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Technical Issues

Where you ask for assistance in installing or running the game client.

Automatic Log-off?

Submitted by Idespawn on Sun, 01/01/2012 - 16:48
in
  • Technical Issues

I was playing spiral knights in tier two, and the game was starting to lag.
Just when I thought it was all gone, I was logged off.
I didn't press X, I didn't go to options...
-------------------
(If this was scheduled, oops.)

  • 1 comment

TELEPORTING DOGS/WOLVES IN SPAWN

Submitted by Ahugelion on Sun, 01/01/2012 - 14:23
in
  • Technical Issues

since when were creatures allowed to teleport into spawn.

this wolves were the ones that go into the ground and pop out near players. our team members were still loading while they died to this madness. i demand an explanation.

  • 1 comment

Effect and Sound affecting the game play (Nitronome/Polaris)

Submitted by Dreadweap on Fri, 12/30/2011 - 19:17
in
  • Technical Issues

Please!

How can i disable the effect of this weapons? The explosion takes all my screen, is this not nice for teamplay and the sound is anoying ... 3 guys with this weapon ... is impossible to see anything ...

  • 3 comments

Razer Hydra Motion Controller will not work for the Steam version of Spiral Knights

Submitted by Asren on Fri, 12/30/2011 - 09:54
in
  • Technical Issues

The Razer Hydra are a set of motion controllers for the PC. Various games work for it, including Spiral Knights. However, I cannot get it to work. Could it be that it only works for the non-steam version of SK, or do I have to go into the SK settings to configure it.

I do know that my controllers DO work, because it works in other games.

Thanks!

  • 2 comments

how to make loading faster?

Submitted by Urcin on Fri, 12/30/2011 - 06:58
in
  • Technical Issues

it take a few minutes to loading

  • 1 comment

problem with voice chat no one cn hear me even though mic is connected nd switched on through steam.

Submitted by Sanket on Thu, 12/29/2011 - 12:03
in
  • Technical Issues

mic gives problems no voice chat hw to connect

Delayed input and collision detection

Submitted by Shingamix on Thu, 12/29/2011 - 11:45
in
  • Technical Issues

I played the other day and got a big problem. I have all the latest drivers and java. I made sure my download is up to date. but I am pretty sure the problem is "jet lag" due to having satellite internet. When I attack or get attacked or even pick up an item or get on an elavator. I keep moving but at least a second or two later after I have moved away I will get hit or the enemy will get attacked while I am not even near him even though I just did that 3 seconds ago.

  • 5 comments
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Steam Achievements Not Synced

Submitted by Reiyu on Thu, 12/29/2011 - 00:49
in
  • Technical Issues

I got Dauntless Delver along with Cradle and All in the game, but only Dauntless Delver showed up in Steam.

I cant log in the game

Submitted by Hardyhard on Wed, 12/28/2011 - 22:22
in
  • Technical Issues

First of all sorry for my bad english. Im from russia.

We r complete tier three with my guild and im freezing at way in the town. Im reboot my client and cant log in the game. My friends told me that im still in game but "nowhere". Im wait for disconnect from server and try to enter the game again. But i cant because now game is freezing at "heading in town" operation. At this time its not log in again.

Please help me. Im using mac os 10.6.8, intel core i5, 4Gb RAM and latest java. What am i doing wrong?

  • 12 comments

SK/JAVA Issues - REWARD!!!

Submitted by Triarii on Mon, 12/26/2011 - 20:51
in
  • Technical Issues

Hello fellow knights,

I am having issues with the Java updates and was wondering if anyone else has as well recently. I was currently trying to update Java 6.27 to 6.30 by uninstalling it, then reinstalling the newer version. Never had a problem in the past.

Now, I have 6.27 uninstalled BUT it is still listed in install/uninstall in my Windows 7 control panel and I cannot reinstall or install the new version, so I cannot play SK.

I have tried Java support (or lack thereof) and Windows, but to no avail.

  • 3 comments
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