Just to clarify something that Theirillusion mentioned:
Your inputs/state as an attacker have no bearing on an enemy's invincibility period. If I double-switch with max ASI as a gunslinger (or just use a silversix and click fast enough), the consecutive shots will land during invincibility and deal no damage. It's completely timing/opponent-state based.
I also have no idea what invinciframes have to do with AT either.
Added "AT attacks ignore invinciframes." because there's probably someone who actually believes that out there.
@Misty Wellington, Arkate
Please refrain from going off topic. You're free to make a topic about discussing other aspects of AT but this one is intended purely for proving what's true about it and not.
@Seiran
Yes, mid-animation direction changing. It's wacky.
Adding the Recon thing and testing when I can.
@Tweeter
Fixed them, sorry.
@Theirillusion
I read your posts again but I don't see how it directly relates to AT. In fact, it will not matter at all with toothpicks and Sealed Swords. I'm not gonna add your theory unless you explain how it directly relates to AT.
I'm interested in testing what you say about single weapon switching but I'm not sure if my execution is good enough for that, could you test it yourself?
@Whimsicality
Yes. Yes, it does. I'll add it to the main post and make a video.
@Arilys
I already tried and recorded it with Rhendon in the Drakon mission and one of the captive knights in The Great Escape. I'll try with a Mecha Knight and a Recon Ranger before I post, though.