I sell materials at about 10% less than the Auction House, with Short timers to keep the overhead for failed auctions low. I buy CE at five or ten crowns below the lowest offer to buy I see in the trade menu, which gets picked up about 90% of the time; otherwise, I just buy at whatever the going rate is. I do this before I start a run so that the transactions resolve while I'm down in the Clockworks. There's no waiting to speak of. I might add two or three minutes to my Spiral Knights day with this method, and gain/save somewhere between 500 to 1500 crowns, depending on what I brought in.
I have a hideous, snotty flu variant, and am keeping myself away from my work/classmates in the interest of public health. I'm not mentally impaired in any way, and am fully capable of gauging how much extra time I'm playing, thank you very much.
As for new players quitting, the following is a lovely little research paper for download...
http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.163.6347&rep=re...
... that talks about EVE Online, that notes (among other things) that a huge number of players only play a handful of times, ever (see section 4, and figs. 7 and 8). MMO retention rates are pretty dismal everywhere, Spiral Knights included. It's completely reasonable that some newbies won't ever become veterans, for whatever reason, including not liking one of the game's core mechanics. For the rest, if they are so bothered by limited Mist that they want to avoid it, it's entirely reasonable for them to look on the Internet, as this is an online game, or (God forbid) ask an older player how to make better money. This is how I and probably most of you started: I liked the game, wanted to play more, found out how, and had the patience to get there.
see here you are again talking about CE.
We are talking about game-play, not CE, we are talking about the amount of game-play we want to get, which is unlimited.
not the price, market, or anything to do with CE, unless it effects the Game-Play.
Which at the moment it does yes, but we are trying to effectively remove CE/ME as the determining factor of how long we can enjoy the Game-Play, if you want to discuss CE/ME and Prices, go else-where.
Thank you
Naruchico :D