The Truth about Feron. Feron has good intentions... but Cradle wants him dead.

If you are just now reading this thread, you have to read the whole thread to understand what the heck is going on.
Sorry :/
Feron was assigned as the leader for what goes on in the clockworks, by Ozlo.
Feron is in Operation: Crimson Hammer. He leads the assault, since a knight scout found out about it, to his dismay. He is in that room before you face Seerus. Obviously, he is "injured" or whatever, and cannot move to help you fight Seerus. Now, of course, he has Gremlin bodies near him to supposedly show that he "killed" them. But the bodies were proven (in this one thread) to be WAY too close to Feron in order to have been killed by him. First of all, he is injured, so he couldn't have dragged them near his feet himself. His weapons would have obviously caused knockback, throwing the gremlins far from where they supposedly died. He had to have had SOMEONE drag the bodies for him. Who that someone is, I would also like to know. Perhaps another traitor of the Spiral Order working with Feron. But I believe it was Seerus.
The following above paragraph is explained in great detail in this thread, and this thread deserves full credit for this discovery: http://forums.spiralknights.com/en/node/48346
Feron was actually talking to Seerus, of course, which is why the gremlins that you fight in the room right before Seerus let Feron run by and talk to Seerus quick. Why else would there be monsters in a room before a boss on the same depth? The perfect distraction. My first guess is that Seerus dragged the gremlin bodies near Feron to cover for our leader. Take a look at the description of Dark Retribution:
"The perfected version of the shadowy bomb that Warmaster Seerus engineered with the sole purpose of eliminating other gremlins that stood in his way. It is thought to have been reserved for use against other members of the Crimson Order."
Hmmm. So Seerus uses a weapon for the purpose of killing gremlins of the Crimson Order. This means that he HAS Gremlin bodies around. SOMEWHERE. He used those gremlin bodies to help out cover for Feron quickly because that dang knight (you) managed to clear all of the gremlins guarding Seerus and Feron from their meeting. Obviously, they did not think hard enough and failed at covering this up.
Now, why did Seerus and Feron meet right before you kill Seerus? Well, Feron was surprised to find out that we (the knights) managed to clear out most of the place. He hesitated at the last depth, and had to quickly tell Seerus to be prepared. How else could Seerus magically just start exploding the room after he died??? So he can cover up the secrets. Secrets that would expose Feron, which would need to be destroyed if he were to be defeated by the brave knights. This is why you notice the explosion after Seerus dies does not affect you. The explosions set off by Seerus after you defeat him are not meant to destroy you: only the secrets.
This is the proof that Feron does in fact work with the Crimson Order. Remember, the only reason OCH was given light to us is because some scout, the only explanation, discovered a ton of freaking weapons and freaked out and told everyone instead of just Feron since he was freaking out.
But you cannot just be a "traitor" for no reason. Feron actually want to help the Spiral Order. Just in a different way. He believes that the best way to get the energy from the core is to make an agreement with the gremlins. Our way (the players) is to slaughter them until we reach the core. Feron is more of a diplomat than a leader, obviously.
Feron found out about Gremlins early on when we landed on this planet. Captain Ozlo assigned him to lead us on our expeditions through the clockworks and see if we can solve this mess. Of course, we haven't seen much of Captain Ozlo, now have we. Since us knights are assigned w/ Mr. Feron, he is basically our real leader of us. He has the real say in what goes on in the clockworks.
He knew that the only knights that stood in his way were us. The other knights, including himself, aren't really..... fighty. They're weak, and we are strong. Why else would we do all of the dirty work for them? If there were knights to go about trying to extract power from the core in non-peaceful ways, it is us. We are his only threat, and the gremlins started to notice that we were their only threat as well. Feron cannot submit and make agreements with the gremlins with us around, and he is going about solving his issue the wrong matter: silently making us eliminate ourselves. He went about this two ways.
1. Strong knights tend not to be the smartest. Set up Project Roarmulus with Seerus's help because there has to be a reason for us to go there (oh noes, germlins b trying to destroy the Havens! OOOOH NOOOOO!). Seerus perfectly designs the Roarmulus Twins. How are two giant gun puppys going to destroy Haven? Extend a super long neck that just happens to land in the center of Haven, ultimately crushing it? That is complete nonsense. The twins were designed one facing another, extending up to a platform that contains a puzzle. Puzzles. The one weakness of strong but stupid knights. Trick the knights into thinking that there is a threat towards Haven, and get them in there to fail at a Puzzle. Obviously, Feron underestimated our smarts, and the knights solved the puzzle (because you know, the devs couldn't make an unbeatable puzzle for certain reasons..... and no strong knights being dumb is a stereotype).
2. Strong knights tend to have giant egos and want to show off their skillz Let the bloodthirsty knights kill themselves for fun. (Of course, since we don't play a video game to just die and have to give up, we revive after dying in Lockdown). An arena, no other better way for knights with huge egos to prove themselves by slaughtering other knights, right? And who could benefit more than Feron. Get Krogmo to open up his blast network for us, and have us willingly die trying to prove ourselves.
Does this make Feron truly bad? His intention is to help us, and he understands that we might be wiped out if we resort to violence against the Crimson Order itself. It's the gremlins' home planet. They would be more than capable of wiping us out right now if they felt like it... but Feron is keeping us from being destroyed. He is the diplomat, making sure there exists some type of peace between the Spiral Order and the Crimson Order.

Lol I am not exaggerating here I am trying to convince you that he truly is working with the Crimson Order, but in a good way.
Feron is actually helping the Spiral Order more than any of us, lol
x3

Feron is not helping the Crimson Order, its pure speculation

The last part is.
The first part of the post, there is evidence.

Feron really must stop using the Striker Dash.
Think about this. What if Feron used a Vortex, or had a pre-"fix" Pepperbox? Then Feron would easily have pulled in the Gremlins. Or maybe he just tore into them with his bare hands... he always seemed like the close combat type. And I think I'd notice if the Gremlin bodies were Crimson Order... they're pretty big, if Seerus is any indicator of their size.
Also, even if Feron was in cahoots with Seerus, do we really want to ally with the Gremlins? They're allied with two different evil forces: the Devilites (self-explanatory) and the Swarm (clearly they're working with the Swarm because they're working in their area on the Red Roarmulus Twins). They also probably work with tyrannical Slime autocrats like the Royal Jelly. Their King, Tinkinzar, betrayed whatever's inside the Core, and he could easily betray us Knights the same way. And did I mention they're the ones who attacked us? We'd gladly just walk around them if they left us well alone. (**** Thwacker Spin Attack gets me every time.)
Also, we aren't the only powerful knights. Think of the Hall of Heroes! We've got a full Skolver with a DVS and a Swifty, a full Nameless gunslinger with a Storm Driver, a full Bombastic Demoman with a BAB (kinda lame but... meh), full Royal Jelly, full Divine+Grey Owlite, full Dread Skelly, full Deadly Virulisk with a DSS, a full Azure Guardian with an Aegis and Levi, and an Ironmight-wearing Guardian with the SUUUUDAAAAAAAAAAAAAAAA. And then there's Barrus, who clearly got enough Crowns to buy a Rose Chapeau, and Vaelyn... two Final Flourishes, do I need to say anything more?
Every Knight who's played Lockdown has come out alive. You don't want to know how many times I've had some **** Striker filet me on that **** cheap ASI Very **** high Final **** Flourish... only to respawn ten seconds later. (Doesn't make the FF any less annoying, but... meh.) Also, we've seen Roarmulus turrets that were obviously in transportation. That terminal by the one Roarmulus turret? It was the beginning of a large elevator. The Twins were obviously commissioned to defend the Ironclaw Munitions Factory while the Gremlins happily put together a lot more.

Some of the NPCs are categorized as "strong" knights who are eager to prematurely crack open the core, pissing off the Crimson Order.
Supposedly, there should be more knight citizens than there currently are... and we kind of have to pretend that there exists more knight citizens... but yeah. Feron is planning on protecting the citizens; and to do that, we are the biggest thorn in his side.
Also, yeah, of course we couldn't die forever in Lockdown lol. That would break the game for lore purposes. The whole point of them adding Lockdown wasn't because Feron wanted it for knights to (RP-wise, don't take me literal here) kill eachother........ or did they intend that O.O we won't know. Probably they just wanted to add actual PvP, but whatever, we can twist it. Who said it already can't be twisted.
I am strongly against the pushy Spiral Order hastily trying to delve into the clockworks and extract the power source when the Crimson Order can easily just give it to us and we go off, and I support Feron for the good reasons on why he is currently the only reason Haven is alive. Chances are, Ozlo and the rest of the Spiral Order have no idea of what Feron is doing. And that is a good thing, of course. Now, does that make me a Gremlin-lover? Yeah, it does. They could kill us in a heartbeat, first of all. It's their home planet, and we are just some derps who crashed on it. I bet they have one button that could easily send some missile from the surface into Haven. But why don't they? Feron is keeping our enemies close.
What I do NOT approve of, is how Feron is going about getting knights killed to protect his secrets and maintain our alliance and safety at the cost of lives.
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NOW to reply to your post (sorry)
"Also, even if Feron was in cahoots with Seerus, do we really want to ally with the Gremlins? They're allied with two different evil forces: the Devilites (self-explanatory) and the Swarm (clearly they're working with the Swarm because they're working in their area on the Red Roarmulus Twins). They also probably work with tyrannical Slime autocrats like the Royal Jelly. Their King, Tinkinzar, betrayed whatever's inside the Core, and he could easily betray us Knights the same way. And did I mention they're the ones who attacked us?"
We definately do not want to "full-on ally" with the Gremlins, only partially so they don't kill us. Look at who they have on their side. We are grossly outnumbered. The best help we have are these little blue lazer turret constructs. The "strong" knights are naive, they have no chance. You said: "and he could easily betray us Knights the same way". He very well could, and he will. Unless Feron keeps this little Alliance going, then we have a chance. It's bad luck, really, that we ended up on Cradle. It's nothing but trouble. Even if they did attack us, we have no chance against them, and out best option is to do what Feron is doing. Try and make a mini-Alliance with them so we don't get obliterated and weave our way out of this mess and hopefully end up getting the Skylark powered one way or another... as I said. It's just one big mess crashing on Cradle.

This does make me wish SK had more Role Players though...

If you side with Feron = those who like establishment
If you are against Feron = those who like the freedom of slaughtering our way to the core (which, sadly, we sort of did).
Sometimes establishment can be corrupt, however.
The anti-Feron knights should be completely against the sly things that Feron has done in order to "protect" the Spiral Knights. Anti-Feron people also hate how Feron is trying to make a partial "alliance" with the Crimson Order in order to protect us. They think Gremlins are filthy little beasts. These tend to be the player Spiral Knights.
The pro-Feron knights should believe in their leader as he will make decisions for the better of the Spiral Knights. They could care less if that means siding with the bad Gremlins. (I am pro-Feron lawl). These are more the citizen Spiral Knights, and some odd players like myself (I'll still kill gremlins for the gear and the luls, however).
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Now, after all of this, we run into an issue. Next T1 content is likely Schemer Razwog (since at the end of the missions where you kill him, he is a stone gremlin thing. We all know that Menders can resurrect those stone looking dead gremlin things).
The anti-Feron knights killing Razwog pushed them over the edge, and the Crimson Order is pissed, especially since they believe that Feron had betrayed their partial alliance by killing Seerus (When actually, OCH was one giant mistake and Feron did nothing but protect Seerus by having him destroy the secrets for good reasons).
And yeah. The next T3 content: They take out Haven (ftw).
My thread about the Haven-in-flames content idea: http://forums.spiralknights.com/en/node/46192
Now, because I am obsessed with Feron, he is still a good guy throughout the whole thing even when we kill him. We just have no other choice but to kill him, because he has blamed it all on us that Haven is in flames and accused us for being the reason the Spiral Order has failed. His last words before we kill him will be something like "you ignorant knights, you completely underestimated the power of the Crimson Order. And now, look what you have done. You have burned everything we have worked for."
Explained in the thread, Haven is destroyed. Knights are temporarily moved to the Rescue camp for a total of three weeks (there will be an auction house, Bechamel, etc etc to make it our new 3 week home) before we can live in our new home:
New Haven! of course... not the same name since it is likely copyrighted by Borderlands :/
And yeah, Konway is the new leader and he is like Feron, all anti-war and stuff, but he isn't going to try and kill us... and stuff.
And now we all become "anti-Feron" people because, well, the Crimson Order sort of hates us now ;) Which leads to Spiral Knights' end, where we kill off whatever bosses there are for the Crimson Order / Swarm / whatever.
Then to finish off Spiral Knights and end the game, we start repairing the old Haven that we lived in for a year. And of course, we can access the burning Haven content regardless of us repairing Haven (that sounds kind of non-RP, but it would be game-breaking if we could not). Do we ever power Skylark? dunno.
And that is how I predict SK will end.
Hmmm, very interesting post The-Rawrcake. You do have some convincing evidence of this matter of course. It all makes me wonder if the "world" or "planet" or whatever you call it, is planned and all well organized so these events should happen and will happen.

OH that reminds me. Don't worry if you can't get names correct. For example, I sometimes call Tinkinzar "Lord Tinkerface" since I am not sure how to spell it. There isn't much lore in this game so we sort of take what bits we can to twist it.
And yeah, I see what you are saying. Maybe Cradle (the name of this planet we crashed on) is always changing, but it is always changing because of fate. And, just like you said, the fate of this planet is to get rid of the Crimson Order / Swarm that betrayed what was in the core. We crashed on Cradle for a reason, and that is to "purify" this planet. As you said, all of these events are organized.
So... guess why fate (Cradle) had us kill Feron.
OH yeah. that's right. Cradle doesn't want someone who is going to side with the Crimson Order to get cheap energy to power the Skylark
:)

sorry for double posting if I do. New idea, though.
To go off of Wilde-Sky's fate theory, I think we can prove this one true with the echo stones from sanctuary.
"I dream...
Within my dream, I see your legion, falling to this world like burning stars.
You fall with purpose, burning ever brighter as you reach for the heart of this world.
Hold dearly this fire in you, for darkness will consume all the night if its stars begin to fade."
So Cradle is speaking to us through the sanctuary. It sees that we fell, and it WANT US TO get to the core. It does NOT like Feron, siding with Crimson Order.
The fire is more our presence, and Feron threatens our presence by his goal of quick escape off of Cradle.
"darkness will consume all the night if the stars begin to fade"
WE are the star, as explained earlier. If we leave Cradle and fade away, darkness will consume cradle. Second clue as to why Mr. Feron, no matter how much I like him, 'sgotta go! Can't let Feron side with Crimson Order and get the energy source fast enough to leave the Crimson Order and the Swarm unpunished.
This echo stone is even referring to Feron's efforts, attempting to make us, "the stars", fade by using + siding with the Crimson Order to get energy for the Skylark and abandon Cradle. Then, darkness or the swarm will consume Cradle.
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"This world was created to protect me.
Vulnerable in slumber, worlds were drawn to shield me from the darkness.
This world has become my prison.
In his madness, the architect betrayed the pact. Twisting his creation into a game of death, it now devours all who enter its iron embrace.
Tinkinzar, the architect, is turning Cradle's ever changing worlds to be used as a tool of death. You have to realize that Cradle is metal and such, "its iron embrace" etc. is referring to Cradle.
"worlds were drawn to shield me from the darkness"
Cradle's ability to change its worlds / control fate used to keep it protected. But Cradle no longer has that since the architect, Tinkinzar, is using it to his advantage.
This echo stone, like the first and third, is somewhat irrelevant, but proves how Cradle does NOT want the Crimson Order to be on the planet' however, Feron DOES (well... he is selfish and doesn't mind siding with them to power the Skylark).
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Then finally, the echo stone for Darkfire Vana just explains how its the swarm.

So I mimicked the costume.. of an undercover criminal?!
...
Feron is the Spy.
...

Feron is not a criminal.
He, ironically, was who is naive. He wasn't aware that Cradle wanted him dead. All he was doing was what Ozlo told him to. Discover the energy source from the core. Get Skylark going. Get the crap outta there.
But Cradle had other plans, since Cradle controls... well... its ever changing worlds, and fate. The Spiral Order is the only hope to get rid of the Swarm and Tinkinzar. Those both threaten Cradle's control of its worlds. And so does Feron attempting to follow Ozlo's orders instead of Cradles.
However, wether not he is aware of Cradle wanting us to stay on Cradle is something we might not know. Personally, I would say he doesn't know. Feron is actually a good dude, he would easily help out Cradle if he had to. Then again, he MIGHT HAVE been the cause of deaths from Project Roarmulus and Lockdown (lawl). So he is still a little shady.
Feron is by no means a spy. He believes that the Crimson Order can help us. He wants us to embrace the Crimson Order.
He might tell you otherwise, however, and fake his anti-crimsonorderliness. This is so we don't overthrow him...... while he secretly has an alliance that is keeping us safe. Tinkinzar and the swarm are taking control of the freaking planet. I think an alliance with them is sort of saving us.
With that stated, he might SEEM like a spy. But honestly, he had to be secretive if he was ever to carry out his plans on getting the energy source for Skylark.
At first, we were unaware and naive without Sanctuary because Cradle couldn't speak to us (say... 6 months ago). The fact that Feron had created the alliance with the gremlins when we crashed is the only reason we are alive - they would have destroyed us very early on if they thought we were against them and a real threat. However, Cradle understands when we need to kill Feron, and that is later on (not when we freaking land on the planet, lol). And later on (or the "end of this game" when devs stop adding content) comes when Cradle must have us kill Feron and then the Swarm and Tinkinzar.
Here's how it works. Our most threatening enemies are Feron, the Swarm, and Tinkinzar. We must first kill Feron because we have no choice. We must then take out the swarm and the Crimson Order.
Oh, and you wise guys who are all "oh we can't speak gremlin".......
Gremlins are freaking geniuses. They'd blow us up in a heartbeat. They understand OUR language, thus why we hear menders say "Heal!" and "Ember Bolt" and "Stay Close!" (remember, in theorycrafting we can twist existing things that were unintentional to help out our standing).
And that is how Seerus communicated with Feron. So don't try and pull the ol' "nobody can decipher Gremlin speak" on us.
@Heavy-Duty: Your costume is honoring Feron. Feron is not a bad dude, he just had to be killed by fate/Cradle (although he MIGHT HAVE killed some of us with the creation of roarmy and lockdown). If anything, we might have statues of Feron etc in New Haven. He is the most complex character of Spiral Knights, and should be on the front of every Spiral Knights merchandise mug.

Do you think a high ranking member of the Spiral Order would be using a cutter of all weapons????
However, we haven't seen him in combat yet, so we do not know what weapons he uses.
Until then, I think we can guess it is something like a leviathan blade.

Far too many good ppl! huh?
In case you haven't noticed the jelly,skelly divine guys don't do damage due too no weapons (OK maybe divine with DA)
but everybody knows the people you have to discover and 'break' boxes that proto pple can break they really need brain surgery (they can breake it remember if we can they can)
BUT also remember all the Trojan looking' guy he is powerful about as good as ARKUS
meh
¬Sppw

lol, I don't get what you are saying, or what is relevant.
Ummmmmm, we can't take things too literal here. If they look fighty and such, they are most likely not part of Feron's original plan. It's just role-playing.
For example, I can take things and twist them just to help my standing. You obviously cannot add content in a game and destroy everything right away. This is why things are not being destroyed atm: Feron is making a small Alliance with the Crimson Order.
They could squash us so easily like it's nobody's business. Our final proof for Feron truly making the Alliance is how he talked to Seerus right before we reached Seerus to kill him, so Feron could tell him to destroy the secrets and such that could expose Feron. Although the secrets and such might be in gremlin's language, I bet we could get those that split off of the Crimson Order to help us translate it: grems in Emberlight.
And the echo stone from Ice Queen shows that Cradle needs Feron to die, since Feron is trying to get us off of this planet too soon with alliances with the Crimson Order that is the root of all evil in Cradle. Which leads us to this mission where Haven is destroyed and burned: http://forums.spiralknights.com/en/node/46192
And then after that, we kill the other 8 members of the Crimson Order and Tinkinzar, then take care of the swarm somehow, then rebuild Haven and this game is over no more content to be added.
Feron must be a spy from the Society of Disguised Gremlin Socialites(SDGS)! Ready the heavy artillery! Man(/woman) the boundaries! Muahahaha... >:3