Please try and keep all suggestions for Mission changes here as this is for mainly the arcade.
Feel free to suggest your own changes, if they get some support or I think they are any good I'll add it to the list.
1)Upgrade the Treasure vault levels in some way, here is a thread for that discussion.
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2)Increase the token drop of bosses but only in the arcade.
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3)Have basil start selling special accessories for shields that alter the look of the shield bash.A thread for the full list can be found here
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4)Special crafting machines that can be found in arcade levels that allow you to craft special cosmetic variation of weapons. Example, in Dark cities you could find a "Cursed Alchemy Machine " that allows you to craft your graviton vortex into a "Curse bloom". It would be purely look but would be a nice touch. I might make a thread for more of these but I'm sure you guys get the idea.
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5)Have basil get a friend who sells the accessories and proto armor that players can use when making a new character in all the normal styles. This friend could be a Yes man devilte or simply another stranger.
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6) Remove entry fees for Arcade
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7) Arcade-only events. Black Kats for example spawned even on missions. what if they only showed up on arcade, like the old punkin?
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8)Arcade-specific prestige missions "go to golden pawn gate and kill 40 wolvers" as an example.
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1)yes
2)No. We need to STOP boss grinding, it doesn't matter if it's missions or arcade. How about we buff non-boss level payouts? Or nerf boss crowns?
3)I'd rather have a whole new shield that changes bashes either more damage, longer stun, faster rush, etc like swiftstrike is asi and BTS is sword damage.
4)Nice idea but probably overpriced, and I'd rather have FUNCTIONAL changes.
5)I'd rather that long-time players got one set for FREE to make up for lack of character creation options. I don't really care about most of the noob styles, and they come in hallow and frosty varieties already.