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Have a suggestion for Spiral Knights? We would like to hear it.

HEAT MACHINE

Submitted by Pixlpig on Sun, 01/04/2015 - 12:06
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  • Suggestions

Well basically, I think there should be a machine in the bazaar which can fill up the heat bar of an item, for a cost.
COST:
1*-50cr
2*-100cr
3*-150cr
4*-200cr
5*-225cr

That's pretty much all it is :D

  • 2 comments

Make the requirments of tiers be the star of the armor, not the rank of the knight.

Submitted by Pery-Alaois on Sun, 01/04/2015 - 11:41
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  • Suggestions

Why?
The mission system should not be forced down the throat.

  • 1 comment

Prismatic Gear

Submitted by Drakyu on Sat, 01/03/2015 - 23:51
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  • Suggestions

We have Prismatic Costumes and Accessories, and all armor has at least one Prismatic part. Usually the sleeves or eyes, but I've seen a lot of fan art showing knights wielding Swords and Shields with a Prismatic part. I think it would be a good idea to give the community their precious Customization and allow them to make their Gear. But, not to make the community change their Personal Color to red in rage, a few rules would have to be set.

1. Make the Prismatic Changer either a Usable or Ticket for a vendor, but not cost 1000 energy.

  • 19 comments
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PvP Arena! (1v1,2v2, free-for-all)

Submitted by Pery-Alaois on Sat, 01/03/2015 - 14:11
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  • Suggestions

There needs to be a PvP game where we can fight in duels, or against multiple other people without the class system that lockdown has because the classes are unbalanced and there are issues with having so many players.
Classes have either superior ASI, Damage Bonuses, and the speed boost; or an invisibility cloak; or a shield that either can be broken easily, or is really annoying by blocking damage. Spawncamping, outnumbering, trinkets(maybe), *lag, and quitters are also some lockdown issues.
The solution is a PvP arena.

There would be two modes: free-for-all and team.

  • 11 comments
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Spiral Knights Clockworks Survival.

Submitted by Thalcon on Sat, 01/03/2015 - 12:14
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Clockworks Survival is my idea or a Endless survival, This can be a prestige Mission or a normal mission, there can be endless waves that get harder each time, and at the end depending how far you get, you get a spin for items like, New Costumes or Armour, Crowns, Energy, Or Keys and lock boxes and special materials. Also there could be a boss for each 10 or 5 waves. Also you can create turrets and summon Mecha Knights or Recon knights. and there could up to 2 Players.

  • 2 comments

Changes to the Chroma line

Submitted by Anzeis on Sat, 01/03/2015 - 04:06
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  • Suggestions

The designs of the Chroma armors is one of the best but they don't offer anything really worth crafting them,
more than that, there's no synergy between their abilities and their defenses, except for the deadly Virulisk suit,
they all have a bonus damage against slimes but they don't protect against piercing damage.

I haven't seen more than 10 people wearing a 5* Chroma armor in all the time I have been playing SK,
those who wear them, have them equipped in their costume slots.

  • 24 comments
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Mad bomber set a scam?

Submitted by Anzeis on Sat, 01/03/2015 - 03:53
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Greetings,
I was checking the wiki and I noticed that the Mad Bomber set has the exact same stats as the Chaos set,
not only the the defense power and health, but the negative status too.
The only difference is that while the chaos set's abilities work on any weapon,
the Mad Bomber set's abilities are restricted to bombs only.

I think OOO should give it a little boost to the Mad Bomber set, maybe add a bomb damage bonus to it.

  • 8 comments

Block dead players from receiving credit for missions

Submitted by Fehzor on Fri, 01/02/2015 - 23:39
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If someone is dead or afk at the end of a mission or even any level in that mission, they aren't the one doing that mission. That's someone else doing the mission. Therefore they shouldn't get credit unless they at least survive.

Yeah there are exceptions but from my own observations, that isn't the case very often. Instead, it is players getting "help", and then failing.

  • 16 comments

Sprite Skill meter

Submitted by Holy-Nightmare on Fri, 01/02/2015 - 19:41
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  • Suggestions

Tired of having to play guesswork when dealing with certain Sprite Powers? Wouldn't it be nice to have a little meter (different color from weapon charge bar) that told you how much HP/Duration that skill has left till it stops?

Useful especially with the shield abilities since you know how much longer or how much health that shield has left. I hate having to guess with my Seraphynx shield.

Do I have enough HP to run up and cover my Teammate or would it not last if I went in?
Will those fire orbs last till I can get close to that enemy or should I play it safe and back off?

  • 1 comment
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Arrow in front of players that are using controllers/gamepads

Submitted by Sukhi on Fri, 01/02/2015 - 18:24
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  • Suggestions

One disadvantage i have found when I plugged in my controller is that there is no arrow replacing the mouse cursor that points the direction where the knight is facing. This means that when i face a direction using my controller, I do not accurately know where I will be attacking. This is not a problem with swords as you only need to swipe your blade in the general direction to hit your target however it is when you are using guns. I think the reason for this is the positioning of the camera

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