Items
Some balance changes have been made to some items:
Armor & Helms
Skelly series:
- Removed fire weakness
Magic Cloak series:
- Removed stun weakness
Drake Scale series:
- Added Poison resist.
Chaos set:
- Added Charge Time bonus
- Removed stun and sleep weakness
Justifier set:
- Added stun resist
Shadowsun set:
- Added poison resist
- Removed curse weakness
- Changed piercing defense to shadow defense
- Increased handgun damage bonus
Deadshot set:
- Added Handgun Attack speed
Nameless set:
- Added freeze resist
Bombastic Demo set:
- Added freeze resist
- Increased bomb damage bonus
Shields
Drake scale series:
- Added poison resist
Swords
Troika and Triglav Series, Thwack Hammer:
Charge attack changes:
- Charge attack is now a two hit combo
- Increased charge attack damage area
- First hit does not impulse or apply status, is weaker
- Second hit is more powerful, has status
Spur, Arc Razor and Winmillion:
Basic attack combo changes:
- Attack one no longer has a forward impulse.
- Attack one hit box narrowed and elongated slightly to bring inline with other swords.
- Attack two forward impulse increased slightly.
- Attack three knock-back impulse increased slightly.
- Attack three hit box widened.
Charge attack changes:
- Backstep at beginning of swing removed.
- Spur charge attack power reduced
- Arc Razor and Winmillion charge attack power increased, bullets now pierce through multiple targets
Economy
Crown and heat payouts for all levels will be undergoing adjustments over the next few patches in order to better balance the game economy and create a better experience for all players. In this patch you will see changes to missions and levels that were previously awarding an overabundance of crowns and heat.
UI
- Smilies typed into chat may be transformed into an appropriate emote.
- Mac OS: text editing commands will now follow Mac conventions.
- Added a confirmation check for exchange missions.
Bugfixes
- Fixed the collision on Cursed Nature Sprites to resolve a bug where they could get stuck.
- Fixed bugs with depositing Cursed Nature Sprites in the Sprite Sanctuary.
- Fixed a bug that could cause a freeze when using chat history.
- Mecha Knight monsters will properly block player bullets.
I'm glad the armor changes went through so quickly. I'm going to have to check out the chaos set now since the CTR bonus is intriging.
Also, this seems like the end of FSC Farming for massive crowns, which I think is an extremely good move. I doubt this'll cause CR to drop soon, but it should help decrease the rate of inflation.