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Have a suggestion for Spiral Knights? We would like to hear it.

Left-Handed Loadout

Submitted by Shadow-Brooks on Fri, 12/19/2014 - 19:49
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  • Suggestions

Ok, so here's a random idea I had. The option for your Knight to hold weapons and shields in the opposite hand that they default to. For example, you could wield your swords and guns with your left hand, and hold your shield with your right hand. For bombs, you would hold them in your left hand when inactive, but as they work, you would use both hands for charging/planting them.
Another idea, for the Autogun lines. Perhaps instead of shells ejecting to the right, they could eject to the left.

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Leveling And Upgrading Gear 3.0 (Original Leveling And Upgrading -> Leveling And Upgrading With Forge -> This)

Submitted by Pawsmack on Fri, 12/19/2014 - 18:08
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  • Suggestions

Currently a large majority of the Spiral Knights community (mainly veterans) are displeased with the current heating and leveling system we have right now. I for one can accept the heating and leveling system as a whole, understanding that its purpose is to make sure players do not progress too quickly. Although, I do believe that there is some room for "improving" this system and making it a bit more pleasing to all. I believe you should change the upgrading level requirements for gear to this:

0 Star: Takes level 0 or above to upgrade to 1 star.

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Permanent Weapon/Trinket Slots And Multiple-Use Personal Color Change Usables

Submitted by Pawsmack on Fri, 12/19/2014 - 17:17
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  • Suggestions

Just as the title states, I believe it would be a nice addition to the game to have permanent weapon/trinket slots and multiple-use personal color change usables. They wouldn't be replacing our current temporary weapon/trinket slots or one-time use personal color change usables, but they would just be more efficient versions available for a higher price basically. OOO's you can decide that price yourself and suit it to what would be best for you to maintain profits as well as keep the economy balanced.

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Catalyzers by popularity

Submitted by Holy-Nightmare on Thu, 12/18/2014 - 23:23
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  • Suggestions

Catalyzers are the only gun from the GU which has incredibly mixed reviews (all the rest, especially Magnus, got straight up positive reviews). As a way to keep both sides happy why not just have a total of 4 catalyzer lines? 2 with the old mechanics, and 2 with the new mechanics.

  • 7 comments

Energy Collectors and Prize Wheel and Energy "Injections"

Submitted by Abstractm on Thu, 12/18/2014 - 21:34
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  • Suggestions

Currently, as of December 18, 2014, I am a Knight really trying to keep up with the high energy prices. I rely on the game's economy for energy, and I would really like a alternative way to earn energy. However, I do realize that if we do get too much energy from these "energy collectors", then there will be no money for Three Rings. But, first of all, I will explain the concept.

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Different Animation and style for Sword Charge Attacks

Submitted by Adedamola on Thu, 12/18/2014 - 08:48
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I have been playing SK for a very long time now and the charge attack for all swords are the same.
What if the charge attack for new swords update is different.
The idea I have in mind is;

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Some considerations for the presumed sword update

Submitted by Fehzor on Wed, 12/17/2014 - 13:48
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  • Suggestions

GIven the recent influx of handgunosity, it would only feel right to provide players with a sword (and bomb) oriented update. While it is tempting to say that bombs need it most and should therefore get it first, it could also be the case that handguns and swords should be used as a measure of what bombs should be capable of, and should therefore be changed first. If there were to be a sword based update in the works, this thread is essentially what I would hope for on top of the obvious update that I anticipate.

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Make an Asian server option.

Submitted by Dr-Fantasticulas on Tue, 12/16/2014 - 23:45
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Greetings!

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Grinchlin Assault

Submitted by Sweetsundere on Tue, 12/16/2014 - 17:24
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Please make it harder or keep it the same as the other year.
It's my favorite mission because it actually gives you a challenge unlike everything else at the game and it does require you to use skill unlike Kataclysm being completely dull and RNG based. (No books after farming all of the events while everyone else finds like 4 books each)

May aswell keep this thread for moar discussion about the event, so happy posting!

  • 9 comments

New coliseum game: Monster Mounts

Submitted by Fangel on Tue, 12/16/2014 - 15:45
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  • Suggestions

Monster Mounts would essentially be a game where knights ride atop various clockwork monsters into battle, and fight amongst themselves.

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