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Machinauts: Far Side of Cradle - A stat-based RP

5333 replies [Last post]
Wed, 12/27/2017 - 20:44
#4201
Doctorspacebar's picture
Doctorspacebar

The Advance Force moves to A9 and watches.
Tinder's squad sustained 2% damage!
Elite Firebrander's squad sustained 24% damage!

The light grows brighter.
Look at the map... something has been made clear.
WARNING: UNIDENTIFIED HEAT SIGNATURE DETECTED

---

"Advance Force!" IS-M44 says, "Listen. The light is slowing down, but there's an unidentified heat signature at Sector B-11! Something dangerous was expelled from the light! Somna, can you see it?"

"Ruins are in the way. I need to focus on sniping these guys down... Maybe you'd be better for this." Somna says, "I always heard the KV units like to get up close and personal."

"From my experience, you've heard right. Now I'll see what's going on with this mysterious text..."

---

-Scenario Detail-

Area Map

-Victory Conditions-
=Stop the Firebranders' plot!

-Elite Firebrander's Party (ENEMY)-

Infernal Firebrander Overtimer down! (-180, Ignem's Final Flourish)

Infernal Firebrander A fled.

Infernal Firebrander B fled.

Slag Walker A down! (-895, KV-103's Royal Guard's Energy Halberd)

Slag Walker B down! (-985, KV-103's Royal Guard's Energy Halberd)

Manual Mecha-Totem [Object]
{Revive Zombies: Any Firebrander can expend its turn to revive fallen Slag Walkers if they fell 3 or fewer turns ago | No longer a threat if all enemies are eliminated}

Huge heap of Ghost Blocks

-Machinauts (ALLY)-
ST-50K "Bootstrap" - 7500/7500 HP
A-7 | B-5 | R-8 | 0 BP
[] ***** Trusty Turtle Shield (2100/3500 HP | Univ. Status Resist 8)
]- ***** Neo Monolith (8 ACC, 1 CSPD, 1500/1500 Nrm, Fair Chance of Moderate [Random Status], Charge: 5700 Nrm, Good Chance of Strong [Random Status] (up to 4), Fair Chance of Moderate [Random Rare Status] (up to 2), on Status Effect Infliction: 80% chance to chain the status to another target (-20% per successful chain, -60% on status resist) )
]- ***** Stagger Storm (8 ACC, 4 ArmSPD, QAtt: 825 Ele (up to 4) + Exhausting Mist (3 Turns, up to 9 targets, Good Chance of Moderate Stun, Fair Chance of Strong Stun), Charge: 1800 Ele (up to 9) + Exhausting Cloud (lasts 5 turns, up to 22 targets, Good Chance of Moderate Stun x 2, Good Chance of Strong Stun), Stun Amp: Low)
<> Second Default Coil (Defend becomes Default, +1 BP on Default, 1 BP gives +5 CTR and ASI on next move, can spend 1 BP or spend them all at once, use up 1 BP to set attack to any point on the turn)
<> Second Default Coil (Defend becomes Default, +1 BP on Default, 1 BP gives +5 CTR and ASI on next move, can spend 1 BP or spend them all at once, use up 1 BP to set attack to any point on the turn)
3000 Nrm | 1500 Prc | 1500 Ele | 1500 Shd | All Status Resist: 4 | Row 3

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 8012/9000 HP -- [ KO Meter: |||||.......... ] --3038 Retribution (2/5)
Ignem: 7875/7875 HP -- 0 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 225/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 692/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 680/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
28 * Beast Scales
34 * Ripped-Up Wanted Posters
29 * Emptied Clips
39 * Gel Drops
32 * Brimstone
31 * Scrap Metal
46 * Grave Soil
28 * Spark Plugs
24 * Cheap Gunpowder
27 * Sharp Fangs
23 * Rock Chips
25 * Philosopher's Motes

15 ** Owlite Feathers
14 ** Forbidden Fruit
13 ** Chitin Frags
15 ** Waste Modules
14 ** Power Cells
16 ** Ammo Boxes
13 ** Iron Gears
14 ** Fuel Canisters
13 ** Gremlin Gizmos
13 ** Frayed Fabric
12 ** Translocation Residue
14 ** Cooling Cells
14 ** Physics Applicators
23 ** Dead Gold
15 ** Swordstones
19 ** Philosopher's Pebbles

13 *** Bushy Tails
9 *** Rocket Sprockets
11 *** Phials of Phear
14 *** Unstable Cores
11 *** Fine Fabric
10 *** Striker's Scabbards
14 *** Mod Calibrators
13 *** Soul Dust
12 *** Force Dynamos
13 *** Torchstones
11 *** Hailstones
9 *** Volt Oil
26 *** Brute Cores
13 *** Toxic Cores
19 *** Philospher's Chunks

5 **** Almirian Scabbard
3 **** Blaze Pepper
5 **** Blighted Bone
4 **** Calibrator Mod
3 **** Corrosive Acid
3 **** Crystallized Gunsmoke
7 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
10 **** Obsidian Fragment
3 **** Perfect Snowball
4 **** Rocky Core
4 **** Thunderball
4 **** Trojan Horseshoe
3 **** Whimsical Reactant
6 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
<>*** Challenger Belt (Charges a 16-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled(Sword Charge/Jump damage is doubled) and pierces defense if attack is used while KO meter is full)
<>*** Elemental Tome of Impact Retribution (1/2 damage taken by self or shield added to next attack, Retribution Cap + 40%, +2x(Fire Tick) Retribution on a Status Effect)

-Rarities-
3 Alchemical Bases (4*)
34 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson, Sage's Tome of Impact Retribution, Strong Challenger Belt}
*****

Thu, 12/28/2017 - 01:27
#4202
Midnight-Dj's picture
Midnight-Dj
There is no glory in pointless defeat

"I would have most certainly attacked the fiends Somna," KV-103 replied, "But the days of the ultranaut legion has long since passed, I now stood alone, with no brothers at my side, I have to adapt in order to survive in this new era. I am sure you can share that sentiment..."

((TTS: hmm, it seems Doc is copying my writing style as well with the whole 'WARNING: UNIDENTIFIED HEAT SIGNATURE DETECTED'))

"I am moving to investigate the heat signature," KV-103 said, "adjutant, maintain visual on the crater, I have an ill feeling about this."

[Move to B11]

Thu, 12/28/2017 - 21:17
#4203
Doctorspacebar's picture
Doctorspacebar
An' it burns, burns, burns

The Advance Force moves to B11.

---

As you return over the scorched hills, you see something you may never have thought you'd see in your life.

A beast- comparable to a Wolver and as big as a Dracolisk, sheathed in blazing hellfire- rages at the light, trying to break through with fangs that appear to be made of flames; its attacks bounce off, as though striking an invisible wall. Could this burning beast be one of the creatures that razed Almire to the ground?

"That thing's huge, sir!" Bootstrap somehow looks nervous despite having only a single eye to emote with. "Adjutant, Sir! Are you seeing this?"

---

Tinder's squad kept their HP the same.
Elite Firebrander's squad sustained 37% damage!

The light has filled the crater, and stopped... Something is happening at its center.

---

"...well. It looks like we've got something to deal with." IS-M44 says, "The Trojan can wait! This thing is dangerous, and if there's a village on the other side of that light, we need to keep that thing very far away from it."

"There's no other heat signatures like it, I hope..." Somna says, "I've got a good weapon for something like this, but it's in the basement. I'll need to grab it real fast..."

"There are no heat signatures matching this beast within the light. Karilius must've forcibly expelled it somehow..." IS-M44 says. "Advance Force, let's show that fiend what we came up with in the past thousand years!"

The beast turns toward you, snarling and barking with a voice that sounds less like a Wolver and more like a wildfire. All at once, you seem to hear the word burn, repeated over and over, as if the wind itself spoke it in a pained chant. However, you notice a derelict Sprite's Fountain once again bubble to life as the light begins to shine near it.

-Scenario Detail-

Area Map

-Victory Conditions-
=Put out Losgadh!

-Area Features (B11)-

Sprite's Fountain: Produces a Water Ball every 2 turns.
Water Ball Present!
(Thrown Water Ball: 7 ACC, 50 Nrm, Puts out flames)

-The Fire (ENEMY)-

Losgadh [A-10|B-4|R-10] - 20000/20000 HP | NrmD: 1500 | PrcD: 0 | EleD: 3000 | ShaD: 3000 | Weapon pierces 1/2 defense if it inflicts Freeze | Row 0
]- Hell Fang: 4x1450 Shd, 5 ACC, Good Chance of Strong Fire
))) Infernal Breath: 1x3000 (up to 10), 10 ACC, Good Chance of Strong Fire, Damage reduction is dependent on Fire Resistance}
))) Burning Coal Spray: 10x1200 Nrm to random targets, 4 ACC, Good Chance of Strong Fire
[!!!] Conflagration: Fire effects have a 50% chance of not expending a turn while this beast lives
[] Fire Power: Using a Water Ball on this beast will disrupt Conflagration, halve its attacks' power, and halve its Elemental defense.

-Machinauts (ALLY)-
ST-50K "Bootstrap" - 7500/7500 HP
A-7 | B-5 | R-8 | 0 BP
[] ***** Trusty Turtle Shield (2100/3500 HP | Univ. Status Resist 8)
]- ***** Neo Monolith (8 ACC, 1 CSPD, 1500/1500 Nrm, Fair Chance of Moderate [Random Status], Charge: 5700 Nrm, Good Chance of Strong [Random Status] (up to 4), Fair Chance of Moderate [Random Rare Status] (up to 2), on Status Effect Infliction: 80% chance to chain the status to another target (-20% per successful chain, -60% on status resist) )
]- ***** Stagger Storm (8 ACC, 4 ArmSPD, QAtt: 825 Ele (up to 4) + Exhausting Mist (3 Turns, up to 9 targets, Good Chance of Moderate Stun, Fair Chance of Strong Stun), Charge: 1800 Ele (up to 9) + Exhausting Cloud (lasts 5 turns, up to 22 targets, Good Chance of Moderate Stun x 2, Good Chance of Strong Stun), Stun Amp: Low)
<> Second Default Coil (Defend becomes Default, +1 BP on Default, 1 BP gives +5 CTR and ASI on next move, can spend 1 BP or spend them all at once, use up 1 BP to set attack to any point on the turn)
<> Second Default Coil (Defend becomes Default, +1 BP on Default, 1 BP gives +5 CTR and ASI on next move, can spend 1 BP or spend them all at once, use up 1 BP to set attack to any point on the turn)
3000 Nrm | 1500 Prc | 1500 Ele | 1500 Shd | All Status Resist: 4 | Row 3

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 8012/9000 HP -- [ KO Meter: |||||.......... ] --3038 Retribution (2/5)
Ignem: 7875/7875 HP -- 0 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 225/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 692/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 680/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
28 * Beast Scales
34 * Ripped-Up Wanted Posters
29 * Emptied Clips
39 * Gel Drops
32 * Brimstone
31 * Scrap Metal
46 * Grave Soil
28 * Spark Plugs
24 * Cheap Gunpowder
27 * Sharp Fangs
23 * Rock Chips
25 * Philosopher's Motes

15 ** Owlite Feathers
14 ** Forbidden Fruit
13 ** Chitin Frags
15 ** Waste Modules
14 ** Power Cells
16 ** Ammo Boxes
13 ** Iron Gears
14 ** Fuel Canisters
13 ** Gremlin Gizmos
13 ** Frayed Fabric
12 ** Translocation Residue
14 ** Cooling Cells
14 ** Physics Applicators
23 ** Dead Gold
15 ** Swordstones
19 ** Philosopher's Pebbles

13 *** Bushy Tails
9 *** Rocket Sprockets
11 *** Phials of Phear
14 *** Unstable Cores
11 *** Fine Fabric
10 *** Striker's Scabbards
14 *** Mod Calibrators
13 *** Soul Dust
12 *** Force Dynamos
13 *** Torchstones
11 *** Hailstones
9 *** Volt Oil
26 *** Brute Cores
13 *** Toxic Cores
19 *** Philospher's Chunks

5 **** Almirian Scabbard
3 **** Blaze Pepper
5 **** Blighted Bone
4 **** Calibrator Mod
3 **** Corrosive Acid
3 **** Crystallized Gunsmoke
7 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
10 **** Obsidian Fragment
3 **** Perfect Snowball
4 **** Rocky Core
4 **** Thunderball
4 **** Trojan Horseshoe
3 **** Whimsical Reactant
6 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
<>*** Challenger Belt (Charges a 16-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled(Sword Charge/Jump damage is doubled) and pierces defense if attack is used while KO meter is full)
<>*** Elemental Tome of Impact Retribution (1/2 damage taken by self or shield added to next attack, Retribution Cap + 40%, +2x(Fire Tick) Retribution on a Status Effect)

-Rarities-
3 Alchemical Bases (4*)
34 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson, Sage's Tome of Impact Retribution, Strong Challenger Belt}
*****

Fri, 12/29/2017 - 16:57
#4204
Midnight-Dj's picture
Midnight-Dj
Fire and flame, we are one

"Bootstrap, douse the creature with water!"

[Flourish + retribution -> Losgadh]

Fri, 12/29/2017 - 21:26
#4205
Doctorspacebar's picture
Doctorspacebar
Not today, sorry

((Unfortunately, I won't have the time to post anything tonight. I'll see you tomorrow.))

Sat, 12/30/2017 - 23:11
#4206
Doctorspacebar's picture
Doctorspacebar
I went down, down, down, and the flames went higher...

"Sir! Exercising fire safety, sir!"
MOVES SET
KV-103: Standard w/ Final Flourish -> Losgadh
Ignem: Standard w/ Final Flourish -> Losgadh
Bootstrap: Throw Water Ball -> Losgadh
Losgadh: Hell Fang -> KV-103

Turn Order Roll: 1,1,2,1
Losgadh: 10 + 1 = 11
KV-103: 3 + 1 = 4
Ignem: 6 + 2 = 8
Bootstrap: 8 + 1 = 9

BURN... BURN... BURN...
Losgadh bites down!
4 bites @ 11 ES/6 BlS -- 8,16,15,9. 2 Missed/2 Blocked! Shield down! 1775 damage.
KV-103 gained 150 FP.

"Preventing wildfires!"
Bootstrap throws a Water Ball!
1 throw @ 12 ES: 1. Hit! 1000 damage. Losgadh was weakened for 2 turns.

Ignem's attack!
3 swings @ 10 ES: 8,14,4. 2 hits! 2215 damage.

KV-103's attack!
4 swings @ 12 ES: 7,9,9,4. 4 hits! 4785 damage.

Losgadh: Weakened by Water, 2 turns remain
Water will not be available next turn.

---

Tinder's squad gained 5% HP through heart drops.
Elite Firebrander's squad was eliminated!

---

Losgadh yowls in rage, not a hint of pain in its voice, as it prepares to strike again.

-Scenario Detail-

Area Map

-Victory Conditions-
=Put out Losgadh!

-Area Features (B11)-

Sprite's Fountain: Produces a Water Ball every 2 turns.
Water Ball recharges in 1 turn.
(Thrown Water Ball: 7 ACC, 50 Nrm, Puts out flames)

-The Fire (ENEMY)-

Losgadh [A-10|B-4|R-10] - 12000/20000 HP | NrmD: 1500 | PrcD: 0 | EleD: 3000 | ShaD: 3000 | Weapon pierces 1/2 defense if it inflicts Freeze | Row 0
]- Hell Fang: 4x1450 Shd, 5 CSPD, 5 ACC, Good Chance of Strong Fire
))) Infernal Breath: 1x3000 (up to 10), 10 ACC, Good Chance of Strong Fire, Damage reduction is dependent on Fire Resistance}
))) Burning Coal Spray: 10x1200 Nrm to random targets, 4 ACC, Good Chance of Strong Fire
[!!!] Conflagration: Fire effects have a 50% chance of not expending a turn while this beast lives
[] Fire Power: Using a Water Ball on this beast will disrupt Conflagration, halve its attacks' power, and halve its Elemental defense.

-Machinauts (ALLY)-
ST-50K "Bootstrap" - 7500/7500 HP
A-7 | B-5 | R-8 | 0 BP
[] ***** Trusty Turtle Shield (2100/3500 HP | Univ. Status Resist 8)
]- ***** Neo Monolith (8 ACC, 1 CSPD, 1500/1500 Nrm, Fair Chance of Moderate [Random Status], Charge: 5700 Nrm, Good Chance of Strong [Random Status] (up to 4), Fair Chance of Moderate [Random Rare Status] (up to 2), on Status Effect Infliction: 80% chance to chain the status to another target (-20% per successful chain, -60% on status resist) )
]- ***** Stagger Storm (8 ACC, 4 ArmSPD, QAtt: 825 Ele (up to 4) + Exhausting Mist (3 Turns, up to 9 targets, Good Chance of Moderate Stun, Fair Chance of Strong Stun), Charge: 1800 Ele (up to 9) + Exhausting Cloud (lasts 5 turns, up to 22 targets, Good Chance of Moderate Stun x 2, Good Chance of Strong Stun), Stun Amp: Low)
<> Second Default Coil (Defend becomes Default, +1 BP on Default, 1 BP gives +5 CTR and ASI on next move, can spend 1 BP or spend them all at once, use up 1 BP to set attack to any point on the turn)
<> Second Default Coil (Defend becomes Default, +1 BP on Default, 1 BP gives +5 CTR and ASI on next move, can spend 1 BP or spend them all at once, use up 1 BP to set attack to any point on the turn)
3000 Nrm | 1500 Prc | 1500 Ele | 1500 Shd | All Status Resist: 4 | Row 3

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 6237/9000 HP -- [ KO Meter: |||||||||||.... ] -- 0 Retribution (2/5)
Ignem: 7875/7875 HP -- 0 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 842/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 680/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
28 * Beast Scales
34 * Ripped-Up Wanted Posters
29 * Emptied Clips
39 * Gel Drops
32 * Brimstone
31 * Scrap Metal
46 * Grave Soil
28 * Spark Plugs
24 * Cheap Gunpowder
27 * Sharp Fangs
23 * Rock Chips
25 * Philosopher's Motes

15 ** Owlite Feathers
14 ** Forbidden Fruit
13 ** Chitin Frags
15 ** Waste Modules
14 ** Power Cells
16 ** Ammo Boxes
13 ** Iron Gears
14 ** Fuel Canisters
13 ** Gremlin Gizmos
13 ** Frayed Fabric
12 ** Translocation Residue
14 ** Cooling Cells
14 ** Physics Applicators
23 ** Dead Gold
15 ** Swordstones
19 ** Philosopher's Pebbles

13 *** Bushy Tails
9 *** Rocket Sprockets
11 *** Phials of Phear
14 *** Unstable Cores
11 *** Fine Fabric
10 *** Striker's Scabbards
14 *** Mod Calibrators
13 *** Soul Dust
12 *** Force Dynamos
13 *** Torchstones
11 *** Hailstones
9 *** Volt Oil
26 *** Brute Cores
13 *** Toxic Cores
19 *** Philospher's Chunks

5 **** Almirian Scabbard
3 **** Blaze Pepper
5 **** Blighted Bone
4 **** Calibrator Mod
3 **** Corrosive Acid
3 **** Crystallized Gunsmoke
7 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
10 **** Obsidian Fragment
3 **** Perfect Snowball
4 **** Rocky Core
4 **** Thunderball
4 **** Trojan Horseshoe
3 **** Whimsical Reactant
6 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
<>*** Challenger Belt (Charges a 16-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled(Sword Charge/Jump damage is doubled) and pierces defense if attack is used while KO meter is full)
<>*** Elemental Tome of Impact Retribution (1/2 damage taken by self or shield added to next attack, Retribution Cap + 40%, +2x(Fire Tick) Retribution on a Status Effect)

-Rarities-
3 Alchemical Bases (4*)
34 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson, Sage's Tome of Impact Retribution, Strong Challenger Belt}
*****

Sun, 12/31/2017 - 04:00
#4207
Midnight-Dj's picture
Midnight-Dj
Smokey would be proud

((Wait, no damage??? On losgadh??? I hope that is a typo))

"This creature must be put down!"

[Charge flourish -> losgadh]

Sun, 12/31/2017 - 14:22
#4208
Xaurian's picture
Xaurian
Grey Havens fix the forums aaaaaaaaaaa

[Final Flourish: Attack: Losgadh]

Mon, 01/01/2018 - 02:20
#4209
Doctorspacebar's picture
Doctorspacebar
Whoops

((I forgot to post earlier that I'd have to miss today's post because of New Year's plans.

I have to miss today's post because of New Year's plans. So, Happy New Year, and I'll most likely see you tomorrow! (If not, then the day after for sure.)))

Mon, 01/01/2018 - 21:14
#4210
Doctorspacebar's picture
Doctorspacebar

((Unfortunately, unexpected plans led to me being unable to post tonight.

I'll see you all tomorrow!))

Tue, 01/02/2018 - 20:37
#4211
Doctorspacebar's picture
Doctorspacebar
Grey Havens fixed the forums YEAAAAAAAAAAAA

MOVES SET
KV-103: Charge w/ Final Flourish -> Losgadh
Ignem: Standard w/ Final Flourish -> Losgadh
Bootstrap: Standard w/ Neo Monolith -> Losgadh
Losgadh: Infernal Breath -> Bootstrap

Turn Order Roll: 3,3,1,3.
Losgadh: 10 + 3 = 13
KV-103: 3 + 3 - 2 ASI = 4
Ignem: 6 + 1 = 7
Bootstrap: 8 + 3 = 11

BURN... BURN... BURN...
Losgadh unleashes Infernal Breath!
-> Bootstrap @ 16 ES/15 BlS -- 2. Hit! 1100 damage. Bootstrap catches Fire!
Losgadh will be weakened for one more turn.

"Sir! Thermal sensors are too high, Sir!"
Bootstrap's attack!
2 swings @ 13 ES: 12,10. 2 Hits! 2626 damage.

Ignem's attack!
3 swings @ 10 ES: 1,2,4. 3 hits! 3265 damage.

KV-103: Rolled 77. No Instacharge.

Losgadh: Weakened by Water, 1 turn remains
Water is now available.

---

Losgadh itself still doesn't seem to weaken, but the fire it's wreathed in appears to start dying down, and it snarls in fury.

"It's putting up a tough front, but its vitals are weakening." IS-M44 says, "Now! Keep it watered and extinguish it!"

-Scenario Detail-

Area Map

-Victory Conditions-
=Put out Losgadh!

-Area Features (B11)-

Sprite's Fountain: Produces a Water Ball every 2 turns.
Water Ball recharges in 1 turn.
(Thrown Water Ball: 7 ACC, 50 Nrm, Puts out flames)

-The Fire (ENEMY)-

Losgadh [A-10|B-4|R-10] - 6109/20000 HP | NrmD: 1500 | PrcD: 0 | EleD: 3000 | ShaD: 3000 | Weapon pierces 1/2 defense if it inflicts Freeze | Row 0
]- Hell Fang: 4x1450 Shd, 5 CSPD, 5 ACC, Good Chance of Strong Fire
))) Infernal Breath: 1x3000 (up to 10), 10 ACC, Good Chance of Strong Fire, Damage reduction is dependent on Fire Resistance}
))) Burning Coal Spray: 10x1200 Nrm to random targets, 4 ACC, Good Chance of Strong Fire
[!!!] Conflagration: Fire effects have a 50% chance of not expending a turn while this beast lives
[] Fire Power: Using a Water Ball on this beast will disrupt Conflagration, halve its attacks' power, and halve its Elemental defense.

-Machinauts (ALLY)-
ST-50K "Bootstrap" - 7500/7500 HP
A-7 | B-5 | R-8 | 0 BP
[] ***** Trusty Turtle Shield (2100/3500 HP | Univ. Status Resist 8)
]- ***** Neo Monolith (8 ACC, 1 CSPD, 1500/1500 Nrm, Fair Chance of Moderate [Random Status], Charge: 5700 Nrm, Good Chance of Strong [Random Status] (up to 4), Fair Chance of Moderate [Random Rare Status] (up to 2), on Status Effect Infliction: 80% chance to chain the status to another target (-20% per successful chain, -60% on status resist) )
]- ***** Stagger Storm (8 ACC, 4 ArmSPD, QAtt: 825 Ele (up to 4) + Exhausting Mist (3 Turns, up to 9 targets, Good Chance of Moderate Stun, Fair Chance of Strong Stun), Charge: 1800 Ele (up to 9) + Exhausting Cloud (lasts 5 turns, up to 22 targets, Good Chance of Moderate Stun x 2, Good Chance of Strong Stun), Stun Amp: Low)
<> Second Default Coil (Defend becomes Default, +1 BP on Default, 1 BP gives +5 CTR and ASI on next move, can spend 1 BP or spend them all at once, use up 1 BP to set attack to any point on the turn)
<> Second Default Coil (Defend becomes Default, +1 BP on Default, 1 BP gives +5 CTR and ASI on next move, can spend 1 BP or spend them all at once, use up 1 BP to set attack to any point on the turn)
3000 Nrm | 1500 Prc | 1500 Ele | 1500 Shd | All Status Resist: 4 | Row 3

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 6237/9000 HP -- [ KO Meter: |||||||||||.... ] -- 0 Retribution (2/5)
Ignem: 7875/7875 HP -- 0 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 842/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 680/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
28 * Beast Scales
34 * Ripped-Up Wanted Posters
29 * Emptied Clips
39 * Gel Drops
32 * Brimstone
31 * Scrap Metal
46 * Grave Soil
28 * Spark Plugs
24 * Cheap Gunpowder
27 * Sharp Fangs
23 * Rock Chips
25 * Philosopher's Motes

15 ** Owlite Feathers
14 ** Forbidden Fruit
13 ** Chitin Frags
15 ** Waste Modules
14 ** Power Cells
16 ** Ammo Boxes
13 ** Iron Gears
14 ** Fuel Canisters
13 ** Gremlin Gizmos
13 ** Frayed Fabric
12 ** Translocation Residue
14 ** Cooling Cells
14 ** Physics Applicators
23 ** Dead Gold
15 ** Swordstones
19 ** Philosopher's Pebbles

13 *** Bushy Tails
9 *** Rocket Sprockets
11 *** Phials of Phear
14 *** Unstable Cores
11 *** Fine Fabric
10 *** Striker's Scabbards
14 *** Mod Calibrators
13 *** Soul Dust
12 *** Force Dynamos
13 *** Torchstones
11 *** Hailstones
9 *** Volt Oil
26 *** Brute Cores
13 *** Toxic Cores
19 *** Philospher's Chunks

5 **** Almirian Scabbard
3 **** Blaze Pepper
5 **** Blighted Bone
4 **** Calibrator Mod
3 **** Corrosive Acid
3 **** Crystallized Gunsmoke
7 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
10 **** Obsidian Fragment
3 **** Perfect Snowball
4 **** Rocky Core
4 **** Thunderball
4 **** Trojan Horseshoe
3 **** Whimsical Reactant
6 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
<>*** Challenger Belt (Charges a 16-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled(Sword Charge/Jump damage is doubled) and pierces defense if attack is used while KO meter is full)
<>*** Elemental Tome of Impact Retribution (1/2 damage taken by self or shield added to next attack, Retribution Cap + 40%, +2x(Fire Tick) Retribution on a Status Effect)

-Rarities-
3 Alchemical Bases (4*)
34 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson, Sage's Tome of Impact Retribution, Strong Challenger Belt}
*****

Wed, 01/03/2018 - 04:03
#4212
Midnight-Dj's picture
Midnight-Dj
Nope, not on my end...

"Let's end this fight so I can deal with the trojan!"

[Unleash flourish Losgadh]

Wed, 01/03/2018 - 22:31
#4213
Doctorspacebar's picture
Doctorspacebar

((Due to the forum issues, I was unable to get on the forums until just now. I won't have enough time to post tonight. Considering the issues that have been going on, I'm considering backing up the whole thing in a steam group.

I'll see you all tomorrow!))

Fri, 01/05/2018 - 22:16
#4214
Doctorspacebar's picture
Doctorspacebar
A change of venue

((Recently, both me and Gatrnerd had a lot of issues logging in to the forums, which prevented me from posting yesterday and the day before yesterday, as well as today, unfortunately. As such, we're thinking of moving further posts to a Steam group, in case this happens again.

Here's the link to the Steam group. You will need a Steam account and will need to be a member of the "Machinauts" group to post there. You should be able to join if you send a join request, and the group's posts can be read by all.

If any new players want to join at this point, send your bio with the join request or just post it here. I'll keep an eye on this thread.))

Sat, 01/06/2018 - 16:49
#4215
Xaurian's picture
Xaurian
And I've managed to log in again!

(So they did listen to the emails and they might have fixed the problem.

But considering how frustrating it was to have no access to neither posting on Machinauts or updating that not entirely serious fanfic, we decided to make a change of venue.

As Doctorspacebar said, we're moving to a Steam group.)

Sat, 01/06/2018 - 20:22
#4216
Doctorspacebar's picture
Doctorspacebar
False Alarm

((We won't be moving to the Steam Group just yet, in light of the maintenance chicanery being done. However, it will be a good backup in case the forums spontaneously implode or something similar.))

MOVES SET
KV-103: Fire Charge w/ Final Flourish -> Losgadh
Ignem: Standard w/ Final Flourish -> Losgadh
Bootstrap: Throw Water Ball -> Losgadh
Losgadh: Hell Fang -> KV-103

Turn Order Roll: 1,3,2,3.
Losgadh: 10 + 3 = 11
KV-103: 3 + 3 - 2 ASI = 4
Ignem: 6 + 2 = 8
Bootstrap: 8 + 3 = 11

"Water in the hole!"
Bootstrap's attack!
The water extinguished Bootstrap's Fire effect!
1 throw @ 12 ES: 9. Hit! 1000 damage. Losgadh was weakened for 2 turns.

BURN... BURN... BURN...
Losgadh strikes!
4 bites -> Bootstrap @ 16 ES/15 BlS -- 11,11,11,2. 4 Hits! 1400 damage.
Losgadh will be weakened for one more turn.

Ignem's stab stab stab stab
3 swings @ 10 ES: 12,1,7. 2 hits! 2245 damage.

KV-103's charged attack!
3 swings + 1 swing @ 14 ES: 10,4,10,2. 4 hits! 10436 damage.
KV-103's FP were maxed out!

Losgadh: Weakened by Water, 1 turn remains
Water is now available.

---

Losgadh howls one last time, in defiance of its fate, and then the flames composing its form finally sputter out and die. You've slain one of the creatures that burned Almire to the ground.

"Wha..." You hear the Trojan roar, "They killed a beast of the Fire!" The Devilites don't even bother sticking around. To preserve their lives, they take off running.

"Ha! And don't come back!" Tinder shouts, "Permission to chase 'em down?"

"You'll have to ask your CO for that one." IS-M44 says, "Advance Force, move in to intercept the..."

However, the Trojan is forced to block a hail of arrows directed square at its location, as the light fades...

...and in its place stands a crude wall, made of scrap wood, erected around what appears to be a series of old wood-and-brick houses. Part of the wall is aflame, but you think you hear people on the other side, throwing water at it. A hole in the wall about as long as Losgadh was wide is visible.

"Advance Force, on the other side... those are Almirians! Non-zombified Almirians, at that. So that confirms it... sly old bird just sent the thing forward in time and skipped the Fire altogether!"

---

An Almirian, clearly a guard by the look of the iron helmet on his head, looks out at you, standing over the embers of the destroyed Fire beast. "...they killed it! They killed that beast!"

"Are there any more?"

"Doesn't appear to... look out! Another horse-man, to the west!"

---

"All right. KV-103, Ignem. While the Trojan's busy deflecting spears and arrows, you can hit his flank... ha ha, good thing Trojans are weak to Piercing damage, that intervention's just what we needed. Bootstrap, you're injured, so use that water ball to help put out the fires."

"Sir! Yes sir!" Bootstrap nods to you. "Hit him where it hurts! Sirs! Er, sir and madam! Not to imply anything, sir! Err, I appear to be overthinking this."

-Scenario Detail-

Area Map

-Victory Conditions-
=Put out Losgadh!

-Area Features (B11)-

Sprite's Fountain: Produces a Water Ball every 2 turns.
Water Ball recharges in 1 turn.
(Thrown Water Ball: 7 ACC, 50 Nrm, Puts out flames)

-The Fire (ENEMY)-

Losgadh down! (-7482, KV-103's Final Flourish)

-Machinauts (ALLY)-
ST-50K "Bootstrap" - 3400/7500 HP
A-7 | B-5 | R-8 | 0 BP
[] ***** Trusty Turtle Shield (2100/3500 HP | Univ. Status Resist 8)
]- ***** Neo Monolith (8 ACC, 1 CSPD, 1500/1500 Nrm, Fair Chance of Moderate [Random Status], Charge: 5700 Nrm, Good Chance of Strong [Random Status] (up to 4), Fair Chance of Moderate [Random Rare Status] (up to 2), on Status Effect Infliction: 80% chance to chain the status to another target (-20% per successful chain, -60% on status resist) )
]- ***** Stagger Storm (8 ACC, 4 ArmSPD, QAtt: 825 Ele (up to 4) + Exhausting Mist (3 Turns, up to 9 targets, Good Chance of Moderate Stun, Fair Chance of Strong Stun), Charge: 1800 Ele (up to 9) + Exhausting Cloud (lasts 5 turns, up to 22 targets, Good Chance of Moderate Stun x 2, Good Chance of Strong Stun), Stun Amp: Low)
<> Second Default Coil (Defend becomes Default, +1 BP on Default, 1 BP gives +5 CTR and ASI on next move, can spend 1 BP or spend them all at once, use up 1 BP to set attack to any point on the turn)
<> Second Default Coil (Defend becomes Default, +1 BP on Default, 1 BP gives +5 CTR and ASI on next move, can spend 1 BP or spend them all at once, use up 1 BP to set attack to any point on the turn)
3000 Nrm | 1500 Prc | 1500 Ele | 1500 Shd | All Status Resist: 4 | Row 3

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 6237/9000 HP -- [ KO Meter: ||||||||||||||| ] -- 0 Retribution (2/5)
Ignem: 7875/7875 HP -- 0 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 900/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 680/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Sat, 01/06/2018 - 20:37
#4217
Doctorspacebar's picture
Doctorspacebar

--INTERCEPTED COMMUNICATIONS--

"Vermarus, I told you. The Advance Force is a bigger deal than you thought, eh?"

"They... killed..."

"Don't be mistaken. They killed one beast of the Fire. A full force might've proven too much for the lot of them... But such beasts are not in our realm, are they?"

"My forces are cowards. They fled for their lives! Let them keep them, I say. Let them live knowing they are but mere twigs in the Fire's pit."

"Remember who the Fire must bow to, Vermarus. I shall make my approach when I deem it necessary. Don't go wasting your time."

"...Hmph! I shall leave soon, then. Your aid in this would be highly appreciated."

"Why don't you give me a little information, then? Tit for tat. Fair trades only, and a summary execution to all scammers. That's how I'd have had society run. Not like those Devilites you hired, I'll say..."

"It's information you seek? Very well. The one-"

SIGNAL INTERRUPTED - 85.5% chance of recovery
Hacking...
SIGNAL RESTORED

"-wouldn't understand, I'm afraid... but that's interesting. All right, I'll get you out of there if and when you have nee-"

SIGNAL INTERRUPTED - 0.0002% chance of recovery
Hacking canceled by user.
RECON CLOAK ACTIVE, INFO RELAY TERMINATED BY USER

--END MEMO--

Sun, 01/07/2018 - 23:57
#4218
Doctorspacebar's picture
Doctorspacebar

((Unfortunately, I was unable to post tonight. I'll see you tomorrow.))

Mon, 01/15/2018 - 19:19
#4219
Midnight-Dj's picture
Midnight-Dj
Wait, the FORUM IS BACK ON????!!!!

KV-103 looked into the crater, only to see an entire village come to life, "Almirians? I thought they were long extinct... how could they survived down there without any supply? Was the spell stasis in nature?"

Turning his vox grill to the max volume, KV-103 addressed the village, "Citizens of Almire, we are machinauts, the scions of machine god created from far into the future from your time, stay put and provide support as we have a common enemy. We will establish ties once threat is removed, repeat, we are here to help in the effort to repel the fiendish forces."

[Move to A9, pre charge flourish if possible]

Tue, 01/16/2018 - 21:49
#4220
Doctorspacebar's picture
Doctorspacebar
And we're back

((That was probably the longest downtime we've had in Machinauts history!

But now, we're ready to get going with the good part of the chapter.))

---

"Ah! The Fire army's gone!"

"No time to celebrate yet. Quickly! The blaze on the wall!"

Bootstrap hurries to help the Almirian villagers douse the flames on the wall, using the fountain to help him. Meanwhile, you prepare yourself for a fierce battle.

---

Bootstrap moves to C10!

KV-103 moves to A9! Ignem moves to A9!

---

"Wretches! Cowards! FOOLS!" Vermarus roars, "Do you think you have any worth? Not a drop of noble blood is within you, nor any of a warrior's strength! You are all filth! Let your village feed the Fire! Stand down and DIE ALREADY!"

"Hmm. I don't like his attitude." IS-M44 says, "Advance Force, intel from the Recon team says he'll be transferring out of here in a bit. So, leave a few dents in that guy. Hopefully they'll stick."

PREPARATION: You may launch a Charge Attack immediately!

-Scenario Detail-

Area Map

-Victory Conditions-
=One last thing to do. Drive Vermarus away!

-Trojan Knight Vermarus (ENEMY)-

Vermarus - 52300/60000 HP
A-8 | B-12 | R-2 | 0 BP | IGNIS [.....]
[] Great Trojan Shield (User may target one enemy, and deflect all that enemy's attacks for the turn) PREOCCUPIED WITH ANOTHER FOE
]- Ash Crescent (9 ACC, 2 CSPD, 2750 Nm/Sh, Very Good Chance of Strong Fire, Every Turn: Deal 500 damage to nearby foes, weakened by Fire Resistance)
))) Dread Knight's Rage (Launch 3 attacks with Ash Crescent, but forgo use of Great Trojan Shield for the next turn)
*) Ignis (Gain 1 point when damaged or when attacking, On Attack with 5 Points: 80% of Normal Defense is added to damage dealt)
2000 Nrm | 100 Prc | 2000 Ele | 10000 Shd | Immune: Curse, Doom | Row 0
[TRANSFER AVAILABLE IN 2 TURNS]

ALLIES IN OTHER SECTORS

-Machinauts (ALLY)-
ST-50K "Bootstrap" - 3400/7500 HP
A-7 | B-5 | R-8 | 0 BP
[] ***** Trusty Turtle Shield (2100/3500 HP | Univ. Status Resist 8)
]- ***** Neo Monolith (8 ACC, 1 CSPD, 1500/1500 Nrm, Fair Chance of Moderate [Random Status], Charge: 5700 Nrm, Good Chance of Strong [Random Status] (up to 4), Fair Chance of Moderate [Random Rare Status] (up to 2), on Status Effect Infliction: 80% chance to chain the status to another target (-20% per successful chain, -60% on status resist) )
]- ***** Stagger Storm (8 ACC, 4 ArmSPD, QAtt: 825 Ele (up to 4) + Exhausting Mist (3 Turns, up to 9 targets, Good Chance of Moderate Stun, Fair Chance of Strong Stun), Charge: 1800 Ele (up to 9) + Exhausting Cloud (lasts 5 turns, up to 22 targets, Good Chance of Moderate Stun x 2, Good Chance of Strong Stun), Stun Amp: Low)
<> Second Default Coil (Defend becomes Default, +1 BP on Default, 1 BP gives +5 CTR and ASI on next move, can spend 1 BP or spend them all at once, use up 1 BP to set attack to any point on the turn)
<> Second Default Coil (Defend becomes Default, +1 BP on Default, 1 BP gives +5 CTR and ASI on next move, can spend 1 BP or spend them all at once, use up 1 BP to set attack to any point on the turn)
3000 Nrm | 1500 Prc | 1500 Ele | 1500 Shd | All Status Resist: 4 | Row 3

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 6237/9000 HP -- [ KO Meter: ||||||||||||||| ] -- 0 Retribution (2/5)
Ignem: 7875/7875 HP -- 0 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 900/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 680/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Tue, 01/16/2018 - 21:57
#4221
Xaurian's picture
Xaurian
Ignem's solution to everything is to stab it

[Final Flourish: Charge Attack: Vermarus]

(title context: "Ignem's stab stab stab stab" in the last post before the forums imploded for a few weeks. Naturally, I lampshaded this when he brought it up in a Steam chat: "Ignem is now Jack Noir.")

Tue, 01/16/2018 - 21:57
#4222
Doctorspacebar's picture
Doctorspacebar

"Sir! We're here to help, sir!"

The Almirians turn toward Bootstrap for a moment, before turning their attention back to the flames on the wall. "Right! Machinauts... Your strength is astounding!"

"Thank you, sir! Now..." Bootstrap locates a large concentration of the flames. "Here we go!" A swift throw, and the enchanted water douses much of the flame on the southern wall.

A terrified village guard climbs out, his armor covered in ashes, holding a half-burnt bow. "No... more? They're... they're gone... right?"

"The Fire beasts are gone. I'll explain later. ...Adjutant! Does that one need medical attention?"

"Scanners indicate a resounding 'yes', but we have time to scour the area for Hearts. Keep fighting that fire!" IS-M44 adds, "You know, I could get used to 'Adjutant'..."

Wed, 01/17/2018 - 19:52
#4223
Doctorspacebar's picture
Doctorspacebar

"Machinauts! You do not burn easily... but the Fire will devour you, all the same!"

MOVES SET
KV-103: Fire Charge w/ Final Flourish -> Losgadh
Ignem: Fire Charge w/ Final Flourish -> Losgadh
Vermarus: Ash Crescent -> Ignem

Turn Order Roll: 3,3,2.
Vermarus: 2 + 3 = 5
KV-103: 3 + 3 = 6
Ignem: 6 + 2 = 8

---

Ignem's charge attack!
-> Vermarus: 3 swings @ 8 ES -- 1,2,4. 3 hits! 6945 damage.
"Pathetic! Maybe you should use a real weapon!" (Vermarus: Ignis charge 3)

KV-103's charge attack!
-> Vermarus: 3 swings + 1 swing @ 10 ES -- 8,11,7,6. 3 hits! KNOCKOUUUUUT! 10112 damage.
"...hmph! You must think you're strong..." (Vermarus: Ignis ready!)

"Let me show you strength!"
Vermarus's Ignis!
-> Ignem: 1 swing @ 13 ES/9 BlS: 13. Missed!
"Bah! You can't avoid this forever!"

The Ash Crescent flares!
500 damage to KV-103.
Ignem was protected by her Fire Resistance!

---

"...rrgh! So, you have some strength. But when I land a hit, you won't be standing! There will be nothing left of you but ash!" Vermarus, even while holding his shield off to the side, swings his enormous axe with formidable strength.

IS-M44 says, "He's trying to intimidate you while the transfer activates. I'm assuming it's not working. Give him a few more for the road!"

-Scenario Detail-

Area Map

-Victory Conditions-
=One last thing to do. Drive Vermarus away!

-Trojan Knight Vermarus (ENEMY)-

Vermarus - 35443/60000 HP
A-8 | B-12 | R-2 | 0 BP | IGNIS [|||||]
[] Great Trojan Shield (User may target one enemy, and deflect all that enemy's attacks for the turn) PREOCCUPIED WITH ANOTHER FOE
]- Ash Crescent (9 ACC, 2 CSPD, 2750 Nm/Sh, Very Good Chance of Strong Fire, Every Turn: Deal 500 damage to nearby foes, weakened by Fire Resistance)
))) Dread Knight's Rage (Launch 3 attacks with Ash Crescent, but forgo use of Great Trojan Shield for the next turn)
*) Ignis (Gain 1 point when damaged or when attacking, On Attack with 5 Points: 80% of Normal Defense is added to damage dealt)
2000 Nrm | 100 Prc | 2000 Ele | 10000 Shd | Immune: Curse, Doom | Row 0
[TRANSFER AVAILABLE IN 1 TURN]

ALLIES IN OTHER SECTORS

-Machinauts (ALLY)-
ST-50K "Bootstrap" - 3400/7500 HP
A-7 | B-5 | R-8 | 0 BP
[] ***** Trusty Turtle Shield (2100/3500 HP | Univ. Status Resist 8)
]- ***** Neo Monolith (8 ACC, 1 CSPD, 1500/1500 Nrm, Fair Chance of Moderate [Random Status], Charge: 5700 Nrm, Good Chance of Strong [Random Status] (up to 4), Fair Chance of Moderate [Random Rare Status] (up to 2), on Status Effect Infliction: 80% chance to chain the status to another target (-20% per successful chain, -60% on status resist) )
]- ***** Stagger Storm (8 ACC, 4 ArmSPD, QAtt: 825 Ele (up to 4) + Exhausting Mist (3 Turns, up to 9 targets, Good Chance of Moderate Stun, Fair Chance of Strong Stun), Charge: 1800 Ele (up to 9) + Exhausting Cloud (lasts 5 turns, up to 22 targets, Good Chance of Moderate Stun x 2, Good Chance of Strong Stun), Stun Amp: Low)
<> Second Default Coil (Defend becomes Default, +1 BP on Default, 1 BP gives +5 CTR and ASI on next move, can spend 1 BP or spend them all at once, use up 1 BP to set attack to any point on the turn)
<> Second Default Coil (Defend becomes Default, +1 BP on Default, 1 BP gives +5 CTR and ASI on next move, can spend 1 BP or spend them all at once, use up 1 BP to set attack to any point on the turn)
3000 Nrm | 1500 Prc | 1500 Ele | 1500 Shd | All Status Resist: 4 | Row 3

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 5737/9000 HP -- [ KO Meter: ||.............. ] -- 500 Retribution (2/5)
Ignem: 7875/7875 HP -- 0 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 900/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 680/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Wed, 01/17/2018 - 19:59
#4224
Midnight-Dj's picture
Midnight-Dj
forgot to post :P

"I will send him back to his dark gods!" KV-103 said.

FLOURISH FINISHING MOVE READY

PREPARING OVERDRIVE, LET THE WRATH OF THE MACHINE GOD MANIFEST INSIDE YOU

[UNLEASH Coup de Foudre -> Vermarus]

Thu, 01/18/2018 - 20:01
#4225
Doctorspacebar's picture
Doctorspacebar
Fire fighting

"I serve no mere deity, fool! My allegiance is to the Fire! The Fire that devours gods and men! The Fire that burns all things! The Fire that will consume Cradle!"

---

MOVES SET
KV-103: FINISHING MOVE w/ Final Flourish -> Losgadh
Ignem: Standard w/ Final Flourish -> Losgadh
Vermarus: Ash Crescent -> Ignem

Turn Order Roll: 2,1,1.
Vermarus: 2 + 2 = 4
KV-103: 3 + 1 + 999 Coup De Foudre = 1003
Ignem: 6 + 1 = 7

---

KV-103 unleashes his Final Flourish's full power! Coup de Foudre!
-> Vermarus: 21245 damage dealt!
"Gaaaah! What sort of trickery was that?!"

Ignem's attack!
-> Vermarus: 4 swings @ 6 ES -- 4,5,7,7. 2 hits! 2020 damage.
"Laughable! You are nothing without your Gremlin tricks! Nothing!"

"Now tremble! Tremble before the power of Ignis!"
Vermarus's Ignis!
-> Ignem: 1 swing @ 13 ES/9 BlS: 5. Hit! 2757 damage.
"Gaaah! Enough!"

The Ash Crescent flares!
500 damage to KV-103.
Ignem was protected by her Fire Resistance!

---

"Enough! I do not fight... honorless scum like you!" Vermarus glares at you, untold rage in his eyes, as the transfer begins. "You're just like the Opposed!"

Vermarus vanishes, the Transfer taking him elsewhere...

"Ah ha! Lucky for us that we saw that technology before, when we fought the Sertak numbers. The teleport Vermarus just pulled operated on a similar principle, so we've got a limited ability to trace it... Looks like his base of operations is closer to the Core."

"Anyway... He'll be long in recovering from the damage you just dealt to him. Bootstrap, status report on the fires?"

"Just about dealt with, sir. I'm fishing survivors out of the rubble, so I might not be so talkative. Sir."

-Scenario Detail-

Area Map

-The Machinauts are victorious!-
=The Almirian Village is no longer under siege... for now.

-Trojan Knight Vermarus (ENEMY)-

Vermarus - FLED WITH 12178 HP

ALLIES IN OTHER SECTORS

-Machinauts (ALLY)-
ST-50K "Bootstrap" - 3400/7500 HP
A-7 | B-5 | R-8 | 0 BP
[] ***** Trusty Turtle Shield (2100/3500 HP | Univ. Status Resist 8)
]- ***** Neo Monolith (8 ACC, 1 CSPD, 1500/1500 Nrm, Fair Chance of Moderate [Random Status], Charge: 5700 Nrm, Good Chance of Strong [Random Status] (up to 4), Fair Chance of Moderate [Random Rare Status] (up to 2), on Status Effect Infliction: 80% chance to chain the status to another target (-20% per successful chain, -60% on status resist) )
]- ***** Stagger Storm (8 ACC, 4 ArmSPD, QAtt: 825 Ele (up to 4) + Exhausting Mist (3 Turns, up to 9 targets, Good Chance of Moderate Stun, Fair Chance of Strong Stun), Charge: 1800 Ele (up to 9) + Exhausting Cloud (lasts 5 turns, up to 22 targets, Good Chance of Moderate Stun x 2, Good Chance of Strong Stun), Stun Amp: Low)
<> Second Default Coil (Defend becomes Default, +1 BP on Default, 1 BP gives +5 CTR and ASI on next move, can spend 1 BP or spend them all at once, use up 1 BP to set attack to any point on the turn)
<> Second Default Coil (Defend becomes Default, +1 BP on Default, 1 BP gives +5 CTR and ASI on next move, can spend 1 BP or spend them all at once, use up 1 BP to set attack to any point on the turn)
3000 Nrm | 1500 Prc | 1500 Ele | 1500 Shd | All Status Resist: 4 | Row 3

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 5237/9000 HP -- [ KO Meter: ||||............ ] -- 1000 Retribution (2/5)
Ignem: 5118/7875 HP -- 0 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 300/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 815/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Fri, 01/19/2018 - 05:07
#4226
Midnight-Dj's picture
Midnight-Dj
Victory is but a prelude to the next battle

"I find this foreboding..." KV-103 commented, "It seems that traitor machinauts and the trojan might be working under the same master..."

Fri, 01/19/2018 - 20:55
#4227
Doctorspacebar's picture
Doctorspacebar

((I'll be on tomorrow to sort out things like the loot you just got.))

Sun, 01/21/2018 - 15:20
#4228
Doctorspacebar's picture
Doctorspacebar

"I'm not sure if it's the Sertak Numbers or not, but it's definitely Gremlin-made. That's disconcerting. Recon team intercepted some communications between Vermarus and a Gremlin... We're trying to take the voice data we got and find a match."

Somna says, "Just checked the wall to the east. It looks like the Fire didn't attack from that angle... Other than a few tiny dents from the Opposed, it's solid. If the Swarm only attacks from here, we'll be in good shape."

"All right... Hmm." IS-M44 says, "Looks like our scouting units have confirmed some Swarm-tainted creatures farther ahead..."

--MEANWHILE, IN ANOTHER LOCATION--

"There they are! Cover me while I get a Finisher ready!"
Luminant Geonid raises an Ultra Gem Wall!

"For Arvaken! For Dragonspire! For all of Cradle!"
Sky Patrol Sun Dracolisk unleashes his breath attack!
-> Void Lumber A: Hit! 5500 damage. Void Lumber A was Stunned!
-> Void Lumber B: Missed!
-> Void Wolver A: Hit! 2250 damage.
-> Void Wolver B: Hit! 2250 damage. Void Wolver B was Stunned!

Void Wolver A bites down!
-> Luminant Geonid: 3 bites -- 1 Hit! The Ultra Gem Wall absorbed 1800 damage.

"Let's see them handle these!"
SG-line Machinaut's charge attack!
The LeBeau 8000 launched 3 Gold Drops!
Gold Drop Attack x1 -> Void Lumber B: Hit! 825 damage.
Gold Drop Attack x2 -> Void Wolver A: 2 Hits! 1750 damage.

---

"...so, we'd better hurry. Advance Force, check to see that everything is all right in that Village. We'll need to set up defenses on the wall... so try and get the attention of whoever's in charge of this place."

An aged Almirian in thick robes wanders toward you, a sturdy crossbow in his hands. "...construct warriors. It's just like the Sage said... Machinauts, right? Thank you. There is someone who asked to see you. He doesn't have a lot of time..."

--

Area Map

Sun, 01/21/2018 - 22:09
#4229
Xaurian's picture
Xaurian
I forget to post

"Understood. Please direct us to his location." I said.

Holstering my weapons, I headed on into the village.

[Move to: B9]

Mon, 01/22/2018 - 19:54
#4230
Doctorspacebar's picture
Doctorspacebar
An unfortunate delay

((Unfortunately, while I planned to post tonight, I won't be able to due to unforeseen difficulties. I'll see you tomorrow.))

Tue, 01/23/2018 - 22:08
#4231
Doctorspacebar's picture
Doctorspacebar
AAAAAAAAUUUUUUUGH

((I wanted to post tonight. Then I had internet problems. This is being posted from my phone.

I'll have this hashed out by tomorrow, see you then))

Wed, 01/24/2018 - 19:41
#4232
Doctorspacebar's picture
Doctorspacebar
Minipause III: Revenge of the Fi-optics

((While this is going on, I'll try to work out more of how the village defense will work.))

"Right then. He's this way."
KV-103 and Ignem move to C9.
Bram moves to C9.

--

The village elder leads you to an old house, a slightly charred sign in front showing that it's been rented out. He eases open the door. "Sage, I've brought the constructs you asked for."

"Very well... Go on in, then."

Inside the house, resting on a bed, you find an Owlite; judging by his ornate Grey Feather robes, this must be Karilius. "Hrmm... Yes... you're the ones I saw. A legion of iron... You're its vanguard, I suppose?"

"We are." Again using your comlinks, IS-M44 says, "Sage Karilius. We've visited Stark Citadel. Spent a while clearing out the Apocrean infestation there."

"Is... that so? Heh... heh." Karilius nods. "Yep, you've got... what it- gaack! Gaah..."

"Sage..." The elder says, "Save your strength."

"No, no. I... I've exerted myself too much. I'm not... going to last... long. Even a Spark of Life... wouldn't be enough. Should know." Karilius cracks a half-smile. "I sure tried."

"We've been told you wanted to see us?" IS-M44 says, "I am IS-M44 'Adjutant', of the Torchbellow Clan. This is our Advance Force, some of our most accomplished fighters."

"Good. Good..." Karilius leans over to the side, looking out the window. "Listen... This village... In its center, there's a fountain. That fountain..." Karilius takes a deep breath. "It was... hidden here. From the Swarm... It's Almire's defense against them." Karilius shakes his head. "A gift from... the Sleeper. The fountain... weakens the Swarm's power. Prevents them from teleporting around. It's vital... if you plan... on holding this depth."

"Then we have to keep it safe."

Karilius slowly nods. "You must keep it safe. And these people... are the last Almirians." Karilius looks out the window. "I had hoped to see... more of what you'd built in the future. Your engineering... always fascinated me."

--MEANWHILE--

"That's got the fire out, sir!" Bootstrap looks up at the wall, fairly proud of himself. "Any more jobs, sir?"

The captain of the Almirians is tending to the guards' wounds. "None yet... The Fire appears to be gone. Thank you... I suppose you are of Gremlin make?"

"Sure am, sir! Dr. Skarvey built me to take the bad guys by surprise. The name's Bootstrap! Sir!"

"Marcellus," the captain says. "And there's no need for formality."

"My last CO was very strict, sir! Formality has been ingrained into my chips. Sir!"

"Ha..." Marcellus can't help but crack a half-smile. "Sounds like my old drill instructor. I don't suppose he's..."

Bootstrap goes quiet. "Uh... About that, sir..."

"Yes, I know. The Fire likely took him, if the Alliance didn't. Karilius could only save so much..." Marcellus finishes wrapping a poultice around a wounded soldier's leg. "I suppose we'll all need to fight, if your friend spoke truly."

"Oh, yeah. Say, maybe I could check the rest of the wall? Sir."

"Go right ahead. I'll shout if something approaches..."

Wed, 01/24/2018 - 21:31
#4233
Midnight-Dj's picture
Midnight-Dj
Legion of IRON?! I thought I said STEEL!

"You rest for now owlite," KV-103 said, "We will take over from here, mahcinauts, prepare to defend this position at all cost!"

"Bootstrap," KV-103 contacted Bootstrap, "Relay any swarm movement you see. The fountain at the center of this town is all that is between us and the ravenous swarm."

Thu, 01/25/2018 - 22:14
#4234
Doctorspacebar's picture
Doctorspacebar
I guess steel is an iron alloy so eh it's both

"Roger that. I'll keep an eye out, sir."
Bootstrap moves to E10.
"Sir, there's a fort here! We might be able to check it out later, sir!"
"All right, I'm jotting that down on your area map."

--

"All right, I'll..." Karilius trails off, looking toward the roof of the cabin. "...I can sense... A curse... The Academy is broken. The Owlites... I may well be one of the last ones left... who'd have thought?" Karilius looks toward you. "My... apprentice. Did she...?"

"Sellie's records helped us find this location, along with your own recordings. She became a great sage, and an honored friend of the Torchbellow clan. The Academy fell, but it was very long after her lifetime."

Karilius grins as widely as his beak can manage. "Ha... ha! Told those old farts... she'd do well. They didn't like... her parents' politics all that much. Looked down on her... But she proved 'em wrong, didn't she..."

"Sage, save your strength." IS-M44 says, "We will see what medical attention we can provide."

"All right, then..." Karilius says, "I... think I'll just..."

Karilius shuts his eyes. Scanners show his vitals are weakening...

"...we've got trouble." Somna's voice. "I'm scanning to the east, and it looks like there are some Void entities moving in. Mostly Void Gels and Void Scuttlebots... there's about ten of them in front, most likely with a few more waves behind them. They'll be on us soon."

"Understood. Machinauts!" IS-M44 says, "Elder..."

"Hm?"

"Raise the alarm. Any able fighters need to be ready at the eastern wall."

The village elder nods. "Right. I'll do what I can."

---

"Hurrying, hurrying, hurrying..." A stranger rushes to the east as fast as he can with a pack of machinery tied to his back. "Hurrying!"

"You there!" Marcellus asks, "Stranger. Are you with the Machinauts?"

"Yes, yes, yes! I'm here... whew!" Aytee the Stranger takes a deep breath. "Sleeper's spleen, this is heavy!"

"Listen... the last Machinaut I saw went to the east."

"All right, I've got to meet with them! Boost is paying me BIG to reinforce them! Thank you!"

Sat, 01/27/2018 - 03:35
#4235
Doctorspacebar's picture
Doctorspacebar
whoops

((I forgot to post to let you guys know that I'd be waiting a day before my next post. I'll see you tomorrow.))

Sat, 01/27/2018 - 20:11
#4236
Doctorspacebar's picture
Doctorspacebar
War is beginning

"Advance Force. I've just sent you a working list of the village's defenders. Three of them, in particular, have unusual combat capabilities; I've also purchased the services of a Stranger mechanic. Bootstrap's data will also be listed there. It's in the "Scenario Detail" section, along with the Area Map."

"...I won't be able to come up with as many plans as I did before... We've been fighting on a lot of fronts, and I need to help the other tactical units keep up the pace. So, your mission is to keep the Swarm from breaching the village wall and protect the fountain in the center, until further notice. The village defenders should follow your directions, so let them know where they're needed. Right now, there's only a single Void unit on the map, but more are expected to show up."

"That's all. Move out."

--

Void Unit 1 moves to L6.
Somna: "I'll stay here and keep an eye on the route the Swarm-infected monsters are taking... That first group seems to be making a beeline for the wall."

--

The village elder is watching to make sure Karilius is getting what he needs. Karilius nods to you. "...good luck... out there."

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies

-Victory Conditions-
=Protect the Village.
-INCOMING SWARM ATTACK. PREPARE FOR BATTLE.

-Void Unit 1 (ENEMY)-

???

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 5237/9000 HP -- [ KO Meter: ||||............ ] -- 1000 Retribution (2/5)
Ignem: 5118/7875 HP -- 0 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 300/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 815/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Sun, 01/28/2018 - 02:09
#4237
Midnight-Dj's picture
Midnight-Dj
:/

WARNING: SWARM SIGNATURE DETECTED

POSITION: EAST SIDE >>>

"The primordial annihilator is here..." KV-103 said, "Machinauts, let us go east side and meet the enemies head on. Somna, is it possible for any stopgap repair at this point?"

"Bootstrap, remain at your current position and stay alert."

[Move to H9]

Sun, 01/28/2018 - 17:36
#4238
Doctorspacebar's picture
Doctorspacebar

((College starts up again tomorrow. Last semester before I graduate!

From now until the end of the semester, not counting breaks, I'll probably be skipping Sundays (including tonight, sorry), Tuesdays and maybe Thursdays, so I can get to sleep early.

See you all tomorrow.))

Mon, 01/29/2018 - 19:24
#4239
Doctorspacebar's picture
Doctorspacebar

KV-103 and Ignem move to H9.
"Holding position, sir!" Bootstrap stays put.
Aytee moves to F9.
Marcellus moves to G9.
Eryn moves to H7.
Alph stays put.
Void Unit 1 moves to I8.
Somna: "Stopgap repairs... I'll look through what I've got on hand. Might be able to rig some barricades..."

--

Among the guards on the wall stands an Almirian youth in Owlite-sewn robes. He turns toward you, clutching a large book. "You're the ones Karilius mentioned, for sure... Real live Fire-slayers! We can't lose!"

"Eyes up front," you hear someone whisper, from behind the wall's makeshift battlements. "Focus on the enemy."

"Right, that's your cue. KV-103, you'll need to get in melee range to hit them with your sword. Ignem, you can shoot them from 1 space away with most Standard gun attacks. Charged gun attacks and some other weapons, like Artillery Bombs, will be able to fire from 2 spaces away. Vials have a long range- you can chuck them 3 spaces. Move out!"

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, staying put at E10
-Marcellus: Normal, moving to H9
-Eryn: Viva La Revolution (Elemental) Charged, Stealthed, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, moving to H9

-Victory Conditions-
=Protect the Village.
-INCOMING SWARM ATTACK. PREPARE FOR BATTLE.

-Void Unit 1 (ENEMY)-
(This unit is 2 spaces away from the Advance Force. Attacking with a Sword will require half a turn to move in, cutting the user's Turn Order Roll.)

Void Gel A [A-8|B-6|R-6] 6000/6000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 1500 | ShaD: 0 | Row 0
{Slip Tackle: 7 ACC, 7 SPD, 1800 Pc/Nameless, Fair Chance of Moderate Poison | Spine Throw: 8 ACC, 4 spines to targets of choice + 4 spines to random targets, 1000 Pc/Nameless}

Void Gel B [A-8|B-6|R-6] 6000/6000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 1500 | ShaD: 0 | Row 0
{Slip Tackle: 7 ACC, 7 SPD, 1800 Pc/Nameless, Fair Chance of Moderate Poison | Spine Throw: 8 ACC, 4 spines to targets of choice + 4 spines to random targets, 1000 Pc/Nameless}

Void Gel C [A-8|B-6|R-6] 6000/6000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 1500 | ShaD: 0 | Row 0
{Slip Tackle: 7 ACC, 7 SPD, 1800 Pc/Nameless, Fair Chance of Moderate Poison | Spine Throw: 8 ACC, 4 spines to targets of choice + 4 spines to random targets, 1000 Pc/Nameless}

Void Scuttler A [A-10|B-2|R-4] 5500/5500 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 3
{Void Scuttlebolt: 6 ACC, 1 blast, 2x(3x900 Ele/Nameless | Missile Mine: Charge Attack, Converts the Void Scuttler into a Missile Mine that attacks next turn or hits the enemy that depletes its HP to 0, 8 ACC (+2 if triggered by melee attack), 5000 Nrm/Nameless, destroys user after attacking)

Void Scuttler B [A-10|B-2|R-4] 5500/5500 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 3
{Void Scuttlebolt: 6 ACC, 1 blast, 2x(3x900 Ele/Nameless | Missile Mine: Charge Attack, Converts the Void Scuttler into a Missile Mine that attacks next turn or hits the enemy that depletes its HP to 0, 8 ACC (+2 if triggered by melee attack), 5000 Nrm/Nameless, destroys user after attacking)

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 5237/9000 HP -- [ KO Meter: ||||............ ] -- 1000 Retribution (2/5)
Ignem: 5118/7875 HP -- 0 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 300/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 815/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Mon, 01/29/2018 - 19:52
#4240
Midnight-Dj's picture
Midnight-Dj
:/

"Charge out there by myself seems foolish..." KV-103 commented, "Perhaps I can ready an attack first..."

"Marcellus," KV-103 called out, "Come and we shall strike down the swarm together, Ignem, you can stay back if you wish."

[Charge Eviscerator]

Wed, 01/31/2018 - 21:35
#4241
Doctorspacebar's picture
Doctorspacebar
And then i forgot Eryn only had a charge (oh well.)

(I'm editing Alph's stats a bit, giving him more Accuracy because it didn't make sense for him not to have much Accuracy.)

KV-103 holds position.
KV-103 readies an Eviscerator charge!

Ignem moves to

"Yep, still holding position! Sir!" Bootstrap stays put.

"Here, I'm here! I'm here!"
Aytee moves to H9.
Aytee begins charging Unlimited Warranty!
Roll: 1! INSTACHARGE!
Unlimited Warranty deployed!
Unlimited Warranty attacks Void Unit 1!

"Right, I'm here. By your leave, Sir."
Marcellus moves to G9.

"...what are those things?"
Eryn attacks Void Unit 1!

"Whatever they are, they'll be junk soon enough!"
Alph attacks Void Unit 1!

Void Unit 1 is attacking the Wall at A8!

Somna: "Let's see, now. With all this Moonstone..."

--

ATTACK!
Void Gel A: Slip Tackle -> Wall
Void Gel B: Slip Tackle -> Wall
Void Gel C: Slip Tackle -> Wall
Void Scuttler A: Missile Mine Charge
Void Scuttler B: Missile Mine Charge
Aytee's Unlimited Warranty: Scuttler A
Eryn: Manyshot -> Scuttler A, Scuttler B, Scuttler B
Alph: Acid Arrow Rod -> Gel A
Ignem: Blazing Polaris -> Scuttler A

Turn Order Roll: 3,2,2,3,1,3,1,3,2
Void Gel A: 6 + 3 = 9
Void Gel B: 6 + 2 = 8
Void Gel C: 6 + 2 = 8
Void Scuttler A: 4 + 3 = 7 (99.50/100)
Void Scuttler B: 4 + 1 = 5
Aytee (Turret): [9 + 3] /2 (Moved and then attacked) = 6
Eryn: 6 + 1 = 7 (99.99/100)
Alph: 10 + 3 = 13
Ignem: [6 + 2] /2 (Moved and then attacked) = 4

"Teacher! Watch this!"
Alph fires arrows of acid!
2 shots @ 9 ES -- 10,1. Hit! 2500 damage.

Void Gel A: Slip Tackle -> Wall
1 Tackle @ 16 ES -- 6. Hit! 1050 damage.

Void Gel B: Slip Tackle -> Wall
1 Tackle @ 16 ES -- 15. Hit! 1050 damage.
"...the wall!"

Void Gel C: Slip Tackle -> Wall
1 Tackle @ 16 ES -- 4. Hit! 1050 damage.
"Looks like it's hard for them to land more than one Combo, Clip, or Strike on a wall. The Charging enemies are the most dangerous!"

"Now!"
Eryn unleashes Manyshot!
2 shots -> Scuttler B @ 16 ES -- 10,7. 2 hits! 7200 damage. Down!
1 shot -> Scuttler A @ 16 ES -- 9. Hit! 3600 damage.

Void Scuttler stops and begins to glow with an ominous light! Missile Mine will be prepped next turn!

"ORDER OUR PREMIUM PYROTECH MICROWAVE PLUS WITHIN THE NEXT 15 MINUTES AND RECEIVE FREE SHIPPING."
Unlimited Warranty fires!
5 shots @ 13 ES -- 5,5,4,10,11. 5 hits! 3000 damage. Down!

Ignem's attack!
3 shots -> Void Gel A @ 10 ES -- 3,12,6. 2 hits! 1210 damage. Void Gel A is having a real bad day! (Fire+Shock)
3 shot also -> Void Gel B @ 10 ES -- 15,7,2. 2 hits! 1210 damage. Void Gel B catches Fire!
3 shot also -> Void Gel B @ 10 ES -- 1,12,4. 2 hits! 1210 damage. Void Gel C catches Fire!

STATUS:
--Void Gel A, B, C: Moderate Fire (3 turns remain, 1500 DPT)
--Void Gel A: Moderate Shock (3 turns remain, 30%/30%)

--

"Good shooting." Eryn nods to Ignem. "These are their grunts, right? I'll bet the leaders are tougher..."

"More incoming Swarm!" Somna warns, "There's a Lumber with them. Take it down, it'll do a number on the wall!"

--

Bootstrap is holding position, when out of the corner of his optic scanners, he notices a glint of light, as if the artificial Sun is reflecting off something.

"Err, King, Sir! Sir King. There's something shiny in this fort. Should I give it a look, or I should I keep watching, sir?"

--

"Ah! Got to fix the wall..." Aytee reaches for a jerry-rigged Guardian Shield repair device, then glances down at the incoming Void Gels. "But... I'll need to go down there to repair it... Ulp..."

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, staying put at E10
-Marcellus: Normal, moving to H9
-Eryn: Viva La Revolution (Elemental) Charged, Stealthed, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, moving to H9

-Victory Conditions-
=Protect the Village.
-INCOMING SWARM ATTACK. PREPARE FOR BATTLE.

-Void Unit 1 (ENEMY)-
(This unit is 2 spaces away from the Advance Force. Attacking with a Sword will require half a turn to move in, cutting the user's Turn Order Roll.)

Void Gel A [A-8|B-6|R-6] 2290/6000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 1500 | ShaD: 0 | Row 0
{Slip Tackle: 7 ACC, 7 SPD, 1800 Pc/Nameless, Fair Chance of Moderate Poison | Spine Throw: 8 ACC, 4 spines to targets of choice + 4 spines to random targets, 1000 Pc/Nameless}

Void Gel B [A-8|B-6|R-6] 4790/6000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 1500 | ShaD: 0 | Row 0
{Slip Tackle: 7 ACC, 7 SPD, 1800 Pc/Nameless, Fair Chance of Moderate Poison | Spine Throw: 8 ACC, 4 spines to targets of choice + 4 spines to random targets, 1000 Pc/Nameless}

Void Gel C [A-8|B-6|R-6] 4790/6000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 1500 | ShaD: 0 | Row 0
{Slip Tackle: 7 ACC, 7 SPD, 1800 Pc/Nameless, Fair Chance of Moderate Poison | Spine Throw: 8 ACC, 4 spines to targets of choice + 4 spines to random targets, 1000 Pc/Nameless}

Void Scuttler A down! (-1100, Aytee's Unlimited Warranty)

Void Scuttler B down! (-1700, Eryn's Manyshot (Elemental))

-Void Unit 2 (ENEMY)-
UNKNOWN (At least 1 Void Lumber)

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 5237/9000 HP -- [ KO Meter: ||||............ ] -- 1000 Retribution (2/5)
Ignem: 5118/7875 HP -- 0 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 300/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 815/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Wed, 01/31/2018 - 22:00
#4242
Midnight-Dj's picture
Midnight-Dj
Time to break face

"More swarms are headed from the east, I guess you can spare the time to investigate," KV-103 replied to bootstrap.

"The swarms are breaching the wall, Marcellus, it is time we repel these vermin, to battle!"

[Move to I8. Unleash eviscerator charge -> Void gel C]

Fri, 02/02/2018 - 21:54
#4243
Doctorspacebar's picture
Doctorspacebar

"Charge!"
KV-103 and Marcellus move to I8 and attack Void Unit 1!
KV-103 readies an Eviscerator charge!

Ignem attacks Void Unit 1!

"Checking the fort, Sir!" Bootstrap checks the South Fort's entrance.

"All right, while they're distracted..."
Aytee moves to I8 to begin fixing the wall.
Unlimited Warranty attacks Void Unit 1!

"Take the rest of them. I'll reinforce the other archers!"
Eryn moves to H6.
Eryn charges Viva La Revolution (Elemental)!
The nearby Almirian Bowmen prepare Charge Attacks!

"Taking the rest of them! Yaaargh!"
Alph attacks Void Unit 1!

Void Unit 1 attacks the wall at H8!
Void Unit 2 moves to K6!

--

ATTACK!
Void Gel A: Slip Tackle -> Wall
Void Gel B: Slip Tackle -> Wall
Void Gel C: Slip Tackle -> Wall
Aytee's Unlimited Warranty: Gel A
Marcellus: Almirian Smallblade -> Gel B
Alph: Acid Arrow Rod -> Gel B
KV-103: Fire Charge w/ Eviscerator -> Gel C
Ignem: Blazing Polaris -> Gel B

Turn Order Roll: 1,2,2,3,1,2,3
Void Gel A: 6 + 1 = 7
Void Gel B: 6 + 2 = 8
Void Gel C: 6 + 2 = 8
Aytee: (Not Attacking)
Aytee (Turret): 9 + 3 = 12
Marcellus: [4 + 2] /2 (Moved and then attacked) = 3
Alph: 10 + 1= 11
KV-103: [3 + 2] /2 (Moved and then attacked) = 2.5 rounded -> 3
Ignem: 6 + 3 = 9

"SATISFACTION IS GUARANTEED WITH ALL OF OUR PRODUCTS."
Unlimited Warranty fires!
5 shots @ 11 ES -- 5,5,4,10,11. 4 hits! 900 damage.

"Come on, hit!"
Alph fires arrows of acid!
2 shots @ 9 ES -- 6,13. Hit! 2500 damage.

Ignem's attack!
3 shots -> Void Gel B @ 10 ES -- 9,5,14. 2 hits! 1210 damage. Void Gel A is having a real bad day! (Fire+Shock)
3 shot also -> Void Gel A @ 10 ES -- 14,6,8. 2 hits! 1210 damage.
3 shot also -> Void Gel C @ 10 ES -- 16,8,15. 1 hits! 605 damage. Void Gel C is Shocked!

Void Gel B was defeated by Fire!

Void Gel C was damaged by Fire!
Void Gel C's attack!
1 Tackle @ 10 ES/5 BlS -- 6,9. 2 Blocked! Shield down! Marcellus took 10 damage.
"Contemptible wretch!"

Void Gel A was defeated by Fire!

KV-103's charge attack!
4 swings + 1 swing -> Void Gel C @ 14 ES -- 12,2,15,1,16. 3 hits! 3 damage
+ 4013 damage! (Total 4016) (Retribution preserved.)

Void Unit 1 was wiped out!

--

"Ah! That's better."
Aytee restored 2000 HP to the wall at H8.

--

Bootstrap checks the South Fort.

The entrance is clear enough, with only a few scattered torch holders. But in a small cellar, right at the entrance, is the shiny thing Bootstrap saw: a pile of Valestone! But it appears to have a sleeping Kleptolisk near it...

"Sir! Thieving critter detected, sir. There's some Valestone near it, but, uh... You think I should fight him? Sir."

--

"All right! Who's next?" Alph is getting psyched. "Yeah!"

You can see the enemies ahead now; the Ironvoid Sentinel at the front of the group carries a massive axe... that's got a chainsaw built into it? That combination will devastate the wall if it hits, especially if it hits twice!

"Careful now," Somna says. "More enemies inbound."

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, staying put at E10
-Marcellus: Normal, moving with KV-103
-Eryn: Viva La Revolution (Elemental) Charged, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, moving to fix H8

-Victory Conditions-
=Protect the Village.
-INCOMING SWARM ATTACK. PREPARE FOR BATTLE.

-Void Unit 1 (ENEMY)-
(This unit is 2 spaces away from the Advance Force. Attacking with a Sword will require half a turn to move in, cutting the user's Turn Order Roll.)

Void Gel A down! (-1320, Fire caused by Ignem's Blazing Polaris)

Void Gel B down! (-420, Fire caused by Ignem's Blazing Polaris)

Void Gel C down! (-1331, KV-103's Eviscerator)

Void Scuttler A down! (-1100, Aytee's Unlimited Warranty)

Void Scuttler B down! (-1700, Eryn's Manyshot (Elemental))

-Void Unit 2 (ENEMY)-

Ironvoid Sentinel A [A-8|B-6|R-4] 12000/12000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 3
{Void Chopper: 7 ACC, 0 SPD (3 hits/swing), (1x3) El/Nameless + 1600 per hit, user must recharge for a turn after use | Nox Buster: 5 ACC, 3 Shots (Longrange), 1000 Nm/Nameless | Moxie: Gains +200 Damage to all attacks after KOing any unit)

Void Scuttler A [A-10|B-2|R-4] 5500/5500 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 3
{Void Scuttlebolt: 6 ACC, 1 blast, 2x(3x900 Ele/Nameless | Missile Mine: Charge Attack, Converts the Void Scuttler into a Missile Mine that attacks next turn or hits the enemy that depletes its HP to 0, 8 ACC (+2 if triggered by melee attack), 5000 Nrm/Nameless, destroys user after attacking)

Void Scuttler B [A-10|B-2|R-4] 5500/5500 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 3
{Void Scuttlebolt: 6 ACC, 1 blast, 2x(3x900 Ele/Nameless | Missile Mine: Charge Attack, Converts the Void Scuttler into a Missile Mine that attacks next turn or hits the enemy that depletes its HP to 0, 8 ACC (+2 if triggered by melee attack), 5000 Nrm/Nameless, destroys user after attacking)

Void Scuttler C [A-10|B-2|R-4] 5500/5500 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 3
{Void Scuttlebolt: 6 ACC, 1 blast, 2x(3x900 Ele/Nameless | Missile Mine: Charge Attack, Converts the Void Scuttler into a Missile Mine that attacks next turn or hits the enemy that depletes its HP to 0, 8 ACC (+2 if triggered by melee attack), 5000 Nrm/Nameless, destroys user after attacking)

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 5537/9000 HP -- [ KO Meter: |||||||......... ] -- 1000 Retribution (2/5)
Ignem: 5118/7875 HP -- 0 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 420/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 900/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Sat, 02/03/2018 - 17:54
#4244
Midnight-Dj's picture
Midnight-Dj
Chain axe? Kharn the betrayer is not amused

"Engage at will bootstrap," KV-103 answered, "A void lumber is headed this way, Halberd at the ready!"

[Charge halberd]

Sat, 02/03/2018 - 21:55
#4245
Doctorspacebar's picture
Doctorspacebar
KILL! MAIM! BURN! (ON. NEXT. TURN.)

"Right, then."
KV-103 and Marcellus stay put!
KV-103 charges his Royal Guard's Energy Halberd!
Marcellus uses his Guardian Shield to restore 300 HP to the party.

"All right, let's go, let's go!"
Ignem and Alph move to H6.

"Understood, sir! Yaaaargh!" Bootstrap checks the South Fort's entrance.

"Phew!"
Aytee finishes fixing the wall at H8.
Unlimited Warranty stays put, of course.

"Hold..."
Eryn moves to H6.
Eryn overcharges Viva La Revolution (Elemental) with Manyshot!
The nearby Almirian Bowmen prepare Charge Attacks!

Void Unit 2 moves to H8 and prepares to attack the wall!

"Understood, sir!"
Bootstrap ventures into the South Fort!

"...hrmmm. Valestone and Moonstone... That makes ice, so..."

--

"Ah! That's better."
Aytee restored 2000 HP to the wall at H8.

--

Bootstrap enters the South Fort.
"Sir. Charging weapon, sir."
Bootstrap charges his Neo Monolith.

The Kleptolisk wakes up at Bootstrap's entrance.
The Kleptolisk gives Bootstrap a strange look.
"Uh... hi?"
The Kleptolisk turns its head to the side.
"Hi. Uh, just passing through?"
The Kleptolisk promptly spits a throwing star at Bootstrap and runs upstairs!
Roll: 15. Missed!

"Hey! Bad lizard! Bad lizard! Sir!" Bootstrap shakes his head. "Sir, the Kleptolisk spat a ninja star at me and ran off. Clear to pursue, sir?!"

--

The third Void Unit appears to be a group of Gremlins. Symbols of the Darkfang clan can be seen on their garb; perhaps Tinkinzar is also fighting the Swarm, at the same time. Behind them, a Void-touched Silkwing floats in the air; perhaps it's harder to make a corrupted Gremlin work as a Mender?

But you must first deal with the second Void Unit. The Lumber raises its mechanized axe, as the Scuttlebots under it march forward.

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, staying put at E10
-Marcellus: Normal, moving with KV-103
-Eryn: Viva La Revolution (Elemental) Manyshot Charged, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, moving to fix H8

-Victory Conditions-
=Protect the Village.
-INCOMING SWARM ATTACK. PREPARE FOR BATTLE.

-South Fort: Kleptolisk (ENEMY)-
(This enemy is in the South Fort.)

Shifty Lookin' Kleptolisk [A-8|B-6|R-6] 5000/5000 HP | NrmD: 1500 | PrcD: 0 | EleD: 6000 | ShaD: 1500 | Row 3
{Stat Steal: 7 ACC, 4 SPD, 1300 Pc/Sh, On Hit: Debuffs all the target's stats by 1 for 3 turns, and buffs the user's stats by 1 for 3 turns | Ninja Stars That A Lizard Has For Some Reason?: Throwable item (for a certain definition of "Throw"), 3x800 Prc | Sneaky Little Jerk: Hides the user from view, causing foes' attacks selected while it's active to suffer a -8 ACC penalty}

-Void Unit 2 (ENEMY)-

Ironvoid Sentinel A [A-8|B-6|R-4] 12000/12000 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 3
{Void Chopper: 7 ACC, 0 SPD (3 hits/swing), (1x3) El/Nameless + 1600 per hit, user must recharge for a turn after use | Nox Buster: 5 ACC, 3 Shots (Longrange), 1000 Nm/Nameless | Moxie: Gains +200 Damage to all attacks after KOing any unit)

Void Scuttler A [A-10|B-2|R-4] 5500/5500 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 3
{Void Scuttlebolt: 6 ACC, 1 blast, 2x(3x900 Ele/Nameless | Missile Mine: Charge Attack, Converts the Void Scuttler into a Missile Mine that attacks next turn or hits the enemy that depletes its HP to 0, 8 ACC (+2 if triggered by melee attack), 5000 Nrm/Nameless, destroys user after attacking)

Void Scuttler B [A-10|B-2|R-4] 5500/5500 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 3
{Void Scuttlebolt: 6 ACC, 1 blast, 2x(3x900 Ele/Nameless | Missile Mine: Charge Attack, Converts the Void Scuttler into a Missile Mine that attacks next turn or hits the enemy that depletes its HP to 0, 8 ACC (+2 if triggered by melee attack), 5000 Nrm/Nameless, destroys user after attacking)

Void Scuttler C [A-10|B-2|R-4] 5500/5500 HP | NrmD: 1500 | PrcD: 7000 | EleD: 0 | ShaD: 1500 | Row 3
{Void Scuttlebolt: 6 ACC, 1 blast, 2x(3x900 Ele/Nameless | Missile Mine: Charge Attack, Converts the Void Scuttler into a Missile Mine that attacks next turn or hits the enemy that depletes its HP to 0, 8 ACC (+2 if triggered by melee attack), 5000 Nrm/Nameless, destroys user after attacking)

-Void Unit 3 (ENEMY)-

Void Thwacker A [A-7|B-6|R-7] 6500/6500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 7000 | ShaD: 0 | Row 3
{Void Blade: 6 ACC, 7 CSPD, 1450/1650 Nm/Nameless | Spin Attack: 7 ACC, 1 strike, 2250 Nm/Nameless (up to 3))

Void Thwacker B [A-7|B-6|R-7] 6500/6500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 7000 | ShaD: 0 | Row 3
{Void Blade: 6 ACC, 7 CSPD, 1450/1650 Nm/Nameless | Spin Attack: 7 ACC, 1 strike, 2250 Nm/Nameless (up to 3))

Void Thwacker C [A-7|B-6|R-7] 6500/6500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 7000 | ShaD: 0 | Row 3
{Void Blade: 6 ACC, 7 CSPD, 1450/1650 Nm/Nameless | Spin Attack: 7 ACC, 1 strike, 2250 Nm/Nameless (up to 3))

Nullwing A [A-5|B-6|R-7] 5000/5000 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 3
{False Life Aura: Grants all allies +1500 Temporary Hitpoints when they use an attack, Poison causes them to take damage instead | Unhealing: 7 ACC, 1 strike, 1500 Nameless}

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 5837/9000 HP -- [ KO Meter: |||||||......... ] -- 1000 Retribution (2/5)
Ignem: 5118/7875 HP -- 0 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 420/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 900/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

Sat, 02/03/2018 - 22:04
#4246
Doctorspacebar's picture
Doctorspacebar
Meanwhile...

--MEANWHILE, AT F7--

"My clan is gone... but my path is not clear." A lone figure stands in front of a strange machine. "These weapons were forged to bring fear... That is not what I wish to do. But then what shall I do with them..."

The lone figure stares at the armaments at his side. "...A blade, swift and fierce as a raging waterfall. A secret concoction, that bursts into raging fire. A dozen pieces of flying steel like a hail... storm..." The lone figure looks into a hidden pocket.

"...where did I put my throwing stars?!"

Sun, 02/04/2018 - 01:50
#4247
Midnight-Dj's picture
Midnight-Dj
:/

"That creature sounds dangerous, engage with caution, Bootstrap," KV-103 responded.

[Move to I 7, unleash halberd -> Ironvoid Sentinel A]

Mon, 02/05/2018 - 22:18
#4248
Doctorspacebar's picture
Doctorspacebar

((Due to unforeseen issues, I'll have to skip tonight's post. I'll see if I can post tomorrow; see you then.))

Tue, 02/06/2018 - 19:18
#4249
Doctorspacebar's picture
Doctorspacebar

((Unfortunately, I am simply too tired for today's post. If any college professors are reading this, please take my advice, do not give out your most time consuming and stressful homework in the first week of classes. It's not smart and you will make no friends.

I will almost certainly have time to post tomorrow, so I'll see you then.))

Wed, 02/07/2018 - 19:41
#4250
Doctorspacebar's picture
Doctorspacebar
And now, the turn you've all been waiting for!

"Right, then."
KV-103 and Marcellus move to I6 and attack Void Unit 2!
KV-103 attacks with his charged Royal Guard's Energy Halberd!

"Phew!"
Aytee moves to H7.
Aytee begins charging Free Samples!

"Take him down!"
Ignem attacks I6!
Eryn attacks I6!
Alph attacks I6!
Eryn overcharges Viva La Revolution (Elemental) with Manyshot!

"That armor... Okay, we'll get the next bunch!"
The nearby Almirian Bowmen hold their fire, focusing on the second group.

Void Unit 2 attacks the wall at H6!

Void Unit 3 prepares to attack the wall at H6!

A Swarm Turret transfers in at K7!

"Got it, sir. I'll wait a bit and then give chase."
Bootstrap stays put for the turn.

--

ATTACK!
Ironvoid Sentinel: A ZOGGIN' AWESOME CHOPPA -> Wall
Void Scuttler A: Charge Missile Mine
Void Scuttler B: Charge Missile Mine
Void Scuttler C: Charge Missile Mine
Marcellus: Almirian Smallblade -> Void Scuttler A
Eryn: Manyshot -> Void Scuttler A, Void Scuttler B, Void Scuttler C
Alph: Ice Bolt Rod -> Ironvoid Sentinel
KV-103: Fire Charge w/ Halberd -> Ironvoid Sentinel
Ignem: Blazing Polaris -> Gel B

Turn Order Roll: 1,3,2,2,1,1,1,3,2
Ironvoid Sentinel: 4 + 1 = 5
Void Scuttler A: 4 + 3 = 7 (24/100)
Void Scuttler B: 4 + 2 = 6
Void Scuttler C: 4 + 2 = 6
Marcellus: [4 + 1] /2 (Moved and then attacked) = 3
Eryn: 6 + 1 = 7 (85/100)
Alph: 10 + 1= 11
KV-103: [3 + 3] /2 (Moved and then attacked) = 3
Ignem: 6 + 2 = 8

"Winter is coming!"
Alph fires bolts of freezing ice!
6 shots @ 10 ES -- 4,12,1,9,7,10. 4 Hits! 5200 damage. Ironvoid Sentinel was Frozen!

Ignem's attack!
3 shots -> Void Scuttler A @ 12 ES -- 16,10,3. 2 hits! 1960 damage.
3 shot also -> Void Scuttler B @ 12 ES -- 1,8,4. 3 hits! 2940 damage.
3 shot also -> Void Gel C @ 12 ES -- 4,1,7. 3 hits! 2940 damage.
1 shot also -> Ironvoid Sentinel @ 16 ES -- 12. Hit! 980 damage. Freeze broken. Ironvoid Sentinel is Shocked!

"I'll shoot your eyes out!"
Eryn fires three arrows at once!
1 shot -> Void Scuttler A @ 16 ES -- 15. Hit! 3600 damage. Down!
1 shot -> Void Scuttler B @ 16 ES -- 15. Hit! 3600 damage. Down!
1 shot -> Void Scuttler C @ 16 ES -- 7. Hit! 3600 damage. Down!

Ironvoid Sentinel is fully Shocked! It can't move!

KV-103's charge attack!
1 swing + 1 swing -> Ironvoid Sentinel @ 14 ES -- 4,12. 2 hits! 11296 damage. Down!
Capacitor used up! It will recharge in 3 turns.

Void Unit 2 was wiped out!

--

The third Void Unit is bearing down on you, but... what's that in the distance?

"...come in, Advance Force!" IS-M44 says, "Scanners just picked up a Swarm Eye. These things are dangerous, and nigh-impervious to all attack! Fire doesn't do it, Curse doesn't do it, even Doom only hurts them a bit..."

"Everything has a weakness." Somna says, "What's theirs... what hurts them?"

"That kind of defense isn't natural... Advance Force, prepare to deal with the third wave!"

--

FREE MOVEMENT ENABLED
ORDERS ENABLED - You may give orders to allied units (see Scenario Detail/Area Map).

-Scenario Detail-

Area Map
Allied units:
List of all allies
STATUS:
-Bootstrap: Normal, staying put at E10
-Marcellus: Normal, moving with KV-103
-Eryn: Viva La Revolution (Elemental) Manyshot Charged, Guarding Wall
-Alph: Normal, Guarding Wall
-Aytee: Normal, moving to fix H8

-Victory Conditions-
=Protect the Village.
-INCOMING SWARM ATTACK. PREPARE FOR BATTLE.

-South Fort: Kleptolisk (ENEMY)-
(This enemy is in the South Fort.)

Shifty Lookin' Kleptolisk [A-8|B-6|R-6] 5000/5000 HP | NrmD: 1500 | PrcD: 0 | EleD: 6000 | ShaD: 1500 | Row 3
{Stat Steal: 7 ACC, 4 SPD, 1300 Pc/Sh, On Hit: Debuffs all the target's stats by 1 for 3 turns, and buffs the user's stats by 1 for 3 turns | Ninja Stars That A Lizard Has For Some Reason?: Throwable item (for a certain definition of "Throw"), 3x800 Prc | Sneaky Little Jerk: Hides the user from view, causing foes' attacks selected while it's active to suffer a -8 ACC penalty}

-Void Unit 2 (ENEMY)-

Ironvoid Sentinel A down! (-5476, KV-103's Royal Guard's Energy Halberd)

Void Scuttler A down! (-60, Eryn's Manyshot (Elemental))

Void Scuttler B down! (-1040, Eryn's Manyshot (Elemental))

Void Scuttler C down! (-1040, Eryn's Manyshot (Elemental))

-Void Unit 3 (ENEMY)-

Void Thwacker A [A-7|B-6|R-7] 6500/6500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 7000 | ShaD: 0 | Row 3
{Void Blade: 6 ACC, 7 CSPD, 1450/1650 Nm/Nameless | Spin Attack: 7 ACC, 1 strike, 2250 Nm/Nameless (up to 3))

Void Thwacker B [A-7|B-6|R-7] 6500/6500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 7000 | ShaD: 0 | Row 3
{Void Blade: 6 ACC, 7 CSPD, 1450/1650 Nm/Nameless | Spin Attack: 7 ACC, 1 strike, 2250 Nm/Nameless (up to 3))

Void Thwacker C [A-7|B-6|R-7] 6500/6500 HP | NrmD: 1500 | PrcD: 1500 | EleD: 7000 | ShaD: 0 | Row 3
{Void Blade: 6 ACC, 7 CSPD, 1450/1650 Nm/Nameless | Spin Attack: 7 ACC, 1 strike, 2250 Nm/Nameless (up to 3))

Nullwing A [A-5|B-6|R-7] 5000/5000 HP | NrmD: 1500 | PrcD: 0 | EleD: 1500 | ShaD: 7000 | Row 3
{False Life Aura: Grants all allies +1500 Temporary Hitpoints when they use an attack, Poison causes them to take damage instead | Unhealing: 7 ACC, 1 strike, 1500 Nameless}

-Swarm Eye (ENEMY)-

Swarm Eye [A-8|B-6|R-6] 5000/5000 HP | NrmD: 9999999 | PrcD: 9999999 | EleD: 9999999 | ShaD: 9999999 | Resist Nameless: 80% | Row 3
{Noxbolt: 8 ACC, 5 CSPD, 1x3 shots, 1500 Nm/Nameless | Eldritch Entity: It's highly resistant to attack! Watch out!}

ALLIES IN OTHER SECTORS
See this link.

-Ally Rows-
KV-103: 0
LV-909: 1

-Player Parameters-
King: 5837/9000 HP -- [ KO Meter: |||||||||....... ] -- 1000 Retribution (2/5)
Ignem: 5118/7875 HP -- 0 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 21758 Crowns and 2553 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 83928 Crowns and 12574 Heat upon returning)
--

-Shields- (Still not entirely updated)3
KV-103: 0/225 (Nm 300)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 2650/2650 (Nm 2250|16 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Finishing Moves-
(Finishers available at 600 FP!)
KV-103: 420/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack | Overkill > Target's remaining HP: x1.2 bonus)
Ignem: 900/900 FP (25FP/extra Gun target, 20FP/Sword hit, 35FP/dodged attack, 25FP/second+ hit in the same swing)
Finisher Field Guide
(This section is a work in progress.)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

--INVENTORY--
Inventory is in this link

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