I don't give a [Firetruck] about damage. The point is to get the most capture points, not fight in the war for points. If people are going for huge damage, but they get killed and no cap points, then it's pretty much pathetic for them and they blame the team for not capturing. It's either they capture with suckish damage or they do full damage but loose.
It's stupid that they don't want to have fun in lockdown. They are competitive and want to win with no fun. Most of those noobs are probably kids that whine about "spam, AA, hammer, polaris, gun spamming, recon bomber, etc". Lots of them are probably mentioned.
Dirt, either you're being stubborn and pedantic or trying to instigate an argument with someone who made a thread specifically about people starting arguments with them.
It's a fairly legitimate question even with this wording; why is damage so important in LD that people will sacrifice caps and wins for it? A team with half bombers can clean up the map w/o needing to drop a single point of damage, so why do strikers feel the undying need to get dmg dmg dmg instead of playing the game?