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low down energy prices! who is with me!

381 replies [Last post]
Wed, 04/20/2011 - 01:21
#151
Raul
You guys need to go back and

You guys need to go back and reread my latest statement. Because you clearly didn't read it throughly the first time or else you would have discovered what I actually said.

Wed, 04/20/2011 - 01:36
#152
Cactuscat's picture
Cactuscat
So you are saying

So you are saying Free-to-play means what it does, because we allow it to be so (I assume by supporting these kind of games or not demanding change). This would also imply that we agree with your idea of what 'Free-to-play' should mean.

Honestly, in my perspective, you are just arguing semantics. As it's been said, Free-to-play game models range all over the place, and many don't even allow non-paying players to even experience the full content. I have no problem with this, and I don't feel like Spiral Knights is committing fraud or advertising their game falsely. If you don't agree with how free-to-play is defined, so be it. However, the industry has a standard and will continue to run with it.

You can create an account for free, you can log in at any time without having to pay, and you can play (and access the full game content) without paying - paying will just allow to you play longer or at any time you may want. To me, this is free-to-play, and I feel the current definition of free-to-play is NOT wrong.

Wed, 04/20/2011 - 02:19
#153
Dorael's picture
Dorael
No contest

I'm playing freely and have seen nearly everything in the game.
I know people who got through T1 without ever using any crystal energy or getting any hand outs.

When one of these two facts can be contested, then we can talk about how not free this game is.

Wed, 04/20/2011 - 11:04
#154
Negimasonic's picture
Negimasonic
Applause for the first,

Applause for the first, second, and fourth post above this one (counting from bottom up)

Wed, 04/20/2011 - 11:13
#155
Aeca
Legacy Username
Why am I not surprised?

Why am I not surprised that this thread has the new highest-post-count forum record, by far?

Wed, 04/20/2011 - 11:17
#156
Feynt
Legacy Username
You people are still at it?

You people are still at it? Let the troll thread die already.

Wed, 04/20/2011 - 11:23
#157
Metaknight's picture
Metaknight
No! Keep the hate alive, IT

No! Keep the hate alive, IT FEEDS ME

I HUNGER

Wed, 04/20/2011 - 11:37
#158
Negimasonic's picture
Negimasonic
nah, isn't the troll thread

nah, isn't the troll thread the one about raising CE prices?

Wed, 04/20/2011 - 12:24
#159
Feynt
Legacy Username
"Beware, I

"Beware, I live"?
"RRRrAAAaaaRRGGgghh!"

Wed, 04/20/2011 - 14:14
#160
Metaknight's picture
Metaknight
I shall consume. Consume...

I shall consume. Consume... consume everything...

Wed, 04/20/2011 - 17:55
#161
Tron-Ex
OH My ENergy~

Its reached 4k O.O~ At this rate even a beginner that goes through a Tier 1 run can't even cover up for the very first CE they're gonna buy in the game . . . Let alone they need to craft they're 2* EQ to get to Tier 2 . . .

Wed, 04/20/2011 - 18:40
#162
Shani
Legacy Username
I ran through T1 earlier

I ran through T1 earlier today and came out with enough to turn a profit before the value of materials is considered. No energy-resses though. Also, a brand-new player is going to be starting off with almost 100ME, plus their mist tank.

Having said that, I do kind of wish that it operated on more of an arcade game system where going from level to level is cheap/free, but dying and upgrades are more expensive [well- I don't wish that, but the compensation has to kick in somewhere].

Wed, 04/20/2011 - 18:43
#163
Ezzi's picture
Ezzi
You'll still be able to make

You'll still be able to make a profit from T1 if energy costs 6k crowns. You won't be able to buy anything but at least you'd break even.

Wed, 04/20/2011 - 19:56
#164
dukelexon
Legacy Username
@NegimaSonic That's the same

@NegimaSonic

That's the same with any definition. People create language and meanings and associate whatever they want with it. Whatever is the most popular one rules over all. The very words you're reading right now that you understand was also decided by a large number of "you people". Take up further issues with our ancestors.

....it's like you plucked the words directly from my brain. I've been really struggling not to reply to GodofSkype any more, because his entire position seems to be "I don't like that there are nuances to what words and terms mean, and I don't like that you're not liking it either." But you cleared up my most prominent frustrations with him very nicely. Well done.

@GodofSkype1

This game, a free-to-play-but-not-free-for-absolutely-every-little-thing MMO, is what it is. There are many games like it, many with far more restrictions than Spiral Knights in terms of what exactly the "free content" is. Even they, the games that never allow you out of the starter area and never allow you to venture past level 10 .... even they are allowed to brand themselves as "free-to-play," because they freaking ARE. The vast majority of players knows exactly what a free-to-play MMO is (as understood by the mast majority of online gamers), and Spiral Knights falls into that description like a glove, whether you like the fact that the term means what it does (as is understood by .... well, humanity at large) or whether you wish it meant something else.

End of story. Now, the semantics argument that meant nothing and went nowhere is under the rug, you really only have a few things you can do with your inexplicable rage:

1) Pay up.

2) Quit.

3) Continue to play for free as long and as much as you are able.

All three are viable options, and nobody would fault you for opting in for any one of them. The course of action YOU'VE taken (that is to say, shrieking like a banshee about how much you hate the word "free" not technically meaning that you're also welcome to head into Three Rings HQ and exit with all the furniture and computers you can lay your hands on) helps nobody, least of all you.

If I were you, I'd just take option #3. Many people have.

Wed, 04/20/2011 - 20:43
#165
Leviathan
Legacy Username
Like, wow. So, GodOfSkype1,

Like, wow.

So, GodOfSkype1, let me tell you about my day on Spiral Knights.

...I played through my 100 mist for the day today, free. And that was pretty darn good. If that was the whole game, every day, that'd be good, and Three Rings would be kind of groovy for letting me do that.

...And then... Then! I bought a hundred crystal with my loots, because I'm trying to get into the swing of doing that, and played through that. And that was good, too! And being able to do that makes Three Rings extra-groovy. I kept the crowns I made on that run.

...And then! I actually did have more crystal left over from buying some with real money! I played through that, too! Aw, man, it was good. Three Rings got some money, and I got to play even *more*.

In between doing that, I came on these boards, and did a touch of grouching my own self, about how we need better market mechanics, and how I think it would be *good* to see play stretch out a bit in all three of the setups I played in today, and that some of the trade-related setup is poor. And I still think that's true. One of the devs responded in that thread to note that they're listening to those concerns (he didn't say anything about plans, of course; and shouldn't - a thread where I'm grouching is not the place I'd hope to see a grand announcement anyway).

So, I got some, yes, FREE play. I also some bonus play because I'm laughably-semi-skilled. AND some paid play that I wanted and bought. AND I got to express my thoughts on the machinery of the game, and feel that I was heard.

...

Your emotional loading of the way the game goes down, and your insinuations around the company behind it?

Those don't make contact with my experience at any point.

Wed, 04/20/2011 - 21:16
#166
Negimasonic's picture
Negimasonic
*bows to dukelexon and

*bows to dukelexon and Leviathan*

Wed, 04/20/2011 - 21:22
#167
Shani
Legacy Username
Amount from T1

Just finished a solo-run of T1 for the new gate [White Pawn, I think it is?] and got 842 out of Stratum 1 and 1838 out of Stratum 2 for a total of 2680 or an average of 446.6 per floor. Based on the current bid price of 3866, that means I made 60 per floor, or 6 per energy. From another perspective, 87% of my earnings go towards obtaining more energy to continue playing.

Wed, 04/20/2011 - 21:40
#168
Dorael's picture
Dorael
T2

Shani, I'd recommend just using Mist for a couple of days until you can access T2. I can't stand in random instanced Haven N without being assaulted by numerous offers to sell wolver gear and cutters for roughly what you made in that T1 run.

Edit: Also, might I add, I'm selling cutters, wolver caps, and haze bombs for 2500 crowns.

Wed, 04/20/2011 - 23:01
#169
jonmkl
Legacy Username
SK: Government Conspiracy?

by the end of this we may solve the ACTUAL financial crisis!

Thu, 04/21/2011 - 05:17
#170
DreamReaper
Legacy Username
skyrocketing prices

At this rate we are going to start LOSING money when buying energy. The price of energy has skyrocketed to 4000+ now. There should be some kind of cap as to how high the price can go. I don't want to have to pay more that 3500 of my crowns for a puny 100 CE. The lest they could do is make the replenish rate something like 1 CE per 5 mins, and make the cap 250 CE instead of 100. Another thing they could do if have mini games or something to help replenish the CE.

Thu, 04/21/2011 - 05:25
#171
Tron-Ex
Couldn't Agree More

Couldn't agree more with DreamReaper, i hope the game devs would hear out or take ur suggestions under considerations~ I know some people will still disagree to this. . .

Thu, 04/21/2011 - 06:06
#172
Trias's picture
Trias
You might want to turn the argument around for a change.

At a rate of 4000 crowns for 100CE. A paying player is getting less then 15k crowns per dollar. That is a dollar for a 4* recipe, 3$ for a 5* recipe. That doesn't sound like a very good deal.

Thu, 04/21/2011 - 06:24
#173
KalmaAmlak
Legacy Username
Look at it this way:

Time for an analogy:

Let's assume Haven is a small dictatorship nation.
This nation has employees, Spiral Knights, it needs to pay, but not enough Crowns on hand.
So the nation of Haven decides to just print more Crowns whenever it wants.
Crisis averted.
But wait, the Govt. knows its own currency is worthless and inflated to all hell, so they only accept lift fees in a stable currency, CE, that they only hand out in exchange for USD.

How do you fix this situation? Well in the real world, you stop printing money and shock the system back towards regular numbers.

Unfortunately, Haven is not some little dictatorship that can just stop printing money.
Haven is subject to a form of currency that is spontaneously created by the clockworks itself.

This is hyperinflation and unless we get some real Money Sinks to drain Crowns out of the system and balance everything out, this is how things will go down.

Thu, 04/21/2011 - 07:03
#174
Dashiva
Legacy Username
Energy now costs

Energy now costs 4K+.

wakawaka

Thu, 04/21/2011 - 07:17
#175
Feynt
Legacy Username
Actually if they made it so

Actually if they made it so we didn't get crowns anymore once X trillion crowns were in circulation, that would stablize the market. We would need to start selling our wares or exchange for CE to get anywhere unless people pay Basil or other NPCs for wares.

Thu, 04/21/2011 - 07:55
#176
Trias's picture
Trias
@KalmaAmlak

@KalmaAmlak

There is one problem with your analogy. Crowns (unlike other currency) do not stay in circulation after they have been spent. This means that the system is not only continuously "creating new money" it is also continuously destroying it.

There are currently plenty of crown sink in the game, mostly in the form of recipe costs, but for the incredibly wealthy there is also gate boosting.

Thu, 04/21/2011 - 08:55
#177
alkanshel
Legacy Username
What makes me sad is

I logged on to play for an hour last night (just to burn off mist energy). In that time, CE buy prices costs went from 3,870 to 3,990. When I logged on this morning, it was at 4,100.

I get that the market's stabilizing, but 100+ in an hour (and 300+ in two days - it was ~3,750 when I logged on Tuesday)? That's just demoralizing.

Thu, 04/21/2011 - 08:57
#178
Feynt
Legacy Username
Last week it had a variance

Last week it had a variance of 300 cr from 3100 to 3400 over the course of an hour. It also went back down.

Thu, 04/21/2011 - 08:59
#179
KalmaAmlak
Legacy Username
@Trias

@Trias

Recipe costs don't do enough sink because they only need to be purchased once per person.

Alchemy costs sink more value of CE than Crowns with each crafting.

Boosting doesn't remove money at all, it only redistributes it to other players.

The problem is that Crowns are being made faster than they are being destroyed.

Thu, 04/21/2011 - 09:05
#180
alkanshel
Legacy Username
Yeah, it did. That was also a daily variance.

This is over about 48 hours of steady increase. More, if you factor in the fact that it started at around 3.6k this weekend, with fluctuations in the direction of 3.7k (repeatedly pushed back down by some seller or group of sellers).

Pretty sure people stopped selling CE for less than 4k before I went to bed last night, which drove the price up 100 in ~30 minutes. I checked this morning to see if it was a momentary thing that would relax once supply increased, only to find that the top sell prices were at 4200. Silly me.

Thu, 04/21/2011 - 09:30
#181
KalmaAmlak
Legacy Username
Rational Expectation

Another possible reason that prices are rising like this is a concept called Rational Expectation.

We all believe that prices are going to keep going up. I mean that's how it looks to me.

So, like anyone rational, I buy CE with my Crowns as soon as they pass the purchase price so that I don't have to pay a higher price tomorrow.

Now, the Energy sellers, they also expect the value of CE to go up, so each day they raise their prices because they want the best value for their CE.
They also know that people like me will continue to furiously buy up their CE with Crowns.

Because we perceive the future cost of CE to suck, we try to hoard it now.

I can't really explain why any of the people are selling CE with my model though, so it's not complete.
Return on Investment of Crowns/CE is still higher by playing levels than by selling Energy, as long as you know which levels to play.
Maybe a belief that there will be some market correcting action in the future that suddenly makes Crowns worth a lot more.

Thu, 04/21/2011 - 09:41
#182
alkanshel
Legacy Username
Well

What it looked like to me last night was energy prices rising because sellers set a price and weren't going to budge on it. Since players still want CE, they'll keep raising their buy prices to try to get the best deal possible while still being under the lowest sell price.

I think there was a period of 20-30 minutes where literally no deals were being made, though, which caused buy price offers to spike by 20-30 crowns.

Overall, the higher the price goes, the higher the price will go. It's a seller's market, because people want CE (either to craft or to grind) and the easiest way for them to get CE is to burn crowns. The sellers are holding most of the cards here, at least until the price becomes unreasonable and people stop being willing to shell out crowns for CE.

Thu, 04/21/2011 - 09:44
#183
anisoptera
Legacy Username
People are selling CE because

People are selling CE because things in the game cost crowns. People are trading in CE among themselves because it's what everyone is keeping their money in, so the only time anyone sells CE is to buy a recipe or for crafting costs.

When the demand outstrips supply like this, the price is going to go up. Once the price hits a little more than what you can make from a T1 run, it'll probably stabilize for a while, until enough people get going on T2, then it'll go up until the price hits that point for T2, and so on.

Adding crown sinks will solve this. I'm sure 3O has some crown sinks planned.

Thu, 04/21/2011 - 09:52
#184
alkanshel
Legacy Username
Technically

if the cost hits roughly what you can make from a T2 run, getting out of T2 without buying your way out is going to get pretty damn hard.
(Yes, I'm aware that I'm a dirty freeloader and thereby should just be grateful and stfu or take out my wallet.)

Thu, 04/21/2011 - 10:03
#185
Feynt
Legacy Username
The way I see it the CE

The way I see it the CE market will inflate and then deflate over the next few months. Right now the majority of players need CE for crafting, and the majority of the "rich" people (i.e. people willing to pay for CE) are willing to pay into the market for crowns which are also necessary for recipes and materials. This is the reason it's rising. The reason it will fall eventually is because the new player base will not be willing (or able) to pay the crowns for the 100 CE, while the "oldbies" will be established and have no need for vast amounts of CE or crowns (since they have everything they want/need). With less people selling CE, and less people willing/able to buy high, prices will fall to meet what the market will allow.

Thu, 04/21/2011 - 10:10
#186
alkanshel
Legacy Username
That's probably the case

I think I was expecting slower inflation, though. Having it increase by ~5% in half a day is a bit staggering.

Thu, 04/21/2011 - 10:25
#187
ZombieBoots
Legacy Username
Energy is to high

It just simply is. I've been looking at a 200c increase in energy cost every day.

Hack just sitting here today (at non-rush time) the energy cost has gone up 100c.

I think a long way to stabilizing the price would be a better market. One where you can scroll through a list and select which sales you'd like to buy from. Which would be better then the crapshoot of a market we currently have.

That's all I want. If it still goes high, it goes high, but at least it will stabilize.

Thu, 04/21/2011 - 10:55
#188
Metaknight's picture
Metaknight
@mtrusis3

wow... just.. wow

Thu, 04/21/2011 - 11:03
#189
AkuTenshii
Legacy Username
600 Increase in 8 hours

Logged on, looked at the energy prices, immediately logged out. Yep, that was fun for the week it lasted...

Thu, 04/21/2011 - 11:20
#190
Algol-Sixty's picture
Algol-Sixty
There are not enough crown

There are not enough crown sinks in this game, so the crown to CE exchange rate will keep rising, my guess is to around 15k-25k per 100CE.

Feynt, you have over looked something in your analysis. There is *ALWAYS* a use for energy, even at the top levels, you need them for gates. So, when people have a few sets of 5* outfits, they really won't have much use for crowns (or materials), other than to pay for energy to run gates. As long as these high-end players make one crown more during a run than they pay for energy, they won't care how high the energy prices go.

Actually, similar things happen at even the T2 level of players. Better equipment is nice, but all the equipment is meaningless if you don't have energy to run gates. If a T2 player makes even a few more crowns on one of their runs than the cost of their energy, well, they will probably stop buying more equipement and just stay at that level until they get tired of the game.

Actually, for many players, the price of energy can come close to being double what you can get on a single run. They will use their free 100CE/day to do one run, then use the crowns they earned yesterday, plus the run today to buy another 100CE, and then they are done for the day. They wouldn't need more CE that day anyway.

Yes, there will be a few more people who choose to pay for CE with RL money rather than crowns, but everything I've read from all the different F2P games, the vast majority of players will never buy with RL, and a small percentage will pay for most of the game. It is unlikely that even 50k crowns per 100CE will change that balance any.

Material costs will continue to drop since people will be doing more and more runs just to get crowns. There are no where near as many material sinks as there are materials collected from each run, and as the crown to CE exchange rate goes up, more people will be trying to sell materials.

The economic balance of this game is really out of whack and depends greatly on a lot more new players coming into the game, than people playing the game long term. People retiring is the only really significant cause of crowns/material sinks.

There needs to be a lot of crown/material sinks for things that are useful, but not critical. Some ideas include: Reviving could have a large crown sink attached. The crown cost of transmuting could be raised a lot. The low end materials in high end items could be raised a lot. Nice equipment could be bought through a vendor (or even crafted) that has no CE sinks, but game could have the equipment dust after a certain number of days and/or levels. Extra weapon/token slots could be bought with a few hour timespan using lots of crowns. The gate construction boosts would work by lowering the payouts for all other minerals rather than raising the payouts for one (making it a crown sink rather than a crown transfer). Have a vendor that sells tokens for crowns and/or a (large) number of materials. Sell health tablets that you can carry around that cost a lot of crowns/materials (even expensive ones would be bought for "insurance" and people would use them more than they admit.) There are lots of other things that OOO could do, but the point is that there needs to be long term reasons why people would want to buy crowns with CE.

Thu, 04/21/2011 - 11:23
#191
VincentRush
Legacy Username
Us wealthy folks wouldnt be

Us wealthy folks wouldnt be able to drive the prices up if you peasants would stop buying CE for more and more every hour. Its laughable that you all complain about the prices that you continue to pay. I feel like a wealthy CEO of a big American company.

I bought tons of energy at low prices when i first started and relisted for 4k I logged in this morning to half a million cr. I just tripled my invesment, so to everyone who is crying about the prices being so high....thanks :)

Thu, 04/21/2011 - 11:27
#192
VincentRush
Legacy Username
unfortunately WRS all those

unfortunately WRS all those suggest would only make the problem worse once the T2 babies made it to T3 or strive to get to that point...

Thu, 04/21/2011 - 11:30
#193
alkanshel
Legacy Username
IMO

one thing that would help make the rapid CE price increases feel less daunting would be a better way of selling materials. Based on a mix of materials and crowns, you can make a much larger sum from clockworks runs than most people are currently making, but selling on the trade channel feels like being a small grocery store owner competing against Walmart - the spam is all from people selling EVERYTHING at the LOWEST PRICES!!!

The last five times I tried, every tell I sent to someone saying WTB was ignored or already answered. I feel like I can't get a word in unless I offer to sell well below going rates.

Thu, 04/21/2011 - 11:52
#194
Jalok's picture
Jalok
Wow! 4.2k for 100CE already?

Wow! 4.2k for 100CE already? Maybe it is a "sign" for me to stop playing this game and find something better to do after my mist energy is all gone. =(

Thu, 04/21/2011 - 11:59
#195
crossmarianX
Legacy Username
low down energy

its so impossible to buy now .... the prize is so ridiculous!!!!!

Thu, 04/21/2011 - 12:01
#196
Zerrif
Legacy Username
It's at about 4.5 now. Jelly

It's at about 4.5 now. Jelly king is starting to offer very marginal profits, pure crown gain-wise

Thu, 04/21/2011 - 12:31
#197
Sigmund
Legacy Username
@Vincent

Its funny, Vincent, because you bought energy low and sold energy high....but if you want to purchase energy back, it'll cost you even more than you previously sold it for. Given energy is what you need to...actually play the game, and those of us in 5* gear don't need crowns for...anything....you seem to have made a VERY WISE INVESTMENT!

Congrats on being a sheep.

(To put it another way, You traded bottle caps for gold, then traded that gold for more bottlecaps. And bottle caps can't actually get you anything, unless you want to buy more gold, but since the price of gold is still rising, you need to trade even more bottle caps than you earned with your previous sale.)

Thu, 04/21/2011 - 13:34
#198
ZanDooma
Legacy Username
Don't offer more then 3000 crowns for energy.

Might I suggest something? Everyone seems to think that unless you buy energy with real money then you have no control over its worth. I personally think 3000 is fair price for energy, so if very few people bid over that then we may have a chance to stabilize the price. If enough people bid 3000 crowns and only 3000 then we may be able to set 3000 as the norm.

I think its worth a shot so if you feel like pitching in then don't buy energy for any other price then 3000 crowns. In may take a little bit for people to start selling at that price, so hold strong and don't give in before they do.

Thu, 04/21/2011 - 13:41
#199
weirdguy
Legacy Username
yeah

3000 sounds about right to me....

right now we've gone so far from that it has disappeared below the horizon

Thu, 04/21/2011 - 13:44
#200
alkanshel
Legacy Username
Heh.

The thing is, the higher the price gets, the higher people will set it. Repeat until people stop playing for a week because getting 200 energy to craft an item is a bloody marathon.

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