This is more of a rant, however, I will be posting this in my balance thread as well.
Everyone has taken a stance on accessories, either they endorse the rarity of them and the current implementation, or they are against the system and find it unfair.
I am against it, though I understand the arguments of a few people who are for the overpriced monstrosities. So let's sum up the advantages/disadvantages.
Pros:
They look neat, for the most part.
They make a player stand out.
They create variety in the system for equipment sets.
Cons:
Being so overpriced, they ensure only 1% of players will ever have more than 1.
As only 1% of players will have them, the variety added is rather nil, and thus we still see only a few people ever wearing them.
The system is random, so you could potentially spend hundreds of dollars just to get what you really want.
They are permanent, meaning the accessory you use gets one use, so eve the rich players will have issues ever getting sets they want.
They enforce an unfair divide between wealthy people and poor people in a setting that is supposed to lessen that divide from what real life shows us.
This game already has a heavy-ended CE sink in crafting and just playing the game.
So why really put in items like this at all? It seems like OOO is starting to cave to corporate greed, and that is rather upsetting for such a unique company to be going down that road. What makes the least sense is that the current system will gain them less money overall, as the majority of the population will be ignoring accessories for their lack of decent price or their one-shot use.
Personally, I can easily see accessories being ok if you could take them off of equipment and just have them bound to your character. They don't flood the market and allow you to build a little stock of them to outfit your equipment. That makes the steep price bearable, as the items are permanent. Fix this, and I would say lots more people would be willing to sink the CE on the keys. As it stands now, instead of half the population running around and looking as they should, we will see a few rarities, and this game needs more diversity in looks.....*sadface* I just want to see this game succeed, and it is headed to a path of eventual destruction, and I don't want to see it as this game that only a few thousand people end up playing. Laverna is right, too, OOO will eventually update more with these gambling-style elitist content patches.
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My Suggestions Compilation Thread: http://forums.spiralknights.com/en/node/14651
My Balance Compilation Thread: http://forums.spiralknights.com/en/node/27538
i'll only admit to the removing= deleting them is a bad idea
my counter proposal= run one clockworks run per day on mist energy converting all CR into CE when u have 700CE wait for 50 ME and buy a key. its not hard u bum...
its also not the end of the world you work for your armor from assuming you got your armor at 3* it costs 1200CE to get it to 5* (plus other expenses). whats so different about this other than the aesthetics which we all know rose regalia trumps all others