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How to bring players to arcade?

12 replies [Last post]
Sun, 03/24/2013 - 02:49
The-Worst-Knight's picture
The-Worst-Knight

My solution. Players will get special bound material for full arcade run, for three pieces they will available to get bound silver key.

Sun, 03/24/2013 - 03:46
#1
Thunder-The-Bright's picture
Thunder-The-Bright
???

do you know how rare are iron/mirrored lockboxes? and those are practically the only thing you use silver keys for.
no, this will not get players to the arcade. worst idea ever (no name reference) (well, maybe a bit.)

Sun, 03/24/2013 - 04:08
#2
The-Worst-Knight's picture
The-Worst-Knight
Do you know that you will get

Do you know that you will get box if you opened few of them before. Reward for completing full arcade is good idea i think.

Sun, 03/24/2013 - 04:09
#3
Thunder-The-Bright's picture
Thunder-The-Bright
mmm, nope.

you have higher chances to get a box after opening one. higher chances it's not 100%. so first you have to buy them. buy requires ce. ce is FSC grinding. so it will not work.

Sun, 03/24/2013 - 04:15
#4
The-Worst-Knight's picture
The-Worst-Knight
What solution do you have?

What solution do you have?

Sun, 03/24/2013 - 04:24
#5
Troupe-Forums's picture
Troupe-Forums

This is actually a good idea.
Perhaps instead of a special material, when you reach the core from the arcade you obtain x amount of tokens, which can be exchanged for [untradeable] silver keys at brinks. The amount of tokens depends on how many floors you completed prior to the core, capped at perhaps 6, with a Silver key costing around 20 of these tokens

Sun, 03/24/2013 - 05:08
#6
Thunder-The-Bright's picture
Thunder-The-Bright
what troupe said.

also, a bunch of items (NOT unique items) that you can trade for that.
why not unique items? please, with wise they will get tradeable in 10 seconds, which will cause a ce sink, which is not what we want.

Sun, 03/24/2013 - 05:52
#7
Hexzyle's picture
Hexzyle
@The-Worst-Knight

Players will get special bound material for full arcade run, for three pieces they will available to get bound silver key.

...

"Hey Three Rings, I know these two keys are huge sources of money for you, but now everyone is getting them for free." Imagine their reaction. You would be thrown out of a third story window within seconds.
~Luguiru

Sun, 03/24/2013 - 06:33
#8
The-Worst-Knight's picture
The-Worst-Knight
If you need to play whole day

If you need to play whole day to get a key i don't think that it's so free.

Sun, 03/24/2013 - 06:39
#9
Thunder-The-Bright's picture
Thunder-The-Bright
actually

now you need 10 days (not accurate valuation[google translate gave me this.]) to get a silver key. with your method you have it in 1/3 of the time. also, with your idea, you can craft the key and get a lockbox.

Sun, 03/24/2013 - 06:46
#10
Shamanalah's picture
Shamanalah
my 2 cents

Reason to run Arcade: Only place to find Polaris, DA, GF, BTB and a lot of good item recipe...

Reason to not run Arcade: Missions.

Reason why Arcade must be populated...

Still have no clue why, Recipe market is down and the Arena are not worth it vs FSC run in a loop...

Yeah it would be cool but with Halls of Heroes and Mission, the Arcade became obsolete... The only reason to run Arcade is to get more cr as a Tier 1 Knight...

Edit: -1 on giving silver keys to people, the accessories market would drop and there would be an even bigger gap between normal accessories and the events one

Sun, 03/24/2013 - 08:28
#11
The-Worst-Knight's picture
The-Worst-Knight
I just want that profit from

I just want that profit from full arcade equals fsc, but it shouldn't be pure increasing of reward, part of key is good for that point.

Sun, 03/24/2013 - 08:54
#12
Luguiru's picture
Luguiru

I remember writing stuff on this so I went to my washing machine and after a couple minutes trying to click the link I realized it goes nowhere because I have not posted it yet. Then I went into my bookmarks and immediately found these two and the Transformers toy I lost years ago.

Before you read either of those links I can tell you right now it involves heavy mission access restriction and no free money/stuff for doing Arcade instead of missions. If you only throw more shinies at Arcade people will continue to think the point of the game is to grind crowns forever, but if you stop them from doing Fiddlestrum Cellodel more than once a day you will notice the CE market drift down to 63Cr:1CE within a couple months.

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