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Have a suggestion for Spiral Knights? We would like to hear it.

Spiral Knights Battle Sprite Idea's

Submitted by Orochiyt on Sat, 02/14/2015 - 08:08
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So, I was thinking of a Boss and Enemy battle sprites!

I made a Snarbolax sprite concept drawing, with a attack details and other things, but i currently have no way to upload it QQ.
I was thinking this Sprite could move on the ground along with the other sprites like Jelly King and Vanaduke. They would have a mind of their own, with a Battery bar, which would act like a health bar! They wont die, but will come back to you when at 0% and recharge
(1 minute to recharge fully at level 50)

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Dunno If This Is the Right Place but...

Submitted by Lumanator on Wed, 02/11/2015 - 19:05
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Some developer already got a crossover with their series and Dynasty Warriors. I enjoyed it and this came to my mind. How about the developers of Spiral Knights team up with the developers of that series to crossover Dynasty Warriors and Spiral Knights to create "Spiral Warriors"! Yeah that's right, you fight against an army of monsters, and in some point, a boss appears in the battlefield! You capture areas for allies to spawn in and for them to defend! And the storyline will contain memorable adventures from Spiral Knights and will have some surprises! Anything you like to add to this?

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particle effect for magma driver

Submitted by Yonana on Tue, 02/10/2015 - 20:00
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Can ooo please add a particle effect to the magma driver like the wildfire has? I mean even the pepperbox at least has an orange glow.

A suggestion not for OOO, but for the players! *o*

Submitted by Chaos-Mist on Tue, 02/10/2015 - 17:38
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On forums there are alot of cool suggestions, and alot of people often go into the "this wouldn't be that hard to code if you..." but nearly always these suggestions, even the best ones completely loved by the community cannot be implemented, for whatever reason. Alot of people then respond with remarks about OOO never doing anything, or never releasing an update...so my suggestion is...

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Weapon Suggestion: New bomb, "Unfinished Business"

Submitted by Dracora-Speaking on Tue, 02/10/2015 - 05:28
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Bomb Name: "Unfinished Business"

A new bomb, inspired by the Soul.

There's rotten souls and fresh souls, good souls and bad souls. Several of the good Souls are very grateful for your work in freeing the ones trapped in the Grasping Plateau, and feel bad about the ones that explode in your face. They will help you out the only way they can - BOOM. (Well, the ones who can't talk anyway).

Bomb acquisition:

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Suggestion for new game mode/event

Submitted by Daneck on Mon, 02/09/2015 - 19:55
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I know this might sound a bit sketchy, and need some tweaking, but bear with me.
I have an idea for an event/game mode in which loads of players, like about 30, who fight together against hordes of monsters until everyone dies or they reach the end. There could be a prize or some tokens at the end for defeating the hordes of monsters. The difficulty of the monsters could be adjusted according to the average rank of the players that are participating. I'll leave it up to the community to help with the details, but this could be amazing. Leave your suggestions, I appreciate it!
Daneck

  • 12 comments

New Expansion, New Missions

Submitted by Blazeshot on Mon, 02/09/2015 - 18:02
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So, this is a new kind of expansion, different than OHC. In this, you would purchase some form of ID, which makes you an honorary Scarlet Scout. This allows you to new daily missions that give prestige. These missions would be one per day, and would cycle, but do so differently then the current prestige missions.

Please tell me what you think of this idea, or any ideas or improvements you might have for it. All feedback is appreciated.

  • 2 comments

Bookmark auctions!

Submitted by Coreonn on Sun, 02/08/2015 - 13:22
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Add another tab next to the auction house called 'bookmarked auctions' so that you can acces auctions easily without having to search them or bid on them.

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Defensive suggestions

Submitted by Almond-Riddle on Sun, 02/08/2015 - 04:11
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I've always been a fan of defensive sets in game. Which is not possible in SK (unfortunately). Understandable, since SK is marketed as skill based gameplay. Walking around as a hunk of unkillable mass doesn't seem very skillful now does it?

But I do plan to try implementing defensive/tankish ideas anyway. I've put a lot of thought into these and I think they're pretty fair.

Also needs mentioning, but this is a bunch of different ideas rolled into one, so excuse the disorder.

Changing the defense of armors

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A change for weapons and defensive sets

Submitted by Trats-Romra on Fri, 02/06/2015 - 17:57
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About weapons

I noticed that bombs, differently of swords and guns, are less "hybridizable". I mean... bombs aren't always a good pair for a weapon. When you pair sword and guns, you can use both more easily. That's the point: Bombs aren't easy to use on their own like swords and guns.

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