Forums › English Language Forums › General › Suggestions

Search

Freeze status for the Cold Iron Carver/Vanquisher

22 replies [Last post]
Sun, 05/26/2013 - 16:11
Sukhi's picture
Sukhi

As many of you know, the Ascended Calibur and the Leviathan Blade are both better in every way to the Cold Iron Carver and the Cold Iron Vanquisher except for having a damage bonus to the undead family of high. Even though it has that damage bonus, it is still highly unpopular because of having better swords for the job so it would be quite unlikely to be seeing one of those. Also, having the Leviathan blade line recipes free from doing missions, it makes this sword seem useless.

An idea that i have thought of is having both the Cold Iron Carver and Vanquisher having a slight chance of causing strong freeze so it can even it out with the Ascended Calibur and the Leviathan Blade also the Cold Iron line looks ice themed already so no major (if any) cosmetics is needed to make it look like it has the freeze status to it.

Please leave any comments, suggestions and constructive criticism.

Sun, 05/26/2013 - 16:18
#1
Aveond's picture
Aveond
Being an adamant believer of

Being an adamant believer of the Vanquisher and his teachings, I'd say that freeze wouldn't exactly be the best choice seeing as a simple blizzbrand can beat it damage-wise. (Having a CIV undead medium + radiant silvermail is weaker than a Blizzbrand + radiant silvermail by 20-30 points of DMG) But I agree, having it buffed would help.
+0.4

Sun, 05/26/2013 - 16:24
#2
Little-Juances's picture
Little-Juances

The charge of the caliburs is perfect to push any and all enemies surrounding you and give you some space.
Freeze goes against that.

You don't want to be trapped inside a ring of ice and angry enemies.

Sun, 05/26/2013 - 16:28
#3
Sukhi's picture
Sukhi
@Little-Juances Yeah, i

@Little-Juances Yeah, i forgot to mention that i was thinking that it would push back the enemies then freezes them letting you have space stopping them running towards you straight after.

Sun, 05/26/2013 - 16:32
#4
Zeyez's picture
Zeyez
eyes trying to see the end to another end

with Shield Bash/Dash, get surrounded will not be a problem, isn't?

Sun, 05/26/2013 - 16:43
#5
Sukhi's picture
Sukhi
@Zeyez That is true but it

@Zeyez That is true but it give people a reason to get this sword line as it hasn't really got must of a use right now, also, this can be used to keep the enemies away for a while like in situations when there are lots of enemies around and you need to keep a handful of them out of reach from you so you can focus on another handful.

Sun, 05/26/2013 - 16:51
#6
Canine-Vladmir's picture
Canine-Vladmir
It needs a buff....

But as an avid CIV user, freeze might not be the best help.
Seriously, it needs better damage. Ill go with Undead: Max :D

Sun, 05/26/2013 - 17:16
#7
Skold-The-Drac's picture
Skold-The-Drac
I'd rather..

I'd much rather that family dmg bonuses be applied as a separate entity from general dmg bonuses, also that they buff more for their bonus.

But then again I'm wearing a hat of 15/4 size.

(at least I hope that's the proper alice ref)

Mon, 05/27/2013 - 00:04
#8
Hexzyle's picture
Hexzyle

You don't want to be trapped inside a ring of ice and angry enemies

This is probably the main reason why the Frost Sword never made it into the game.

Mon, 05/27/2013 - 05:23
#9
Krakob-Wiki's picture
Krakob-Wiki

I find CIV and Levi quite well balanced. If anything, have a look here:
http://forums.spiralknights.com/en/node/62486?page=1#comment-518573
Refer to this if you're interested in the fire stuff, which you should be if you bothered to click the first link:
http://forums.spiralknights.com/en/node/62486#comment-470330

Mon, 05/27/2013 - 13:36
#10
Thunder-The-Bright's picture
Thunder-The-Bright
mmm

@all people "freeze not viable because of knockback": Triglav. they done it before they can do it again.
freeze is a good suggestion, but I'll stack with "give another family bonus or upgrade the one he has".

Mon, 05/27/2013 - 17:46
#11
Qwez's picture
Qwez
Err... Freeze would increase damage on charge

Instead of doing 1 or 2 hits on charge, you can actually get consistent 2 and occasional 3 hits on the charge attack (on open ground), pretty good IMO.

Balanced by if you get yourself surrounded they're likely to stay there. However, when enemies are stuck near you, the charge attack will interrupt them for a bit, allowing you do do some shenanigans to escape the deathcircle.

Not 100% proc of freeze, so it should be fine. I don't know why you guys are so adamant against freeze. I'd say the reason to not put it in, is that it'd make it OP in dealing large damage without a wall/obstacle.

Mon, 05/27/2013 - 18:59
#12
Hexzyle's picture
Hexzyle
@Thunder-The-Bright

"freeze not viable because of knockback"

Triglav only freezes in one direction, it doesn't inflict freeze in a 360 angle. Additionally, it causes very heavy interruption that often prevents monsters from counter-attacking.

Tue, 05/28/2013 - 14:15
#13
Sukhi's picture
Sukhi
The freeze in CIV can make it

The freeze in CIV can make it be a much better choice for soloing and not make it as unpopular as it right now as the looks is only what people mostly like about it.

Wed, 05/29/2013 - 00:17
#14
Hexzyle's picture
Hexzyle
@Sukhi

You obviously didn't read Jawkob's comment.

Wed, 05/29/2013 - 03:33
#15
Sukhi's picture
Sukhi
I did read it. Having

I did read it. Having elemental on a Calibur line sword will not be right, if anything undead should be max but the divine fire could work out but freeze would be better because will have more uses.

Wed, 05/29/2013 - 04:38
#16
Hexzyle's picture
Hexzyle

There's nothing wrong with CIV. It deals 10% less than Leviathan against everthing except Undead, to which it deals 10% more. Is that not balanced?

Wed, 05/29/2013 - 08:07
#17
Shamanalah's picture
Shamanalah
my 2 cents

Levi is an all-around type of sword while CIV is a specialize one.

I don't get why people want CIV to be buffed... it's great as a specialize weapon and comparing it to a normal type weapon is kinda dumb

If we go with that logic then....

Buff Acheron, it's weaker than Leviathan against everything but slimes and gremlins

Specialized weapons... made to be specialized against certain type of mobs. I don't see the problem, sorry

Wed, 05/29/2013 - 14:16
#18
Sukhi's picture
Sukhi
In my eyes the CIV is not as

In my eyes the CIV is not as good as it could be, it has a lot of potential power which could make it a great weapon and would get more people to choose this over the leviathan line even though the recipes for it are free. What it needs is something that can make this much better sword than it already is and in my opinion, just having a undead bonus is not good enough and that is why I wanted the freeze status. I don't think that both weapons are balanced enough for them to be hard choices to pick between like one reason would be only undead being better and the rest worse.

Wed, 05/29/2013 - 17:18
#19
Autofire's picture
Autofire
You are experiencing a PICNIC ERROR!

What about stun? This would be very powerful...

Jumps in a ring of Zombies

Spins

All Zombies are bigger durps than they are normally

Thu, 05/30/2013 - 05:49
#20
Sukhi's picture
Sukhi
@Autofire

I did consider it having stun but i though that freeze would work out better with it's colour scheme and i was thinking that freeze would work better at the undead family.

Thu, 05/30/2013 - 08:01
#21
Hexzyle's picture
Hexzyle
@Sukhi

Yeah, i forgot to mention that i was thinking that it would push back the enemies then freezes them letting you have space stopping them running towards you straight after.

You do realize that your "mystical delay on status" isn't a feature in the game yet? For this to be implemented, large sections of the status infliction system would need to be reworked. Too much bother for such a silly idea. You want a sword that knocks enemies away or freezes them? Triglav's what you need.

Thu, 05/30/2013 - 13:51
#22
Sukhi's picture
Sukhi
Well, because the CIV has a

Well, because the CIV has a low knockback compared to the Leviathan, there wouldn't be a problem for it instantly freezing the enemies when they stop from that knock so there wouldn't be a "delay".

Powered by Drupal, an open source content management system