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These GM weapons must either get nerfed or gotta go!

147 replies [Last post]
Fri, 05/25/2012 - 15:47
Kitty-Softpaws's picture
Kitty-Softpaws

Moral of Summary:
I felt 5* Brandishes didn't feel like swords/overpowered/GM weapons so I did this: http://www.youtube.com/watch?v=V_ixFWdPtQA
You bet I have regrets but who cares, Click Here!

Release date of the weapons that I like to call game master weapons are these right here: http://forums.spiralknights.com/en/node/5661

Now back on release date for these brandishes, just like the skolver coat, skolver cap, & the blitz needle, due to adults not liking change & since back then SK was mostly populated by more mature players than today's population, the brandish line for these explosion causing weapons were highly disliked by the population of SK. It took about over a month or two for people to start liking them, since vog + GF & DA were all that were used back then. Later on damage bonus gear & the brandish lines started becoming popular & even came to par with the vog + GF & DA users. After some patches of a high boost to these weapons, the time came for the destruction of all other weapons.

Combuster is the mostly godliest weapon of all the brandish lines & if you know why I chose Combuster from all the other brandishes then you also agree that it's a true powerful weapon designed for GMs only. The brandish lines have range, knockback, flexibility(meaning no penatly for using it's charge attack at all), & status affect infliction. I can spam it all day & with CTR UV, nothing will ever touch me!!! TIME TO GET MY PROTO GEAR!! Of course I am talking about the brandishes's CHARGE ATTACKS. I have both the Glacius & Combuster & after crafting my leviathan & troika & some other swords, i just cannot believe why anyone would get other weapons when they are remotely useless & just plain out crap compared to the brandishes. I can hit multiple enemies with the brandish. It's the ultimate weapon to get. Acheron, Combuser, Glacius, & that 5* shocky brandish.

I noticed how easily I could solo any content of this game with my combsuter & glacius than I could've with my leviathan, my cutter, my troika line, & all my other non-brandish swords. I'm not even a pro player & it's just mind-blowing how easy this game is with those brandishes. Sure you all might hate me more than you do now for this, SK community, but you know what, I'm angry that I can't use any of my other favorite swords & weapons due to all my parties blowing the enemies right in front me right across the map & killing them off with out me even getting to do any of my own weapon's abilities. It shouldn't be fair that this weapon is so over powered & this game Spiral Knights can easily be solo'd if you have a 5* brandish in your arsenal.

It's not that bad that the enemies got easier to fight but it doesn't really matter with this over powered weapon that can destroy them even quicker now.
/salut

P.s. irrelevant:
& btw here's me soloing the roarmulus twins:
http://www.youtube.com/watch?v=PtgmPcVS-Fw

Fri, 05/25/2012 - 15:54
#1
Serell's picture
Serell
So...

Are you just complaining about them being over-powered, or suggesting them to be nerfed?
If complaining, eh.
If suggesting them to be nerfed, please move this to the suggestions.

Leviathan is fine compared to brandishes, but the FoV out-classes it.

Fri, 05/25/2012 - 15:55
#2
Damienfoxy's picture
Damienfoxy
As the proud owner of all

As the proud owner of all four brandish lines, i must say, you are SORT of correct.

But they don't need to be nerfed, they need to, instead, buff the monsters and make them insanely powerful.

Fri, 05/25/2012 - 15:57
#3
Kitty-Softpaws's picture
Kitty-Softpaws
I no longer call the Glacius,

I no longer call the Glacius, Acheron, Combuster, & the shocking brandish swords anymore & I am even thinking of selling my Glacius & Combuster to npcs just because of what they have become now. I liked them back before they turned into these GM weapons. I never knew that once I crafted them to 5* they'd be this powerful. Months of crafting just to feel like a soloist jerk... I rather be angry I get rid of them from my arsenal than to leave it in my arsenal & feel like a cheater.

Fri, 05/25/2012 - 16:00
#4
Rommil's picture
Rommil
-1

you are my friend. -1 to this terrible idea of my friend's. boo000. you leave my brandish alone. go ruin the FF instead.

Fri, 05/25/2012 - 16:02
#5
Kitty-Softpaws's picture
Kitty-Softpaws
The DA & GF are slow swords &

The DA & GF are slow swords & have speed penalties. If monsters became more powerful, than the only way to defeat them would be to get brandishes thus making even more weapons obsolete. Bombers are becoming extinct; now it's just swordies & gunners. The brandishes aren't singular swords anymore so mobbing isn't a problem anymore. I'm starting to miss those shivermist buster spammers in FSC now....

Fri, 05/25/2012 - 16:06
#6
Damienfoxy's picture
Damienfoxy
Buff.... Enemies. Leave

Buff.... Enemies. Leave weapons alone.

50% health increase, and seek back to all enemies. Damage buff by 35%

Fri, 05/25/2012 - 16:09
#7
Trying's picture
Trying

Either:
Cap out the explosions at 4,
Decrease explosion range,
or increase charge time

Fri, 05/25/2012 - 16:12
#8
Kitty-Softpaws's picture
Kitty-Softpaws
There is no challenge with

There is no challenge with the brandish's charge attack. That is what you guys need to understand.. MINIMUM-SAFE-DISTANCE

Fri, 05/25/2012 - 16:13
#9
Damienfoxy's picture
Damienfoxy
No. Leave the brandishes

No. Leave the brandishes alone.

The only change i'll accept is a 5% damage decrease.

And troika, DA GF, and suda users, will ALWAYS use asi for their junk, and be fast enough.

Fri, 05/25/2012 - 16:14
#10
Zeak-Starwind's picture
Zeak-Starwind
But... I love my brandish weapons.

I been a brandish user before they buffed them up. It used to be that I really wanted the Divine Avenger from the Sealed sword line, but back then I had issues getting one (but now I own one, just don't use it as much as my main weapons.) before they had buffed them. I must say that, even if they are overpowered, I would go and say the same for the Divine Avenger and Gran Faust to be fair and honest.

The brandish line somewhat needed a buff anyways. Their blast attacks weren't always at its best. I mean, even you only get like at least 2 to 3 blast at a time if they were at their 5* level. The 4* weapons had like 1 -2 chance while the 3* only had 1 blast per charge, but the Acheron... man that weapon was almost pathetic with its charge attack. It would only do at least 1 - 2 blast per charge and that's something to be said.

Granted, I can understand your point of view, but in any worse-case-scenario, I would have to disagree with you on nerfing them. If they were in need to be nerfed, it would have been done already from the day they had came out with the patch to buff them up. Just like they had nerfed the Dark Retribution bomb, but that's a whole different case and is somewhat irrelevant to this issue topic.

That being said. If they were, IF, they were to nerf the blast I would expect to maybe... shorten the blast a bit, but still has that awesome blast that isn't needed to be charging constantly for a decent blast. Since it has been so many patches lately, I haven't seen anyone complaining about using this weapon.

Anyways...That's what I have to say about this weapon. Thank you for taking your time in reading my post.

P.S. Also the shock version is called "Voltedge".

Fri, 05/25/2012 - 16:17
#11
Damienfoxy's picture
Damienfoxy
When i play PVE, i don't want

When i play PVE, i don't want a challenge. I want money.

When i play PVP, i'll be damned to land a charge with a brandish.

If they made PVE more interesting, and stopped teasing us with the storyline, then i might want a challenge. But only if the enemies are buffed like mad

Fri, 05/25/2012 - 17:25
#12
Tsubasa-No-Me's picture
Tsubasa-No-Me
-.-

Every time I see someone say, "HEY, no, wait, don't nerf it, I paid for it! Its not fair." Its just... Yes, I understand the complaints, but saying that, and just requiring a buff on all the monsters in the game... It seems Very selfish to me.

We can look at it in a number of ways... But basically any balancing at ALL, either by nerfing Optimizer gear, or boosting anything and everything else, will lower the value of the optimizing gear.

And thats not what you want, right? You want the Value that you paid for. That's understandable. But what about the ones that paid for something else? I paid the Same amount of CE (time is money, ect, I paid with money/time) as you did for that DA, combustor, Skolver coat. And you know what? Yours is better. Not for UV's, but for the value.

..........._...........
........_|..|...........
.......|..|..|...........
.......|..|..|...........
.......|..|..|_.........
.......|..|..|..|.......
....._|..|..|..|.......
....|..|..|..|..|........
....|..|..|..|..|_......
....|..|..|..|..|..|....
....|..|..|..|..|..|....
....|..|..|..|..|..|....

Now, the middle column is the value of Wolver, Gunslinger, Sealed sword, Brandish, Flourish, Bark Briar Barrage, Antigua, Nitrome, alchemer, half the mists bombs, and Radiant Sun Shards. Although, Bombers actually have to use tactics from day one, while gunners and swordsmen can literally spam attacks and charges and survive, if they pay even a little attention.

The second highest bar is the Sub-par weapons The ones that are good, but not quite good enough to be used. I could list off all of them, But I really Am getting tired of doing so, And I have chores, So I must hurry...

In third are all the generalist gear. It optimizing, but its still not worth it. Chaos, Fallen, Swifty... Pretty much.

4th happens to be the family bonus gear, and the like. Supposedly more defensive then the regular, but with a penchant against a kind of monster. It didn't really work out too well.

And in dead last are the normal weapons, And gear that is "made" to make you take a ton of hits. They Suck, horribly.

If you nerf the highest 3 bars, and buff the weakest one, then all the gear will be about par with the difficulty of the game itself. But then you have your loss of value. -.-

If you bring everything up to where that top bar is, Its till loses value, which is not what you want. Even though it doesn't directly affect you, if you're playing around with that stuff, and suddenly Plate armors sit in the middle of JK and tank hit after hit while you lay dead on the ground, I'm sure that the majority of players will feel a pang at the loss of the greatness they once had.

So basically , any sort of change that would bring balance to the game, would hurt longtime players. Yeah, go ahead and hate me. But do you want to see nothing but Wolvers, Gunslingers, and Demos for the rest of your days? Over half the gear in the game is useless... because those bars, as seen above, The difference between the good and the bad is too great.

That. NEEDS. To change.

Fri, 05/25/2012 - 16:35
#13
Kitty-Softpaws's picture
Kitty-Softpaws
Brandish charge =

Brandish charge = MAXIMUM-SAFE-DISTANCE

It all makes sense how I can carry my parties. If the brandishes were to be SINGULAR SWORDS, meaning their charge attacks wouldn't blast an army of enemies at once, & that their charge were ACTUALLY MELEE SINCE SWORDS ARE SUPPOSE TO BE IN THE MELEE DEPARTMENT, I promise you that there wouldn't be so many complaints about more content for end-game players/raging over accessories. Tier 3 used to be fun, I remember the hell hole it was back of last year. Basil runs were just impossible!!!!!!!!!!!!!!!!!!!!! Luckily some managed & man did the DA recipes costed soooo much $$$$ <3 AH was amazing in those days, 5* gear was hard to get since recipes were found through T3 basil & these OP BUFFED brandishes weren't around back in those days.

C'mon guys, stop being bias & selfish greedy players. I have brandishes too & i'm being totally open minded about this.

Fri, 05/25/2012 - 16:42
#14
Damienfoxy's picture
Damienfoxy
No. I spent real money to get

No. I spent real money to get my items, and i want them to work they way they do.

Buff all enemies, buff em so it takes 10 charges to even get them to half.

Thank me later

Fri, 05/25/2012 - 16:43
#15
Serell's picture
Serell
...

^No

Fri, 05/25/2012 - 16:43
#16
Kitty-Softpaws's picture
Kitty-Softpaws
Charge attacks are suppose to

Charge attacks are suppose to be special & nothing to be used as spam. Troika line is not something I spam when it comes to charging, Leviathan line I also do not spam unless I can lock a 3-lock-chain from it's FoV-like charge(damage stacking up, 300x3) or if i need to use it's knock back otherwise the charge is pretty useless for damage terms. My dread venom striker is used for quick dps to finish off enemies/my little rogue sword. I RARELY charge it.

Fri, 05/25/2012 - 16:47
#17
Damienfoxy's picture
Damienfoxy
No one knows what the hell

No one knows what the hell they want. Either buff enemies, or nerf swords.

Soon we'll be fighting with glass swords and paper monsters... I'm gonna go cry now.

Fri, 05/25/2012 - 16:50
#18
Kitty-Softpaws's picture
Kitty-Softpaws
See this is the problem with

See this is the problem with being an adult, greed & power is all that matters. Even in games it happens, I know I'm not favored with most people but gaming is suppose to be fun. I love profit but not through repetitive grinding. Lots of things are common in the AH. I do prefer the old SK from last year, it was nice to get recipes that players wanted but never had the skills to get it & partying was more of a need than a want when doing FSC & Tier 3. I don't play much PvP since I do not like the competitive feeling at the moment & prefer PvE for now.

Fri, 05/25/2012 - 16:51
#19
Fallconn's picture
Fallconn
FALCON PUNCH!

i don't get why your not raging about the hammer, ¬.¬

Fri, 05/25/2012 - 16:55
#20
Damienfoxy's picture
Damienfoxy
The hammer is not OP! *whacks

The hammer is not OP! *whacks fallconn with it*

Fri, 05/25/2012 - 16:59
#21
Iyashi's picture
Iyashi
While we're talking about GM

While we're talking about GM weapons, you forgot the most OP of them all.

Smite thee with crowbar fury.

Fri, 05/25/2012 - 17:03
#22
Fallconn's picture
Fallconn
FALCON PUNCH!

*Whacks Damien with a Final Failure*

Fri, 05/25/2012 - 17:08
#23
Damienfoxy's picture
Damienfoxy
Hammers are amazing in

Hammers are amazing in lockdown because the majority uses skolver/wolver lines, which in turn, have no elemental defense.

Fri, 05/25/2012 - 17:31
#24
Tsubasa-No-Me's picture
Tsubasa-No-Me
I know What I want.

I know a way to get there.

http://forums.spiralknights.com/en/node/54968#comment-385415

Damian, To me it seems you don't know what you speak of. It seems that you are being a little greedy. But that's just My opinion, Perhaps I'm wrong. But I've looked into this, from both sides. This is what I think will work, and the reasons why other things are failing.

If you would like some more in-game evidence, I'm sure I could muster something Up for you ^-^

Fri, 05/25/2012 - 17:36
#25
Flists's picture
Flists
Lower the number of

Lower the number of explosions or something. There.
I just hope brandishes don't turn into the new dark retribution.

Fri, 05/25/2012 - 17:39
#26
Damienfoxy's picture
Damienfoxy
The supply depot, needs to

The supply depot, needs to go. Plain and simple.

The weapons in question, need to be harder to get, and only one of em requires alot of work to get it. The voltedge requires krogmo coins, and that in my opinion, was a smart move for somthing with such power.

The rest of the brandishes should have been the same way.

Fri, 05/25/2012 - 17:40
#27
Arctifice's picture
Arctifice
Yes Brandishes are

Yes Brandishes are Polaris-swords now, and Flourishes are pretty good in PvP and PvE.

What's worse than that, you could possibly say?

Nerfing them and the massive community backlash.

Just make enemies worth being killed by them. Buff enemies in general or increase their volume, not Shadow Lair high (and Combuster tears some in IQ, daaaayum) but not the pitiful amount they currently are.

This game is oriented around offense, but defensive gear shouldn't be left in the dust. There are a few ways to approach this issue: increase invulnerability period after taking a hit, reduce the flinching you take, etc etc. But don't disrupt the offense formula currently standing.

Normal defense and damage are underrated as it stands now. Great generalist gear, but it won't last. If I am not mistaken, monsters have slight resistance to normal damage. Get rid of that. As for normal defense, just have any attack, even T3 ones, deal the slightest amount of normal damage. It can be ten, it can be one, but just some normal damage. Generalist is as generalist does, so make it work.

Fri, 05/25/2012 - 17:41
#28
Thimol's picture
Thimol
-----

Don't ever make a thread again.

Fri, 05/25/2012 - 17:42
#29
Tsubasa-No-Me's picture
Tsubasa-No-Me
Hrrmmm...

I don't think anyone but P2Pers use the Supply depot...

And All I see are random things being spurted off, that wouldn't help too much...

Also, I wonder If damien got that little ignore script...

Fri, 05/25/2012 - 18:18
#30
Rommil's picture
Rommil
@Tsu

sorry, i could be wrong, but you sound like an idealist who has nothing, and has not spent on anything. Quite frankly, you have to leave people the value they paid for. Lest nothing is worth anything.

Fri, 05/25/2012 - 18:21
#31
Damienfoxy's picture
Damienfoxy
Say what now?

Say what now?

Fri, 05/25/2012 - 18:25
#32
Rommil's picture
Rommil
oh geeezuz ksp

whoa....if brandishes were nerved there wouldn't be zoo much desire for more content!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

idk, hope i misinterpreted,

terrible analysis. the need for new content is due to the vacuum of new content. not for the lack of old weapons making vanaduke too easy. fore harkens sake (the drink!! rally, all misspelling' for comedic affect), the lack of content is a lack of content. don't make the old content just F;ing give us new content. ggeeeezzzzzzuzzzzzzz.

Fri, 05/25/2012 - 18:25
#33
Fallconn's picture
Fallconn
FALCON PUNCH!

WTB "FALCON PUNCH!'s", that was my last one.....

Fri, 05/25/2012 - 18:29
#34
Rommil's picture
Rommil
another example, bear with me

your company over pays you for your position.....two options

a: hello kitty-softpaws, good news bad news. We overpaid you, on accident. we overvalued you wealth and undervalued how easy your job is. Not to worry, we are decreasing your yearly salary by 50% as well as eliminating bonuses. yeeeeah haaaaw.

b: hello kitty-softpaws, thanks for your incredible services. you are invaluable to our company. please handle these expanded work duties!!! (gives you more responsibility to make sure you are worth the money they are already paying you!!!)

yeah.. the smart people will realize.

Fri, 05/25/2012 - 18:35
#35
Kitty-Softpaws's picture
Kitty-Softpaws
The supply depot, needs to

The supply depot, needs to go. Plain and simple. The weapons in question, need to be harder to get, and only one of em requires alot of work to get it. The voltedge requires krogmo coins, and that in my opinion, was a smart move for somthing with such power.

I agree with Damien here, no wonder none of my recipes have been selling... ¬¬

This explains lots of things. P2P can buy their way to epic weapons!!

Brandishes = I can do anything = solo FTW = I can get anything = all recipes & mats are now common in the AH = trojan mats went from 7k to 500 crs = http://cdn.memegenerator.net/instances/250x250/9792164.jpg

@ SUUDDAA girl
It's more of how you use the weapon & on what situations. Right now, the thing is that the most popular weapons are the most common on depth runs to use. It's not like I'll be bring a blitz needle to The Ironclaw Munitions Factory tho.

EDITED*

Fri, 05/25/2012 - 18:33
#36
Fallconn's picture
Fallconn
WTB "FALCON PUNCH!'s"

now wonder none of my recipes have been selling... i spy with my little "Eye" some grammar failure....

Fri, 05/25/2012 - 18:34
#37
Eldibs's picture
Eldibs
-1

You talk about wanting variety, but everything you suggest seems to be geared towards eliminating what you call "Optimizers." Look, if you want to use different gear as some sort of statement about yourself, that's fine. I pick the Wolver gear, FF, DA, GF, and the Brandish lines precisely because I DON'T care about making a statement about myself with my gear. Your playstyle involves being different for its own sake, mine involves acquiring and using the most optimal gear. You play to be different, I play to win. Neither is better than the other, and both require some sacrifices. You sacrifice having optimal gear, and I sacrifice uniqueness. You can't have it both ways. Besides, it's not possible to eliminate gear optimization anyways. One piece of gear will always be better than another, even by the tiniest bit, and people who play like me will just switch to whichever new gear is the best. You'll be trading out those "Wolver clones" you despise so much for some other variety of clones. Also, even if you did get them perfectly balanced, you'd still have the Wolver clones, simply because if there's no better gear to switch to. Why spend the money to switch to something else, when what you already have is as good as anything else?

"But what about the ones that paid for something else? I paid the Same amount of CE (time is money, ect, I paid with money/time) as you did for that DA, combustor, Skolver coat."

Nobody forced you to pay for the things you did. You picked them of your own free will, knowing that you were getting suboptimal gear. If you didn't know they weren't as good before spending the money, then it's your fault for not doing the proper research. It's not hard to ask around about which gear line is considered the best. Nerfing my weapons and armor is no more fair than it would be to nerf yours. Besides, what if they make the gear you use the best? Are you then going to dump it, craft entirely new gear, and then complain about the army of Fallen-set clones?

Fri, 05/25/2012 - 18:40
#38
Damienfoxy's picture
Damienfoxy
What i lol'd at was i saw how

What i lol'd at was i saw how FF was in ld, and instead of building up to one, i just went TROLLBUY! And now i got a FF.

Thats like telling all the people who spent money on the previous versions, that they wasted their time

Fri, 05/25/2012 - 18:49
#39
Amanzi's picture
Amanzi
Doesn't value change constantly?

I like using my Gran Faust and Rocket Hammer rather than brandishes.
No nerf needed.

Fri, 05/25/2012 - 18:51
#40
Serell's picture
Serell
Eldibs

Yes, it is very hard to balance everything perfectly, but you can definitely try your best to make it as balanced as possible.
And we shouldn't have to sacrifice power to use the stuff we like.
I hate toothpicks.
I like big, heavy swords.
It is not fair that I cannot use the gear I like and be just as good as you.

Fri, 05/25/2012 - 18:55
#41
Damienfoxy's picture
Damienfoxy
Serell, thats just an excuse

Serell, thats just an excuse to not train yourself.

There's probably people who can demolish you with just proto gear, while you're decked out in god knows what at 5*.

Fri, 05/25/2012 - 19:08
#42
Serell's picture
Serell
No

No, no it is not.
I get somewhere around 4k damage in LD, that ain't too bad.
Also, I have played a GvG match against Dark Paranoid (I believe they are somewhere up on the leader boards), they where a whole team of skolvers and toothpicks.
I was listening to my favorite band, Black Veil Brides, and somehow that helped me land 11k damage, and I scored the highest of everyone.
But that was like a one time thing.
If you like, I can go play a match of LD and get a screen shot for you.
Sure I'm not that great, but I believe 4k is good and shows that I train myself.

Fri, 05/25/2012 - 19:07
#43
Kitty-Softpaws's picture
Kitty-Softpaws
I was a brandish user before

I was a brandish user before these updates. The problem is that they have become extremely over powered to the point of making party runs totally not needed-able. Some big hard content is probably coming & of course I am so regretting this if it takes me 15 swings with my normal sword to defeat monsters there.

You play to be different, I play to win. Neither is better than the other, and both require some sacrifices. You sacrifice having optimal gear, and I sacrifice uniqueness.

As well as I've been around for a year not complaining too much about the patches while you've been around for 5 months raging on the forums 3x more than me. (i'm not saying you actually are but it's an example from other players i've seen) & bump

http://forums.spiralknights.com/en/node/54968

Fri, 05/25/2012 - 19:14
#44
Kitty-Softpaws's picture
Kitty-Softpaws
F.Y.I. BRANDISHES DO NOT

F.Y.I.

BRANDISHES DO NOT REQUIRE SKILLS, JUST CHARGE SPAM FTW. I just got rid of my main weapons, so I won't be in FSC for a while. I'll be working on mastering Suddarisk/Tsu's sword & get me a dread venom striker for poison infliction. Brandishes require no tactics. Repetitive grinding has become very easy indeed. Huzzah for routines! /spam charge my combuster

Fri, 05/25/2012 - 19:26
#45
Coitara
Seems like the simple issue

Seems like the simple issue here is to adjust the charge attack on brandish line :/ They have effective utility, safety and damage all bunched together. Adjusting numbers for damage or monsters (and whatever other red herring is being regurgitated when someone discusses the nerf-stick) doesn't change the point the OP is presenting. Doesn't even need to be a complete blanket sweep either; probably just a tweak to the explosion count/range on the 5* line.

Fri, 05/25/2012 - 19:52
#46
Eldibs's picture
Eldibs
@Kitty-Softpaws As well as

@Kitty-Softpaws

As well as I've been around for a year not complaining too much about the patches while you've been around for 5 months raging on the forums 3x more than me. (i'm not saying you actually are but it's an example from other players i've seen)

What does my posting history have to do with it? I typically rage in support of patches, and against players who want to eliminate my playstyle.

The problem is that they have become extremely over powered to the point of making party runs totally not needed-able.

Even if parties are unnecessary to succeed with ease, I will still run in groups whenever possible just because that's more fun for me.

get me a dread venom striker for poison infliction

Last time I checked, all those people you're trying to be different from are using Dread Venom Striker precisely because it's powerful in skilled hands. I've got one myself with ASI VH that I carry nearly everywhere.

@Serell

I get somewhere around 4k damage in LD, that ain't too bad.
Also, I have played a GvG match against Dark Paranoid (I believe they are somewhere up on the leader boards), they where a whole team of skolvers and toothpicks.
I was listening to my favorite band, Black Veil Brides, and somehow that helped me land 11k damage, and I scored the highest of everyone.

Actually, 4k damage is significantly low, though to be fair, caps are more important than damage by far. Also, I've never heard of or faced Dark Paranoid. You want to see some high scores, play against Jempire, Reign of Chaos, Knightmare, Order of Venus, or Lockdown Aces. Though you managing to get the highest damage against a team of FF/BTB-wielding Skolver-users is counter to your argument that those items are overpowered.

And we shouldn't have to sacrifice power to use the stuff we like.

Yes, yes you should. What if someone else steps in and says that they feel a Proto Sword should be as strong as a Voltedge? By your own argument, they shouldn't have to sacrifice power to use what they like, so Proto weapons should be buffed to match.

It is not fair that I cannot use the gear I like and be just as good as you.

There is your problem. You think that because a player uses Wolver/FF/BTB/Brandishes they're automatically better or more likely to win. Like Damienfoxy said, there's probably people that can demolish you in Proto gear, while you wear all five-star. It's all dependent on the player. Gear differences are only a slight advantage. Enough to keep the "Optimizers" happy without making the "Uniquers" completely worthless. Also, yes, it is fair. Every videogame in the history of videogames has had weapons/armor/whatever that were better than the rest. It's inherent to the design, without better gear to work towards, people will stop getting gear, the game economy will stagnate, people will stop buying CE with real money, OOO won't have any funds to work with, and we won't get new content.

Fri, 05/25/2012 - 20:05
#47
Halifix
Bombs aren't worth it as much

Bombs aren't worth it as much because enemies die to quickly. If a bomb's status effect is worth it if it's on the enemy for 4 seconds, but you can kill those enemies in 3 seconds, why use the bomb? It makes me sad, because I've collected nearly all bombs with ctr med+, and now I rarely use them anymore. So yes, I wouldn't mind having a higher health-damage ratio. Same goes for PvP, but I don't play it much so my opinion might be incomplete.

As for those swords... people complain about nerfs because SK is a game that rarely sees balance changes. If you start balancing every month or two, people won't complain as much. I would have to change my style though... I currently take a few months to plan out additions to my arsenal. I can only do this because I know weapons will likely not be changed for a long time.

Fri, 05/25/2012 - 20:23
#48
Serell's picture
Serell
"Actually, 4k damage is

"Actually, 4k damage is significantly low, though to be fair, caps are more important than damage by far. Also, I've never heard of or faced Dark Paranoid. You want to see some high scores, play against Jempire, Reign of Chaos, Knightmare, Order of Venus, or Lockdown Aces. Though you managing to get the highest damage against a team of FF/BTB-wielding Skolver-users is counter to your argument that those items are overpowered."

I believe 4k to be around average, I'm not that great, But 4k is good enough to show that I know how to play.
And yes, I know Caps are more important, and I do get good caps and defends.
Yes I have never seen dark Paranoid anywhere except for that one match, but I believe I have seen them on the leader boards before.
And me getting 11k damage against them was really only a one time thing.
They still beat us anyway, but not too badly, they only got 200 more points.

"Yes, yes you should. What if someone else steps in and says that they feel a Proto Sword should be as strong as a Voltedge? By your own argument, they shouldn't have to sacrifice power to use what they like, so Proto weapons should be buffed to match."

I'm sorry, that's not what I meant.
Obviously a Proto Sword should not be as good as a Voltedge, but anything of the same value to make should, like a Sudaruska.
No, I know it is very much impossible make things 100% balanced, but they can definitely try to make that gap smaller.

"It's inherent to the design, without better gear to work towards, people will stop getting gear, the game economy will stagnate, people will stop buying CE with real money, OOO won't have any funds to work with, and we won't get new content."

No, if there is something that is obviously better than other stuff, then most people will only get that.
If everything is balanced, people will try to work towards everything, to change up their play with new weapons.

Fri, 05/25/2012 - 20:28
#49
Serell's picture
Serell
@Halifix

"Bombs aren't worth it as much because enemies die to quickly. If a bomb's status effect is worth it if it's on the enemy for 4 seconds, but you can kill those enemies in 3 seconds, why use the bomb? It makes me sad, because I've collected nearly all bombs with ctr med+, and now I rarely use them anymore. So yes, I wouldn't mind having a higher health-damage ratio. Same goes for PvP, but I don't play it much so my opinion might be incomplete."

Status bombs are very good.
Have you run into a Voltaic Temptest in LD?
Heh heh, shock pretty much screws you over.

And the Shivermist completely ruins Vanaduke, and is great if you have a partner with a Leviathan/Fang of Vog.
With the enemies frozen in place, you are able to get more hits in with the charge before the knock back comes.

Fri, 05/25/2012 - 20:29
#50
Arctifice's picture
Arctifice
Hai Eldibs

I add a +1 to his comments, which brings it to a -2.

Hit the nail on the head.

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