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Have a suggestion for Spiral Knights? We would like to hear it.

New troika

Submitted by Firemetal on Sat, 09/13/2014 - 15:39
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  • Suggestions

I read on wiki about a sword that is currently not ingame but to do with GMs. It had some names but was called The Third Troika. It did shock and looked like both others except for its shock DMG. Please make it by boss recipes like the Graviton Vortex!

plzplzplz!!!!!

  • 11 comments

Lockdown suggestion: Shield abilities

Submitted by Fangel on Sat, 09/13/2014 - 12:39
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  • Suggestions

Know what would make Lockdown either more super unbalanced or super fresh and interesting?
Making use of those sprite ability keys.

As of right now, each shield in lockdown does something that directly affects combat. It would be interesting if we got 1-3 unique abilities per shield that don't directly overpower the player but can turn the tide if a battle gets rough. Cooldowns are like sprite cooldowns, and such affect every ability.

Potential ideas:
Striker

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Halloween Mask: Elephantom Helm

Submitted by Poetry on Sat, 09/13/2014 - 10:38
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1. Elephant + Phantom = Elephantom

2. Elephantomⁿ * ∞

3. ???

4. Profit

  • 3 comments

Give Volcanic Plate Set and Ironmight Plate Set an Equipment Set Passive

Submitted by Glacies on Sat, 09/13/2014 - 00:36
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  • Suggestions

This seems like it would easily balance a lot of unused equipment sets and improve the spread of uniqueness throughout the game.

Equipment Set Passive is a unique ability that is obtained only when using a full set of Armor (Perhaps shield too?) and as such cannot be obtained unless you wear the full armor. (as such, no mixing and matching)

So let's look into two underused sets that currently exist within Spiral Knights: Volcanic Plate and Ironmight Plate:

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Recons see enemy and ally HP in LD

Submitted by Holy-Nightmare on Fri, 09/12/2014 - 14:04
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Simply put, you as a recon can see the enemy's hp %. This would aid them in knowing when to fight and would be fun to see how much your attacks really do (would probably help the Data gatherers too).

Much like how the Solemn Vow allows the TF2 Medic to see enemy health and other info, this would help recons aid their team.

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Plate Shield buff

Submitted by Holy-Nightmare on Fri, 09/12/2014 - 11:15
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Lets face it, few use plate shields of any kind.

Even the end results are kind of meh.

Why not give the shields a buff?

Give Volcanic plate shield an elemental resist bar (equal to the pierce resist of the IronMight), and give the Ironmight another Status (Freeze resist for example since no other shield has pierce and freeze naturally).

Since these are Shields you won't hear anyone in the LD community complaining and this buff would certainly encourage players to get one or both (for Vana and Ice Queen).

  • 8 comments

Class update: Rogue(ninja)

Submitted by Ainogommon on Fri, 09/12/2014 - 07:00
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  • Suggestions

Crappy Sketching here
http://ainogommon.deviantart.com/art/Boooo-481833978

^don't care about its look

now its effect

This armor set will start at 3* (vitasuit and magic hood) or maybe 2* with its own line.

For helmet got only normal def no status def .
got same bar as wolver(red bar)

-sword ASi : low
- money bonus : low <-- Increase number of coin drop (Since everyone see their own loot so..) and not affect rarity.

For Armor same as helmet at def status

-MSI: low
-Money bonus : low

and 4* have same red bar as Ash-tail and same effect

now look at 5*

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Grappling Shield (Yes you read it right)

Submitted by Eltrooper on Fri, 09/12/2014 - 03:36
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  • Suggestions

Grappling device:
Some people have introduced concepts for a grappling gun type device. There is quite a bit of support for one as well.
This is a very specialized piece of gear and I support it fully, except that it only provides the function of grappling. I came up with something like isn’t so specialized and allows a knight to carry just as many weapons as usual (Fezhor I acknowledge your whip that grapples idea: It’s good but I think mine will work better). I hope you all like it!

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Increase players' base T3 health

Submitted by Fe-Tarkus on Thu, 09/11/2014 - 20:51
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So I've been playing on one of my other characters with level 1 4* armor, and I realized a part of the reason why I kept dying was because I refused to use pills if it meant that I would waste some health from the pills. Compared to those in T1 and T2, pills in T3 heals over 90% of my health. I end up going to critical health before I decide to heal, but generally enemies will deal enough damage so that I die before I use my pills Once you get a +9 vitapod or so, then the pills are not so wasted.

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Glacial Lord set

Submitted by Holy-Nightmare on Thu, 09/11/2014 - 12:14
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  • Suggestions

Basically the Mighty Glacier.

More of the ultimate defensive choice but not much else.

This set would have an defense in every type but wouldn't be higher than type specific armor (its elemental would be lower than Grey Owlite and so forth). (no normal defense)

It would only have a Max freeze status resist, and a Max fire penalty.

It's gun/sword ASI would be debuffed by Med, Bomb CTR debuff by Med, MSI debuff VH, and Universal CTR debuff Med (making bomb debuff VH)

  • 8 comments
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