funny. Let's go over this again
@worknplay
'Spiral Knights is actually meant to be one of these online games you don't and can't hardcore grind. Such field of opportunities for botting and infinite payouts is just completely unreal and potentially lethal to the game."
Don't and can't hardcore grind? I have over 70 days worth of playtime GRINDING fsc.
also, I apologise about this one, I forgot to write that there is no payout and heat. I'll update it. This is simply a way to let people play even after their mist has run out, to keep them entertained with the game. I, for one, would be fascinated if I could just roam the surface and look at cool maps and designs. However, this is COMPLETELY different from how the game works right now, and that's why I asked for feedback on my ideas.
No need to tell me to quit the game, bud. Or insult me about my apparent high standards for a game that I've stuck with for over 2 years.
"The first intent in PvP is certainly to bring players out of their well established guild routines; the current Lockdown population is fairly low as of today; I'm not even mentionning Blast Network's; that would just overkill PvP as a whole."
You have a point here, perhaps the "free for all" playing would be too fun (and chaotic) for people and they won't play in the RLD queue. However, I think OOO would take that into account if they made a LD training room. at least let me screw around with my striker boost.
"How does one takes any risk in this game if he gets to train beforehand on any clockworks theme? On a game which you certainly find easy since you're 2 years old here how does this make the content any more interesting? It rather sounds like it would spoil it, a lot."
I hardly think that anything in the game is challenging anymore. why not spawn 3 vanadukes, 2 snarbies and 97 howlitzers to satisfy my needs? Also, if you want to get good at something, you practice. If you find it boring, DON'T DO IT.
"Now that sure sounds like some complicated, useless, antisocial, dodgy, complicated (again, felt like saying it twice to stress on the complicated part) feature that just aims to aim the eternally unsatisfied players on such points as AT, UV's or trinkets. Banning variants from the game where one's strength only comes from skills and variants, does that sound any logical to you?"
How complicated is it? Creating a lobby and inviting people to play. Much like a mission. If you played LD as much as some of the community, you would also want a fair fight. In fact, there have been many tournaments that banned AT. Many guilds complain about CE rezing, AT, Uv's, trinkets, etc.. Now I'm giving people a chance to fight a fair fight.
Also, banning variants from the game where ones strength only comes from skill and variants. Of course it sounds logical to me!
Skill + variants = power
Skill + variants - variants = power - variants
skill = power - variants
Therefore, the only way to measure skill is to take out variants, and to see how much power you can output. It's that simple, unless you forgot to take elementary school math.
"These are things you want changed about the game without a slight concern for wether this would make the game better for everyone or not"
This just makes me think that you're flaming, so I won't even reply to this. I want feedback, not some brat making assumptions about my motives.
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@misty
"Hahahahahahaha, no. It's the best sword for crowd control. The most I'd accept is removing one explosion of each, not two."
notice why it's overpowered and overused?
"Worst suggestion for a weapon I've ever heard. If you nerf the gun even further it'd be useless. Had you said "knockback nerf" I'd have agreed."
LOL. LOL. "If you nerf the gun EVEN FURTHER, it'd be USELESS"
LOL LOL LOL MY SIDES
O GOD.
I think I just died. call 911. hooooolyyyy crap that was funny.
Polaris is easily the most spammable and easy to use weapon in the game, with a incredibly high damage output.
"The idea behind HoH was to give players a reason to do missions and earn the right to buy recipes at their actual price rather than one costing 10x the amount because a player got greedy. Boss reward recipes aren't available at HoH so go for those."
WOO another one that'll kill my sides. 10x the amount? 27-29k for a 5* weapon is 2k-4k more. the HOH and missions remove ANY reason to go into the arcade, which kills the game.
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@oldberry
"Guardians are already too powerful have 2 or more and you have a group that is pretty much invincible ( I hit one the other hit me I try to hit that guy but shield blocks me and I die.) Also they tank so much of my damage and with self healing its already too good but the bash for it is fine."
"2 or more".. buddy, if you're not good enough to go for a 2v1, don't do it. 2 or more means TEAMWORK, and obviously they will beat you....... don't complain because you get ganked, it's strategy
"also they tank"
WELL OBVIOUSLY. THEY ARE. MOVING. SHIELDS. WHAT ELSE SHOULD THEY DO? BE FREAKING RECONS AND FLY IN THE SKY?
Missions can only be played in NORMAL DIFFICULTY
Disagree. I have been looking forward to trying boss missions on elite.
Brandish charge nerf
Disagree.
Revert DA charge (nobody cares about FSC wheels)
Agree partly. Something needs to be done about this. But it's broken either way (current and original mechanics). There needs to be a way for the charge to work inside the area you are fighting, even if near a wall, but not extend through the wall like an exploit. I almost never use my DA because I end up too near something, causing the charge to be canceled most of the time. The charge is what makes it special, but that is ruined for me. I just use my brandishes instead.
Don’t take away health revives
Agree. If OOO doesn't get the new revive system right, I think there may be (a lot) more SK quitters than those brought in/back for Battle Sprites and the rest. I have been joining random parties for FSC mission lately, and some of them have players that die soooo many times on every level. Most of the times I rev them, I have near full health, and then pick up more hearts before the next rev. So they are not getting one-shot killed anyhow. I guess those kinds of players will have to quit SK, because too many paid revs will ruin any profits made. (net loss?) And of course, it's not just bad players, it's people having bad lag. Some with a chronic connection, others (like me) who have occasional problems. For example, the other day at vana my screen would freeze for five seconds, then five seconds of movement, then another five second freeze, back and forth the entire duration of the level. So instead of the usual 0~1 pills used and no death, I had maybe 4 or 5 deaths (amazing it wasn't 12+ with that lag). If/when that happens again with no health revs, what can a player do? It was miserable already. -- I am curious to try out the new rev system, and see how it works for me though.
Mad bomber buff (ex. Damage high on both pieces, make negative resistances low instead of med)
One of the buffs would be fine, but not combining them.
Reduce graphical effect of Vanaduke’s Ceiling fall (cuts my FPS in half)
Hmm, maybe more graphics settings options would be good (or fix). For me the fire trap room of depth 25 makes my FPS drop noticeably some of the time, even though my desktop system should be easily OP for SK graphics. I don't know why it's inconsistent. I check the CPU and RAM meters, and they are always well below 50%. (Levels of other non-FSC runs can turn choppy for no apparent reason.)
Remove hall of heroes (detrimental to recipe selling)
Disagree. I still make good profit from some boss item recipes and decent profit on a few others.
Lockdown Loadout Glitch
Agreed! It's so annoying and ruins close matches from time wasted fighting with the UI. (I mostly quit LD, partly because of this.)
Delay LD spectator mode by 3 minutes
But we need to be able to join a group from a game we are spectating. Maybe 10 seconds would be adequate?
Auction house “marking” to keep track of items
Agree.
Teleport knights that have been afk for more than 1 minute to the party button (much like a dced party member)
Agree. That or something else to deal with it. I also like the idea of being able to vote kick the party leader if they are afk too long. Maybe sound a warning alarm on their PC for 30 seconds after everyone votes them out (with an option in settings to turn off the alarm).
new BN and LD maps
Yes.
OPTIMIZE. THE. GAME.
Agree. I have a desktop PC with i7 @3.2Ghz, ATI HD 5850, 750 watt PSU. Anti-Aliasing is turned off (because LD got way too laggy with it on). I think that should be enough to run the game consistently smooth, but SK gets choppy some of the time. (Other times its fine in same area of same map.)
Ignore chat types
Agree.
Lockdown Training room in Guild Training Hall ... Monster Training room
Either one could be cool. But, it sounds like it might be impractical, especially the LD and boss parts.
Post #3 option to search for a certain UV type on the Auction House
Ahh, that would make it so much easier. (I have wished for this many times.) But maybe the idea is it would be too easy?