on main slash hit, Good Chance of Strong [Fire or Freeze or Shock], Fair Chance of Strong [Poison or Stun])
]- ***** Acheron (Sword, 7 ACC, 5 CSPD, 1055/1055/1170 Nm/Sh, Charge: 4850 Nm/Sh (35% for extra target) + 740x4 on main slash hit)
2100 Nrm | 1050 Prc | 0 Ele | 1050 Shd [+4 Sword CTR]

Guard Puppy A [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy B [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy C [A-8|B-4|R-6(Turret)] 550/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

-Ironstar Shinobi (ALLY)-

Ohno - 4750/4750 HP
A - 7 | B - 4 | R - 9
]- ***** Starlight Edge (Sword, 7 ACC, 6 CSPD, 1080/1095/1110 Nrm, Fair Chance of Moderate Sleep, Charge: 3800 Nrm, Good Chance of Moderate Sleep, user enters Stealth)
]- ***** Smoke Powder (Bomb, 8 ACC, 5 ArmSPD, 1550 El/Sh (up to 5), Good Chance of Moderate Fire, On Selection: Main target loses 3 ACC from a smoke screen, no Charge Attack)
]- ***** Flashburst Shuriken ("Gun", 6 ACC, 10 ROF, Clip 8x850 Nm/El, Fair Chance of Minor Stun, each successive hit raises the Stun to Moderate and then Strong)
(Defenses coming soon!)

-Spiral Order (ALLY)-

Patra - 4400/4400 HP
A - 6 | B - 6 | R - 8
]- ***** Valiance (Gun, 7 ACC, 5 ROF, 3x1150 Nrm, Charge: 6020 Nrm, -2 ACC/REF on hit (-4 on Charge hit) )
]- ***** Defensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies deal -20% damage against user and Defenses, shots after the first hit are carried to the next target)
]- ***** Offensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies have 1/2 damage against Defenses, shots after the first hit are carried to the next target)
2700 Nrm | 1350 Prc | 1350 Ele | 1350 Shd

-Defenses (ALLY)-

Kleptolisk Harrier A - 4000/--(4000) HP
??? (Data incomplete)

-Villagers (ALLY)-

Nico - 1200/1200 HP
A - 4 | B - 3 | R - 5
]- * Broad Stick (Sword, 6 ACC, 4 CSPD, 2x50 (chance to deal 100) Nrm)
<> Lucky Sun Silver (+1000 Shadow defense)
<> Pet Rock
100 Nrm | 0 Prc | 100 Ele | 1000 Shd

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 11500/11500 HP -- [ KO Meter: ||||||||||||||. ] -- 0 Retribution (2/5)
Ignem: 8625/8625 HP -- 0 BP (+2) -- [Mirror Attack: |||||] (Shield)
Matikclocker: 3750/3750 HP -- Risk attack enabled (50% halve reload time/25% instant Charge attack/25% 1/10 self-damage -- always adds Gun ASI+3) -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 225/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 3000/3000 (Nm 1500|Spcl 1000|Univ. Res 3)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 900/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 900/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Matikclocker: 65/900 FP (35FP/dodged attack, 1FP/10 Overkill, 20FP/each Ricochet and Splitshot target, 25FP/Gathered target)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Sat, 06/02/2018 - 18:30
#4410
Midnight-Dj's picture
Midnight-Dj
:/

"Tell the mercenary to wait near the grave yard," said KV-103 to Patra, "Zollinock has yet to show himself, but if he does, his treachery will be repaid in kind."

[Deploy contractor at F12]

Sat, 06/02/2018 - 22:03
#4411
Doctorspacebar's picture
Doctorspacebar

((And, one more delay; family game night took even longer than expected. I'll post tomorrow.))

Mon, 06/04/2018 - 00:13
#4412
Doctorspacebar's picture
Doctorspacebar
...ooooops

((So remember when I said I'd post tonight? Unfortunately, issues came up that I didn't foresee. I'll have to skip today, too. I should be able to post tomorrow with no problems.

EDIT: By "Tonight" I mean "Sunday", Monday (as in, today, only early in the morning) will have post.))

Mon, 06/04/2018 - 18:58
#4413
Doctorspacebar's picture
Doctorspacebar

"You got it."
Patra uses 5 Crimsonite and 5 Moonstone to hire a Stonegrip Demolitions Contractor!
"Afternoon. So, what's the deal here?"
"Angry undead from the south. You can deal with them, right?"
"Sure, no problem. Guess I'll just start settin' up some mines..."

--

Swarm attack arrives from east in 3 turns.
Undead will start moving toward village from F14 in 3 turns.
(1 turn of combat = 2 spaces + 1 for each 2 levels of MSI)

--

The wall is basically finished by this point.

--

"Well done, Lady Patra." Marcellus says over comms, "I've a feeling the Swarm will arrive soon, and the restless dead as well... It appears most of us are ready to hold the wall as before. Shall some of us move to guard against the undead along with the defenses?"

(If you think you are ready now, you may immediately let the Swarm/Undead attacks to arrive. Obviously, the team will Charge their weapons.

If not, tell the other units to move to places. They'll default to defending the wall.)

--

LOOT TO ADD:
3336 Crowns
1100 Heat
Materials (6 Greavers): Added to list; new Materials formula still needs to be made

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, Guarding Wall
-Marcellus: Normal, Guarding Wall
-Eryn: Normal, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, Guarding Wall
-Ohno: Normal, Guarding Wall

Mineral Synthesis List

Somna's Forge

-Victory Conditions-
=Protect the Village.
-Tonitrua must be stopped!

-Neofactorem Unit (ENEMY)-
Neofactorem III: Tonitrua - DOWN (-827, died to Fire damage from Bootstrap's Neo Monolith)

-Void Ground Unit 1 (ENEMY)-

Shielded Void Retrode A down! (-2000, Bootstrap's Neo Monolith)

Shielded Void Retrode B down! (-1290, Alph's Ice Bolt Rod)

Void Dust Bunny A down! (-1250, Aytee's Money-Back Guarantee)

Void Dust Bunny B down! (-800, Aytee's Free Samples)

Void Dust Bunny C down! (-800, Aytee's Free Samples)

Void Dust Bunny D down! (-250, Marcellus's Guardian Partisan)

Void Dust Bunny E down! (-250, Marcellus's Guardian Partisan)

-Void Ground Unit 2 (ENEMY)-

Shielded Void Retrode C down! (-2667, Tenebris's Brandish Prime)

Void Mender A down! (-2660, Curse from Bootstrap's Neo Monolith)

Void Mender B down! (-250, Bootstrap's Neo Monolith)

-Void Ground Unit 3 (ENEMY)-

Void Dust Bunny F down! (-2500, Curse from Bootstrap's Neo Monolith)

Void Dust Bunny G down! (-1905, Ignem's Final Flourish)

Void Dust Bunny H down! (-1150, Aytee's Free Samples)

Void Dust Bunny I (-1150, Aytee's Free Samples)

Void Dust Bunny J down! (-682, Ignem's Final Flourish)

Void Dust Bunny K down! (-500, Bootstrap's Neo Monolith)

Void Dust Bunny L down! (-250, Marcellus's Guardian Partisan)

Void Dust Bunny M down! (-1985, Matikclocker's Gunsaber)

-Void Ground Unit 4 (ENEMY)-

Void Dracolisk A down! (-1465 damage)

Void Silkwing A down! (-1439 damage)

-Void Air Unit 1 (ENEMY)-

Void Flightleader A down! (-500, Almirian Bowmen)

Void Spookat A down! (-2959, KV-103's Energy Halberd)

Void Spookat B down! (-4041, Almirian Bowmen)

-Greaver Unit 1 (ENEMY)-

Ruby Greaver A down! (-1200, Ohno's Flashburst Shuriken)

Ruby Greaver B down! (-1125, Aytee's Unlimited Warranty)

Jade Greaver A down! (I forget)

-Greaver Unit 2 (ENEMY)-

Beryl Greaver A down! (-830, Eryn's Almirian Smallblade)

Beryl Greaver B down! (-1145, Tenebris's Brandish Prime)

Topaz Greaver A down! (-1340, Matikclocker's Tempest Gunsaber)

-Greaver Unit 3 (ENEMY)-

Pearl Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Pearl Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

-Greaver Unit 4 (ENEMY)-

Jade Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver C [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver D [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

-Dark Bridge (ENEMY)-

Dark Bridge [A-0|B-12|R-0] 40000/40000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 2000 | ShaD: 2000 | Row 4
{Swarm Bridge: Swarm-aligned units can freely cross this bridge. Nothing else can. Except fliers, I guess. | Void Feedback: When attacked at any range, roll to hit the attacker with 9 ACC. On hit, attacker is knocked down; on block, 50% knockdown chance.}

-Machinauts (ALLY)-

LV-906 'Tenebris' - 6000/6000 HP
A - 8 | B - 6 | R - 6 | Row 0
[] ***** Glistering Luminite Shield (2650/2650 HP, 2250 Nrm, 16 Freeze/Shock/Curse/Doom Resist, +8 to base Resistance for those 4 statuses)
]- ***** Brandish Prime (Sword, 7 ACC, 5 CSPD, 1025/1025/1120 Nm/El, Charge: 4450 Nm/El (35% for extra target) + 675x4 on main slash hit, Good Chance of Strong [Fire or Freeze or Shock], Fair Chance of Strong [Poison or Stun])
]- ***** Acheron (Sword, 7 ACC, 5 CSPD, 1055/1055/1170 Nm/Sh, Charge: 4850 Nm/Sh (35% for extra target) + 740x4 on main slash hit)
2100 Nrm | 1050 Prc | 0 Ele | 1050 Shd [+4 Sword CTR]

Guard Puppy A [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy B [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy C [A-8|B-4|R-6(Turret)] 550/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

-Ironstar Shinobi (ALLY)-

Ohno - 4750/4750 HP
A - 7 | B - 4 | R - 9
]- ***** Starlight Edge (Sword, 7 ACC, 6 CSPD, 1080/1095/1110 Nrm, Fair Chance of Moderate Sleep, Charge: 3800 Nrm, Good Chance of Moderate Sleep, user enters Stealth)
]- ***** Smoke Powder (Bomb, 8 ACC, 5 ArmSPD, 1550 El/Sh (up to 5), Good Chance of Moderate Fire, On Selection: Main target loses 3 ACC from a smoke screen, no Charge Attack)
]- ***** Flashburst Shuriken ("Gun", 6 ACC, 10 ROF, Clip 8x850 Nm/El, Fair Chance of Minor Stun, each successive hit raises the Stun to Moderate and then Strong)
(Defenses coming soon!)

-Spiral Order (ALLY)-

Patra - 4400/4400 HP
A - 6 | B - 6 | R - 8
]- ***** Valiance (Gun, 7 ACC, 5 ROF, 3x1150 Nrm, Charge: 6020 Nrm, -2 ACC/REF on hit (-4 on Charge hit) )
]- ***** Defensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies deal -20% damage against user and Defenses, shots after the first hit are carried to the next target)
]- ***** Offensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies have 1/2 damage against Defenses, shots after the first hit are carried to the next target)
2700 Nrm | 1350 Prc | 1350 Ele | 1350 Shd

-Defenses (ALLY)-

Kleptolisk Harrier A - 4000/--(4000) HP
??? (Data incomplete)

-Villagers (ALLY)-

Nico - 1200/1200 HP
A - 4 | B - 3 | R - 5
]- * Broad Stick (Sword, 6 ACC, 4 CSPD, 2x50 (chance to deal 100) Nrm)
<> Lucky Sun Silver (+1000 Shadow defense)
<> Pet Rock
100 Nrm | 0 Prc | 100 Ele | 1000 Shd

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 11500/11500 HP -- [ KO Meter: ||||||||||||||. ] -- 0 Retribution (2/5)
Ignem: 8625/8625 HP -- 0 BP (+2) -- [Mirror Attack: |||||] (Shield)
Matikclocker: 3750/3750 HP -- Risk attack enabled (50% halve reload time/25% instant Charge attack/25% 1/10 self-damage -- always adds Gun ASI+3) -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 225/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 3000/3000 (Nm 1500|Spcl 1000|Univ. Res 3)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 900/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 900/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Matikclocker: 65/900 FP (35FP/dodged attack, 1FP/10 Overkill, 20FP/each Ricochet and Splitshot target, 25FP/Gathered target)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Mon, 06/04/2018 - 20:07
#4414
Midnight-Dj's picture
Midnight-Dj
Let it begin

"Maintain your position Almirian," said KV-103, "We can redeploy and react accordingly once we pick up enemy movements, until then, may the machine god guide us to victory."

[Move to G11]

Tue, 06/05/2018 - 20:56
#4415
Doctorspacebar's picture
Doctorspacebar

((The next post is unfortunately going to take too long at this point. I'll have to postpone it until tomorrow.

Ideally I should be free through at least Friday. See you tomorrow.))

Wed, 06/06/2018 - 19:19
#4416
Doctorspacebar's picture
Doctorspacebar

In the time before the siege:

KV-103, Ignem, Matikclocker: Preparation+! May lead with a Charge or Overcharge attack.

"Ready for crowd control, sir!"
Bootstrap charges his Stagger Storm!

"Eye on those Greavers. They're waiting for their chance..."
Eryn readies a Manyshot (Piercing) Charge!

Tenebris charges his Acheron!

Stonegrip Demo moves to F13 and charges a Mine!
Stonegrip Demo lays a Mine at F13! It will damage the first hostile targets that approach!
Stonegrip Demo moves to F12 and charges a Mine!

"All right... here goes nothin'."

--

"Burn... the rabble... to the ground..."
The Undead stir in the old Graveyard.
Two Undead troops emerge!

"Incoming Swarm units! Get ready, they've got Howlitzer heads!"

--

An even more imposing Swarm force looms, and a great sense of dread falls over the area. Are they trying to soften you up for a stronger force with all those Howlitzer heads?

--

LOOT TO ADD:
3336 Crowns
1100 Heat
Materials (6 Greavers): Added to list; new Materials formula still needs to be made

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, Guarding Wall
-Marcellus: Normal, Guarding Wall
-Eryn: Normal, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, Guarding Wall
-Ohno: Normal, Guarding Wall

Mineral Synthesis List

Somna's Forge

-Victory Conditions-
=Protect the Village.
-Incoming enemies from two fronts!
--Thwart the invading Swarm units!
--Destroy the Undead Commander!

-Void Missiles 1-

Void Howlitzer Head A [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head B [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head C [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

-Void Missiles 2-

Void Howlitzer Head D [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head E [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head F [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

-Void Missiles 3-

Void Howlitzer Head G [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head H [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head I [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

-Void Missiles 4-

Void Howlitzer Head J [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head K [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head L [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

-Void Unit 1-

Void Giant Shufflebot A [A-7|B-10|R-5] 10000/10000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 0
{Void Tackle: 3 SPD, 2000 Nm/Nameless}

Void Giant Shufflebot B [A-7|B-10|R-5] 10000/10000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 0
{Void Tackle: 3 SPD, 2000 Nm/Nameless}

-Greaver Unit 3 (ENEMY)-

Pearl Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Pearl Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

-Greaver Unit 4 (ENEMY)-

Jade Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver C [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver D [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

-Undead Troop 1-

Dust Lancer A [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0 (Air)
{Pike Strike: 7 ACC, 2 CSPD, 1500/1500 Pc/Sh | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun (up to 7)}

Dust Lancer B [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0 (Air)
{Pike Strike: 7 ACC, 2 CSPD, 1500/1500 Pc/Sh | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun (up to 7)}

Dust Lancer C [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0 (Air)
{Pike Strike: 7 ACC, 2 CSPD, 1500/1500 Pc/Sh | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun (up to 7)}

-Undead Troop 2-

Slag Lancer A [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0 (Air)
{Burning Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Fire | Flame Breath: 8 ACC, 1 Attack, Good Chance of Moderate Fire (up to 7)}

Slag Lancer B [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0 (Air)
{Burning Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Fire | Flame Breath: 8 ACC, 1 Attack, Good Chance of Moderate Fire (up to 7)}

Slag Lancer C [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0 (Air)
{Burning Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Fire | Flame Breath: 8 ACC, 1 Attack, Good Chance of Moderate Fire (up to 7)}

-Dark Bridge (ENEMY)-

Dark Bridge [A-0|B-12|R-0] 40000/40000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 2000 | ShaD: 2000 | Row 4
{Swarm Bridge: Swarm-aligned units can freely cross this bridge. Nothing else can. Except fliers, I guess. | Void Feedback: When attacked at any range, roll to hit the attacker with 9 ACC. On hit, attacker is knocked down; on block, 50% knockdown chance.}

-Machinauts (ALLY)-

LV-906 'Tenebris' - 6000/6000 HP
A - 8 | B - 6 | R - 6 | Row 0
[] ***** Glistering Luminite Shield (2650/2650 HP, 2250 Nrm, 16 Freeze/Shock/Curse/Doom Resist, +8 to base Resistance for those 4 statuses)
]- ***** Brandish Prime (Sword, 7 ACC, 5 CSPD, 1025/1025/1120 Nm/El, Charge: 4450 Nm/El (35% for extra target) + 675x4 on main slash hit, Good Chance of Strong [Fire or Freeze or Shock], Fair Chance of Strong [Poison or Stun])
]- ***** Acheron (Sword, 7 ACC, 5 CSPD, 1055/1055/1170 Nm/Sh, Charge: 4850 Nm/Sh (35% for extra target) + 740x4 on main slash hit)
2100 Nrm | 1050 Prc | 0 Ele | 1050 Shd [+4 Sword CTR]

Guard Puppy A [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy B [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy C [A-8|B-4|R-6(Turret)] 550/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

-Ironstar Shinobi (ALLY)-

Ohno - 4750/4750 HP
A - 7 | B - 4 | R - 9
]- ***** Starlight Edge (Sword, 7 ACC, 6 CSPD, 1080/1095/1110 Nrm, Fair Chance of Moderate Sleep, Charge: 3800 Nrm, Good Chance of Moderate Sleep, user enters Stealth)
]- ***** Smoke Powder (Bomb, 8 ACC, 5 ArmSPD, 1550 El/Sh (up to 5), Good Chance of Moderate Fire, On Selection: Main target loses 3 ACC from a smoke screen, no Charge Attack)
]- ***** Flashburst Shuriken ("Gun", 6 ACC, 10 ROF, Clip 8x850 Nm/El, Fair Chance of Minor Stun, each successive hit raises the Stun to Moderate and then Strong)
(Defenses coming soon!)

-Spiral Order (ALLY)-

Patra - 4400/4400 HP
A - 6 | B - 6 | R - 8
]- ***** Valiance (Gun, 7 ACC, 5 ROF, 3x1150 Nrm, Charge: 6020 Nrm, -2 ACC/REF on hit (-4 on Charge hit) )
]- ***** Defensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies deal -20% damage against user and Defenses, shots after the first hit are carried to the next target)
]- ***** Offensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies have 1/2 damage against Defenses, shots after the first hit are carried to the next target)
2700 Nrm | 1350 Prc | 1350 Ele | 1350 Shd

-Defenses (ALLY)-

Kleptolisk Harrier A - 4000/--(4000) HP
??? (Data incomplete)

-Villagers (ALLY)-

Nico - 1200/1200 HP
A - 4 | B - 3 | R - 5
]- * Broad Stick (Sword, 6 ACC, 4 CSPD, 2x50 (chance to deal 100) Nrm)
<> Lucky Sun Silver (+1000 Shadow defense)
<> Pet Rock
100 Nrm | 0 Prc | 100 Ele | 1000 Shd

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 11500/11500 HP -- [ KO Meter: ||||||||||||||. ] -- 0 Retribution (2/5)
Ignem: 8625/8625 HP -- 0 BP (+2) -- [Mirror Attack: |||||] (Shield)
Matikclocker: 3750/3750 HP -- Risk attack enabled (50% halve reload time/25% instant Charge attack/25% 1/10 self-damage -- always adds Gun ASI+3) -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 225/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 3000/3000 (Nm 1500|Spcl 1000|Univ. Res 3)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 900/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 900/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Matikclocker: 65/900 FP (35FP/dodged attack, 1FP/10 Overkill, 20FP/each Ricochet and Splitshot target, 25FP/Gathered target)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Thu, 06/07/2018 - 04:13
#4417
Xaurian's picture
Xaurian
Uh oh

"Our past is like an onion...cut one layer away, another shows. Argilo's attempts to assassinate the elite begin to have more and more reasons..." I mused. "No time to speculate."

[Move to J6.]

Thu, 06/07/2018 - 19:12
#4418
Midnight-Dj's picture
Midnight-Dj
:/

"If only the Almirians have burned the bodies of their enemies..." said KV-103. "Patra, undead flyers coming from the east, deploy a S.P.O.T. on the eastern wall!"

[Move to F13 Unleash halberd -> Dust Lancer A ]

[Deploy S.P.O.T. at H8]

Thu, 06/07/2018 - 20:13
#4419
Doctorspacebar's picture
Doctorspacebar
do not make ogre joke do not make ogre joke do not make ogre jok

((Dang it, I couldn't get a post out tonight. I'll be here tomorrow.))

Fri, 06/08/2018 - 18:49
#4420
Doctorspacebar's picture
Doctorspacebar
Don't fall, don't fall!

Most of the units wait for the incoming Swarm attack to get in range, except...

"Ah ha!"
Ohno attacks Void Missile Unit 3 at range!

Undead Troops 1 and 2 attempt to charge F12, but are stopped at F13 by a sudden explosion!
"Hahahahaha! Yeah, how d'ya like that, punks?"

The Void Missile Units and Void Unit 1 move forward.

"I'll handle them! Keep your bow ready for the Greavers."
Vein moves to I8!
Vein creates a Gem Wall!

Tenebris charges his Acheron!

"Bows at the ready!"
The Almirian Bowmen draw back their Bows.

"Moving out!"
Patra begins moving toward H8.

"Let's get to work."
Stonegrip Demo attacks the enemies at F13.

"All right... here goes nothin'."

--

Battle at K8!

"They're watching us, right? Let them watch this."
Ohno's Smoke Powder!
->Howlitzer Head G: Hit! 775 damage. Down!
->Howlitzer Head H: Hit! 775 damage. Down!
->Howlitzer Head I: Hit! 775 damage. Down!

--

Ohno predicted where the Missile unit was going to be and attacked with Smoke Powder there... maybe you can do that with your own attacks? Of course, it'd be risky with a Charge attack... Any unit that's already in range will have no such risk involved, this would only be used for units that aren't in range at the start of the turn and don't move to the same space as you.

--

Battle at F13!

Stonegrip Demo's Grem-Nades!
2 bombs -> Slag Lancer A: 2 hits! 3000 damage.
2 -> Slag Lancer C: 2 hits! 3000 damage.
1 -> Dust Lancer A: Missed!
1 -> Dust Lancer B: Missed!
"How'd ya die before, do somethin' stupid?"

Electron Cloud's Shock!
2 strikes -> Slag Lancer B: 1 Hit! 1500 damage. Shocked!

Kleptolisk Harrier's Stat Steal!
2 licks -> Slag Lancer B: 1 Hit! 1500 damage. Down!
Kleptolisk Harrier's stats are at +1!

KV-103's Halberd charge!
1+1 Swings -> Dust Lancer A: 1+1 Hit! 16264 damage. Down!
KV-103's Boxer Belt gleams!

"Flee... While you..."
Dust Lancer B: Pike Strike -> KV-103
2 swings, missed!

"I was... resting..."
Dust Lancer C: Pike Strike -> KV-103
2 swings, 1 hit! 825 damage.

--

"Burn... the rabble... to the ground..."
The Undead stir in the old Graveyard.
Two Undead troops emerge!

"There's going to be another Swarm wave in sight in a bit."

--

"Be advised, KV-103," IS-M44 says, "The Catacombs have more undead inside them. We've got a strong combined Dark Matter and Luminite signature coming from a room right in the center... Marcellus, you know what that is?"

"The center of the tomb?" Marcellus says, "Almirian tombs like that one have a reliquary in the center. In this case, we left their armaments and personal effects in there."

"Armaments, eh? Then their commander would definitely have reason to be there. You left the weapons with them?"

"It is honorable to bury a fallen soldier, even one of the enemy, with his weapon. And Undead were once very rare here... We didn't expect we'd ever see any on this soil."

"Then let's get them back to resting in it. KV-103, if you could get a closer visual on the catacombs, we could see what's inside, but you'd be at risk. Choose your moves carefully."

--

LOOT TO ADD:
3336 Crowns
1100 Heat
Materials (6 Greavers): Added to list; new Materials formula still needs to be made

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, Guarding Wall
-Marcellus: Normal, Guarding Wall
-Eryn: Normal, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, Guarding Wall
-Ohno: Normal, Guarding Wall

Mineral Synthesis List

Somna's Forge

-Victory Conditions-
=Protect the Village.
-Incoming enemies from two fronts!
--Thwart the invading Swarm units!
--Destroy the Undead Commander!

-Void Missiles 1-

Void Howlitzer Head A [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head B [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head C [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

-Void Missiles 2-

Void Howlitzer Head D [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head E [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head F [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

-Void Missiles 3-

Void Howlitzer Head G [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head H [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head I [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

-Void Missiles 4-

Void Howlitzer Head J [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head K [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head L [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

-Void Unit 1-

Void Giant Shufflebot A [A-7|B-10|R-5] 10000/10000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 0
{Void Tackle: 3 SPD, 2000 Nm/Nameless}

Void Giant Shufflebot B [A-7|B-10|R-5] 10000/10000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 0
{Void Tackle: 3 SPD, 2000 Nm/Nameless}

-Greaver Unit 3 (ENEMY)-

Pearl Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Pearl Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

-Greaver Unit 4 (ENEMY)-

Jade Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver C [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver D [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

-Undead Troop 1-

Dust Lancer A down! (-13764, KV-103's Royal Guard's Energy Halberd)

Dust Lancer B [A-6|B-8|R-4] 2500/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0 (Air)
{Pike Strike: 7 ACC, 2 CSPD, 1500/1500 Pc/Sh | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun (up to 7)}

Dust Lancer C [A-6|B-8|R-4] 2500/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0 (Air)
{Pike Strike: 7 ACC, 2 CSPD, 1500/1500 Pc/Sh | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun (up to 7)}

-Undead Troop 2-

Slag Lancer A down! (-500, Stonegrip Demo's Grem-Nades)

Slag Lancer B down! (-500, Kleptolisk Harrier's Stat Steal)

Slag Lancer C down! (-500, Stonegrip Demo's Grem-Nades)

-Undead Troop 3-

Dust Lancer D [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0 (Air)
{Pike Strike: 7 ACC, 2 CSPD, 1500/1500 Pc/Sh | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun (up to 7)}

Slag Lancer D [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0 (Air)
{Burning Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Fire | Flame Breath: 8 ACC, 1 Attack, Good Chance of Moderate Fire (up to 7)}

Dust Thrower A [A-7|B-5|R-6] 3500/3500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0 (Air)
{Enchanted Sling: 8 ACC, 5 ROF, 2x1000 Shd, Good Chance of Minor Stun, Attack Range: 2 Spaces, can throw Vials 3 spaces | Inventory: 5x Stun Vial}

-Dark Bridge (ENEMY)-

Dark Bridge [A-0|B-12|R-0] 40000/40000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 2000 | ShaD: 2000 | Row 4
{Swarm Bridge: Swarm-aligned units can freely cross this bridge. Nothing else can. Except fliers, I guess. | Void Feedback: When attacked at any range, roll to hit the attacker with 9 ACC. On hit, attacker is knocked down; on block, 50% knockdown chance.}

-Machinauts (ALLY)-

LV-906 'Tenebris' - 6000/6000 HP
A - 8 | B - 6 | R - 6 | Row 0
[] ***** Glistering Luminite Shield (2650/2650 HP, 2250 Nrm, 16 Freeze/Shock/Curse/Doom Resist, +8 to base Resistance for those 4 statuses)
]- ***** Brandish Prime (Sword, 7 ACC, 5 CSPD, 1025/1025/1120 Nm/El, Charge: 4450 Nm/El (35% for extra target) + 675x4 on main slash hit, Good Chance of Strong [Fire or Freeze or Shock], Fair Chance of Strong [Poison or Stun])
]- ***** Acheron (Sword, 7 ACC, 5 CSPD, 1055/1055/1170 Nm/Sh, Charge: 4850 Nm/Sh (35% for extra target) + 740x4 on main slash hit)
2100 Nrm | 1050 Prc | 0 Ele | 1050 Shd [+4 Sword CTR]

Guard Puppy A [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy B [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy C [A-8|B-4|R-6(Turret)] 550/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

-Ironstar Shinobi (ALLY)-

Ohno - 4750/4750 HP
A - 7 | B - 4 | R - 9
]- ***** Starlight Edge (Sword, 7 ACC, 6 CSPD, 1080/1095/1110 Nrm, Fair Chance of Moderate Sleep, Charge: 3800 Nrm, Good Chance of Moderate Sleep, user enters Stealth)
]- ***** Smoke Powder (Bomb, 8 ACC, 5 ArmSPD, 1550 El/Sh (up to 5), Good Chance of Moderate Fire, On Selection: Main target loses 3 ACC from a smoke screen, no Charge Attack)
]- ***** Flashburst Shuriken ("Gun", 6 ACC, 10 ROF, Clip 8x850 Nm/El, Fair Chance of Minor Stun, each successive hit raises the Stun to Moderate and then Strong)
(Defenses coming soon!)

-Spiral Order (ALLY)-

Patra - 4400/4400 HP
A - 6 | B - 6 | R - 8
]- ***** Valiance (Gun, 7 ACC, 5 ROF, 3x1150 Nrm, Charge: 6020 Nrm, -2 ACC/REF on hit (-4 on Charge hit) )
]- ***** Defensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies deal -20% damage against user and Defenses, shots after the first hit are carried to the next target)
]- ***** Offensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies have 1/2 damage against Defenses, shots after the first hit are carried to the next target)
2700 Nrm | 1350 Prc | 1350 Ele | 1350 Shd

-Defenses (ALLY)-

Kleptolisk Harrier A - 4000/--(4000) HP
??? (Data incomplete)

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 10675/11500 HP -- [ KO Meter: ||||||||||||||| ] -- 825 Retribution (2/5)
Ignem: 8625/8625 HP -- 0 BP (+2) -- [Mirror Attack: |||||] (Shield)
Matikclocker: 3750/3750 HP -- Risk attack enabled (50% halve reload time/25% instant Charge attack/25% 1/10 self-damage -- always adds Gun ASI+3) -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 225/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 3000/3000 (Nm 1500|Spcl 1000|Univ. Res 3)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 900/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 900/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Matikclocker: 65/900 FP (35FP/dodged attack, 1FP/10 Overkill, 20FP/each Ricochet and Splitshot target, 25FP/Gathered target)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Sat, 06/09/2018 - 06:02
#4421
Midnight-Dj's picture
Midnight-Dj
I need a bomb

"The resistance seemed mild..." said KV-103, "With these... allies on my side, I will see if I can breakthrough the undead."

[Halberd standard -> Dust Lancer C, if all enemy is defeated, move to F14 and engage Slag Lancer D]

Sat, 06/09/2018 - 09:46
#4422
Xaurian's picture
Xaurian
Missile Command: Almire Edition

"Incoming missiles." I relayed over communications. "Open fire when they're in range."

[Blazing Polaris: Attack: Void Howlitzer Head B]

Sat, 06/09/2018 - 22:01
#4423
Doctorspacebar's picture
Doctorspacebar

((Darn, I'm going to have to delay the post tonight again. I'll probably be on on Sunday, though; see you then!))

Sun, 06/10/2018 - 22:33
#4424
Doctorspacebar's picture
Doctorspacebar
Yep, this post was pretty late

KV-103 moves to F14!

Kleptolisk Harrier enters Cloak.

Ignem moves to J5 and attacks Void Missile Unit 1 at range!
Void Missile Unit 1 charges Ignem in response!

"The wall will stand!"
Ohno moves to J6 attacks Void Missile Unit 2 at range!
Void Missile Unit 2 charges Ohno in response!
Marcellus moves to J6.
Tenebris moves to J6.
Matikclocker attacks J6 at range!

Undead Troops 1 and 2 attempt to charge F12, but are stopped at F13 by a sudden explosion!
"Hahahahaha! Yeah, how d'ya like that, punks?"

The Void Missile Units and Void Unit 1 move forward.

Vein attacks Void Missile Unit 4 at range!
Void Missile Unit 4 charges Vein in response!

Bootstrap moves to I8.

"Well. That was quick."
The Almirian Bowmen hold their Bow charges.

"Almost there!"
Patra continues moving toward H8. (Current task: set up a S.P.O.T. at H8)

"Awright, just a few left..."
Stonegrip Demo attacks the enemies at F13.

Void Unit 1 attacks Ohno at J8!

--

Battle at J5!

Ignem's Blazing Polaris!
3 shots -> Howlitzer Head B: 1 hit! 980 damage. Down!
2 -> Howlitzer Head A: 1 hit! 980 damage. Down!
2 -> Howlitzer Head C: 2 hit! 1960 damage. Down!

--

Battle at J6!

Marcellus Defends. All allies gained Temporary HP!

"Leave that one to me!"
Alph's Ice Rod!
8 shots -> Giant Shufflebot B: 3 hits! 3900 damage. Frozen!

"Again!"
Ohno's Smoke Powder!
2->Howlitzer Head D: 2 Hits! 1550 damage. Down!
->Howlitzer Head E: Hit! 775 damage. Down!
->Howlitzer Head F: Hit! 775 damage. Down!
->Giant Shufflebot A: Missed!

Tenebris's Acheron charge attack!
->Giant Shufflebot A: Missed! (Rolled 15)
"Its armor's strong! Find a weak spot!"

Matikclocker's Hail Driver!
2 -> Giant Shufflebot A: Hit! 1115 damage.
Shot 1 Ricochet 1 -> Giant Shufflebot B: Hit! 1115 damage.
Shot 1 Ricochet 2 -> Giant Shufflebot A: Hit! 1115 damage. Frozen!
Matikclocker gained 40 FP.

Giant Shufflebot B's Void Tackle! (Giant Shufflebot A is Frozen.)
-> Ohno: Missed.

Giant Shufflebot A's Void Tackle! (Giant Shufflebot A is Frozen.)
-> Ohno: Missed.

--

Battle at I8!

Vein's Gel Barrage!
8 shots -> Howlitzer Head J: 4 hits! 3200 damage. Down!
3 ricochets -> Howlitzer Head K: 3 hits! 2400 damage. Down!
1 ricochet -> Howlitzer Head L: Hit! 800 damage. Down!

Bootstrap unleashes his Stagger Storm charge!
A Stunning Mist is deployed!
"Sir! They are at extreme risk if they bother us, Sir!"
"Awesome! That's what we need!

--

Ohno predicted where the Missile unit was going to be and attacked with Smoke Powder there... maybe you can do that with your own attacks? Of course, it'd be risky with a Charge attack... Any unit that's already in range will have no such risk involved, this would only be used for units that aren't in range at the start of the turn and don't move to the same space as you.

--

Battle at F13!

Stonegrip Demo's Grem-Nades!
2 bombs -> Dust Lancer B: 2 hits! 3000 damage.
2 -> Dust Lancer C: 2 hits! 3000 damage.
"Dang, I'm on a roll today! I keep this up and maybe I'll get a raise."

--

Battle at F14!

Dust Lancer D exhales its Dust Breath!
->KV-103: Missed!

Slag Lancer D exhales its Flame Breath!
->KV-103: Missed!

Dust Thrower A slings a vial!
"Oh, you gotta be-"
->Stonegrip Demo A: Rolled 88/Stun Resisted!
"-whoa, okay, not Stunned. Maybe I should go buy a lottery ticket after this fight."

Undead Lieutenant 1: "I have... the worst... subordinates..."

KV-103's Halberd strike!
4 Swings -> Dust Lancer D: 3 Hits! The Boxer Belt bolstered the attack! 8297 damage. Down!

--

"Purge... the filthy... construct..."
The Undead stir in the old Graveyard.
Two Undead troops emerge!

"Incoming enemies... There's more Howlitzer Heads they sent from around the north side!"

The Wild Wolvers suddenly start barking at something; you can't determine what.

--

"Well, that's rude." IS-M44 says, "KV-103, I've confirmed from that underwhelming taunt that the Undead Commander is in the Reliquary, as you'll see on the map. There's also more of the enemy inside, trickling out of their graves. Watch the Lieutenants. I think they may be able to raise fallen Undead for another round, so don't let them walk around where you've already gotten done fighting."

For a crypt, it seems simply constructed, though it is nonetheless quite well-done- as you'd expect of a crypt that lasted for such a long time. The heavily weathered, soot-covered construction matches that of the Graveyards throughout the Clockworks. Perhaps the Commander is similar to the Phantoms that haunt those places?

--

"...all units, be advised. A lot of Howlitzer Heads are inbound. It looks like the bulk of them took the long way around. There's also Alpha Wolvers running in too, keep an eye on them."

--

LOOT TO ADD:
3336 Crowns
1100 Heat
Materials (6 Greavers): Added to list; new Materials formula still needs to be made

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, Guarding Wall
-Marcellus: Normal, Guarding Wall
-Eryn: Normal, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, Guarding Wall
-Ohno: Normal, Guarding Wall

Mineral Synthesis List

Somna's Forge

-Victory Conditions-
=Protect the Village.
-Incoming enemies from two fronts!
--Thwart the invading Swarm units!
--Destroy the Undead Commander!

-Void Missiles 1-

Void Howlitzer Head A down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head B down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head C down! (-1959, Ignem's Blazing Polaris)

-Void Missiles 2-

Void Howlitzer Head D down! (-1549, Ohno's Smoke Powder)

Void Howlitzer Head E down! (-774, Ohno's Smoke Powder)

Void Howlitzer Head F down! (-774, Ohno's Smoke Powder)

-Void Missiles 3-

Void Howlitzer Head G down! (-774, Ohno's Smoke Powder)

Void Howlitzer Head H down! (-774, Ohno's Smoke Powder)

Void Howlitzer Head I down! (-774, Ohno's Smoke Powder)

-Void Missiles 4-

Void Howlitzer Head J down! (-3199, Vein's Gel Barrage)

Void Howlitzer Head K down! (-2399, Vein's Gel Barrage)

Void Howlitzer Head L down! (-799, Vein's Gel Barrage)

-Void Missile Swarm-

Void Howlitzer Head M [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head N [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head O [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head P [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head Q [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head R [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head S [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head T [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head U [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head V [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head W [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head X [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head Y [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head Z [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head AA [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head BB [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head CC [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head DD [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head EE [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head FF [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head GG [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head HH [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head II [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head JJ [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head KK [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

-Void Unit 1-

Void Giant Shufflebot A [A-7|B-10|R-5] 7670/10000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 0
{Void Tackle: 3 SPD, 2000 Nm/Nameless}

Void Giant Shufflebot B [A-7|B-10|R-5] 4985/10000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 0
{Void Tackle: 3 SPD, 2000 Nm/Nameless}

-Void Unit 2-

Void Alpha Wolver A [A-6|B-6|R-10] 8000/8000 HP | NrmD: 1500 | PrcD: 0 | EleD: 7000 | ShaD: 1500 | Row 0
{Void Triple-Bite: 7 ACC, 5 CSPD, 1200/1300/1450 Pc/Nameless | Void Claw: 6 ACC, 5 CSPD, 1100/1100/1100 Nm/Nameless}

Void Alpha Wolver B [A-6|B-6|R-10] 8000/8000 HP | NrmD: 1500 | PrcD: 0 | EleD: 7000 | ShaD: 1500 | Row 0
{Void Triple-Bite: 7 ACC, 5 CSPD, 1200/1300/1450 Pc/Nameless | Void Claw: 6 ACC, 5 CSPD, 1100/1100/1100 Nm/Nameless}

Void Alpha Wolver C [A-6|B-6|R-10] 8000/8000 HP | NrmD: 1500 | PrcD: 0 | EleD: 7000 | ShaD: 1500 | Row 0
{Void Triple-Bite: 7 ACC, 5 CSPD, 1200/1300/1450 Pc/Nameless | Void Claw: 6 ACC, 5 CSPD, 1100/1100/1100 Nm/Nameless}

-Greaver Unit 3 (ENEMY)-

Pearl Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Pearl Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

-Greaver Unit 4 (ENEMY)-

Jade Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver C [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver D [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

-Undead Troop 1-

Dust Lancer A down! (-13764, KV-103's Royal Guard's Energy Halberd)

Dust Lancer B down! (-500, Stonegrip Demo's Grem-Nades)

Dust Lancer C down! (-500, Stonegrip Demo's Grem-Nades)

-Undead Troop 2-

Slag Lancer A down! (-500, Stonegrip Demo's Grem-Nades)

Slag Lancer B down! (-500, Kleptolisk Harrier's Stat Steal)

Slag Lancer C down! (-500, Stonegrip Demo's Grem-Nades)

-Undead Troop 3-

Dust Lancer D down! (-4297, KV-103's Royal Guard's Energy Halberd)

Slag Lancer D [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Burning Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Fire | Flame Breath: 8 ACC, 1 Attack, Good Chance of Moderate Fire (up to 7)}

Dust Thrower A [A-7|B-5|R-6] 3500/3500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Enchanted Sling: 8 ACC, 5 ROF, 2x1000 Shd, Good Chance of Minor Stun, Attack Range: 2 Spaces, can throw Vials 3 spaces | Inventory: 4x Stun Vial}

-Undead Troop 4-

Frankenlancer A [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Shocking Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Shock | Thunder Breath: 8 ACC, 1 Attack, Good Chance of Moderate Shock (up to 7)}

Frankenlancer B [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Shocking Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Shock | Thunder Breath: 8 ACC, 1 Attack, Good Chance of Moderate Shock (up to 7)}

Dust Thrower B [A-7|B-5|R-6] 3500/3500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 3
{Enchanted Sling: 8 ACC, 5 ROF, 2x1000 Shd, Good Chance of Minor Stun, Attack Range: 2 Spaces, can throw Vials 3 spaces | Inventory: 5x Sleep Vial}

Dust Thrower C [A-7|B-5|R-6] 3500/3500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 3
{Enchanted Sling: 8 ACC, 5 ROF, 2x1000 Shd, Good Chance of Minor Stun, Attack Range: 2 Spaces, can throw Vials 3 spaces | Inventory: 5x Poison Vial}

-Undead Troop 5-

Slag Lancer E [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Burning Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Fire | Flame Breath: 8 ACC, 1 Attack, Good Chance of Moderate Fire (up to 7)}

Slag Lancer F [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Burning Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Fire | Flame Breath: 8 ACC, 1 Attack, Good Chance of Moderate Fire (up to 7)}

Frankenlancer C [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Shocking Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Shock | Thunder Breath: 8 ACC, 1 Attack, Good Chance of Moderate Shock (up to 7)}

Frankenlancer D [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Shocking Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Shock | Thunder Breath: 8 ACC, 1 Attack, Good Chance of Moderate Shock (up to 7)}

-Undead Lieutenant 1-

Deadnaught A [A-8|B-10|R-2] 8000/8000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
[] Bone Shield (1000/1000 HP, Immune to all damage)
{Lance Charge: 7 ACC, 1 CSPD, (2x1600) Pc/Sh | Grim Rejuvenation: Restores all defeated Undead on the same space with half their Max HP}

-Dark Bridge (ENEMY)-

Dark Bridge [A-0|B-12|R-0] 40000/40000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 2000 | ShaD: 2000 | Row 4
{Swarm Bridge: Swarm-aligned units can freely cross this bridge. Nothing else can. Except fliers, I guess. | Void Feedback: When attacked at any range, roll to hit the attacker with 9 ACC. On hit, attacker is knocked down; on block, 50% knockdown chance.}

-Machinauts (ALLY)-

LV-906 'Tenebris' - 6000/6000 HP
A - 8 | B - 6 | R - 6 | Row 0
[] ***** Glistering Luminite Shield (2650/2650 HP, 2250 Nrm, 16 Freeze/Shock/Curse/Doom Resist, +8 to base Resistance for those 4 statuses)
]- ***** Brandish Prime (Sword, 7 ACC, 5 CSPD, 1025/1025/1120 Nm/El, Charge: 4450 Nm/El (35% for extra target) + 675x4 on main slash hit, Good Chance of Strong [Fire or Freeze or Shock], Fair Chance of Strong [Poison or Stun])
]- ***** Acheron (Sword, 7 ACC, 5 CSPD, 1055/1055/1170 Nm/Sh, Charge: 4850 Nm/Sh (35% for extra target) + 740x4 on main slash hit)
2100 Nrm | 1050 Prc | 0 Ele | 1050 Shd [+4 Sword CTR]

Guard Puppy A [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy B [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy C [A-8|B-4|R-6(Turret)] 550/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

-Ironstar Shinobi (ALLY)-

Ohno - 4750/4750 HP
A - 7 | B - 4 | R - 9
]- ***** Starlight Edge (Sword, 7 ACC, 6 CSPD, 1080/1095/1110 Nrm, Fair Chance of Moderate Sleep, Charge: 3800 Nrm, Good Chance of Moderate Sleep, user enters Stealth)
]- ***** Smoke Powder (Bomb, 8 ACC, 5 ArmSPD, 1550 El/Sh (up to 5), Good Chance of Moderate Fire, On Selection: Main target loses 3 ACC from a smoke screen, no Charge Attack)
]- ***** Flashburst Shuriken ("Gun", 6 ACC, 10 ROF, Clip 8x850 Nm/El, Fair Chance of Minor Stun, each successive hit raises the Stun to Moderate and then Strong)
(Defenses coming soon!)

-Spiral Order (ALLY)-

Patra - 4400/4400 HP
A - 6 | B - 6 | R - 8
]- ***** Valiance (Gun, 7 ACC, 5 ROF, 3x1150 Nrm, Charge: 6020 Nrm, -2 ACC/REF on hit (-4 on Charge hit) )
]- ***** Defensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies deal -20% damage against user and Defenses, shots after the first hit are carried to the next target)
]- ***** Offensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies have 1/2 damage against Defenses, shots after the first hit are carried to the next target)
2700 Nrm | 1350 Prc | 1350 Ele | 1350 Shd

-Defenses (ALLY)-

Kleptolisk Harrier A - 4000/--(4000) HP
??? (Data incomplete)

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 10675/11500 HP -- [ KO Meter: ||............. ] -- 825 Retribution (2/5)
Ignem: 8625/8625 HP -- 0 BP (+2) -- [Mirror Attack: |||||] (Shield)
Matikclocker: 3750/3750 HP -- Risk attack enabled (50% halve reload time/25% instant Charge attack/25% 1/10 self-damage -- always adds Gun ASI+3) -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 225/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 3000/3000 (Nm 1500|Spcl 1000|Univ. Res 3)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 900/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 900/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Matikclocker: 105/900 FP (35FP/dodged attack, 1FP/10 Overkill, 20FP/each Ricochet and Splitshot target, 25FP/Gathered target)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Mon, 06/11/2018 - 00:20
#4425
Midnight-Dj's picture
Midnight-Dj
Time to be a bloody magpie

((Should have saved the belt charge))

"Filthy?!" KV-103 became offended, "I suppose a bunch of rotting undead is cleaner than me..."

"Mercenary, I need fire support!" KV-103 signaled the demolition contractor, "Move in!"

[Halberd standard -> Slag Lancer D]

Mon, 06/11/2018 - 16:54
#4426
Doctorspacebar's picture
Doctorspacebar
Steal ALL the wargears!

((Unfortunately, I've got a nasty headache keeping me from posting tonight. I'll see you all tomorrow.))

Tue, 06/12/2018 - 21:33
#4427
Doctorspacebar's picture
Doctorspacebar
chicken bats

i just don't have much energy for map events today but i'll get them next post

ignem is in range to attack so she attacks the howlitzer heads, everyone else over there kills the Void Unit 1

and KV-103 does what he just said

"And, here we go!"
Patra deploys a S.P.O.T. at H8 using 5 Moonstone and 5 Luminite.

Vein and Bootstrap prepare to repel the Greaver Units, but...
The Greavers suddenly turn to the south! What are they doing?

--

Battle at J5!

Ignem's Blazing Polaris!
3 shots -> Howlitzer Head M: 2 hit! 1960 damage. Down!
1 -> Howlitzer Head O: 1 hit! 980 damage. Down!
1 -> Howlitzer Head R: 1 hit! 980 damage. Down!
1 -> Howlitzer Head S: 1 hit! 980 damage. Down!
1 -> Howlitzer Head V: Missed.
1 -> Howlitzer Head BB: Missed.
1 -> Howlitzer Head EE: 1 hit! 980 damage. Down!
1 -> Howlitzer Head FF: Missed.

--

Battle at J6!

Marcellus Defends. All allies gained Temporary HP!

"I've got it right where I want it!"
Alph's Ice Bolt Rod!
8 shots -> Giant Shufflebot B: 6 hits! 7800 damage. Down! (I kid you not, he rolled two 16s and missed a Frozen enemy twice and still killed it. Maybe Ice Bolt Rod doesn't need any buffs.)
"Behold! I am Alph! Bane of Boxes!"

Matikclocker's Hail Driver!
4 -> Giant Shufflebot A: 4 Hits! 4460 damage.
Internal Ricochet x1! 1115 more damage!
Matikclocker gained 20 FP.

--

The Stunning Mist remains over I8.

--

Battle at F14!

Kleptolisk Harrier's Thieving Tongue!
2 attacks -> Dust Thrower A: 2 hits! 3000 damage.

"Thief..."
Dust Thrower B slings rocks!
2 throws -> Kleptolisk Harrier: 2 hits! 1250 damage.

Stonegrip Demo's Grem-Nades!
2 bombs -> Slag Lancer D: 2 hits! 3000 damage.
2 -> Dust Thrower A: 2 hits! 3000 damage. Down!
"That's the way you do it."

Slag Lancer D exhales its Flame Breath!
->KV-103: Blocked! Shield down!
->Kleptolisk Harrier: Missed!

Dust Thrower C launches a Vial!
"Wait, what-"
->Stonegrip Demo A: Rolled 51/Poison Resisted!
"-yep. I'm buyin' a lottery ticket."

KV-103's Halberd strike!
4 Swings -> Slag Lancer D: 3 Hits! 4304 damage. Down!
Halberd Capacitor is recharged!

--

"Incoming enemies... There's more Howlitzer Heads they sent from around the north side!"

The Wild Wolvers settled down, but Somna's pet Voltail is barking at something now.

--

"What's with those Greavers? Are they just chicken, or do they have a trick up their sleeve..."

--

LOOT TO ADD:
3336 Crowns
1100 Heat
Materials (6 Greavers): Added to list; new Materials formula still needs to be made

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, Guarding Wall
-Marcellus: Normal, Guarding Wall
-Eryn: Normal, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, Guarding Wall
-Ohno: Normal, Guarding Wall

Mineral Synthesis List

Somna's Forge

-Victory Conditions-
=Protect the Village.
-Incoming enemies from two fronts!
--Thwart the invading Swarm units!
--Destroy the Undead Commander!

-Void Missiles 1-

Void Howlitzer Head A down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head B down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head C down! (-1959, Ignem's Blazing Polaris)

-Void Missiles 2-

Void Howlitzer Head D down! (-1549, Ohno's Smoke Powder)

Void Howlitzer Head E down! (-774, Ohno's Smoke Powder)

Void Howlitzer Head F down! (-774, Ohno's Smoke Powder)

-Void Missiles 3-

Void Howlitzer Head G down! (-774, Ohno's Smoke Powder)

Void Howlitzer Head H down! (-774, Ohno's Smoke Powder)

Void Howlitzer Head I down! (-774, Ohno's Smoke Powder)

-Void Missiles 4-

Void Howlitzer Head J down! (-3199, Vein's Gel Barrage)

Void Howlitzer Head K down! (-2399, Vein's Gel Barrage)

Void Howlitzer Head L down! (-799, Vein's Gel Barrage)

-Void Missile Swarm-

Void Howlitzer Head M down! (-1959, Ignem's Blazing Polaris)

Void Howlitzer Head N [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head O down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head P [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head Q [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head R down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head S down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head T [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head U [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head V [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head W [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head X [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head Y [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head Z [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head AA [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head BB [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head CC [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head DD [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head EE down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head FF [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head GG [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head HH [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head II [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head JJ [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head KK [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

-Void Unit 1-

Void Giant Shufflebot A down! (-130, Alph's Ice Rod)

Void Giant Shufflebot B down! (-590, Matikclocker's Hail Driver)

-Void Unit 2-

Void Alpha Wolver A [A-6|B-6|R-10] 8000/8000 HP | NrmD: 1500 | PrcD: 0 | EleD: 7000 | ShaD: 1500 | Row 0
{Void Triple-Bite: 7 ACC, 5 CSPD, 1200/1300/1450 Pc/Nameless | Void Claw: 6 ACC, 5 CSPD, 1100/1100/1100 Nm/Nameless}

Void Alpha Wolver B [A-6|B-6|R-10] 8000/8000 HP | NrmD: 1500 | PrcD: 0 | EleD: 7000 | ShaD: 1500 | Row 0
{Void Triple-Bite: 7 ACC, 5 CSPD, 1200/1300/1450 Pc/Nameless | Void Claw: 6 ACC, 5 CSPD, 1100/1100/1100 Nm/Nameless}

Void Alpha Wolver C [A-6|B-6|R-10] 8000/8000 HP | NrmD: 1500 | PrcD: 0 | EleD: 7000 | ShaD: 1500 | Row 0
{Void Triple-Bite: 7 ACC, 5 CSPD, 1200/1300/1450 Pc/Nameless | Void Claw: 6 ACC, 5 CSPD, 1100/1100/1100 Nm/Nameless}

-Greaver Unit 3 (ENEMY)-

Pearl Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Pearl Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

-Greaver Unit 4 (ENEMY)-

Jade Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver C [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver D [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

-Undead Troop 1-

Dust Lancer A down! (-13764, KV-103's Royal Guard's Energy Halberd)

Dust Lancer B down! (-500, Stonegrip Demo's Grem-Nades)

Dust Lancer C down! (-500, Stonegrip Demo's Grem-Nades)

-Undead Troop 2-

Slag Lancer A down! (-500, Stonegrip Demo's Grem-Nades)

Slag Lancer B down! (-500, Kleptolisk Harrier's Stat Steal)

Slag Lancer C down! (-500, Stonegrip Demo's Grem-Nades)

-Undead Troop 3-

Dust Lancer D down! (-4297, KV-103's Royal Guard's Energy Halberd)

Slag Lancer D down! (-3304, KV-103's Royal Guard's Energy Halberd)

Dust Thrower A down! (-2500, Stonegrip Demo's Grem-Nades)

-Undead Troop 4-

Frankenlancer A [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Shocking Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Shock | Thunder Breath: 8 ACC, 1 Attack, Good Chance of Moderate Shock (up to 7)}

Frankenlancer B [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Shocking Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Shock | Thunder Breath: 8 ACC, 1 Attack, Good Chance of Moderate Shock (up to 7)}

Dust Thrower B [A-7|B-5|R-6] 3500/3500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 3
{Enchanted Sling: 8 ACC, 5 ROF, 2x1000 Shd, Good Chance of Minor Stun, Attack Range: 2 Spaces, can throw Vials 3 spaces | Inventory: 5x Sleep Vial}

Dust Thrower C [A-7|B-5|R-6] 3500/3500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 3
{Enchanted Sling: 8 ACC, 5 ROF, 2x1000 Shd, Good Chance of Minor Stun, Attack Range: 2 Spaces, can throw Vials 3 spaces | Inventory: 5x Poison Vial}

-Undead Troop 5-

Slag Lancer E [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Burning Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Fire | Flame Breath: 8 ACC, 1 Attack, Good Chance of Moderate Fire (up to 7)}

Slag Lancer F [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Burning Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Fire | Flame Breath: 8 ACC, 1 Attack, Good Chance of Moderate Fire (up to 7)}

Frankenlancer C [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Shocking Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Shock | Thunder Breath: 8 ACC, 1 Attack, Good Chance of Moderate Shock (up to 7)}

Frankenlancer D [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Shocking Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Shock | Thunder Breath: 8 ACC, 1 Attack, Good Chance of Moderate Shock (up to 7)}

-Undead Lieutenant 1-

Deadnaught A [A-8|B-10|R-2] 8000/8000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
[] Bone Shield (1000/1000 HP, Immune to all damage)
{Lance Charge: 7 ACC, 1 CSPD, (2x1600) Pc/Sh | Grim Rejuvenation: Restores all defeated Undead on the same space with half their Max HP}

-Dark Bridge (ENEMY)-

Dark Bridge [A-0|B-12|R-0] 40000/40000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 2000 | ShaD: 2000 | Row 4
{Swarm Bridge: Swarm-aligned units can freely cross this bridge. Nothing else can. Except fliers, I guess. | Void Feedback: When attacked at any range, roll to hit the attacker with 9 ACC. On hit, attacker is knocked down; on block, 50% knockdown chance.}

-Machinauts (ALLY)-

LV-906 'Tenebris' - 6000/6000 HP
A - 8 | B - 6 | R - 6 | Row 0
[] ***** Glistering Luminite Shield (2650/2650 HP, 2250 Nrm, 16 Freeze/Shock/Curse/Doom Resist, +8 to base Resistance for those 4 statuses)
]- ***** Brandish Prime (Sword, 7 ACC, 5 CSPD, 1025/1025/1120 Nm/El, Charge: 4450 Nm/El (35% for extra target) + 675x4 on main slash hit, Good Chance of Strong [Fire or Freeze or Shock], Fair Chance of Strong [Poison or Stun])
]- ***** Acheron (Sword, 7 ACC, 5 CSPD, 1055/1055/1170 Nm/Sh, Charge: 4850 Nm/Sh (35% for extra target) + 740x4 on main slash hit)
2100 Nrm | 1050 Prc | 0 Ele | 1050 Shd [+4 Sword CTR]

Guard Puppy A [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy B [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy C [A-8|B-4|R-6(Turret)] 550/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

-Ironstar Shinobi (ALLY)-

Ohno - 4750/4750 HP
A - 7 | B - 4 | R - 9
]- ***** Starlight Edge (Sword, 7 ACC, 6 CSPD, 1080/1095/1110 Nrm, Fair Chance of Moderate Sleep, Charge: 3800 Nrm, Good Chance of Moderate Sleep, user enters Stealth)
]- ***** Smoke Powder (Bomb, 8 ACC, 5 ArmSPD, 1550 El/Sh (up to 5), Good Chance of Moderate Fire, On Selection: Main target loses 3 ACC from a smoke screen, no Charge Attack)
]- ***** Flashburst Shuriken ("Gun", 6 ACC, 10 ROF, Clip 8x850 Nm/El, Fair Chance of Minor Stun, each successive hit raises the Stun to Moderate and then Strong)
(Defenses coming soon!)

-Spiral Order (ALLY)-

Patra - 4400/4400 HP
A - 6 | B - 6 | R - 8
]- ***** Valiance (Gun, 7 ACC, 5 ROF, 3x1150 Nrm, Charge: 6020 Nrm, -2 ACC/REF on hit (-4 on Charge hit) )
]- ***** Defensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies deal -20% damage against user and Defenses, shots after the first hit are carried to the next target)
]- ***** Offensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies have 1/2 damage against Defenses, shots after the first hit are carried to the next target)
2700 Nrm | 1350 Prc | 1350 Ele | 1350 Shd

-Defenses (ALLY)-

Kleptolisk Harrier A - 4000/--(4000) HP
??? (Data incomplete)
Inventory: 2x Stun Vial

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 10675/11500 HP -- [ KO Meter: |||||.......... ] -- 825 Retribution (2/5)
Ignem: 8625/8625 HP -- 0 BP (+2) -- [Mirror Attack: |||||] (Shield)
Matikclocker: 3750/3750 HP -- Risk attack enabled (50% halve reload time/25% instant Charge attack/25% 1/10 self-damage -- always adds Gun ASI+3) -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 3000/3000 (Nm 1500|Spcl 1000|Univ. Res 3)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 900/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 900/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Matikclocker: 105/900 FP (35FP/dodged attack, 1FP/10 Overkill, 20FP/each Ricochet and Splitshot target, 25FP/Gathered target)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Wed, 06/13/2018 - 05:33
#4428
Midnight-Dj's picture
Midnight-Dj
Need AoE bad

"Don't let up! These remnants of the opposing alliance will suffer the same fate centuries ago!"

[Halberd standard -> Frankenlancer B]

Wed, 06/13/2018 - 19:24
#4429
Doctorspacebar's picture
Doctorspacebar

((Going to have to miss today, too. See you tomorrow.))

Wed, 06/13/2018 - 21:35
#4430
Xaurian's picture
Xaurian
Them's fighting words

"I won't let up either on shooting down these missiles." I said. "I won't rest until this village is absolutely safe!"

[Blazing Polaris: Attack: Void Howlitzer Head X]

Thu, 06/14/2018 - 18:42
#4431
Doctorspacebar's picture
Doctorspacebar
shoot, this keeps happening

((Something else came up, and I'm going to have to skip tonight's post. I'll be able to post tomorrow, so I'll see you then.))

Fri, 06/15/2018 - 23:35
#4432
Doctorspacebar's picture
Doctorspacebar
KV-103's FP are maxed out!

((I might have missed something today. I shouldn't have made so many enemies...))

MOVEMENT SUMMARY

KV-103 continues his attack!
Kleptolisk Harrier enters Stealth. Unfortunately, it can't continue any farther.
"Eh, just a word of warning. I can only move into the foyer... wish I could wander from the deploy point, but it unfortunately doesn't work that way. So, keep that in mind."

Ignem continues chasing the Void Missile Swarm.
The Void Missile Swarm continues west!

"Let's keep the wolvers busy!"
"Right. Ohno, help fight the missiles."
Tenebris and Marcellus hold their ground!
"Of course. I'm off."
Ohno begins chasing the Missile Swarm!

"Right, I'll hold my ground here. Should I assist with the Wolvers or the missiles?"
Vein and Bootstrap stay put.

"Fie, enough of those stupid bats! I'm going to hunt down those Void Wolvers."

"And, here we go!"
Patra deploys a S.P.O.T. at H8 using 5 Moonstone and 5 Luminite.

The Greaver Units continue going south. But for what purpose?

--

Battle at H3!

Ignem's Blazing Polaris!
3 shots -> Howlitzer Head X: 3 hit! 2940 damage. Down!
1 -> Howlitzer Head N: Missed.
1 -> Howlitzer Head U: 1 hit! 980 damage. Down!
1 -> Howlitzer Head AA: 1 hit! 980 damage. Down!
1 -> Howlitzer Head BB: 1 hit! 980 damage. Down!
1 -> Howlitzer Head CC: 1 hit! 980 damage. Down!

"IF YOU ARE AMONG THE SWARM, LOOK INTO HAPPY HAVEN LIFE INSURANCE, BECAUSE YOU ARE ABOUT TO DIE!"
Money-Back Guarantee fires!
5 -> Howlitzer Head N: 3 hits! 1800 damage. Down!

"Protect the village! Fire!"
The Almirian Bowmen fire!
-> Howlitzer Head P: Hit! 3000 damage. Down!
-> Howlitzer Head Q: Hit! 3000 damage. Down!
-> Howlitzer Head T: Hit! 3000 damage. Down!

--

Battle at J6!

Marcellus Defends. All allies gained Temporary HP!

"Damage isn't everything."
Alph's Ice Bolt Rod!
8 shots -> Wolver C: 4 hits! 4 damage. Alpha Wolver C was Frozen!

Matikclocker's Gunsaber!
3 -> Wolver A: 3+3 Hits! 3455 damage. Shocked!

Sales Pitch fires!
5 -> Wolver A: 5 hits! 1125 damage.

Wolver A is fully Shocked! It can't move!

Wolver B bites down!
3 -> Tenebris: 1 hit! 1013 damage.

Tenebris's Acheron attack!
3 -> Wolver A: 3 hits! 2155 damage.

Wolver C bites down!
Frozen!
3 -> Tenebris: Missed.

"Leave that one to me!"
Eryn's Manyshot!
3 -> Alpha Wolver B: 3 hits! 10800 damage. Down!

--

The Stunning Mist remains over I8.

--

Battle at F14!

Kleptolisk Harrier spits a Stun Vial!
Frankenlancer B was Stunned!
Dust Thrower B was Stunned!
Dust Thrower C was Stunned!
Slag Lancer B was Stunned!
Frankenlancer C was Stunned!
Frankenlancer D was Stunned!
Deadnaught was Stunned!

"Awright, punks!"
Stonegrip Demo's Grem-Nades!
2 bombs -> Deadnaught: 1 hit! 1500 damage.
2 -> Frankenlancer A: 2 hits! 3000 damage.
1 -> Dust Thrower B: 1 hit! 1500 damage.
1 -> Dust Thrower C: 1 hit! 1500 damage.
1 -> Frankenlancer C: 1 hit! 1500 damage.
1 -> Frankenlancer D: 1 hit! 1500 damage.

Dust Thrower B slings rocks!
2 throws -> Kleptolisk Harrier: Missed.

Slag Lancer E's Burning Pike!
2 strikes -> KV-103: 1 hit! 675 damage.
KV-103's FP are maxed out!

Slag Lancer F's Burning Pike!
2 strikes -> KV-103: Missed.
KV-103's FP are maxed out!

Dust Thrower C slings rocks!
2 throws -> KV-103: Missed.
KV-103's FP are maxed out!

Frankenlancer D's Shocking Pike!
2 strikes -> KV-103: 1 hit! 675 damage.
KV-103's FP are maxed out!

Frankenlancer A's Shocking Pike!
2 strikes -> KV-103: Missed.
KV-103's FP are maxed out!

KV-103's Halberd strike!
4 Swings -> Frankenlancer B: 2 Hits! 6033 damage. Down!
Halberd Capacitor will recharge in 3 turns.

Frankenlancer C's Shocking Pike!
2 strikes -> KV-103: 1 hit! 675 damage.
KV-103's FP are maxed out!

"Arise..."
Deadnaught's Grim Rejuvenation!
Frankenlancer B was revived! It was just defeated this turn, so it must wait 1 turn to attack.

"Aaargh! And that thing's defense is solid, too! Maybe if it couldn't block so much..."

--

Somna's Voltail stops growling, but the Watchman looks around nervously, as if he just saw something to the east.

An unidentified entity is approaching from the east!

--

Two silhouettes appear on the eastern horizon. One is enormous, appearing to be wreathed in flame. The other is clearly humanoid, resembling...

--i assume you know the drill by now--

Marcellus glares at the sound of the Mockery sharing his voice. "Come on, then. I know my sins, and I will not let the likes of you wield them against me. If you intend to attack my home, you will perish! Flee while you still can!"

--the expected reaction--
--although i am impressed--
--your actions led to so many needless deaths--
--all you had to do was break open one gate--
--and dozens of commoners died--
--all to make some noble sap a bit richer--

"I said I know my sins. At Fort Gathen... I was young, and fool enough to believe a corrupt noble's serpent tongue. I am no fool now, snake!"

--yes--
--i know--
--but i must start off with an introduction--
--before i get to the good part--

All of a sudden, you hear a chorus of screams echoing from Marcellus's comlink. Auditory sensors place it at over 80 decibels on your end, and that's after sound filtration dampened the noise. Marcellus holds his head in pain, trying to drown out the noise. "Aaa...aaaaargh!"

--after you broke that gate open--
--you just stood there dumbfounded--
--you missed the best part--
--i am doing you a favor--

"Son of a..." IS-M44 directs you toward the unidentified signal to the east. "Someone help Marcellus get out of the way! That unidentified signal to the east is more than just one Mockery!"

(Marcellus can't move on his own! Marcellus will take 500 damage a turn!)

--

LOOT TO ADD:
3336 Crowns
1100 Heat
Materials (6 Greavers): Added to list; new Materials formula still needs to be made

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, Guarding Wall
-Marcellus: Normal, Guarding Wall
-Eryn: Normal, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, Guarding Wall
-Ohno: Normal, Guarding Wall

Mineral Synthesis List

Somna's Forge

-Victory Conditions-
=Protect the Village.
-Incoming enemies from two fronts!
--Thwart the invading Swarm units!
--Destroy the Undead Commander!

-Void Missiles 1-

Void Howlitzer Head A down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head B down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head C down! (-1959, Ignem's Blazing Polaris)

-Void Missiles 2-

Void Howlitzer Head D down! (-1549, Ohno's Smoke Powder)

Void Howlitzer Head E down! (-774, Ohno's Smoke Powder)

Void Howlitzer Head F down! (-774, Ohno's Smoke Powder)

-Void Missiles 3-

Void Howlitzer Head G down! (-774, Ohno's Smoke Powder)

Void Howlitzer Head H down! (-774, Ohno's Smoke Powder)

Void Howlitzer Head I down! (-774, Ohno's Smoke Powder)

-Void Missiles 4-

Void Howlitzer Head J down! (-3199, Vein's Gel Barrage)

Void Howlitzer Head K down! (-2399, Vein's Gel Barrage)

Void Howlitzer Head L down! (-799, Vein's Gel Barrage)

-Void Missile Swarm-

Void Howlitzer Head M down! (-1959, Ignem's Blazing Polaris)

Void Howlitzer Head N down! (-1799, Money-Back Guarantee)

Void Howlitzer Head O down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head P down! (-2999, Almirian Bowman)

Void Howlitzer Head Q down! (-2999, Almirian Bowman)

Void Howlitzer Head R down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head S down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head T down! (-2999, Almirian Bowman)

Void Howlitzer Head U down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head V [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head W [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head X down! (-2939, Ignem's Blazing Polaris)

Void Howlitzer Head Y [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head Z [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head AA down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head BB down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head CC down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head DD [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head EE down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head FF [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head GG [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head HH [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head II [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head JJ [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head KK [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

-Void Unit 1-

Void Giant Shufflebot A down! (-130, Alph's Ice Rod)

Void Giant Shufflebot B down! (-590, Matikclocker's Hail Driver)

-Void Unit 2-

Void Alpha Wolver A [A-6|B-6|R-10] 1320/8000 HP | NrmD: 1500 | PrcD: 0 | EleD: 7000 | ShaD: 1500 | Row 0
{Void Triple-Bite: 7 ACC, 5 CSPD, 1200/1300/1450 Pc/Nameless | Void Claw: 6 ACC, 5 CSPD, 1100/1100/1100 Nm/Nameless}

Void Alpha Wolver B down! (-2800, Eryn's Manyshot)

Void Alpha Wolver C [A-6|B-6|R-10] 7996/8000 HP | NrmD: 1500 | PrcD: 0 | EleD: 7000 | ShaD: 1500 | Row 0
{Void Triple-Bite: 7 ACC, 5 CSPD, 1200/1300/1450 Pc/Nameless | Void Claw: 6 ACC, 5 CSPD, 1100/1100/1100 Nm/Nameless}

-Greaver Unit 3 (ENEMY)-

Pearl Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Pearl Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

-Greaver Unit 4 (ENEMY)-

Jade Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver C [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver D [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

-Undead Troop 1-

Dust Lancer A down! (-13764, KV-103's Royal Guard's Energy Halberd)

Dust Lancer B down! (-500, Stonegrip Demo's Grem-Nades)

Dust Lancer C down! (-500, Stonegrip Demo's Grem-Nades)

-Undead Troop 2-

Slag Lancer A down! (-500, Stonegrip Demo's Grem-Nades)

Slag Lancer B down! (-500, Kleptolisk Harrier's Stat Steal)

Slag Lancer C down! (-500, Stonegrip Demo's Grem-Nades)

-Undead Troop 3-

Dust Lancer D down! (-4297, KV-103's Royal Guard's Energy Halberd)

Slag Lancer D down! (-3304, KV-103's Royal Guard's Energy Halberd)

Dust Thrower A down! (-2500, Stonegrip Demo's Grem-Nades)

-Undead Troop 4-

Frankenlancer A [A-6|B-8|R-4] 1000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Shocking Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Shock | Thunder Breath: 8 ACC, 1 Attack, Good Chance of Moderate Shock (up to 7)}

Frankenlancer B [A-6|B-8|R-4] 2000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Shocking Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Shock | Thunder Breath: 8 ACC, 1 Attack, Good Chance of Moderate Shock (up to 7)}

Dust Thrower B [A-7|B-5|R-6] 2000/3500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 3
{Enchanted Sling: 8 ACC, 5 ROF, 2x1000 Shd, Good Chance of Minor Stun, Attack Range: 2 Spaces, can throw Vials 3 spaces | Inventory: 5x Sleep Vial}

Dust Thrower C [A-7|B-5|R-6] 2000/3500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 3
{Enchanted Sling: 8 ACC, 5 ROF, 2x1000 Shd, Good Chance of Minor Stun, Attack Range: 2 Spaces, can throw Vials 3 spaces | Inventory: 5x Poison Vial}

-Undead Troop 5-

Slag Lancer E [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Burning Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Fire | Flame Breath: 8 ACC, 1 Attack, Good Chance of Moderate Fire (up to 7)}

Slag Lancer F [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Burning Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Fire | Flame Breath: 8 ACC, 1 Attack, Good Chance of Moderate Fire (up to 7)}

Frankenlancer C [A-6|B-8|R-4] 2500/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Shocking Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Shock | Thunder Breath: 8 ACC, 1 Attack, Good Chance of Moderate Shock (up to 7)}

Frankenlancer D [A-6|B-8|R-4] 2500/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Shocking Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Shock | Thunder Breath: 8 ACC, 1 Attack, Good Chance of Moderate Shock (up to 7)}

-Undead Troop 6-

Dust Breaker A [A-8|B-8|R-3] 5000/5000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 200 | ShaD: 9000 | Row 0
[] Dark Knight's Crest (1500/1500 HP, on Defend: Reflect all damage dealt to the shield back at the opponent)
{Flail: 6 ACC, 2 CSPD, 1800/1800 Nm/Sh, x2 damage to Shields, Fair Chance of Moderate Stun | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun(up to 7)}

Dust Breaker B [A-8|B-8|R-3] 5000/5000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 200 | ShaD: 9000 | Row 0
[] Dark Knight's Crest (1500/1500 HP, on Defend: Reflect all damage dealt to the shield back at the opponent)
{Flail: 6 ACC, 2 CSPD, 1800/1800 Nm/Sh, x2 damage to Shields, Fair Chance of Moderate Stun | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun(up to 7)}

-Undead Lieutenant 1-

Deadnaught A [A-8|B-10|R-2] 6500/8000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
[] Bone Shield (1000/1000 HP, Immune to all damage)
{Lance Charge: 7 ACC, 1 CSPD, (2x1600) Pc/Sh | Grim Rejuvenation: Restores all defeated Undead on the same space with half their Max HP, cannot use Grim Rejuvenation after being revived by another unit's Grim Rejuvenation}

-Dark Bridge (ENEMY)-

Dark Bridge [A-0|B-12|R-0] 40000/40000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 2000 | ShaD: 2000 | Row 4
{Swarm Bridge: Swarm-aligned units can freely cross this bridge. Nothing else can. Except fliers, I guess. | Void Feedback: When attacked at any range, roll to hit the attacker with 9 ACC. On hit, attacker is knocked down; on block, 50% knockdown chance.}

-Machinauts (ALLY)-

LV-906 'Tenebris' - 4987/6000 HP
A - 8 | B - 6 | R - 6 | Row 0
[] ***** Glistering Luminite Shield (2650/2650 HP, 2250 Nrm, 16 Freeze/Shock/Curse/Doom Resist, +8 to base Resistance for those 4 statuses)
]- ***** Brandish Prime (Sword, 7 ACC, 5 CSPD, 1025/1025/1120 Nm/El, Charge: 4450 Nm/El (35% for extra target) + 675x4 on main slash hit, Good Chance of Strong [Fire or Freeze or Shock], Fair Chance of Strong [Poison or Stun])
]- ***** Acheron (Sword, 7 ACC, 5 CSPD, 1055/1055/1170 Nm/Sh, Charge: 4850 Nm/Sh (35% for extra target) + 740x4 on main slash hit)
2100 Nrm | 1050 Prc | 0 Ele | 1050 Shd [+4 Sword CTR]

Guard Puppy A [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy B [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy C [A-8|B-4|R-6(Turret)] 550/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

-Ironstar Shinobi (ALLY)-

Ohno - 4750/4750 HP
A - 7 | B - 4 | R - 9
]- ***** Starlight Edge (Sword, 7 ACC, 6 CSPD, 1080/1095/1110 Nrm, Fair Chance of Moderate Sleep, Charge: 3800 Nrm, Good Chance of Moderate Sleep, user enters Stealth)
]- ***** Smoke Powder (Bomb, 8 ACC, 5 ArmSPD, 1550 El/Sh (up to 5), Good Chance of Moderate Fire, On Selection: Main target loses 3 ACC from a smoke screen, no Charge Attack)
]- ***** Flashburst Shuriken ("Gun", 6 ACC, 10 ROF, Clip 8x850 Nm/El, Fair Chance of Minor Stun, each successive hit raises the Stun to Moderate and then Strong)
(Defenses coming soon!)

-Spiral Order (ALLY)-

Patra - 4400/4400 HP
A - 6 | B - 6 | R - 8
]- ***** Valiance (Gun, 7 ACC, 5 ROF, 3x1150 Nrm, Charge: 6020 Nrm, -2 ACC/REF on hit (-4 on Charge hit) )
]- ***** Defensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies deal -20% damage against user and Defenses, shots after the first hit are carried to the next target)
]- ***** Offensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies have 1/2 damage against Defenses, shots after the first hit are carried to the next target)
2700 Nrm | 1350 Prc | 1350 Ele | 1350 Shd

-Defenses (ALLY)-

Kleptolisk Harrier A - 4000/--(4000) HP
??? (Data incomplete)
Inventory: 2x Stun Vial

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 10000/11500 HP -- [ KO Meter: ||||||||||..... ] -- 2850 Retribution (2/5)
Ignem: 8625/8625 HP -- 0 BP (+2) -- [Mirror Attack: |||||] (Shield)
Matikclocker: 3750/3750 HP -- Risk attack enabled (50% halve reload time/25% instant Charge attack/25% 1/10 self-damage -- always adds Gun ASI+3) -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 3000/3000 (Nm 1500|Spcl 1000|Univ. Res 3)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 900/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 900/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Matikclocker: 105/900 FP (35FP/dodged attack, 1FP/10 Overkill, 20FP/each Ricochet and Splitshot target, 25FP/Gathered target)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Sat, 06/16/2018 - 06:08
#4433
Midnight-Dj's picture
Midnight-Dj
FINISHER

"Perhaps this deadnaught will fall with a finisher..."

[UNLEASH HALBERD... FINISHER? -> Deadnaught A]

Sat, 06/16/2018 - 20:55
#4434
Doctorspacebar's picture
Doctorspacebar

((I'll be able to post tomorrow, but unfortunately tonight is right out. See you tomorrow.))

Sun, 06/17/2018 - 22:35
#4435
Doctorspacebar's picture
Doctorspacebar
KA-GUARD!

((I might have missed something today. I shouldn't have made so many enemies...))

MOVEMENT SUMMARY

KV-103 continues his attack!
Kleptolisk Harrier enters Stealth. Unfortunately, it can't continue any farther.
"Eh, just a word of warning. I can only move into the foyer... wish I could wander from the deploy point, but it unfortunately doesn't work that way. So, keep that in mind."

Ignem continues chasing the Void Missile Swarm.
The Void Missile Swarm continues west!

Tenebris and Marcellus hold their ground!
"Of course. I'm off."
Ohno begins chasing the Missile Swarm!

"Right, I'll hold my ground here. Should I assist with the Wolvers or the missiles?"
Vein and Bootstrap stay put.

"Fie, enough of those stupid bats! I'm going to hunt down those Void Wolvers."

"And, here we go!"
Patra deploys a S.P.O.T. at H8 using 5 Moonstone and 5 Luminite.

The Greaver Units double back. Again. Sheesh, make up your mind... wait, no, don't.

--

Battle at F3!

Ignem's Blazing Polaris!
6 shots -> Howlitzer Head V: 4 hit! 3920 damage. Down!
1 -> Howlitzer Head Y: 1 hit! 980 damage. Down!
1 -> Howlitzer Head Z: 1 hit! 980 damage. Down!
1 -> Howlitzer Head DD: 1 hit! 980 damage. Down!
1 -> Howlitzer Head FF: 1 hit! 980 damage. Down!
2 -> Howlitzer Head GG: 1 hit! 980 damage. Down!
3 -> Howlitzer Head HH: 2 hits! 1960 damage. Down!
1 -> Howlitzer Head JJ: 1 hit! 980 damage. Down!

--

Battle at J6!

"Aagh! I... I must... aaaaargh!!"
Marcellus can't move.
Temporary hitpoints soaked up the 500 damage.

"Check THIS out."
Patra's Defensive Scanner!
Alpha Wolver A was Scanned! Defenses halved against Synthesized Defenders!
Alpha Wolver C was Scanned! Defenses halved against Synthesized Defenders!

"DEMONSTRATING POWER."
S.P.O.T. A fires on Void Alpha Wolver A!
1 shot -> Wolver A: Hit! CRITICAL! 2125 damage.
"Yeah, you're a Mockery, right? Come over here and keep on talking!"

"Marcellus, watch out!"
Alph's Meteo Rod!
12 shots -> Wolver C: 12 hits! 3900 damage.

Wolver C bites down!
Frozen!
3 -> Tenebris: Missed.

Matikclocker's Gunsaber!
3 -> Wolver C: 3+3 Hits! 3455 damage. Shocked!

Sales Pitch fires!
5 -> Wolver C: 5 hits! 1125 damage.

"Just what kind of monsters are you?!"
Tenebris charges his Brandish Prime!

"I'd better be ready..."
Eryn draws back Viva La Revolution (Piercing)!

"Hold on to my arm! You need to get out of here!"
Aytee prepares to help Marcellus leave.
"Rrgh... no... I must... protect..."
"Not in this state! You have to get out of here!"

--

The Stunning Mist remains over I8 for 1 more turn.

--

Battle at F14!

Kleptolisk Harrier cloaks.

"Wait, what's that energy? ...I'll clean up the trash!"
Stonegrip Demo's Grem-Nades!
2 bombs -> Frankenlancer D: 1 hit! 1500 damage.
2 -> Frankenlancer B: 2 hits! 3000 damage.
1 -> Dust Thrower B: Missed!
1 -> Dust Thrower C: 1 hit! 1500 damage.
1 -> Frankenlancer A: 1 hit! 1500 damage.

Dust Thrower B slings rocks!
2 throws -> Kleptolisk Harrier: Missed by a long shot.

Slag Lancer E's Burning Pike!
2 strikes -> KV-103: Missed.

Slag Lancer F's Burning Pike!
2 strikes -> KV-103: Missed.

KV-103 unleashes his Royal Guard Energy Halberd's full power! Guardsman Strike!
KA-GUARD! 21531 damage. Down!
Finisher Buff: All allies (anywhere on the field) will take 15% less damage from almost all sources for 3 turns!
All allies also received Sword Damage Increase: Low!
Halberd Capacitor will recharge in 2 turns.

Dust Thrower C slings rocks!
2 throws -> Kleptolisk Harrier: Not even close.

Frankenlancer D's Shocking Pike!
2 strikes -> KV-103: 1 hit! 675 damage.
KV-103 gained 42 FP!

Frankenlancer C's Shocking Pike!
2 strikes -> Missed!
KV-103 gained 84 FP!

"Yeah! Yeah, that's working! Do that again, man, do that again!"

--

"Aha!" The Watchman shouts, "Sneaks in the east! They're going for the fountain!"

You can see Infernum looming; Marcellus's Mockery approaches as well.

--

"All units! Attention!" IS-M44 shouts, "A Swarm stealth unit's been detected!"

What few citizens aren't in their homes flee the streets where the Watchman is pointing, not that it matters. Those Swarm-corrupted Ghostmane Stalkers have only one target in mind right now.

~That must have been what was disturbing the wolvers.~
~How are they avoiding our detection?~

"Fountain. How sturdy are you against their attacks?"

--doesn't matter when they'll ju~Shut up.~
~I can take many blows, but I regenerate slowly unless assisted.~
~The Swarm's Nameless attacks will deal less damage against my surface, as if they were Normal-damage attacks.~
~I can also defend myself, but that power is limited.~
~These Stalkers appear prepared for my response.~

"All right. We'll take them down as soon as possible."

--

LOOT TO ADD:
3336 Crowns
1100 Heat
Materials (6 Greavers): Added to list; new Materials formula still needs to be made

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, Guarding Wall
-Marcellus: Normal, Guarding Wall
-Eryn: Normal, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, Guarding Wall
-Ohno: Normal, Guarding Wall

Mineral Synthesis List

Somna's Forge

-Victory Conditions-
=Protect the Village.
-Incoming enemies from two fronts!
--Thwart the invading Swarm units!
--Destroy the Undead Commander!
=The Fountain must be protected!
Fountain - 50000/50000 HP
A - 0 | B - 8 | R - 0
))) Life Water: Organic allies may drink from the fountain
))) Sleeper's Retaliation: 12 ACC, 1000 Eternal damage, targets all hostiles on the same space
<> Natural Reconstruction: Regains 100 HP a turn, or can be repaired like a Wall
1500 Nrm | 1500 Prc | 1500 Ele | 1500 Shd | 1500 Nameless | Immune to Fire, Freeze, Shock, Poison, Stun, Sleep, Curse, Doom

-Neofactorem Unit (ENEMY)-

Neofactorem I: Infernum - 40000/40000 HP
A - 12 | B - 8 | R - 4 | Slow: Moves only 1 space a turn
))) Hellfire (Attacks all surrounding entities, 8 ACC, 1 Attack, 1500 Ele, Good Chance of Strong Fire x2, self-inflicts Fire)
))) Incinerator (5 ACC, 10 ROF, Endless Clip x (600 Nrm) , Fair Chance of Moderate Fire/Slight Chance of Strong Fire, Range: 2, Can Charge for 1 turn to increase range to 3)
))) Fire Shield (10 ACC, 1 strike, 1500 Nm/El, User becomes immune to projectiles for one turn)
((( | ))) Omega Reassembly (Targets a space on one turn, deals 10000000 Nameless damage to all targets except itself in that space on the next turn, can only use on adjacent spaces, defense is halved after use)
<> Fire Absorption (Regains 2000 HP if a Fire effect is inflicted)
<> Impending Doom (Can use Omega Reassembly independently of other attacks)
1800 Nrm | 1800 Prc | 1800 Ele | 1800 Shd

-Mockery (ENEMY)-

Mockery Marcellus - 15000/15000 HP
A - 8 | B - 10 | R - 5
[] Shield of Futility (3000/3000 HP, On Defend: Draws all attacks to user)
----> Injustice's Sting (7 ACC, 4 CSPD, 2350 Pc/Nameless, Range: 1, On hit: Target takes 100 damage a turn as long as Mockery Marcellus lives, unless they are hit by Spirit Water, this effect stacks)
))) Greater Mind Turmoil: Prevents Marcellus from moving and deals 500 damage to him every turn, unless he is hit with Spirit Water.

-Void Stealth Unit 1-

Void Stalker A [A-8|B-5|R-7] 5500/5500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 7000 | ShaD: 0 | Row 3
[] Ghost Cloak (500/500 HP, 0 Def | Death Cloak: While the Cloak isn't broken, shielding enters Cloak to lower enemy ACC by 6, bombs only lose 2 ACC, staying cloaked for 2 turns Death-Marks all hostiles for a turn, removing their defenses entirely, direct hits also harm the shield while in Cloak)
{Void Buzzsaw: 7 ACC, 4 CSPD, 1300 Nm/Nameless, Fair Chance of Moderate Shock | Hidden: Enters battle cloaked. Where is he?! | 5x Swarm Health Capsule (Restores 2500 HP to any Swarm target)}
[SPOTTED]

Void Stalker B [A-8|B-5|R-7] 5500/5500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 7000 | ShaD: 0 | Row 3
[] Ghost Cloak (500/500 HP, 0 Def | Death Cloak: While the Cloak isn't broken, shielding enters Cloak to lower enemy ACC by 6, bombs only lose 2 ACC, staying cloaked for 2 turns Death-Marks all hostiles for a turn, removing their defenses entirely, direct hits also harm the shield while in Cloak)
{Void Buzzsaw: 7 ACC, 4 CSPD, 1300 Nm/Nameless, Fair Chance of Moderate Shock | Hidden: Enters battle cloaked. Where is he?! | 5x Swarm Health Capsule (Restores 2500 HP to any Swarm target)}
[SPOTTED]

-Void Missile Swarm-

Void Howlitzer Head M down! (-1959, Ignem's Blazing Polaris)

Void Howlitzer Head N down! (-1799, Money-Back Guarantee)

Void Howlitzer Head O down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head P down! (-2999, Almirian Bowman)

Void Howlitzer Head Q down! (-2999, Almirian Bowman)

Void Howlitzer Head R down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head S down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head T down! (-2999, Almirian Bowman)

Void Howlitzer Head U down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head V down! (-2919, Ignem's Blazing Polaris)

Void Howlitzer Head W [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head X down! (-2939, Ignem's Blazing Polaris)

Void Howlitzer Head Y down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head Z down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head AA down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head BB down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head CC down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head EE down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head FF down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head GG down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head HH down! (-1959, Ignem's Blazing Polaris)

Void Howlitzer Head II [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head JJ down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head KK [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

-Void Unit 1-

Void Giant Shufflebot A down! (-130, Alph's Ice Rod)

Void Giant Shufflebot B down! (-590, Matikclocker's Hail Driver)

-Void Unit 2-

Void Alpha Wolver A down! (-805, S.P.O.T. A's Critical Sniper Shot)

Void Alpha Wolver B down! (-2800, Eryn's Manyshot)

Void Alpha Wolver C down! (-484, Aytee's Sales Pitch)

-Greaver Unit 3 (ENEMY)-

Pearl Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Pearl Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

-Greaver Unit 4 (ENEMY)-

Jade Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver C [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver D [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

-Undead Troop 1-

Dust Lancer A down! (-13764, KV-103's Royal Guard's Energy Halberd)

Dust Lancer B down! (-500, Stonegrip Demo's Grem-Nades)

Dust Lancer C down! (-500, Stonegrip Demo's Grem-Nades)

-Undead Troop 2-

Slag Lancer A down! (-500, Stonegrip Demo's Grem-Nades)

Slag Lancer B down! (-500, Kleptolisk Harrier's Stat Steal)

Slag Lancer C down! (-500, Stonegrip Demo's Grem-Nades)

-Undead Troop 3-

Dust Lancer D down! (-4297, KV-103's Royal Guard's Energy Halberd)

Slag Lancer D down! (-3304, KV-103's Royal Guard's Energy Halberd)

Dust Thrower A down! (-2500, Stonegrip Demo's Grem-Nades)

-Undead Troop 4-

Frankenlancer A down! (-500, Stonegrip Demo's Grem-nades)

Frankenlancer B down! (-1000, Stonegrip Demo's Grem-nades)

Dust Thrower B [A-7|B-5|R-6] 2000/3500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 3
{Enchanted Sling: 8 ACC, 5 ROF, 2x1000 Shd, Good Chance of Minor Stun, Attack Range: 2 Spaces, can throw Vials 3 spaces | Inventory: 5x Sleep Vial}

Dust Thrower C [A-7|B-5|R-6] 500/3500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 3
{Enchanted Sling: 8 ACC, 5 ROF, 2x1000 Shd, Good Chance of Minor Stun, Attack Range: 2 Spaces, can throw Vials 3 spaces | Inventory: 5x Poison Vial}

-Undead Troop 5-

Slag Lancer E [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Burning Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Fire | Flame Breath: 8 ACC, 1 Attack, Good Chance of Moderate Fire (up to 7)}

Slag Lancer F [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Burning Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Fire | Flame Breath: 8 ACC, 1 Attack, Good Chance of Moderate Fire (up to 7)}

Frankenlancer C [A-6|B-8|R-4] 2500/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Shocking Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Shock | Thunder Breath: 8 ACC, 1 Attack, Good Chance of Moderate Shock (up to 7)}

Frankenlancer D [A-6|B-8|R-4] 1000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Shocking Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Shock | Thunder Breath: 8 ACC, 1 Attack, Good Chance of Moderate Shock (up to 7)}

-Undead Troop 6-

Dust Breaker A [A-8|B-8|R-3] 5000/5000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 200 | ShaD: 9000 | Row 0
[] Dark Knight's Crest (1500/1500 HP, on Defend: Reflect all damage dealt to the shield back at the opponent)
{Flail: 6 ACC, 2 CSPD, 1800/1800 Nm/Sh, x2 damage to Shields, Fair Chance of Moderate Stun | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun(up to 7)}

Dust Breaker B [A-8|B-8|R-3] 5000/5000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 200 | ShaD: 9000 | Row 0
[] Dark Knight's Crest (1500/1500 HP, on Defend: Reflect all damage dealt to the shield back at the opponent)
{Flail: 6 ACC, 2 CSPD, 1800/1800 Nm/Sh, x2 damage to Shields, Fair Chance of Moderate Stun | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun(up to 7)}

-Undead Lieutenant 1-

Deadnaught A down! (-15031, KV-103's Royal Guard's Energy Halberd Finisher)

-Dark Bridge (ENEMY)-

Dark Bridge [A-0|B-12|R-0] 40000/40000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 2000 | ShaD: 2000 | Row 4
{Swarm Bridge: Swarm-aligned units can freely cross this bridge. Nothing else can. Except fliers, I guess. | Void Feedback: When attacked at any range, roll to hit the attacker with 9 ACC. On hit, attacker is knocked down; on block, 50% knockdown chance.}

-Machinauts (ALLY)-

LV-906 'Tenebris' - 4987/6000 HP
A - 8 | B - 6 | R - 6 | Row 0
[] ***** Glistering Luminite Shield (2650/2650 HP, 2250 Nrm, 16 Freeze/Shock/Curse/Doom Resist, +8 to base Resistance for those 4 statuses)
]- ***** Brandish Prime (Sword, 7 ACC, 5 CSPD, 1025/1025/1120 Nm/El, Charge: 4450 Nm/El (35% for extra target) + 675x4 on main slash hit, Good Chance of Strong [Fire or Freeze or Shock], Fair Chance of Strong [Poison or Stun])
]- ***** Acheron (Sword, 7 ACC, 5 CSPD, 1055/1055/1170 Nm/Sh, Charge: 4850 Nm/Sh (35% for extra target) + 740x4 on main slash hit)
2100 Nrm | 1050 Prc | 0 Ele | 1050 Shd [+4 Sword CTR]

Guard Puppy A [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy B [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy C [A-8|B-4|R-6(Turret)] 550/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

-Ironstar Shinobi (ALLY)-

Ohno - 4750/4750 HP
A - 7 | B - 4 | R - 9
]- ***** Starlight Edge (Sword, 7 ACC, 6 CSPD, 1080/1095/1110 Nrm, Fair Chance of Moderate Sleep, Charge: 3800 Nrm, Good Chance of Moderate Sleep, user enters Stealth)
]- ***** Smoke Powder (Bomb, 8 ACC, 5 ArmSPD, 1550 El/Sh (up to 5), Good Chance of Moderate Fire, On Selection: Main target loses 3 ACC from a smoke screen, no Charge Attack)
]- ***** Flashburst Shuriken ("Gun", 6 ACC, 10 ROF, Clip 8x850 Nm/El, Fair Chance of Minor Stun, each successive hit raises the Stun to Moderate and then Strong)
(Defenses coming soon!)

-Spiral Order (ALLY)-

Patra - 4400/4400 HP
A - 6 | B - 6 | R - 8
]- ***** Valiance (Gun, 7 ACC, 5 ROF, 3x1150 Nrm, Charge: 6020 Nrm, -2 ACC/REF on hit (-4 on Charge hit) )
]- ***** Defensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies deal -20% damage against user and Defenses, shots after the first hit are carried to the next target)
]- ***** Offensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies have 1/2 damage against Defenses, shots after the first hit are carried to the next target)
2700 Nrm | 1350 Prc | 1350 Ele | 1350 Shd

-Defenses (ALLY)-

Kleptolisk Harrier A - 4000/--(4000) HP
??? (Data incomplete)
Inventory: 2x Stun Vial

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 10000/11500 HP -- [ KO Meter: ||||||||||..... ] -- 2850 Retribution (2/5)
Ignem: 8625/8625 HP -- 0 BP (+2) -- [Mirror Attack: |||||] (Shield)
Matikclocker: 3750/3750 HP -- Risk attack enabled (50% halve reload time/25% instant Charge attack/25% 1/10 self-damage -- always adds Gun ASI+3) -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 3000/3000 (Nm 1500|Spcl 1000|Univ. Res 3)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 300/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 900/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Matikclocker: 105/900 FP (35FP/dodged attack, 1FP/10 Overkill, 20FP/each Ricochet and Splitshot target, 25FP/Gathered target)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Mon, 06/18/2018 - 17:55
#4436
Midnight-Dj's picture
Midnight-Dj
Over kill is the best kind of kill

[Halberd standard -> Dust Breaker A]

Mon, 06/18/2018 - 21:01
#4437
Doctorspacebar's picture
Doctorspacebar
nope, not today

((I'm going to have to miss today; on the bright side, this means you all have some time to consider what defenses might help against the incoming bosses.))

Tue, 06/19/2018 - 20:34
#4438
Doctorspacebar's picture
Doctorspacebar
Incoming

MOVEMENT SUMMARY

Undead Troop 6 stays put; Undead Lieutenant 2 moves forward.
Unfortunately, while the Royal Guard's Energy Halberd does have quite an impressive reach, it isn't so impressive that it can hit an enemy 1 space away, and KV-103 must still attack Undead Troop 5 first.
KV-103 continues his attack!
Kleptolisk Harrier enters Stealth. Unfortunately, it can't continue any farther.
The Stonegrip Demo assists KV-103!
"Huh. Looks like the Undead are reluctant to move forward. Wonder why?"

"Go on, this way..."
Aytee helps Marcellus walk out of danger.
"Aaagh... aaaaaargh..."
Marcellus takes 425 damage. Temporary hitpoints absorb 400 of the damage.

Ignem continues chasing the Void Missile Swarm.
The Void Missile Swarm pursues Ignem!
"Ignem, allow me."
Ohno begins pursuing the Missile Swarm!

"Get back! Let him come to us!"
Tenebris and co. step back.

"Sir, those Greavers are up to something, Sir!"
"All right, let's get 'em!"
Vein and Bootstrap try to intercept the Greavers. Again.
Vein puts up a Gem Wall!

"Gotta think this through..."
Eryn overcharges Viva La Revolution with Manyshot (Piercing)!

--each one of those screams--
--that's someone dead--
--who wouldn't be--
--if you hadn't been a fool--
--it's only fair that they hurt your ears a little--
The Mockery marches forward, ahead of Neofactorem I: Infernum.
--get ready to hear some more--

The Greaver Units continue north!

--

Battle at F7!

Stalker B remains Cloaked.
Ignem is alerted! WARNING: Death Mark can be applied!
The Fountain is alerted! WARNING: Death Mark can be applied!

Stalker A strikes at the Fountain!
3 swings -> Almirian Fountain: 2 hits! 1573 damage.

Ignem's Gravitonfas!
2 swings -> Stalker A: 2 hits + 4 hits! 4188 damage.

Almirian Fountain regenerates 100 HP.
~Poor, tortured souls... be at peace.~
Almirian Fountain unleashes the Sleeper's Retaliation!
This force ignores the Block-increasing effects of Cloak!
Stalker A takes 1000 damage.
Stalker B: Cloak disabled! Stalker B takes 500 damage.

--

The Stunning Mist over I8 fades.

--

Battle at F14!

"And don't come back!"
Stonegrip Demo's Grem-Nades!
2 bombs -> Frankenlancer C: 2 hits! 3000 damage. Down!
2 -> Dust Thrower B: 2 hits! 3000 damage. Down!
2 -> Dust Thrower C: 1 hit! 1500 damage. Down!
1 -> Frankenlancer D: 1 hit! 1500 damage. Down!

Slag Lancer E's Burning Pike!
2 strikes -> KV-103: Missed.
KV-103 gained 70 FP!

Slag Lancer F's Burning Pike!
2 strikes -> KV-103: Missed.
KV-103 gained 70 FP!

KV-103's Energy Halberd attack!
4 swings -> Slag Lancer E: 4 hits! 6890 damage. Down!
KV-103 gained 160 FP! KV-103 has another Finisher ready!
Finisher Buff: All allies (anywhere on the field) will take 15% less damage from almost all sources for 2 more turns!
All allies also received Sword Damage Increase: Low!
Halberd Capacitor will recharge in 1 turn.

--

"The sixth Undead Troop isn't moving forward." IS-M44 says, "It looks like they're reluctant to..."

"Say, uh, big guy. KV-10...8? Hard to see in the light... Anyway, you hear somethin' ahead that sounds like your boss on a bad day? Okay, MY boss on a bad day, your boss seems pretty calm."

Over the low din coming from Marcellus's new comlink, KV-103's sensors are able to pick up what sounds like angry shouting in the Reliquary. Could it be that the Commander is having trouble giving orders to his soldiers?

"If the soldiers truly served that commander only out of fear, then maybe they're going to continue dawdling. King, take advantage of this."

"They call ya King, eh?" The demo nods. "Eh, I kinda see it."

--

LOOT TO ADD:
3336 Crowns
1100 Heat
Materials (6 Greavers): Added to list; new Materials formula still needs to be made

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, Guarding Wall
-Marcellus: Normal, Guarding Wall
-Eryn: Normal, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, Guarding Wall
-Ohno: Normal, Guarding Wall

Mineral Synthesis List

Somna's Forge

-Victory Conditions-
=Protect the Village.
-Incoming enemies from two fronts!
--Thwart the invading Swarm units!
--Destroy the Undead Commander!
=The Fountain must be protected!
Fountain - 48527/50000 HP
A - 0 | B - 8 | R - 0
))) Life Water: Organic allies may drink from the fountain
))) Sleeper's Retaliation: 12 ACC, 1000 Eternal damage, targets all hostiles on the same space
<> Natural Reconstruction: Regains 100 HP a turn, or can be repaired like a Wall
1500 Nrm | 1500 Prc | 1500 Ele | 1500 Shd | 1500 Nameless | Immune to Fire, Freeze, Shock, Poison, Stun, Sleep, Curse, Doom

-Neofactorem Unit (ENEMY)-

Neofactorem I: Infernum - 40000/40000 HP
A - 12 | B - 8 | R - 4 | Slow: Moves only 1 space a turn
))) Hellfire (Attacks all surrounding entities, 8 ACC, 1 Attack, 1500 Ele, Good Chance of Strong Fire x2, self-inflicts Fire)
))) Incinerator (5 ACC, 10 ROF, Endless Clip x (600 Nrm) , Fair Chance of Moderate Fire/Slight Chance of Strong Fire, Range: 2, Can Charge for 1 turn to increase range to 3)
))) Fire Shield (10 ACC, 1 strike, 1500 Nm/El, User becomes immune to projectiles for one turn)
((( | ))) Omega Reassembly (Targets a space on one turn, deals 10000000 Nameless damage to all targets except itself in that space on the next turn, can only use on adjacent spaces, defense is halved after use)
<> Fire Absorption (Regains 2000 HP if a Fire effect is inflicted)
<> Impending Doom (Can use Omega Reassembly independently of other attacks)
1800 Nrm | 1800 Prc | 1800 Ele | 1800 Shd

-Mockery (ENEMY)-

Mockery Marcellus - 15000/15000 HP
A - 8 | B - 10 | R - 5
[] Shield of Futility (3000/3000 HP, On Defend: Draws all attacks to user)
----> Injustice's Sting (7 ACC, 4 CSPD, 2350 Pc/Nameless, Range: 1, On hit: Target takes 100 damage a turn as long as Mockery Marcellus lives, unless they are hit by Spirit Water, this effect stacks)
))) Greater Mind Turmoil: Prevents Marcellus from moving and deals 500 damage to him every turn, unless he is hit with Spirit Water.

-Void Stealth Unit 1-

Void Stalker A [A-8|B-5|R-7] 312/5500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 7000 | ShaD: 0 | Row 3
[] Ghost Cloak (500/500 HP, 0 Def | Death Cloak: While the Cloak isn't broken, shielding enters Cloak to lower enemy ACC by 6, bombs only lose 2 ACC, staying cloaked for 2 turns Death-Marks all hostiles for a turn, removing their defenses entirely, direct hits also harm the shield while in Cloak)
{Void Buzzsaw: 7 ACC, 4 CSPD, 1300 Nm/Nameless, Fair Chance of Moderate Shock | Hidden: Enters battle cloaked. Where is he?! | 5x Swarm Health Capsule (Restores 2500 HP to any Swarm target)}
[SPOTTED]

Void Stalker B [A-8|B-5|R-7] 5000/5500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 7000 | ShaD: 0 | Row 3
[] Ghost Cloak (0/500 HP, 0 Def | Death Cloak: While the Cloak isn't broken, shielding enters Cloak to lower enemy ACC by 6, bombs only lose 2 ACC, staying cloaked for 2 turns Death-Marks all hostiles for a turn, removing their defenses entirely, direct hits also harm the shield while in Cloak)
{Void Buzzsaw: 7 ACC, 4 CSPD, 1300 Nm/Nameless, Fair Chance of Moderate Shock | Hidden: Enters battle cloaked. Where is he?! | 5x Swarm Health Capsule (Restores 2500 HP to any Swarm target)}
[SPOTTED]

-Void Missile Swarm-

Void Howlitzer Head M down! (-1959, Ignem's Blazing Polaris)

Void Howlitzer Head N down! (-1799, Money-Back Guarantee)

Void Howlitzer Head O down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head P down! (-2999, Almirian Bowman)

Void Howlitzer Head Q down! (-2999, Almirian Bowman)

Void Howlitzer Head R down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head S down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head T down! (-2999, Almirian Bowman)

Void Howlitzer Head U down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head V down! (-2919, Ignem's Blazing Polaris)

Void Howlitzer Head W [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head X down! (-2939, Ignem's Blazing Polaris)

Void Howlitzer Head Y down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head Z down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head AA down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head BB down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head CC down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head EE down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head FF down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head GG down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head HH down! (-1959, Ignem's Blazing Polaris)

Void Howlitzer Head II [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

Void Howlitzer Head JJ down! (-979, Ignem's Blazing Polaris)

Void Howlitzer Head KK [A-10|B-5|R-5] 1/1 HP | NrmD: 0 | PrcD: 0 | EleD: 0 | ShaD: 100000 | Row 0 (Low Air)
{Self-Destruct: 1 hit, 3000 Sh/Nameless (up to 4), destroys the user | Nonvolatility: This Howlitzer Head's made for strategic deployment, which fortunately means it will not explode when defeated.}

-Void Unit 1-

Void Giant Shufflebot A down! (-130, Alph's Ice Rod)

Void Giant Shufflebot B down! (-590, Matikclocker's Hail Driver)

-Void Unit 2-

Void Alpha Wolver A down! (-805, S.P.O.T. A's Critical Sniper Shot)

Void Alpha Wolver B down! (-2800, Eryn's Manyshot)

Void Alpha Wolver C down! (-484, Aytee's Sales Pitch)

-Greaver Unit 3 (ENEMY)-

Pearl Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Pearl Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver A [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Curse to up to 6 nearby targets, taking a hit interrupts this attack}

-Greaver Unit 4 (ENEMY)-

Jade Greaver B [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver C [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver D [A-8|B-4|R-8] 4500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

-Undead Troop 1-

Dust Lancer A down! (-13764, KV-103's Royal Guard's Energy Halberd)

Dust Lancer B down! (-500, Stonegrip Demo's Grem-Nades)

Dust Lancer C down! (-500, Stonegrip Demo's Grem-Nades)

-Undead Troop 2-

Slag Lancer A down! (-500, Stonegrip Demo's Grem-Nades)

Slag Lancer B down! (-500, Kleptolisk Harrier's Stat Steal)

Slag Lancer C down! (-500, Stonegrip Demo's Grem-Nades)

-Undead Troop 3-

Dust Lancer D down! (-4297, KV-103's Royal Guard's Energy Halberd)

Slag Lancer D down! (-3304, KV-103's Royal Guard's Energy Halberd)

Dust Thrower A down! (-2500, Stonegrip Demo's Grem-Nades)

-Undead Troop 4-

Frankenlancer A down! (-500, Stonegrip Demo's Grem-nades)

Frankenlancer B down! (-1000, Stonegrip Demo's Grem-nades)

Dust Thrower B down! (-1000, Stonegrip Demo's Grem-nades)

Dust Thrower C down! (-500, Stonegrip Demo's Grem-nades)

-Undead Troop 5-

Slag Lancer E down! (-2890, KV-103's Energy Halberd)

Slag Lancer F [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Burning Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Fire | Flame Breath: 8 ACC, 1 Attack, Good Chance of Moderate Fire (up to 7)}

Frankenlancer C down! (-500, Stonegrip Demo's Grem-Nades)

Frankenlancer D down! (-500, Stonegrip Demo's Grem-nades)

-Undead Troop 6-

Dust Breaker A [A-8|B-8|R-3] 5000/5000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 200 | ShaD: 9000 | Row 0
[] Dark Knight's Crest (1500/1500 HP, on Defend: Reflect all damage dealt to the shield back at the opponent)
{Flail: 6 ACC, 2 CSPD, 1800/1800 Nm/Sh, x2 damage to Shields, Fair Chance of Moderate Stun | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun(up to 7)}

Dust Breaker B [A-8|B-8|R-3] 5000/5000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 200 | ShaD: 9000 | Row 0
[] Dark Knight's Crest (1500/1500 HP, on Defend: Reflect all damage dealt to the shield back at the opponent)
{Flail: 6 ACC, 2 CSPD, 1800/1800 Nm/Sh, x2 damage to Shields, Fair Chance of Moderate Stun | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun(up to 7)}

-Undead Lieutenant 1-

Deadnaught A down! (-15031, KV-103's Royal Guard's Energy Halberd Finisher)

-Dark Bridge (ENEMY)-

Dark Bridge [A-0|B-12|R-0] 40000/40000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 2000 | ShaD: 2000 | Row 4
{Swarm Bridge: Swarm-aligned units can freely cross this bridge. Nothing else can. Except fliers, I guess. | Void Feedback: When attacked at any range, roll to hit the attacker with 9 ACC. On hit, attacker is knocked down; on block, 50% knockdown chance.}

-Machinauts (ALLY)-

LV-906 'Tenebris' - 4987/6000 HP
A - 8 | B - 6 | R - 6 | Row 0
[] ***** Glistering Luminite Shield (2650/2650 HP, 2250 Nrm, 16 Freeze/Shock/Curse/Doom Resist, +8 to base Resistance for those 4 statuses)
]- ***** Brandish Prime (Sword, 7 ACC, 5 CSPD, 1025/1025/1120 Nm/El, Charge: 4450 Nm/El (35% for extra target) + 675x4 on main slash hit, Good Chance of Strong [Fire or Freeze or Shock], Fair Chance of Strong [Poison or Stun])
]- ***** Acheron (Sword, 7 ACC, 5 CSPD, 1055/1055/1170 Nm/Sh, Charge: 4850 Nm/Sh (35% for extra target) + 740x4 on main slash hit)
2100 Nrm | 1050 Prc | 0 Ele | 1050 Shd [+4 Sword CTR]

Guard Puppy A [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy B [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy C [A-8|B-4|R-6(Turret)] 550/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

-Ironstar Shinobi (ALLY)-

Ohno - 4750/4750 HP
A - 7 | B - 4 | R - 9
]- ***** Starlight Edge (Sword, 7 ACC, 6 CSPD, 1080/1095/1110 Nrm, Fair Chance of Moderate Sleep, Charge: 3800 Nrm, Good Chance of Moderate Sleep, user enters Stealth)
]- ***** Smoke Powder (Bomb, 8 ACC, 5 ArmSPD, 1550 El/Sh (up to 5), Good Chance of Moderate Fire, On Selection: Main target loses 3 ACC from a smoke screen, no Charge Attack)
]- ***** Flashburst Shuriken ("Gun", 6 ACC, 10 ROF, Clip 8x850 Nm/El, Fair Chance of Minor Stun, each successive hit raises the Stun to Moderate and then Strong)
(Defenses coming soon!)

-Spiral Order (ALLY)-

Patra - 4400/4400 HP
A - 6 | B - 6 | R - 8
]- ***** Valiance (Gun, 7 ACC, 5 ROF, 3x1150 Nrm, Charge: 6020 Nrm, -2 ACC/REF on hit (-4 on Charge hit) )
]- ***** Defensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies deal -20% damage against user and Defenses, shots after the first hit are carried to the next target)
]- ***** Offensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies have 1/2 damage against Defenses, shots after the first hit are carried to the next target)
2700 Nrm | 1350 Prc | 1350 Ele | 1350 Shd

-Defenses (ALLY)-

Kleptolisk Harrier A - 4000/--(4000) HP
??? (Data incomplete)
Inventory: 2x Stun Vial

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 10000/11500 HP -- [ KO Meter: ||||||||||||||. ] -- 2850 Retribution (2/5)
Ignem: 8625/8625 HP -- 0 BP (+2) -- [Mirror Attack: |||||] (Shield)
Matikclocker: 3750/3750 HP -- Risk attack enabled (50% halve reload time/25% instant Charge attack/25% 1/10 self-damage -- always adds Gun ASI+3) -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 3000/3000 (Nm 1500|Spcl 1000|Univ. Res 3)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 726/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 900/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Matikclocker: 105/900 FP (35FP/dodged attack, 1FP/10 Overkill, 20FP/each Ricochet and Splitshot target, 25FP/Gathered target)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Tue, 06/19/2018 - 20:37
#4439
Xaurian's picture
Xaurian
Get out of here, S.T.A.L.K.E.R!

[Silent Nightblade: Attack: Void Stalker B]

Wed, 06/20/2018 - 18:39
#4440
Doctorspacebar's picture
Doctorspacebar

((Due to an upcoming job interview on Friday, I will have to miss both tonight's and tomorrow night's posts.

See you Friday night!))

Thu, 06/21/2018 - 17:31
#4441
Midnight-Dj's picture
Midnight-Dj
Wait what?

"Do you want me to goad their leader into single combat adjutant?" KV-103 asked, "we will see..."

"Leader of the opposing Alliance!" KV-103 dialed his vox grill up to maximum, "Your troops are tired of serving you, come out and face me yourself, if you dare!"

[Charge Halberd]

Fri, 06/22/2018 - 23:45
#4442
Doctorspacebar's picture
Doctorspacebar
might've missed something, hopefully i didn't

MOVEMENT SUMMARY

(EDIT: I forgot to mention it, but Neofactorem I used Omega Reassembly on the space it targeted last turn)

"Back to the Reliquary! Move, you slugs!"
The Undead Troops fall back as their Commander takes the field!

"Aha!"
Aytee grabs the Water at G6!
Aytee throws Water at Marcellus.
"...my ears... they're still ringing, but I can... stand."
The Water's power will guard Marcellus for 3 turns.

ignem fights stalkers
ohno kills missiles

The Greavers swoop down and fight Vein and Bootstrap! Eryn pitches in!

"Gotta think this through..."
Eryn overcharges Viva La Revolution with Manyshot (Piercing)!

people near wall back up 1 more space so mockery Marc can't hit them

S.P.O.T. takes aim at Mockery Marcellus! Critical Chance is at 100%!
--hey--
--quit it--

--

"Rude."
Ohno's Smoke Powder!
->Howlitzer Head W: Hit! 775 damage. Down!
->Howlitzer Head II: Hit! 775 damage. Down!
->Howlitzer Head KK: Hit! 775 damage. Down!

--

Battle at F7!

Stalker A remains Cloaked.
Ignem has been Deathmarked! Defense disabled!
The Fountain has been Deathmarked! Defense disabled!

Stalker B strikes at the Fountain!
3 swings -> Almirian Fountain: 3 hits! 3315 damage.

Ignem's Silent Nightblade!
3 swings -> Stalker B: 3 hits! 2064 damage.

~A fierce blow... but I'll last.~
Almirian Fountain regenerates 100 HP.
Almirian Fountain unleashes the Sleeper's Retaliation!
This force ignores the Block-increasing effects of Cloak!
Stalker A: Cloak disabled! 500 damage. Down!
Stalker B: 1000 damage.

The Deathmarks fade.

--

know what i'm just doing Vein and Bootstrap and Eryn versus greavers offscreen so it doesn't clog the post
long story short, a few greavers die, and jade C is frozen, also gem wall gets hit a few times

--

"Your challenge... is amusing!"
The Commander steps out, as his soldiers rush back to their crypts.

Finisher Buff: All allies (anywhere on the field) will take 15% less damage from almost all sources for 1 more turn!
All allies also received Sword Damage Increase: Low!
Halberd Capacitor recharged.

--

The undead Commander towers over even KV-103, riding on the back of a zombified Alpha Wolver, covered head to toe in plate armor and carrying an enormous war axe! "...heh. Now... Now, you do face... the leader... of our Alliance! The great fire... burned away the weak!" The Commander laughed. "I belonged to... neither nation. I was a bandit! Hah! But the other kingdoms hated Almire... hated how big it got. So they went in to take everything... and they let me help them. Made me... a war leader! All feared me! All gave me... everything they had... to spare their lives." The enormous Dust Zombie laughs again. "Sometimes it even worked!"

Then the Commander growls, digging his foot into his mount. "The Shinobi... he betrayed us!" He roared, "That coward... told them we were coming! I was not killed by weak villagers! I was killed by BETRAYAL! When I find the Shinobi... I will split him in half! But first... You have caused trouble. Product of weak Gremlins!" The Commander roars, "Hear me! I accept your challenge, on these conditions. We fight one-on-one! Nobody interferes! Not my maggot troops, not your maggot allies! No items, except our weapons!"

"KV-103, word of caution," IS-M44 says over comms, "I'm picking up faint signals from within the crypt. The reliquary has archers in it, with bows readied. Considering the outstanding moral fiber he's shown, I suspect a trap, but if you can somehow weaken the archers' fire, it would make slaying that fiend significantly easier... The other Undead appear to be returning to the crypt."

--

--so you have friends--
--but will they stay 'friends'--
--when they hear what you left out--

"...nngh... Left... out?" Marcellus's eyes grow wide, as if he's remembering something. "...no..."

--you remember what the duke's soldiers did--
--but you forgot what you did after the gate was broken--
--you killed a lot of people that day--

"I..."

--their blood is on your ha-

"Sir Marcellus!" Alph shouts, "Remember! After the gate broke... You did take many lives. The lives of the duke's men who attacked Fort Gathen! You told me this story..."

--i am talking do not interrupt--

"...yes, I remember." Marcellus says, "I fought to avenge the murdered people of Fort Gathen. I... I failed that day. But I did what I could... to amend my mistake. And that continues today!"

Marcellus stands tall. "For those I am sworn to protect... and those who helped me to stand... I will not fail again! Be gone from my sight, Mockery!"

--

LOOT TO ADD:
3336 Crowns
1100 Heat
Materials (6 Greavers): Added to list; new Materials formula still needs to be made

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, Guarding Wall
-Marcellus: Normal, Guarding Wall
-Eryn: Normal, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, Guarding Wall
-Ohno: Normal, Guarding Wall

Mineral Synthesis List

Somna's Forge

-Victory Conditions-
=Protect the Village.
-Incoming enemies from two fronts!
--Thwart the invading Swarm units!
--Destroy the Undead Commander!
=The Fountain must be protected!
Fountain - 45212/50000 HP
A - 0 | B - 8 | R - 0
))) Life Water: Organic allies may drink from the fountain
))) Sleeper's Retaliation: 12 ACC, 1000 Eternal damage, targets all hostiles on the same space
<> Natural Reconstruction: Regains 100 HP a turn, or can be repaired like a Wall
1500 Nrm | 1500 Prc | 1500 Ele | 1500 Shd | 1500 Nameless | Immune to Fire, Freeze, Shock, Poison, Stun, Sleep, Curse, Doom

-Neofactorem Unit (ENEMY)-

Neofactorem I: Infernum - 40000/40000 HP
A - 12 | B - 8 | R - 4 | Slow: Moves only 1 space a turn
))) Hellfire (Attacks all surrounding entities, 8 ACC, 1 Attack, 1500 Ele, Good Chance of Strong Fire x2, self-inflicts Fire)
))) Incinerator (5 ACC, 10 ROF, Endless Clip x (600 Nrm) , Fair Chance of Moderate Fire/Slight Chance of Strong Fire, Range: 2, Can Charge for 1 turn to increase range to 3)
))) Fire Shield (10 ACC, 1 strike, 1500 Nm/El, User becomes immune to projectiles for one turn)
((( | ))) Omega Reassembly (Targets a space on one turn, deals 10000000 Nameless damage to all targets except itself in that space on the next turn, can only use on adjacent spaces, defense is halved after use)
<> Fire Absorption (Regains 2000 HP if a Fire effect is inflicted)
<> Impending Doom (Can use Omega Reassembly independently of other attacks)
1800 Nrm | 1800 Prc | 1800 Ele | 1800 Shd

-Mockery (ENEMY)-

Mockery Marcellus - 15000/15000 HP
A - 8 | B - 10 | R - 5
[] Shield of Futility (3000/3000 HP, On Defend: Draws all attacks to user)
----> Injustice's Sting (7 ACC, 4 CSPD, 2350 Pc/Nameless, Range: 1, On hit: Target takes 100 damage a turn as long as Mockery Marcellus lives, unless they are hit by Spirit Water, this effect stacks)
))) Greater Mind Turmoil: Prevents Marcellus from moving and deals 500 damage to him every turn, unless he is hit with Spirit Water.

-Void Stealth Unit 1-

Void Stalker A down! (-188, Fountain)

Void Stalker B [A-8|B-5|R-7] 1936/5500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 7000 | ShaD: 0 | Row 3
[] Ghost Cloak (0/500 HP, 0 Def | Death Cloak: While the Cloak isn't broken, shielding enters Cloak to lower enemy ACC by 6, bombs only lose 2 ACC, staying cloaked for 2 turns Death-Marks all hostiles for a turn, removing their defenses entirely, direct hits also harm the shield while in Cloak)
{Void Buzzsaw: 7 ACC, 4 CSPD, 1300 Nm/Nameless, Fair Chance of Moderate Shock | Hidden: Enters battle cloaked. Where is he?! | 5x Swarm Health Capsule (Restores 2500 HP to any Swarm target)}
[SPOTTED]

-Void Missile Swarm-

Void Howlitzer Head W down! (-774, Ohno's Smoke Powder)

Void Howlitzer Head II down! (-774, Ohno's Smoke Powder)

Void Howlitzer Head KK down! (-774, Ohno's Smoke Powder)

-Void Unit 1-

Void Giant Shufflebot A down! (-130, Alph's Ice Rod)

Void Giant Shufflebot B down! (-590, Matikclocker's Hail Driver)

-Void Unit 2-

Void Alpha Wolver A down! (-805, S.P.O.T. A's Critical Sniper Shot)

Void Alpha Wolver B down! (-2800, Eryn's Manyshot)

Void Alpha Wolver C down! (-484, Aytee's Sales Pitch)

-Greaver Unit 3 (ENEMY)-

Pearl Greaver A [A-8|B-4|R-8] 500/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Pearl Greaver B [A-8|B-4|R-8] 900/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Freeze to up to 6 nearby targets, taking a hit interrupts this attack}

Bloodstone Greaver A down! (-700, Vein's Gel Barrage)

Bloodstone Greaver B down! (-1490, Fire from Bootstrap's Neo Monolith)

-Greaver Unit 4 (ENEMY)-

Jade Greaver B [A-8|B-4|R-8] 3700/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver C [A-8|B-4|R-8] 3700/4500 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 0 (Air)
{Swipe: 10 ACC, 1 strike, 1400/1400 Shd inst., Good Chance of Moderate Poison to up to 6 nearby targets, taking a hit interrupts this attack}

Jade Greaver D down! (-4660, Bootstrap's Neo Monolith)

-Undead Troop 1-

Dust Lancer A down! (-13764, KV-103's Royal Guard's Energy Halberd)

Dust Lancer B down! (-500, Stonegrip Demo's Grem-Nades)

Dust Lancer C down! (-500, Stonegrip Demo's Grem-Nades)

-Undead Troop 2-

Slag Lancer A down! (-500, Stonegrip Demo's Grem-Nades)

Slag Lancer B down! (-500, Kleptolisk Harrier's Stat Steal)

Slag Lancer C down! (-500, Stonegrip Demo's Grem-Nades)

-Undead Troop 3-

Dust Lancer D down! (-4297, KV-103's Royal Guard's Energy Halberd)

Slag Lancer D down! (-3304, KV-103's Royal Guard's Energy Halberd)

Dust Thrower A down! (-2500, Stonegrip Demo's Grem-Nades)

-Undead Troop 4-

Frankenlancer A down! (-500, Stonegrip Demo's Grem-nades)

Frankenlancer B down! (-1000, Stonegrip Demo's Grem-nades)

Dust Thrower B down! (-1000, Stonegrip Demo's Grem-nades)

Dust Thrower C down! (-500, Stonegrip Demo's Grem-nades)

-Undead Commander-

Undead Commander [A-8|B-10|R-2] 15000/15000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 8500 | Row 0 | Vengeance Meter {......}
{Wretched Greataxe: 8 ACC, 0 CSPD, 2500 Nm/Sh, deals more damage equal to 1/5 the damage the Commander has taken | Vengeance: Every attack that hits it charges Vengeance, when Vengeance Meter is full: adds an extra 1/5 of damage taken to damage dealt.}

-Cheating Jerks-

Droul Sniper A [A-10|B-4|R-4] 3000/3000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Poison Long Bow: Charge Attack, 3000 Pc/Sh, Good Chance of Strong Poison, Range 3}

Droul Sniper B [A-10|B-4|R-4] 3000/3000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Poison Long Bow: Charge Attack, 3000 Pc/Sh, Good Chance of Strong Poison, Range 3}

Dust Breaker C [A-8|B-8|R-3] 5000/5000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 200 | ShaD: 9000 | Row 0
[] Dark Knight's Crest (1500/1500 HP, on Defend: Reflect all damage dealt to the shield back at the opponent)
{Flail: 6 ACC, 2 CSPD, 1800/1800 Nm/Sh, x2 damage to Shields, Fair Chance of Moderate Stun | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun(up to 7)}

-Undead Troop 5-

Slag Lancer E down! (-2890, KV-103's Energy Halberd)

Slag Lancer F [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Burning Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Fire | Flame Breath: 8 ACC, 1 Attack, Good Chance of Moderate Fire (up to 7)}

Frankenlancer C down! (-500, Stonegrip Demo's Grem-Nades)

Frankenlancer D down! (-500, Stonegrip Demo's Grem-nades)

-Undead Troop 6-

Dust Breaker A [A-8|B-8|R-3] 5000/5000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 200 | ShaD: 9000 | Row 0
[] Dark Knight's Crest (1500/1500 HP, on Defend: Reflect all damage dealt to the shield back at the opponent)
{Flail: 6 ACC, 2 CSPD, 1800/1800 Nm/Sh, x2 damage to Shields, Fair Chance of Moderate Stun | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun(up to 7)}

Dust Breaker B [A-8|B-8|R-3] 5000/5000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 200 | ShaD: 9000 | Row 0
[] Dark Knight's Crest (1500/1500 HP, on Defend: Reflect all damage dealt to the shield back at the opponent)
{Flail: 6 ACC, 2 CSPD, 1800/1800 Nm/Sh, x2 damage to Shields, Fair Chance of Moderate Stun | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun(up to 7)}

-Undead Lieutenant 1-

Deadnaught A down! (-15031, KV-103's Royal Guard's Energy Halberd Finisher)

-Dark Bridge (ENEMY)-

Dark Bridge [A-0|B-12|R-0] 40000/40000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 2000 | ShaD: 2000 | Row 4
{Swarm Bridge: Swarm-aligned units can freely cross this bridge. Nothing else can. Except fliers, I guess. | Void Feedback: When attacked at any range, roll to hit the attacker with 9 ACC. On hit, attacker is knocked down; on block, 50% knockdown chance.}

-Machinauts (ALLY)-

LV-906 'Tenebris' - 4987/6000 HP
A - 8 | B - 6 | R - 6 | Row 0
[] ***** Glistering Luminite Shield (2650/2650 HP, 2250 Nrm, 16 Freeze/Shock/Curse/Doom Resist, +8 to base Resistance for those 4 statuses)
]- ***** Brandish Prime (Sword, 7 ACC, 5 CSPD, 1025/1025/1120 Nm/El, Charge: 4450 Nm/El (35% for extra target) + 675x4 on main slash hit, Good Chance of Strong [Fire or Freeze or Shock], Fair Chance of Strong [Poison or Stun])
]- ***** Acheron (Sword, 7 ACC, 5 CSPD, 1055/1055/1170 Nm/Sh, Charge: 4850 Nm/Sh (35% for extra target) + 740x4 on main slash hit)
2100 Nrm | 1050 Prc | 0 Ele | 1050 Shd [+4 Sword CTR]

Guard Puppy A [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy B [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy C [A-8|B-4|R-6(Turret)] 550/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

-Ironstar Shinobi (ALLY)-

Ohno - 4750/4750 HP
A - 7 | B - 4 | R - 9
]- ***** Starlight Edge (Sword, 7 ACC, 6 CSPD, 1080/1095/1110 Nrm, Fair Chance of Moderate Sleep, Charge: 3800 Nrm, Good Chance of Moderate Sleep, user enters Stealth)
]- ***** Smoke Powder (Bomb, 8 ACC, 5 ArmSPD, 1550 El/Sh (up to 5), Good Chance of Moderate Fire, On Selection: Main target loses 3 ACC from a smoke screen, no Charge Attack)
]- ***** Flashburst Shuriken ("Gun", 6 ACC, 10 ROF, Clip 8x850 Nm/El, Fair Chance of Minor Stun, each successive hit raises the Stun to Moderate and then Strong)
(Defenses coming soon!)

-Spiral Order (ALLY)-

Patra - 4400/4400 HP
A - 6 | B - 6 | R - 8
]- ***** Valiance (Gun, 7 ACC, 5 ROF, 3x1150 Nrm, Charge: 6020 Nrm, -2 ACC/REF on hit (-4 on Charge hit) )
]- ***** Defensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies deal -20% damage against user and Defenses, shots after the first hit are carried to the next target)
]- ***** Offensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies have 1/2 damage against Defenses, shots after the first hit are carried to the next target)
2700 Nrm | 1350 Prc | 1350 Ele | 1350 Shd

-Defenses (ALLY)-

Kleptolisk Harrier A - 4000/--(4000) HP
??? (Data incomplete)
Inventory: 2x Stun Vial

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 10000/11500 HP -- [ KO Meter: ||||||||||||||. ] -- 2850 Retribution (2/5)
Ignem: 8625/8625 HP -- 0 BP (+2) -- [Mirror Attack: |||||] (Shield)
Matikclocker: 3750/3750 HP -- Risk attack enabled (50% halve reload time/25% instant Charge attack/25% 1/10 self-damage -- always adds Gun ASI+3) -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 3000/3000 (Nm 1500|Spcl 1000|Univ. Res 3)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 726/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 900/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Matikclocker: 105/900 FP (35FP/dodged attack, 1FP/10 Overkill, 20FP/each Ricochet and Splitshot target, 25FP/Gathered target)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Sat, 06/23/2018 - 05:10
#4443
Midnight-Dj's picture
Midnight-Dj
I wish Fallen King had a speech stat

"Mercenary," KV-103 messaged the demolition contractor, "this fiend will probably never keep his promise, so ready your explosives, and... tell that kleptolisk to ready its... tongue? The moment his patsies fire upon me, retaliate immediately!"

"Perhaps I can turn those undead against this fiend's patsies..."

"Soldiers of the opposing alliance," KV-103 addressed the undead soldiers, "your commander is a dishonorable fiend! Do not let him oppress you like he did in your previous lives! Rise up and fight back!"

[unleash Halberd charge -> Undead commander]

Sat, 06/23/2018 - 09:08
#4444
Xaurian's picture
Xaurian
What does Marcellus Wallace look like?

"Nice shot." I remarked to Ohno over comms. "There goes all the missiles. I'll get rid of the remaining Stalkers and go chase down that Neofactorem before it 'cleanses' the town."

[Silent Nightblade: Attack: Void Stalker B]

Sun, 06/24/2018 - 19:47
#4445
Doctorspacebar's picture
Doctorspacebar

((Shoot. I'll have to miss today. See you tomorrow.

EDIT: Dang it! Another issue came up and I'll be unable to post at all tonight. Oh well, see you tomorrow, for real this time.))

Tue, 06/26/2018 - 08:26
#4446
Doctorspacebar's picture
Doctorspacebar
Dang, Gravy, save some for the rest of us!

MOVEMENT SUMMARY

(EDIT: I forgot to mention it, but Neofactorem I used Omega Reassembly on the space it targeted last turn)

The Undead Troops stall for a moment.
Droul Sniper A refuses to fire! (Droul Sniper B fires anyway. Droul Sniper B is kind of a jerk.)

"Right! Good work! Now, please hurry and finish him because I am terrified of these Mockeries. I'm going to go fix that Fountain now."

"Worry not, Stranger. My shield will protect you all!"
Marcellus blocks!

--think i'm stupid?--
--i'll travel with the turncoat's device--

The fight against the Greavers continues!
"Your imitation of Marc is way off. For one, he's not a dirty coward."
Eryn charges Viva La Revolution (Elemental)!

The fighters on the wall prepare Charge Attacks!

--

Battle at F7!

Ignem's Silent Nightblade!
3 swings -> Stalker B: 3 hits! 2064 damage. Down!

~Thank you...~
Almirian Fountain regenerates 100 HP.

--

I just did the Vein/Bootstrap/Greavers fight quickly again.
Vein basically knocked everything but Jade Greaver C, who Boostrap knocked out with his Monolith.

--

Droul Sniper B fires!
1 shot -> KV-103: Hit! 2925 damage. Poisoned!
KV-103's Strong Challenger Belt gleams!

KV-103's charged Energy Halberd attack!
The capacitor activates! The Strong Challenger Belt bolstered the attack! The Tome of Retribution bolstered the attack!
2 swings -> Undead Commander: 1 hit! 16520 damage. KNOCKOUUUUUUUT!
"Wha... what... how... uaaaaAAAAAARGH!"

The Demolitions Contractor shuts off his Grem-Nade. "Daaaaang! Ha ha, save some for the rest of us!"

The Undead immediately stop fighting!

--

"...good... work."

As the Undead return to their crypts, berating the Droul Sniper that fired on KV-103, a strange phantom approaches KV-103, though clearly he doesn't intend to fight. "...I... am Olag. Warrior... once. No... more." The ghost sits down. "Survived the battle... long ago... and helped... rebuild... Buried here... with the others... when I died."

Olag continues, "Will return... to my family... soon. All of us... will. But... first." Olag turns his head toward the east. "You... fight them?"

"We do." IS-M44 says over comms, "This is IS-M44 'Adjutant', tactical officer."

"Long... name. But... not bad." Olag nods. "Ad...jutant. Listen... Before I go. The Sage..." Olag looks toward the South Fort. "The... basement. Of the... fort. There is... something... there. It... calls to you. I tell you... as a... reward... for releasing... us... from that... devil's service."

"Thank you. If I may ask, what was it that caused this Undead attack?"

"Commander's... foul spirit... slept here. Waiting... for the... Shinobi." Olag shakes his head. "Before... he absorbed... the curse... Commander... kept us... in line... with threats. To... our families. Only... way... he would get us... to attack... this village. But Ohno... had no family... left alive... for the Commander... to threaten. He... warned the villagers... we were coming."

"Then the Commander wanted revenge on Ohno." IS-M44 says, "You say he used the power of a curse?"

"Yes... the one... on Almire. It... was much stronger. Before... Vanaduke... was laid... to rest. He... stored a fraction... of its power. While he was... waiting..." Olag says, "The Shinobi... tell him... we do not blame him... or hate him. Our task... was one... we never wanted... in the first place..."

--

"..."

~Are you well, Ninja?~

"Yes... yes, I'm fine. I feel as if some weight has been lifted from my shoulders."

--

"People of Almire!" Marcellus shouts, "Remember! Neither the Construct nor the Mockery shall be allowed to pass beyond these walls! We will make them both know the price the undead Commander has paid for wickedness!"

--

LOOT TO ADD:
3336 Crowns
1100 Heat
Materials (6 Greavers): Added to list; new Materials formula still needs to be made

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, Guarding Wall
-Marcellus: Normal, Guarding Wall
-Eryn: Normal, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, Guarding Wall
-Ohno: Normal, Guarding Wall

Mineral Synthesis List

Somna's Forge

-Victory Conditions-
=Protect the Village.
-Incoming enemies from two fronts!
--Thwart the invading Swarm units!
--Destroy the Undead Commander!
=The Fountain must be protected!
Fountain - 47312/50000 HP
A - 0 | B - 8 | R - 0
))) Life Water: Organic allies may drink from the fountain
))) Sleeper's Retaliation: 12 ACC, 1000 Eternal damage, targets all hostiles on the same space
<> Natural Reconstruction: Regains 100 HP a turn, or can be repaired like a Wall
1500 Nrm | 1500 Prc | 1500 Ele | 1500 Shd | 1500 Nameless | Immune to Fire, Freeze, Shock, Poison, Stun, Sleep, Curse, Doom

-Neofactorem Unit (ENEMY)-

Neofactorem I: Infernum - 40000/40000 HP
A - 12 | B - 8 | R - 4 | Slow: Moves only 1 space a turn
))) Hellfire (Attacks all surrounding entities, 8 ACC, 1 Attack, 1500 Ele, Good Chance of Strong Fire x2, self-inflicts Fire)
))) Incinerator (5 ACC, 10 ROF, Endless Clip x (600 Nrm) , Fair Chance of Moderate Fire/Slight Chance of Strong Fire, Range: 2, Can Charge for 1 turn to increase range to 3)
))) Fire Shield (10 ACC, 1 strike, 1500 Nm/El, User becomes immune to projectiles for one turn)
((( | ))) Omega Reassembly (Targets a space on one turn, deals 10000000 Nameless damage to all targets except itself in that space on the next turn, can only use on adjacent spaces, defense is halved after use)
<> Fire Absorption (Regains 2000 HP if a Fire effect is inflicted)
<> Impending Doom (Can use Omega Reassembly independently of other attacks)
1800 Nrm | 1800 Prc | 1800 Ele | 1800 Shd

-Mockery (ENEMY)-

Mockery Marcellus - 15000/15000 HP
A - 8 | B - 10 | R - 5
[] Shield of Futility (3000/3000 HP, On Defend: Draws all attacks to user)
----> Injustice's Sting (7 ACC, 4 CSPD, 2350 Pc/Nameless, Range: 1, On hit: Target takes 100 damage a turn as long as Mockery Marcellus lives, unless they are hit by Spirit Water, this effect stacks)
))) Greater Mind Turmoil: Prevents Marcellus from moving and deals 500 damage to him every turn, unless he is hit with Spirit Water.

-Void Stealth Unit 1-

Void Stalker A down! (-188, Fountain)

Void Stalker B down! (-128, Ignem's Silent Nightblade)

-Void Unit 1-

Void Giant Shufflebot A down! (-130, Alph's Ice Rod)

Void Giant Shufflebot B down! (-590, Matikclocker's Hail Driver)

-Void Unit 2-

Void Alpha Wolver A down! (-805, S.P.O.T. A's Critical Sniper Shot)

Void Alpha Wolver B down! (-2800, Eryn's Manyshot)

Void Alpha Wolver C down! (-484, Aytee's Sales Pitch)

-Greaver Unit 3 (ENEMY)-

Pearl Greaver A down! (-300, Vein's Gel Barrage)

Pearl Greaver B down! (-700, Vein's Gel Barrage)

Bloodstone Greaver A down! (-700, Vein's Gel Barrage)

Bloodstone Greaver B down! (-1490, Fire from Bootstrap's Neo Monolith)

-Greaver Unit 4 (ENEMY)-

Jade Greaver B down! (-1100, Vein's Gel Barrage)

Jade Greaver C down! (-250, Bootsrap's Neo Monolith)

Jade Greaver D down! (-4660, Bootstrap's Neo Monolith)

-Undead Troop 1-

Dust Lancer A down! (-13764, KV-103's Royal Guard's Energy Halberd)

Dust Lancer B down! (-500, Stonegrip Demo's Grem-Nades)

Dust Lancer C down! (-500, Stonegrip Demo's Grem-Nades)

-Undead Troop 2-

Slag Lancer A down! (-500, Stonegrip Demo's Grem-Nades)

Slag Lancer B down! (-500, Kleptolisk Harrier's Stat Steal)

Slag Lancer C down! (-500, Stonegrip Demo's Grem-Nades)

-Undead Troop 3-

Dust Lancer D down! (-4297, KV-103's Royal Guard's Energy Halberd)

Slag Lancer D down! (-3304, KV-103's Royal Guard's Energy Halberd)

Dust Thrower A down! (-2500, Stonegrip Demo's Grem-Nades)

-Undead Troop 4-

Frankenlancer A down! (-500, Stonegrip Demo's Grem-nades)

Frankenlancer B down! (-1000, Stonegrip Demo's Grem-nades)

Dust Thrower B down! (-1000, Stonegrip Demo's Grem-nades)

Dust Thrower C down! (-500, Stonegrip Demo's Grem-nades)

-Undead Commander-

Undead Commander down! (-1520, KV-103's Retributive Knockout Royal Guard's Energy Halberd charge attack)

-Cheating Jerks-

Droul Sniper A [A-10|B-4|R-4] 3000/3000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Poison Long Bow: Charge Attack, 3000 Pc/Sh, Good Chance of Strong Poison, Range 3}

Droul Sniper B [A-10|B-4|R-4] 3000/3000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Poison Long Bow: Charge Attack, 3000 Pc/Sh, Good Chance of Strong Poison, Range 3}

Dust Breaker C [A-8|B-8|R-3] 5000/5000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 200 | ShaD: 9000 | Row 0
[] Dark Knight's Crest (1500/1500 HP, on Defend: Reflect all damage dealt to the shield back at the opponent)
{Flail: 6 ACC, 2 CSPD, 1800/1800 Nm/Sh, x2 damage to Shields, Fair Chance of Moderate Stun | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun(up to 7)}

-Undead Troop 5-

Slag Lancer E down! (-2890, KV-103's Energy Halberd)

Slag Lancer F [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Burning Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Fire | Flame Breath: 8 ACC, 1 Attack, Good Chance of Moderate Fire (up to 7)}

Frankenlancer C down! (-500, Stonegrip Demo's Grem-Nades)

Frankenlancer D down! (-500, Stonegrip Demo's Grem-nades)

-Undead Troop 6-

Dust Breaker A [A-8|B-8|R-3] 5000/5000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 200 | ShaD: 9000 | Row 0
[] Dark Knight's Crest (1500/1500 HP, on Defend: Reflect all damage dealt to the shield back at the opponent)
{Flail: 6 ACC, 2 CSPD, 1800/1800 Nm/Sh, x2 damage to Shields, Fair Chance of Moderate Stun | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun(up to 7)}

Dust Breaker B [A-8|B-8|R-3] 5000/5000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 200 | ShaD: 9000 | Row 0
[] Dark Knight's Crest (1500/1500 HP, on Defend: Reflect all damage dealt to the shield back at the opponent)
{Flail: 6 ACC, 2 CSPD, 1800/1800 Nm/Sh, x2 damage to Shields, Fair Chance of Moderate Stun | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun(up to 7)}

-Undead Lieutenant 1-

Deadnaught A down! (-15031, KV-103's Royal Guard's Energy Halberd Finisher)

-Dark Bridge (ENEMY)-

Dark Bridge [A-0|B-12|R-0] 40000/40000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 2000 | ShaD: 2000 | Row 4
{Swarm Bridge: Swarm-aligned units can freely cross this bridge. Nothing else can. Except fliers, I guess. | Void Feedback: When attacked at any range, roll to hit the attacker with 9 ACC. On hit, attacker is knocked down; on block, 50% knockdown chance.}

-Machinauts (ALLY)-

LV-906 'Tenebris' - 4987/6000 HP
A - 8 | B - 6 | R - 6 | Row 0
[] ***** Glistering Luminite Shield (2650/2650 HP, 2250 Nrm, 16 Freeze/Shock/Curse/Doom Resist, +8 to base Resistance for those 4 statuses)
]- ***** Brandish Prime (Sword, 7 ACC, 5 CSPD, 1025/1025/1120 Nm/El, Charge: 4450 Nm/El (35% for extra target) + 675x4 on main slash hit, Good Chance of Strong [Fire or Freeze or Shock], Fair Chance of Strong [Poison or Stun])
]- ***** Acheron (Sword, 7 ACC, 5 CSPD, 1055/1055/1170 Nm/Sh, Charge: 4850 Nm/Sh (35% for extra target) + 740x4 on main slash hit)
2100 Nrm | 1050 Prc | 0 Ele | 1050 Shd [+4 Sword CTR]

Guard Puppy A [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy B [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy C [A-8|B-4|R-6(Turret)] 550/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

-Ironstar Shinobi (ALLY)-

Ohno - 4750/4750 HP
A - 7 | B - 4 | R - 9
]- ***** Starlight Edge (Sword, 7 ACC, 6 CSPD, 1080/1095/1110 Nrm, Fair Chance of Moderate Sleep, Charge: 3800 Nrm, Good Chance of Moderate Sleep, user enters Stealth)
]- ***** Smoke Powder (Bomb, 8 ACC, 5 ArmSPD, 1550 El/Sh (up to 5), Good Chance of Moderate Fire, On Selection: Main target loses 3 ACC from a smoke screen, no Charge Attack)
]- ***** Flashburst Shuriken ("Gun", 6 ACC, 10 ROF, Clip 8x850 Nm/El, Fair Chance of Minor Stun, each successive hit raises the Stun to Moderate and then Strong)
(Defenses coming soon!)

-Spiral Order (ALLY)-

Patra - 4400/4400 HP
A - 6 | B - 6 | R - 8
]- ***** Valiance (Gun, 7 ACC, 5 ROF, 3x1150 Nrm, Charge: 6020 Nrm, -2 ACC/REF on hit (-4 on Charge hit) )
]- ***** Defensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies deal -20% damage against user and Defenses, shots after the first hit are carried to the next target)
]- ***** Offensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies have 1/2 damage against Defenses, shots after the first hit are carried to the next target)
2700 Nrm | 1350 Prc | 1350 Ele | 1350 Shd

-Defenses (ALLY)-

Kleptolisk Harrier A - 4000/--(4000) HP
??? (Data incomplete)
Inventory: 2x Stun Vial

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 7075/11500 HP -- [ KO Meter: ............... ] -- 0 Retribution (2/5)
Ignem: 8625/8625 HP -- 0 BP (+2) -- [Mirror Attack: |||||] (Shield)
Matikclocker: 3750/3750 HP -- Risk attack enabled (50% halve reload time/25% instant Charge attack/25% 1/10 self-damage -- always adds Gun ASI+3) -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 3000/3000 (Nm 1500|Spcl 1000|Univ. Res 3)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 726/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 900/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Matikclocker: 105/900 FP (35FP/dodged attack, 1FP/10 Overkill, 20FP/each Ricochet and Splitshot target, 25FP/Gathered target)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Tue, 06/26/2018 - 18:50
#4447
Midnight-Dj's picture
Midnight-Dj
:/

"Rest well Olag," said KV-103, "Your willingness to stand up for yourself is what relieved you from this monster's service, I merely gave deliverance."

"Adjutant," KV-103 called IS-M44, "I think the tomb is neutralized, I see no more reasons to stay here, any suggestions?"

Tue, 06/26/2018 - 21:28
#4448
Doctorspacebar's picture
Doctorspacebar

((I won't be able to post tonight. See you tomorrow))

Wed, 06/27/2018 - 20:41
#4449
Doctorspacebar's picture
Doctorspacebar

((Shoot. Things keep coming up. I'll have to skip today as well. See you tomorrow.))

Sun, 07/01/2018 - 21:38
#4450
Doctorspacebar's picture
Doctorspacebar

MOVEMENT SUMMARY

(EDIT: I forgot to have SPOT fire, so I just acted as if he continued Aiming)

"Ahem... err, noble Fountain? One moment."
~Of course.~
Aytee moves to G6 and throws Water at Marcellus! Mockery Marcellus's Greater Mind Turmoil was suppressed for another 3 turns!
"Ah, thank you!"
Marcellus blocks!

The fight against Mockery Marcellus and Neofactorem I: Infernum finally begins!

--

Battle against Mockery Marcellus!

"Let's see if Poison works on this thing!"
Alph casts Acid Arrow!
2 shots -> Infernum: 1 hit! 1794 damage. Poisoned!

"Nice shot! Now let's see if this works too!"
Vein's Optic Attack -- Ice Eye!
3 blasts -> Infernum: 2 hits! 1690 damage.

"S.P.O.T.! Open fire!"
Patra scans Mockery Marcellus with the Offensive Scanner!
Patra scans Neofactorem I: Infernum with the Offensive Scanner!

S.P.O.T. A fires!
2 shots -> Mockery Marcellus: 1 hit! SUPERCRITICAL HIT! 4813 damage.

"Wait for it..."
Eryn overcharges Viva La Revolution with Magnum Shot (Elemental)!

"Enough already!"
Tenebris's Brandish Prime Charge Attack!
-> Mockery Marcellus: 1 hit + 2 hit/2 blocked! Shield down! 4300 damage. Mockery Marcellus catches Fire!

--you can't protect them--
Mockery Marcellus is burned by the Fire.
Mockery Marcellus lobs Sting of Injustice!
-> Alph: 1 throw, Hit! 2325 damage! Alph will take 100 damage a turn!
"Gaah! ...this is nothing! Keep hitting him!"

"That's it? Go on!"
The Almirian Bowmen fire!
3 shots -> Mockery Marcellus: 2 hits! 3376 damage.

"AFRAID YOUR MOCKERY'S GOING TO SHOW UP ON YOUR DOORSTEP? WORRY NO MORE!"
Aytee's Money-Back Guarantee fires!
5 shots -> Mockery Marcellus: 4 hits! 700 damage.
"SNIPENEST SECURITY SYSTEMS MAKE A MOCKERY OF THE SWARM! COMES WITH FREE SHIPPING AND HANDLING."

Matikclocker's Cryo Driver Charge Attack!
1 shot -> Infernum: 3080 damage. Frozen!
Infernum's construction means it can still move while Frozen, but its Accuracy and Blocking are halved!

Bootstrap's Neo Monolith Charge Attack!
1 swing -> Infernum: 4634 damage. Freeze reapplied!

Infernum unleashes Omega Reassembly on K6!

Infernum's Fire Shield!
-> Bootstrap: Hit! 488 damage.
Infernum is protected from longrange attacks until its next move!

--

"No point in sticking around." IS-M44 says, "There's something calling to us from the South Fort... but we also have an enemy to deal with coming from the east. That Neofactorem will arrive soon..."

"Well... then. I must... leave." Olag nods to KV-103 as his ghost fades away, finally passing on. "Good luck."

--

The Demolitions Contractor adds, "In case any more sneaks try to slip by, the Kleptolisk and I can watch over in the southeast. There's some kinda... thingy on the map? A bridge?" The Demo Contractor adds, "Because of how this mineral-summoning-thing works, I can only move so far away from where I was called in- they call that the 'Home Point' in the business. You can move a unit's Home Point around with 2 of each mineral you used to call the guy in, but you can only do that once every three rounds with each unit. ...figure an engineer or a Geotech would be able to do it cheaper, but they'd need to walk to the original Home Point first."

"So, if you want me to watch somewhere else, you're gonna have to use up a couple Crimsonite and Moonstone. So, you can either move my Home Point somewhere close to the action, or I'll just focus on guarding the southeast from any more sneaky guys. The Stalkers musta gone across the bridge, then taken the long way around the Electron Cloud, so... hrmm..."

--

"I BET YOU WEREN'T EXPECTING THIS, SWARM WRETCHES!"

The voice of a Dracolisk roars from afar. "That communication you intercepted? AS FALSE AS YOU ARE! YOU will be the ones cleansed today, Swarm, starting with this Bridge!"

"Got 'em!" IS-M44 says. "Galvaron, right?"

"Correct! You were right, they were listening to our communications. The sneaks! The FOOLS! We've cleared an area. We have some leeway, so shall we destroy that Swarm machine?"

"Maybe. Hopefully it's down before you get there... Give that Bridge a parting shot as you fly by. I think they sent a stealth squad across earlier."

"Of course! UNLEASH YOUR FURY, FOR ALMIRE'S DESCENDANTS! BATHE THAT BRIDGE IN FIRE!"

--

--

LOOT TO ADD:
3336 Crowns
1100 Heat
Materials (6 Greavers): Added to list; new Materials formula still needs to be made

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, Guarding Wall
-Marcellus: Normal, Guarding Wall
-Eryn: Normal, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, Guarding Wall
-Ohno: Normal, Guarding Wall

Mineral Synthesis List

Somna's Forge

-Victory Conditions-
=Protect the Village.
-Incoming enemies from two fronts!
--Thwart the invading Swarm units!
--Destroy the Undead Commander!
=The Fountain must be protected!
Fountain - 49512/50000 HP
A - 0 | B - 8 | R - 0
))) Life Water: Organic allies may drink from the fountain
))) Sleeper's Retaliation: 12 ACC, 1000 Eternal damage, targets all hostiles on the same space
<> Natural Reconstruction: Regains 100 HP a turn, or can be repaired like a Wall
1500 Nrm | 1500 Prc | 1500 Ele | 1500 Shd | 1500 Nameless | Immune to Fire, Freeze, Shock, Poison, Stun, Sleep, Curse, Doom

-Neofactorem Unit (ENEMY)-

Neofactorem I: Infernum - 28802/40000 HP
A - 12 | B - 8 | R - 4 | Slow: Moves only 1 space a turn
))) Hellfire (Attacks all surrounding entities, 8 ACC, 1 Attack, 1500 Ele, Good Chance of Strong Fire x2, self-inflicts Fire)
))) Incinerator (5 ACC, 10 ROF, Endless Clip x (600 Nrm) , Fair Chance of Moderate Fire/Slight Chance of Strong Fire, Range: 2, Can Charge for 1 turn to increase range to 3)
))) Fire Shield (10 ACC, 1 strike, 1500 Nm/El, User becomes immune to projectiles for one turn)
((( | ))) Omega Reassembly (Targets a space on one turn, deals 10000000 Nameless damage to all targets except itself in that space on the next turn, can only use on adjacent spaces, defense is halved after use)
<> Fire Absorption (Regains 2000 HP if a Fire effect is inflicted)
<> Impending Doom (Can use Omega Reassembly independently of other attacks)
1800 Nrm | 1800 Prc | 1800 Ele | 1800 Shd

-Mockery (ENEMY)-

Mockery Marcellus down! (-1, Aytee's Sales Pitch)

-Void Stealth Unit 1-

Void Stalker A down! (-188, Fountain)

Void Stalker B down! (-128, Ignem's Silent Nightblade)

-Void Unit 1-

Void Giant Shufflebot A down! (-130, Alph's Ice Rod)

Void Giant Shufflebot B down! (-590, Matikclocker's Hail Driver)

-Void Unit 2-

Void Alpha Wolver A down! (-805, S.P.O.T. A's Critical Sniper Shot)

Void Alpha Wolver B down! (-2800, Eryn's Manyshot)

Void Alpha Wolver C down! (-484, Aytee's Sales Pitch)

-Greaver Unit 3 (ENEMY)-

Pearl Greaver A down! (-300, Vein's Gel Barrage)

Pearl Greaver B down! (-700, Vein's Gel Barrage)

Bloodstone Greaver A down! (-700, Vein's Gel Barrage)

Bloodstone Greaver B down! (-1490, Fire from Bootstrap's Neo Monolith)

-Greaver Unit 4 (ENEMY)-

Jade Greaver B down! (-1100, Vein's Gel Barrage)

Jade Greaver C down! (-250, Bootsrap's Neo Monolith)

Jade Greaver D down! (-4660, Bootstrap's Neo Monolith)

-Undead Troop 1-

Dust Lancer A down! (-13764, KV-103's Royal Guard's Energy Halberd)

Dust Lancer B down! (-500, Stonegrip Demo's Grem-Nades)

Dust Lancer C down! (-500, Stonegrip Demo's Grem-Nades)

-Undead Troop 2-

Slag Lancer A down! (-500, Stonegrip Demo's Grem-Nades)

Slag Lancer B down! (-500, Kleptolisk Harrier's Stat Steal)

Slag Lancer C down! (-500, Stonegrip Demo's Grem-Nades)

-Undead Troop 3-

Dust Lancer D down! (-4297, KV-103's Royal Guard's Energy Halberd)

Slag Lancer D down! (-3304, KV-103's Royal Guard's Energy Halberd)

Dust Thrower A down! (-2500, Stonegrip Demo's Grem-Nades)

-Undead Troop 4-

Frankenlancer A down! (-500, Stonegrip Demo's Grem-nades)

Frankenlancer B down! (-1000, Stonegrip Demo's Grem-nades)

Dust Thrower B down! (-1000, Stonegrip Demo's Grem-nades)

Dust Thrower C down! (-500, Stonegrip Demo's Grem-nades)

-Undead Commander-

Undead Commander down! (-1520, KV-103's Retributive Knockout Royal Guard's Energy Halberd charge attack)

-Cheating Jerks-

Droul Sniper A [A-10|B-4|R-4] 3000/3000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Poison Long Bow: Charge Attack, 3000 Pc/Sh, Good Chance of Strong Poison, Range 3}

Droul Sniper B [A-10|B-4|R-4] 3000/3000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Poison Long Bow: Charge Attack, 3000 Pc/Sh, Good Chance of Strong Poison, Range 3}

Dust Breaker C [A-8|B-8|R-3] 5000/5000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 200 | ShaD: 9000 | Row 0
[] Dark Knight's Crest (1500/1500 HP, on Defend: Reflect all damage dealt to the shield back at the opponent)
{Flail: 6 ACC, 2 CSPD, 1800/1800 Nm/Sh, x2 damage to Shields, Fair Chance of Moderate Stun | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun(up to 7)}

-Undead Troop 5-

Slag Lancer E down! (-2890, KV-103's Energy Halberd)

Slag Lancer F [A-6|B-8|R-4] 4000/4000 HP | NrmD: 1500 | PrcD: 1500 | EleD: 0 | ShaD: 7000 | Row 0
{Burning Pike: 7 ACC, 2 CSPD, 1350/1350 Pc/Sh, Fair Chance of Moderate Fire | Flame Breath: 8 ACC, 1 Attack, Good Chance of Moderate Fire (up to 7)}

Frankenlancer C down! (-500, Stonegrip Demo's Grem-Nades)

Frankenlancer D down! (-500, Stonegrip Demo's Grem-nades)

-Undead Troop 6-

Dust Breaker A [A-8|B-8|R-3] 5000/5000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 200 | ShaD: 9000 | Row 0
[] Dark Knight's Crest (1500/1500 HP, on Defend: Reflect all damage dealt to the shield back at the opponent)
{Flail: 6 ACC, 2 CSPD, 1800/1800 Nm/Sh, x2 damage to Shields, Fair Chance of Moderate Stun | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun(up to 7)}

Dust Breaker B [A-8|B-8|R-3] 5000/5000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 200 | ShaD: 9000 | Row 0
[] Dark Knight's Crest (1500/1500 HP, on Defend: Reflect all damage dealt to the shield back at the opponent)
{Flail: 6 ACC, 2 CSPD, 1800/1800 Nm/Sh, x2 damage to Shields, Fair Chance of Moderate Stun | Dust Breath: 8 ACC, 1 Attack, Good Chance of Moderate Stun(up to 7)}

-Undead Lieutenant 1-

Deadnaught A down! (-15031, KV-103's Royal Guard's Energy Halberd Finisher)

-Dark Bridge (ENEMY)-

Dark Bridge [A-0|B-12|R-0] 40000/40000 HP | NrmD: 2000 | PrcD: 2000 | EleD: 2000 | ShaD: 2000 | Row 4
{Swarm Bridge: Swarm-aligned units can freely cross this bridge. Nothing else can. Except fliers, I guess. | Void Feedback: When attacked at any range, roll to hit the attacker with 9 ACC. On hit, attacker is knocked down; on block, 50% knockdown chance.}

-Machinauts (ALLY)-

LV-906 'Tenebris' - 4987/6000 HP
A - 8 | B - 6 | R - 6 | Row 0
[] ***** Glistering Luminite Shield (2650/2650 HP, 2250 Nrm, 16 Freeze/Shock/Curse/Doom Resist, +8 to base Resistance for those 4 statuses)
]- ***** Brandish Prime (Sword, 7 ACC, 5 CSPD, 1025/1025/1120 Nm/El, Charge: 4450 Nm/El (35% for extra target) + 675x4 on main slash hit, Good Chance of Strong [Fire or Freeze or Shock], Fair Chance of Strong [Poison or Stun])
]- ***** Acheron (Sword, 7 ACC, 5 CSPD, 1055/1055/1170 Nm/Sh, Charge: 4850 Nm/Sh (35% for extra target) + 740x4 on main slash hit)
2100 Nrm | 1050 Prc | 0 Ele | 1050 Shd [+4 Sword CTR]

Guard Puppy A [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy B [A-8|B-4|R-6(Turret)] 50/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

Guard Puppy C [A-8|B-4|R-6(Turret)] 550/4000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 1
(Focused Gun Puppy Blaster: 8 ACC, 7 ROF, 5x850 Ele)

-Ironstar Shinobi (ALLY)-

Ohno - 4750/4750 HP
A - 7 | B - 4 | R - 9
]- ***** Starlight Edge (Sword, 7 ACC, 6 CSPD, 1080/1095/1110 Nrm, Fair Chance of Moderate Sleep, Charge: 3800 Nrm, Good Chance of Moderate Sleep, user enters Stealth)
]- ***** Smoke Powder (Bomb, 8 ACC, 5 ArmSPD, 1550 El/Sh (up to 5), Good Chance of Moderate Fire, On Selection: Main target loses 3 ACC from a smoke screen, no Charge Attack)
]- ***** Flashburst Shuriken ("Gun", 6 ACC, 10 ROF, Clip 8x850 Nm/El, Fair Chance of Minor Stun, each successive hit raises the Stun to Moderate and then Strong)
(Defenses coming soon!)

-Spiral Order (ALLY)-

Patra - 4400/4400 HP
A - 6 | B - 6 | R - 8
]- ***** Valiance (Gun, 7 ACC, 5 ROF, 3x1150 Nrm, Charge: 6020 Nrm, -2 ACC/REF on hit (-4 on Charge hit) )
]- ***** Defensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies deal -20% damage against user and Defenses, shots after the first hit are carried to the next target)
]- ***** Offensive Scanner (Gun, 9 ACC, 4 ROF, 2x0 damage, On Hit: Enemies have 1/2 damage against Defenses, shots after the first hit are carried to the next target)
2700 Nrm | 1350 Prc | 1350 Ele | 1350 Shd

-Defenses (ALLY)-

Kleptolisk Harrier A - 4000/--(4000) HP
??? (Data incomplete)
Inventory: 2x Stun Vial

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 7075/11500 HP -- [ KO Meter: ............... ] -- 0 Retribution (2/5)
Ignem: 8625/8625 HP -- 0 BP (+2) -- [Mirror Attack: |||||] (Shield)
Matikclocker: 3750/3750 HP -- Risk attack enabled (50% halve reload time/25% instant Charge attack/25% 1/10 self-damage -- always adds Gun ASI+3) -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 3000/3000 (Nm 1500|Spcl 1000|Univ. Res 3)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 726/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 900/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Matikclocker: 105/900 FP (35FP/dodged attack, 1FP/10 Overkill, 20FP/each Ricochet and Splitshot target, 25FP/Gathered target)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

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