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So why hasn't there been another expansion mission after roughly 15 months?

90 replies [Last post]
Sat, 04/27/2013 - 20:29
#51
Hexzyle's picture
Hexzyle
@Neodasus

Nobody buys mats. I don't see any bids there.

That's quite a big fat statement you're putting out there. First off, your backup argument is bad: people don't bid on things as trivial as materials, they'd rather buy now, make their equipment, then log off. Second off, beast materials are tedious enough to obtain that there's always a market for them. Especially Beast Scales. And thirdly, if what you say is true about people not ever buying materials, then howcome I can go into any haven, wait around for an hour, and see at least 2 or 3 people trading materials? (especially monster bones)

Sat, 04/27/2013 - 21:24
#52
Neodasus's picture
Neodasus
@HexzyleI wouldn't know

@Hexzyle

I wouldn't know anything about a market I don't participate in. I'll take your word for it. I purchase CE with real money, rarely trading CR to CE. Hence why I have such an inflated sense of entitlement and you don't. I'm assuming you've spent virtually nothing on the game, grinding for everything you have where I have spent roughly over 150+ on CE.

OOO is dropping the ball and regardless of me being wrong on Compound payout this fact remains true. Whether or not I am wrong about you, OOO defense force is almost ALWAYS F2P.

Sat, 04/27/2013 - 21:43
#53
Amaki's picture
Amaki
Really ...

You had the option not to spend the money, you knew what you were getting.

And I really think you should drop the term "defense force" from your vocabulary. Those of us who would like to see OOO given a fair shake resent being accused of being unthinking fanatics. Not to mention your accusation is wrong: some of us have spent money, maybe not as much as you have, but enough that our opinions shouldn't be discounted the way you're doing.

What exactly was the point of this thread anyway?

Sat, 04/27/2013 - 22:25
#54
Neodasus's picture
Neodasus
You're posting in it, right?

You're posting in it, right? We're getting the issue across that OOO needs to step it up, right? I can understand being understaffed, but it's not just me who is upset with how things have been in the last year. They can do better, we all know the talent is there.

Sat, 04/27/2013 - 22:28
#55
Hexzyle's picture
Hexzyle

I've spent a lot of money on this game too, and I've spent far too much time watching the auction house tick by. I defend OOO because I'm optimistic, not because I'm a fanboy.

Sat, 04/27/2013 - 23:22
#56
Flynnerik
From a programmer...

I suspect that Neodasus is NOT a programmer, and has no clue how tedious it is to program.

Based on that, of course "they can do better", however if you knew how much time it takes to code a program, let alone a game with a story, new monsters, new levels, etc etc you wouldn't be so quick to judge them.

If you want an expansion so bad, learn to code my friend. Take the courses, learn the languages, and build one. If it's good enough I am sure they will consider using it. Till then, accept the fact that this is not an easy task, and it takes time. Being a small team, they have priorities. They want to put out content we all can enjoy rather pay to play. Don't you think that is more important?

Don't you think it's more important for a team like them to sustain themselves by giving us ALL content we can enjoy? Battle sprites, minis, compounds, the new monsters they are working, all took time to create, code, design, etc. Give them a chance.

I personally don't see a need for another expansion. I see the need for new bosses in T3 (for many of the vets) and some new bosses in general for all levels. I see a need for more things like arenas (see my post under suggestions for my idea, it's old but still there I am sure) and in the coliseum.

I see the need for things yes, I see the need for them to make more money, to hire more staff, to make more stuff. However till you have walked a mile in a programmer's shoes, don't judge how easy something is.

Just my 2 cents.

PS, I have spent money, in the ball park of you I am sure. Not a "fanboy", just a realistic person, with a background in their field.

Sun, 04/28/2013 - 04:03
#57
Iamnoone's picture
Iamnoone
OOO defense force

And proud of it. I defend OOO because:

People make the most idiotic statements like, "Whether or not I am wrong about you, OOO defense force is almost ALWAYS F2P." in their attacks and justification of those attacks against OOO.

^ Those kind of statements make me think, "WOW what an idiot". This person is shelling over cash to a site they hate when they really shouldn't being playing there at all if they hate it so badly.

The to teach OOO a thing or two and punish and destroy if not task force is exceptionally rude and insulting to OOO and the SK community in general often originating from the to teach OOO a thing or two and punish and destroy if not task force's flaming.

But most of all, the to teach OOO a thing or two and punish and destroy if not task force, is so disrespectful to the site, it's creators/owners. it's developers, OOO staff, advertisers, affiliates and community at large. They think they need to teach OOO and others how to give them what they want and think they deserve. I think they need to be taught what respect is and how to find it. How to respect OOO and their customers. And that if they truly have no respect and can't act appropriately, they don't belong there because they are only ruining things for everyone else.

(edit to add)
The purchase of CE, battle packs etc buys you CE, battle packs etc to use in your game. Its like putting quarters in an arcade game. You paid to play. It doesn't buy the right to dictate what the owners, creators and staff do with the game or to attack anyone because you didn't like it. If you didn't like the arcade game after playing it, you walk away and try another. You don't stand there b-rating the game, arcade owner, those who may like to play it, others playing in the arcade and people passing by. In real life, these behaviors would bring about a cop, disorderly persons charges and a date with a judge.

Sun, 04/28/2013 - 09:39
#58
Neodasus's picture
Neodasus
OOO defense force please

OOO defense force please stop. Adding assets to an existing game is easy. The engine has already been built and all you're doing is adding new graphics. You're not making an entirely new game from scratch, kid. Why do you think mods for games like Skyrim are so common? Because it's easy.

@Iamnoone

Why are you comparing a finished product to something that has yet to reach the intended endgame?

Sun, 04/28/2013 - 10:02
#59
Amaki's picture
Amaki
"Adding assets to an existing game is easy."

Wow. That's two computer scientists you've managed to astonish with your level of ignorance.

At this point I'd suggest you should ask the developers specifically what level of work goes into producing new content, but it's pretty clear by this point you've got a serious bone to pick with OOO, and I don't think anything is going to change your mind. That's incredibly depressing, but not entirely unexpected. I really shouldn't expect people to be acting rationally any more.

Sun, 04/28/2013 - 11:05
#60
Neodasus's picture
Neodasus
Amaki, there is in fact

Amaki, there is in fact something to make me think otherwise, and I'm not alone in thinking this way.

The Core.

Sun, 04/28/2013 - 11:13
#61
Dragonicblaze's picture
Dragonicblaze
@Amaki and the like~

Ya, and coding will do itself with time even if the small band of developers focus on creating some bs new UI rather than game content right?

Sun, 04/28/2013 - 11:44
#62
Flynnerik
I never said the UI was productive

but I do have to say without knowing what is coming out down the road, and what they have planned, maybe the new UI was needed to include the things they are planning.

Since we don't know what battle sprites will look like, where they will be on the screen, how they will work, etc, we don't know if the UI needed to be revamped for that. Let alone some other surprises down the road.

Currently we are talking about expansions are we not? So based on that I raised a valid point which got over looked for the programming point. Now as I said, it's not easy to code up new things, create things, otherwise guess what, you would have done it already and sent it in to them for revision for use. If you had programming skills which you try to act like you do, then you would know. Just cause a core design is there doesn't make the whole process easier, why do you think there are test servers? To test the content, cause if it was that was easy to code, and they can whip it up in a day, why would we need test servers to test content? Shouldn't it already be perfect?

To the other point I had been raising, why do we need something to pay for? When they can get more draw, and more money by letting everyone play? If it's buyable content, only some people will pay, if its free, and there is a promo, they will make even more. So why would they limit their income just because a small amount of people want to buy exclusive stuff? Just buy an ele pass if you want to buy a "membership" so much.

PS I wish I had the income right now you seem to, to beg to spend money on a free to play game

Sun, 04/28/2013 - 15:27
#63
Klipik's picture
Klipik
>.<

Can we please not talk about entitlement.

@Neo: SK should be comparable to other finished games, because it is advertised as being a full release version. If you think it's not done, then it should still be advertised as a beta product, right?

Sun, 04/28/2013 - 18:12
#64
Dragonicblaze's picture
Dragonicblaze
@Flynn

Yes Flynn, I have considered that in a couple of my previous posts.. but as the Devs r YET to explain why the dumb new UI was put up, after so long. I think it is fair to call them out on such a stupid decision, instead of more content or a unique, new promo idea.

Sun, 04/28/2013 - 19:06
#65
Iamnoone's picture
Iamnoone
OOO defense force

Oh my...
DA!!!
Ya, I'm comparing a finished product to something that has yet to reach the intended endgame...
Where the flourp did you get that from, me telling you what an idiot...
Did that crawl out of the same warped places as the "OOO defense force is almost ALWAYS F2P", like you know who is paying and not?

Please, go see a psychiatrist.

Sun, 04/28/2013 - 20:06
#66
Klipik's picture
Klipik

Yes, you are comparing a finished product to one with no endgame and no end to the story. In your analogy, it would be like playing the arcade game, and then finding it buggy, missing features, and missing the last 10 minutes. Then do you have a right to complain? Yes, because you paid to pay the game that it's safe to assume is finished. Most countries have laws saying that a consumer is entitled to a product thats fits its advertised purpose, and a game with no ending is not fit for purpose. Playing a game with a story implies that you can finish the game.

On the other hand, however, Neo's argument doesn't quite hold up either, because you didn't pay for SK to begin with, and once you bought CE you did it 1) with the knowledge that the game was not "finished" by your standards, and 2) with no promise or guarantee by either OOO or SEGA that it would be finished any time soon. So you don't have the right to demand new content, because you never paid for it.

Mon, 04/29/2013 - 01:17
#67
Flynnerik
@Dragonicblaze

I understand what you are saying with your last post. I also respect your position.

I have to disagree though, how long ahead of time did they post pics of the minis? Month or 2? (time blends together for me, could be longer or shorter) So why would we know the reason behind the UI change any sooner than when we got pics for the minis? They like to give us teasers and surprises on things, not just shout them out.

When was the last time they gave us any idea of what was in the works (besides sprites)? Those aren't even out yet. All I am saying is that there may be a reason, a reason that is unknown to us because of how they operate, and how they handle teasers/future updates. I wouldn't expect to know if there was a reason for a while still.

Trying to keep on topic at hand (15 months no new expansion):

Part of my other post was commenting in general on the topic of not seeing another expansion in 15 months, the fact that they want to make content that is F2P rather than pay only is a smart move, they want to make more money from the next CE promo with new content, rather than a 1 time shot from 1/2 the players.

If I was running the company, I would be doing the same thing. Much more profitable this way.

Mon, 04/29/2013 - 04:00
#68
Lellela-Forum's picture
Lellela-Forum
OOO IS a small team, and the

OOO IS a small team, and the talent IS there...are they lazy? Well, let's not forget that apart from Spiral Knights, they still are supporting and expanding Puzzle Pirates (which is frankly amazing)... and developing a new Doctor Who game as well. I don't know if Whirled, Bang Howdy, etc are still supported, but this ISN'T their only title. I've also noticed that some of the GM's share names with the OM's on Puzzle Pirates, etc. Long story short, this ISN'T OOO's only baby...

Mon, 04/29/2013 - 04:02
#69
Iamnoone's picture
Iamnoone
OOO defense force

No Klipik, I'm not comparing anything to anything and would appreciate it if others stopped putting words in my mouth/posts claiming otherwise. Great conversation there, you said this and therefore I say blah blah blah. Isn't that like people talking to themselves? As far as your comment in that other thread; I will not stop wearing that lame attempt of an insult, I won't stop defending OOO and of course they don't need me to defend them but I might make them laugh in doing so, becoming their alter ego. And it will help counter the negative effects of the OOO beat down.

Mon, 04/29/2013 - 07:41
#70
Neodasus's picture
Neodasus
@Lellela-Forum If they

@Lellela-Forum

If they released something which would generate more income then perhaps SK would get more attention? Maybe they don't care all that much, which is sad because that's alot of wasted potential. No joke, there are people who would line up no questions asked for a 49.99 level editor for SK and just go nuts. It can't be more ridiculous than the 49.99 COSTUME PACK.

Also guys, please don't compare coding to magic. What I mean is, don't exaggerate the amount of work that goes into a video game. Yeah, creating new AI and character models is WORK, I have friends that do this every day. However it's not as impossible as alot of people make it out to be. It's not magic, it's science.

Mon, 04/29/2013 - 10:51
#71
Klipik-Forum's picture
Klipik-Forum
@Flynn

First concept art of Dust Bunnies, March 6.
Release of Minis/Compounds update, April 10.
So, about one month.

@Iam
"The purchase of CE, battle packs etc buys you CE, battle packs etc to use in your game. Its like putting quarters in an arcade game. You paid to play. It doesn't buy the right to dictate what the owners, creators and staff do with the game or to attack anyone because you didn't like it. If you didn't like the arcade game after playing it, you walk away and try another. You don't stand there b-rating the game, arcade owner, those who may like to play it, others playing in the arcade and people passing by. In real life, these behaviors would bring about a cop, disorderly persons charges and a date with a judge."

Explain to me how this is not comparing SK to a finished arcade game.

And trying to defend a company that won't speak up for itself isn't exactly helpful for their image. It makes it look like they're hiding behind their own users for protection. Either that or sitting back laughing, watching a fan blind to their faults continue to defend them through a hail of logical thinking by way of ignoring the downfalls. (I seriously doubt this is the case.) (But hey, it happened with The War Z.)

@Neo: Level Editor you say?

Mon, 04/29/2013 - 11:30
#72
Shamanalah's picture
Shamanalah
my 2 cents

@ Neodasus

I'm P2P mostly, I don't have time anymore to be F2P like I was at first and managed to get full 5* as a F2P guy...

I don't want more expansion, it was cool at first but it turned into turmoil for little.

New content: New mobs, 3 new mobs came, a full new UI and even Gorgos as appeared in the Test Server, even though OOO announced 3-4-5 months ago Battles Sprites before July. It's end of April... they released Black Kat event, Winterfest event, Guild Hall (which are HUGE, HUGE mats sinks, I buy, yes, BUY!! green shard, beast scale, monster bone, red shard, blue shard by HUNDRED for my Guild Hall statues)

You are probably the most obnoxious being on this forum, a disgrace to even be in OOO community.

OOO is a company of 10 to 20 employee, putting up new content takes time off their hands which they have already planned for update on the game...

Battle Sprite are sort of an expansion you know... Now you will be able to do skills/spells/ability

so... yeah.... you got your new content...

edit: The engine has already been built and all you're doing is adding new graphics. You're not making an entirely new game from scratch, kid. Why do you think mods for games like Skyrim are so common? Because it's easy.

My friend at work is making Indie games on XBL that you have probably never heard of... Go tackle a game like Skyrim go do the coding, then watch your game crumble with Youtube and your physics that are pathetic, horse can fly and lion-rolftcopters can spins... yeah it's a good example to take, Bethesda. A huge renowed company... vs OOO with their 10 to 20 employees, located all across the world, not even in the same building....

And it takes 2 to 3 years to develop skyrim... nice try though kid

Edit 2: . No joke, there are people who would line up no questions asked for a 49.99 level editor for SK and just go nuts. It can't be more ridiculous than the 49.99 COSTUME PACK.

TL 2 came out in September... the GUTS has been released just now and it cost no penny...

I wouldn't even pay for a level editor, nobody does, the guts are always free in most games but it's normal someone like you don't know what Garrys' mod is or what actual GUTS are developped

Mon, 04/29/2013 - 14:02
#73
Neodasus's picture
Neodasus
^ I am going to do a dramatic

^ I am going to do a dramatic reading of your post.

Sometimes I feel like this forum is stuck in 2007, absolutely clueless about programming. The engine is already DONE--It's not going to take 2-3 years to develop a fun level or two. Absolutely clueless dude, and I feel sorry for you.

I will make it clearer for you, one last time.

ADDING.ASSETS.IS.NOT.THE.SAME.AS.BUILDING.AN.ENGINE.

How do you even begin to compare making a game from scratch to modding Skyrim, pal? That is just insane. Where is the logical progression?

Mon, 04/29/2013 - 15:03
#74
Flynnerik
Sigh

This is a hopeless argument it seems.

Short story Neo, they did put out new levels, as stated before though they are working on more than 1 game. So that team of 10 is really a team of 2-3 maybe 5.

Designing new levels, making them creative rather than the same thing over and over takes time. Then there is creating new creatures, not just the same moves, and the same things reskinned, again takes time. Then there is internal testing, which takes time.

Add it all together, it TAKES TIME! Your original issue was no new expansion in 15 months, which I have already explained. If you just want new content, you got it.

So I am not sure what your issue is now. Take a deep breath, if you want to spend $$ on this game quicker, just give me your CE and buy more. If you just want content, its on the way, and I am sure they are working on more still after sprites. So just take a deep breath, or rage quit.

Or wait.

Those are your options.

Mon, 04/29/2013 - 15:15
#75
Klipik's picture
Klipik

"Stuck in 2007"
"absolutely clueless about programming"

What, now that we are in 2013 everyone on the internet should know how to program? Just because you might, doesn't mean everyone else does too. Keep in mind this is a game designed for and populated by a majority of teenagers. So yes, I'm clueless about programming. But that doesn't mean I should take what you say for the absolute truth. How do we know you know what you're talking about?

And Sham is right about you being obnoxious, though (s)he isn't exactly innocent of it. None of us are. But this thread in particular is getting ugly.

Tue, 04/30/2013 - 02:51
#76
Iamnoone's picture
Iamnoone
@ Noklip You're right. I did

@ Noklip
You're right. I did compare it to an arcade game, didn't I. I forgot I posted that. No matter, it doesn't really matter what I compare it to. It still doesn't mean people have the right victimize others, including businesses.

"It makes it look like they're hiding behind their own users for protection."
Ah, nice try. You sound like a little prepubescent boy attacking one's masculinity by saying "Oh, you need a girl to fight for you."
What next, attacking children? Oh, wait, that was already done here.
I have an idea. Why not resort to the tactics of attacking grammar or even better why not just throw mother insults around.

Tue, 04/30/2013 - 12:16
#77
Klipik's picture
Klipik
NOTICE

I have been told it looked like I was sockpuppeting with this account and Noklip. Sorry Forum Admins :)

@Iam: That's partiall accurate. I'm criticizing OOO for having no response (for a relatively long period of time) the large controversy that is the UI update, and for the fact that they took so long to respond one of their fans/users is having to defend them in place of themselves. Don't you find something wrong with that?
Also, I have a better idea too. How about we stop insulting each other and focus on the topic?

Tue, 04/30/2013 - 20:07
#78
Joexloblaw's picture
Joexloblaw
I'm waiting to battle the

I'm waiting to battle the other Crimson Order guys too. Weapons need not be added for the DLC. It has been quite a long time since then.

-Bobxloblaw

Tue, 04/30/2013 - 23:38
#79
Autofire's picture
Autofire
You are experiencing a PICNIC ERROR!

Wow. That's two computer scientists you've managed to astonish with your level of ignorance.

As an aspiring game creator, make that three.

While it can be somewhat easy to compose a piece of music, draw a brand new artwork, or construct a special 3D model, programming is different. If you slip, things go wrong. If you screw up, you can take months trying to sort out the issue. If you are thinking "Well who ever invented programming did a terrible job, then!", that's easy to say. I said it when I first started. However, it becomes far harder than that. Until we have exceedingly intelligent AI that can run without costing any huge amount of computer resources, it's going to stay difficult.

I could describe a million and one ways why it could be difficult to add a new level, which seems simple on the top. When thinking from the human perspective, many games seem easy to make. As an example, having precision physics in a game is something we take for granted because we live in a precise world. When in the game world, you have to build every block, all the way.

While churning out a level, they may have a ton of quality control on it, as well as some things which they want to achieve. The OCH was great because they had a lot of time to work on it. Even if this isn't on a canvas or a music sheet, the adage still applies: "You can't rush art!"

Put short and sweet: See Sonic 2006. That's a prime example of what can happen when you rush. Now, do you want Three Rings to charge you 5 dollars for something which plays potentially like Sonic '06? (Ok, it couldn't be THAT bad, but you get the point...)

PS: I want to let you know I loved the OCH, and would be willing to buy another expansion. That being said, I doubt most community here would share my view...I'm guessing no more expansions until they can get a way to allow players to access OCH with just CE.

Wed, 05/01/2013 - 06:21
#80
Iamnoone's picture
Iamnoone
@Klipik

No, I don't you find something wrong with that and here's why:

1) It's very disrespectful to demand they stop what they are doing to explain themselves to others. They don't have to stop development of all their sites and other projects or stop what they are doing in their personal lives to take time and effort in explaining things to us to clarify it because we don't understand it or like it. It's their job, work or project not ours. They are responsible for it. We don't know all the variables, restrictions, or limitations they have while trying to get a job/project finished and meet set deadlines. It isn't our place to interfere in there work, making them have to stop, by demanding they answer to us simply because we demand it and act like a horses butt, maybe even criticizing them, if we don't get it. That's basic Cub Scout training 101.

2) Why should they say anything at all? They don't have to. Every time they do they get reamed for it no matter what. Someone or somebodies will act out and suck others in to doing it for whatever reason they come up with. It just insights riots and flaming. And to constantly be beat down will erode their creativity, desire to do things for us/the site and eventually kills their spirit. That is what I'm defending and always will. Now, I'm not just defending them. I'm defending all of us and our game. I have seen what happens in this exact situation. It won't be pretty for them or US. Do you want to see them shrivel up and go on to do other things leaving us with an abandoned site and be forced to move on? Are you ready to find a new game? I don't want others to force that on me, to be disrespecting me and my game like that. Wait till you see the insults and flame wars going on when there is no staff to do anything about it. And I'm sure we all know abandoned sites that haven't had their server term expire yet and we can go there and do WHATEVER we want to do there.

3) No, they shouldn't ever say anything. If they say x is being worked on and due in about such and such a time frame, people will ream them, criticize them etc. But the truth of the matter might be, it was scarped for something better or it may just have been a failure of an idea. Time, maybe it ends up taking twice as long because of a glitch or whatever causing it to fail. More time is needed to release it. Result, "you suck", "you word means nothing" and so on and so on. Why should they even open themselves up to that?

Sun, 05/05/2013 - 08:32
#81
Thegreatpiggy's picture
Thegreatpiggy
Well then..........

Well, OCH, I say, was, how should I put it, "unoriginal." I mean, most parts are very plain, and just, well, not like a warzone. I'm trying to say that it should be hard to make a SIMPLE and very EASY and APPEALING background, VERY hard (with all the things that people want these days, along with the new shield feature, and battle sprites, and bug fixes, and etc.).

Sun, 05/05/2013 - 13:17
#82
Aumir's picture
Aumir
My thoughts

OOO hasn't released another Crimson hammer due to the horrible backlash they got after having to bait and switch what was told by Nick himself originally due to Valve/SEGA terms on how would it be possible to trade/purchase it on other platforms that aren't Steam. Also, Danger Missions leave both Crimson Hammer and Shadow Lairs redundant and less complete due to Danger Missions being able to be played by lower tiered players, as well as being a true "pay to win" to non-Steam players, which goes against all that the game stood for since the beginning.

If another expansion came up without having solved those issues, the already decreasing playerbase would get even larger - not the Steam one, mind you, but the Armor Games/Kongregate/original website players. And it isn't like many players log daily already or keep on playing if you check the Steam stats topic.

But I may be mistaken. This is just my opinion.

Sun, 05/05/2013 - 15:45
#83
Bernston
I don't think some of these opinions are true.

The reason Three Rings didn't had time to make another expansion mission because they were very busy creating much more new content and features to the game and other games they got on their hands that slowly derived their time to making more expansion missions. Don't worry. I'm very anxious to see another expansion mission made, but I'm sure we'll have a new expansion mission very soon, and we can all hope that it won't take too long for Three Rings to make another afterwards.

Hey, they're currently a small team. What did you expect?

Mon, 05/06/2013 - 09:58
#84
Rangerwillx's picture
Rangerwillx
'they're a small team'

So? They could always get more people.
'they were very busy creating much more new content and features to the game'
I laughed. Seriously, I laughed.

Mon, 05/06/2013 - 10:05
#85
Shamanalah's picture
Shamanalah
my 2 cents

So? They could always get more people.
'they were very busy creating much more new content and features to the game'
I laughed. Seriously, I laughed.

Ever heard of finances?

They can't afford to have more employee because SEGA doesn't believe in SK and is only TAKING away money and not giving it to fully support the game and new server in Asia like most people demands

It's basic knowledge of building a company...

Keep laughing though...

Mon, 05/06/2013 - 14:33
#86
Bernston
I don't know how many people OOO currently has right now.

@Rangerwillx

I'm sure they could do that. That way, they'll have more people to help work on their projects, which leads Three Rings to do more content additions to current games and/or developing future games, and that they won't be overwhelmed with many of their projects eating up their time. Think of how many games they've got on their hands right now and with so little people, too. If anyone has further comments about this, please don't bother.

@Shamanala

I know what finances are, but that's not important, and you don't need to tell me what it is. And, what you said about SEGA's disbelief is completely false. Sega and Three Rings have formed an excellent bond when they were working on the game before and after it was developed and went live and before Three Rings became a part of the SEGA family, if anyone remembers. They showed SEGA how they've done to please both the economy and the fans, albiet the one DLC expanison mission pack they worked on so far, which I enjoyed. They are perfect together! They've got a good partnership that keeps on going today. Remember that.

Mon, 05/06/2013 - 16:43
#87
Klipik's picture
Klipik
@Those three guys up there ^ ^^ ^^^

To hire more employees, you need more money. To get more money, you need more content. To make more content, you don't need more employees, you just need the ones you have to focus on making good content that people will buy.

"they were very busy creating much more new content and features to the game and other games they got on their hands"
First off, OOO is broken up, like any other company that works on multiple games at once, into teams. There is an SK team, a Y!PP team, and so on. The SK team doesn't have more work on their hands because OOO got a new project.
Secondly, you just said they took a break from developing new content... to ... create... more content? (They created lots of things besides content in that time too, as well as actual game content.)

"They are perfect together! They've got a good partnership that keeps on going today. Remember that."
Got proof?

Mon, 05/06/2013 - 17:17
#88
Lord-Of-Dragos
Well I agree more content but where's the the cool bosses?

We need a DLC about the whole crimson order, like the herex, we haven't hade any poison bosses yet. We need something challenging like adapible bosses and enemies. More stuff like mechs knights, they are BEASTS in huge numbers. I hope you guys know what I'm talking about. We need something that is HARD, something that causes use to energy rev a few times. WHAT WE NEED IS SOMETHING THAT WE CAN'T BEAT BY OURSELVES. WE HAVE TO BAND TOGETHER FOR THIS STUFF. We can't just do vana runs over and over again. We also can't go on these boring compound that just have mostly the same layout every time. We need something that only a team can do, DLC's and adaptable bosses/enemies that can give nice and powerful challenges for us knights.

Mon, 05/06/2013 - 17:46
#89
Klipik's picture
Klipik
yesh

Teamwork please! :D

Mon, 05/06/2013 - 19:05
#90
Bernston
@Klipik

I'm not talking about them taking a break from content development. I was referring to the numerous content development projects to the games they got working on. What? You didn't think of that, did you?

I'm sorry. I thought... No matter. Nice to know they're still doing what they do best. Apologies about my comments. I had guesses, you know.

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